Why it's impossible to level as a transmuter.:

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Posted by Juxposona on April 26, 2000 at 19:25:50:

And people wonder why it's so hard to level as a mage. This thief and assassin ask me to group, I had my reservations but figured why not? I haven't been able to find a group for 2 days now because everyone is rolling up ragers again. So I go to meet them in the white tower and.........








<100%hp 96%m 100%mv> whe
People near you:
(PK) Juxposona Hallway
(PK) Devlel Novice's Room
(PK) Silcae Novice's Room

<100%hp 96%m 100%mv> sca w

You hear something's death cry.

<100%hp 96%m 100%mv> You scan west.
***** Range 1 *****
Devlel is here.
Silcae is here.


<100%hp 96%m 100%mv> w
curt
Novice's Room

[Exits: east]
The splattered brains of a novice are lying here.
Silcae is here.

<100%hp 96%m 99%mv> You curtsey to your audience.

<100%hp 96%m 99%mv>
Casimious tells you 'Beware Devlel and Silcae, they seek to the heads of wielders of magic'

<100%hp 96%m 99%mv>
Someone nods.

<100%hp 96%m 99%mv>
Someone curtseys gracefully.

<100%hp 96%m 99%mv>
You no longer see invisible objects.

<100%hp 99%m 100%mv> whoi cas
[ D-Elf ] (PK) Casimious the Theurgist

<100%hp 99%m 100%mv> fle
You aren't fighting anyone.

<100%hp 99%m 100%mv> fle

Someone beckons for everyone to follow.

<100%hp 99%m 100%mv> fle
You aren't fighting anyone.

<100%hp 99%m 100%mv> You aren't fighting anyone.

<100%hp 99%m 100%mv> c 'detect i'
Your eyes tingle.

<100%hp 97%m 100%mv> l
Novice's Room
This small room is filled up by the bed, dresser and washstand. Novices
have to live in these cramped conditions for years. No wonder some leave.
The hallway lies to the east.

[Exits: east]
The splattered brains of a novice are lying here.

<100%hp 97%m 100%mv>
The gods protect Juxposona from someone.

<100%hp 97%m 100%mv> 'can't see you
You say 'can't see you'

<100%hp 97%m 100%mv> fle
fle
You aren't fighting anyone.

<100%hp 100%m 100%mv> fle
You aren't fighting anyone.

<100%hp 100%m 100%mv> You aren't fighting anyone.

<100%hp 100%m 100%mv> fle
fle
fle
You aren't fighting anyone.

<100%hp 100%m 100%mv> You aren't fighting anyone.

<100%hp 100%m 100%mv> You aren't fighting anyone.

<100%hp 100%m 100%mv> fle
fle
You aren't fighting anyone.

<100%hp 100%m 100%mv> You aren't fighting anyone.

<100%hp 100%m 100%mv> fle

Silcae steps out of the shadows.

<100%hp 100%m 100%mv> fle
You aren't fighting anyone.

<100%hp 100%m 100%mv> You aren't fighting anyone.

<100%hp 100%m 100%mv> fol silcae
You now follow Silcae.

<100%hp 100%m 100%mv>
You stop following Silcae.
Silcae's backstab misses you.
You yell 'Die, Silcae, you backstabbing scum!'
Silcae is in perfect health.

<100%hp 100%m 100%mv> fle

Your pound wounds Silcae.
Silcae's pierce misses you.
Silcae has a few scratches.

<100%hp 100%m 100%mv> PANIC! You couldn't escape!
Silcae has a few scratches.

<100%hp 100%m 100%mv> fle
fle

Silcae parries your pound.
You parry Silcae's pierce.
Silcae has a few scratches.

<100%hp 100%m 100%mv> Hallway

[Exits: north east south west]
A novice of the White Tower is here running between lessons.
You flee from combat!

<100%hp 100%m 99%mv> You aren't fighting anyone.

<100%hp 100%m 99%mv> g return bag
quaff return
You get a potion of return from a large saddle bag.

<100%hp 100%m 99%mv> You quaff a potion of return.
The Temple of the Moon

[Exits: south west]
(Glowing) A brass lantern with a hood to keep the wind out lies here.
(WANTED) Rezkirat is here, fighting Kryn.
Kryn is here, fighting Rezkirat.

<100%hp 100%m 49%mv>






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