a bit of text this time for ya all:

[ Follow Ups ] [ Post Followup ] [ Dioxide's CForum Log Board ]

Posted by Sientoki on May 12, 2000 at 16:50:28:

In Reply to: Arbiter a la carte please posted by Seabrind on May 12, 2000 at 14:07:40:

I was having all kinds of problems with my connection to the game. Ralsha got wanted because I was typing c word ralsha out when my screen froze.
I was then trying to want the paladin for interfering.
Whatever was wrong with my computer(it froze several times in the hours before that and I got disconnected at least 7 times during that 2 hour or so session) the command came out completely wrong.
I fixed it for him and would have done a lot different in the fight if I could have seen it as each attack was coming.
I did enjoy the three person gang bang in galadon while I had the armor from just one creature as I unghosted though. Good to see a Paladin who is supposed to be Lawful has such strong beliefs. I mean if it takes three of you to get the balls to fight a naked necromancer who is lagged to hell, then dont worry, I understand the cowardly techniques.
laters

Dioxide's Log Formatter
>
> --------------------------------------------------------------------------------
>
>
>
>

>
>
> <100%hp 59%m 80%mv> com summon sientoki
> You failed.
>
> <100%hp 54%m 86%mv> where
>
> Sientoki has arrived.
> The special guard has arrived.
> The special guard has arrived.
> A flesh golem has arrived.
> A mummy has arrived.
> A zombie of a large guard has arrived.
>
> <100%hp 54%m 86%mv>
> Sientoki binds your hands with manacles.
>
> <100%hp 54%m 86%mv>
> Sientoki yells 'Die, Solkar, you sorcerous dog!'
> Solkar narrows his eyes and glares in Sientoki's direction.
>
> <100%hp 54%m 86%mv> People near you:
> Garceghan The North Alindaer Crossroads
> (PK) Sientoki The North Road
> (PK) Solkar The North Road
> Dannemann The North Road
> (PK) Seabrind The North Road
> Solkar's slash decimates Sientoki!
> Sientoki parries your freezing bite.
> Dannemann's crush wounds Sientoki.
> Dannemann's crush wounds Sientoki.
> Your freezing bite devastates Sientoki!
> A zombie of a large guard's pound grazes Solkar.
> A mummy's pierce grazes Solkar.
> A flesh golem's pound grazes Solkar.
> A flesh golem's pound hits Solkar.
> A flesh golem's pound grazes Solkar.
> The special guard's pound grazes Solkar.
> The special guard's pound grazes Solkar.
> The special guard's pound grazes Solkar.
> Ralsha steps out of the shadows.
> Ralsha's cleave hits Solkar.
> Ralsha's cleave injures Solkar.
> Ralsha's cleave injures Solkar.
> Sientoki has some small but disgusting cuts.
>
> <100%hp 54%m 86%mv> com blind sientoki
> You narrow your eyes and glare in Sientoki's direction.
> You failed to blind Sientoki.
> Sientoki has some small but disgusting cuts.
>
> <100%hp 53%m 86%mv> Solkar narrows his eyes and glares in Sientoki's direction.
> Solkar's heavenly wrath MUTILATES Sientoki!
> Ralsha throws Solkar to the ground with stunning force.
> Ralsha's throw hits Solkar.
> Sientoki is covered with bleeding wounds.
>
> <100%hp 53%m 86%mv> com blind sientoki
>
> The special guard's pound misses Solkar.
> The special guard's pound hits Solkar.
> Solkar's slash decimates Sientoki!
> Solkar's pound devastates Sientoki!
> Dannemann's crush decimates Sientoki!
> Dannemann's crush injures Sientoki.
> Your freezing bite MUTILATES Sientoki!
> A zombie of a large guard's pound injures Solkar.
> A flesh golem's pound hits Solkar.
> A mummy's pierce grazes Solkar.
> Ralsha's cleave injures Solkar.
> Sientoki is gushing blood.
>
> <100%hp 53%m 86%mv>
> Sientoki leaves north.
> Sientoki has fled!
>
> <100%hp 53%m 86%mv> They aren't here.
>
> <100%hp 53%m 86%mv>
> The special guard's pound grazes Solkar.
> The special guard's pound grazes Solkar.
> The special guard's pound hits Solkar.
> Solkar's slash MUTILATES the special guard!
> The special guard leaves north.
> The special guard has fled!
> A zombie of a large guard's pound grazes Solkar.
> A zombie of a large guard's pound hits Solkar.
> A flesh golem's pound hits Solkar.
> A flesh golem's pound hits Solkar.
> A mummy's pierce grazes Solkar.
>
> <100%hp 53%m 86%mv> com blind ralsha
> Ralsha yells 'Die, Seabrind, you sorcerous dog!'
> You narrow your eyes and glare in Ralsha's direction.
> Ralsha appears to be blinded.
>
> <100%hp 52%m 86%mv>
> Ralsha throws Solkar to the ground with stunning force.
> Ralsha's throw hits Solkar.
>
> <100%hp 52%m 86%mv>
> A zombie of a large guard parries your freezing bite.
> A zombie of a large guard parries your freezing bite.
> A zombie of a large guard's pound grazes Solkar.
> A flesh golem's pound hits Solkar.
> A flesh golem's pound grazes Solkar.
> A mummy's pierce grazes Solkar.
> A zombie of a large guard is in perfect health.
>
> <100%hp 52%m 86%mv> com plague ralsha
> Ralsha yells 'Help someone is attacking me!'
> You narrow your eyes and glare in Ralsha's direction.
> Ralsha screams in agony as plague sores erupt from his skin.
> A zombie of a large guard is in perfect health.
>
> <100%hp 47%m 86%mv>
> Ralsha is now WANTED!!!
> A zombie of a large guard is in perfect health.
>
> <100%hp 47%m 86%mv>
> The special guard's pound hits Solkar.
> Dannemann's crush EVISCERATES a zombie of a large guard!
> A zombie of a large guard leaves south.
> A zombie of a large guard has fled!
> A flesh golem's pound grazes Solkar.
> A flesh golem's pound grazes Solkar.
> A mummy's pierce grazes Solkar.
>
> <100%hp 47%m 86%mv> com fat ralsha
> Ralsha yells 'Help someone is attacking me!'
> You narrow your eyes and glare in Ralsha's direction.
> Your fatigue MASSACRES Ralsha!
> Ralsha has some small but disgusting cuts.
>
> <100%hp 39%m 86%mv> com fat ralsha
>
> Solkar leaves south.
> Solkar has fled!
> Ralsha parries your freezing bite.
> Ralsha deflects your freezing bite with his shield.
> Ralsha's cleave decimates you!
> A mummy's pierce misses you.
> A mummy's pierce wounds you.
> Your shield blocks a flesh golem's pound.
> You parry a flesh golem's pound.
> Your shield blocks the special guard's pound.
> Ralsha has some small but disgusting cuts.
>
> <91%hp 39%m 86%mv>
> Ralsha writhes in agony as plague sores erupt from his skin.
> Ralsha's sickness grazes him.
> Ralsha has some small but disgusting cuts.
>
> <92%hp 42%m 92%mv>
> Ralsha leaves south.
> Ralsha has fled!
>
> <92%hp 42%m 92%mv> They aren't here.
>
> <92%hp 42%m 92%mv> s
>
> Your shield blocks the special guard's pound.
> Your shield blocks the special guard's pound.
> Your shield blocks the special guard's pound.
> The special guard parries your freezing bite.
> The special guard parries your freezing bite.
> A flesh golem's pound wounds you.
> A mummy's pierce mauls you.
> Your shield blocks a mummy's pierce.
> The special guard is in perfect health.
>
> <85%hp 42%m 92%mv> com fat ralsha
> No way! You are still fighting!
> The special guard is in perfect health.
>
> <85%hp 42%m 92%mv> They aren't here.
> The special guard is in perfect health.
>
> <85%hp 42%m 92%mv> Sientoki has arrived.
> The special guard has arrived.
> The special guard is in perfect health.
>
> <85%hp 42%m 92%mv> flee
>
> Solkar has arrived.
> The special guard is in perfect health.
>
> <85%hp 42%m 92%mv> The North Road
> The old dusty road runs north-south straighter than an arrow, the monotony of
> the plains dulling your senses. The only thing that stands between a
> traveller and a lost wanderer, is the simple worn down path on which you
> walk. A short wild grass covers the land all around you, growing in small
> patches even on the road. The air is fresh and comforting, away from the
> cities and crowds. Tall fields run on either side of the road, although you
> do not see a farmhouse anywhere. The North Road continues to the north and
> south.
>
> [Exits: north south]
> You flee from combat!
>
> <85%hp 42%m 91%mv> s
> The North Road
> The old dusty road runs north-south straighter than an arrow, the monotony of
> the plains dulling your senses. The only thing that stands between a
> traveller and a lost wanderer, is the simple worn down path on which you
> walk. A short wild grass covers the land all around you, growing in small
> patches even on the road. Off to the west, a distance away from the road,
> some deep woods run for several leagues along the road. The air is fresh and
> comforting, away from the cities and crowds. The North Road continues to the
> north and south.
>
> [Exits: north south]
> Dannemann the elf is here.
> (White Aura) Solkar the storm giant is here.
> (Charmed) A special guard from Ofcol is here, enforcing the Law.
> (Ghostly) Sientoki the human is here.
> (Charmed) A shambling mummy sways here reeking of the grave.
> (Charmed) A flesh golem stands here.
> (Charmed) A special guard from Ofcol is here, enforcing the Law.
>
> <85%hp 42%m 91%mv> s
>
> Sientoki leaves north.
> The special guard leaves north.
> A mummy leaves north.
> A flesh golem leaves north.
> The special guard leaves north.
> The North Road
> The old dusty road runs north-south straighter than an arrow, the monotony of
> the plains dulling your senses. The only thing that stands between a
> traveller and a lost wanderer, is the simple worn down path on which you
> walk. A short wild grass covers the land all around you, growing in small
> patches even on the road. Off to the west, a distance away from the road,
> some deep woods run for several leagues along the road. The air is fresh and
> comforting, away from the cities and crowds. The North Road continues to the
> north and south.
>
> [Exits: north south]
> (Charmed) A zombie of a large guard is here.
>
> <85%hp 42%m 90%mv> n
> The North Road
> The old dusty road runs north-south straighter than an arrow, the monotony of
> the plains dulling your senses. The only thing that stands between a
> traveller and a lost wanderer, is the simple worn down path on which you
> walk. A short wild grass covers the land all around you, growing in small
> patches even on the road. Off to the west, a distance away from the road,
> some deep woods run for several leagues along the road. The air is fresh and
> comforting, away from the cities and crowds. The North Road continues to the
> north and south.
>
> [Exits: north south]
> Dannemann the elf is here.
> (White Aura) Solkar the storm giant is here.
>
> <85%hp 42%m 89%mv>
> Garceghan has arrived.
> Solkar leaves north.
> You follow Solkar.
> The North Road
> The old dusty road runs north-south straighter than an arrow, the monotony of
> the plains dulling your senses. The only thing that stands between a
> traveller and a lost wanderer, is the simple worn down path on which you
> walk. A short wild grass covers the land all around you, growing in small
> patches even on the road. The air is fresh and comforting, away from the
> cities and crowds. Tall fields run on either side of the road, although you
> do not see a farmhouse anywhere. The North Road continues to the north and
> south.
>
> [Exits: north south]
> (White Aura) Solkar the storm giant is here.
> (Charmed) A special guard from Ofcol is here, enforcing the Law.
> (Charmed) A flesh golem stands here.
> (Charmed) A shambling mummy sways here reeking of the grave.
> (Charmed) A special guard from Ofcol is here, enforcing the Law.
> (Ghostly) Sientoki the human is here.
> The special guard yells 'Seabrind is a CRIMINAL! PROTECT THE INNOCENT!!
> BANZAI!!'
> The special guard injures you.
> The special guard grazes you.
> The special guard yells 'Seabrind is a CRIMINAL! PROTECT THE INNOCENT!!
> BANZAI!!'
> Your shield blocks the special guard's pound.
> The special guard has a few scratches.
>
> <80%hp 42%m 89%mv>
> Garceghan has arrived.
> Sientoki leaves south.
> A flesh golem leaves south.
> A mummy leaves south.
> The special guard has a few scratches.
>
> <80%hp 42%m 89%mv>
> The special guard's pound injures you.
> The special guard's pound hits you.
> Your shield blocks the special guard's pound.
> Your shield blocks the special guard's pound.
> Your freezing bite maims the special guard!
> The special guard leaves north.
> The special guard has fled!
>
> <75%hp 42%m 89%mv>
> Sientoki has arrived.
> A mummy has arrived.
> A flesh golem has arrived.
>
> <75%hp 42%m 89%mv>
> Garceghan chuckles politely.
>
> <75%hp 42%m 89%mv> com fat sientoki
>
> Solkar leaves south.
> You follow Solkar.
> The North Road
> The old dusty road runs north-south straighter than an arrow, the monotony of
> the plains dulling your senses. The only thing that stands between a
> traveller and a lost wanderer, is the simple worn down path on which you
> walk. A short wild grass covers the land all around you, growing in small
> patches even on the road. Off to the west, a distance away from the road,
> some deep woods run for several leagues along the road. The air is fresh and
> comforting, away from the cities and crowds. The North Road continues to the
> north and south.
>
> [Exits: north south]
> Dannemann the elf is here.
> (White Aura) Solkar the storm giant is here.
>
> <75%hp 42%m 88%mv> They aren't here.
>
> <75%hp 42%m 88%mv>
> Solkar leaves north.
> You follow Solkar.
> The North Road
> The old dusty road runs north-south straighter than an arrow, the monotony of
> the plains dulling your senses. The only thing that stands between a
> traveller and a lost wanderer, is the simple worn down path on which you
> walk. A short wild grass covers the land all around you, growing in small
> patches even on the road. The air is fresh and comforting, away from the
> cities and crowds. Tall fields run on either side of the road, although you
> do not see a farmhouse anywhere. The North Road continues to the north and
> south.
>
> [Exits: north south]
> (White Aura) Solkar the storm giant is here.
> (Charmed) A flesh golem stands here.
> (Charmed) A shambling mummy sways here reeking of the grave.
> (Ghostly) Sientoki the human is here.
> Garceghan the arial is here.
> (Charmed) A special guard from Ofcol is here, enforcing the Law.
> You parry the special guard's pound.
> The special guard's pound wounds you.
> You parry a flesh golem's pound.
> Your shield blocks a flesh golem's pound.
> A flesh golem's pound injures you.
> You parry a mummy's pierce.
> You parry a mummy's pierce.
> The special guard parries your freezing bite.
> Solkar's slash EVISCERATES the special guard!
> Your shield blocks a flesh golem's pound.
> You parry a mummy's pierce.
> The special guard has a few scratches.
>
> <68%hp 42%m 87%mv> com fat sientoki
>
> Sientoki yells 'Die, Solkar, you sorcerous dog!'
> Solkar narrows his eyes and glares in Sientoki's direction.
> Solkar's heavenly wrath MUTILATES Sientoki!
> The special guard has a few scratches.
>
> <68%hp 42%m 87%mv> Sientoki yells 'Die, Seabrind, you sorcerous dog!'
> You narrow your eyes and glare in Sientoki's direction.
> Your fatigue EVISCERATES Sientoki!
> The special guard has a few scratches.
>
> <68%hp 34%m 87%mv> com fat sientoki
>
> You parry the special guard's pound.
> You parry the special guard's pound.
> Solkar's slash DISMEMBERS the special guard!
> Solkar's pound devastates the special guard!
> Dannemann's crush devastates the special guard!
> The special guard parries your freezing bite.
> Your freezing bite mauls the special guard.
> You parry a flesh golem's pound.
> You parry a mummy's pierce.
> The special guard is covered with bleeding wounds.
>
> <68%hp 34%m 87%mv>
> Solkar narrows his eyes and glares in Sientoki's direction.
> Solkar's heavenly wrath MASSACRES Sientoki!
> Sientoki leaves south.
> Sientoki has fled!
> The special guard is covered with bleeding wounds.
>
> <68%hp 34%m 87%mv> They aren't here.
> The special guard is covered with bleeding wounds.
>
> <68%hp 34%m 87%mv> flee
> PANIC! You couldn't escape!
> You parry the special guard's pound.
> The special guard's pound wounds you.
> Dannemann's crush devastates the special guard!
> The special guard leaves north.
> The special guard has fled!
> Your shield blocks a flesh golem's pound.
> You parry a flesh golem's pound.
> Your shield blocks a flesh golem's pound.
> Your shield blocks a mummy's pierce.
> You parry a mummy's pierce.
> A flesh golem is in perfect health.
>
> <64%hp 34%m 87%mv>
> Solkar leaves south.
> A flesh golem is in perfect health.
>
> <64%hp 34%m 87%mv> flee
> The North Road
> The old dusty road runs north-south straighter than an arrow, the monotony of
> the plains dulling your senses. The only thing that stands between a
> traveller and a lost wanderer, is the simple worn down path on which you
> walk. A short wild grass covers the land all around you, growing in small
> patches even on the road. Off to the west, a distance away from the road,
> some deep woods run for several leagues along the road. The air is fresh and
> comforting, away from the cities and crowds. The North Road continues to the
> north and south.
>
> [Exits: north south]
> Dannemann the elf is here.
> (White Aura) Solkar the storm giant is here.
> You flee from combat!
>
> <64%hp 34%m 86%mv> com 'cure crit
>
> Solkar leaves south.
> You follow Solkar.
> The North Road
> The old dusty road runs north-south straighter than an arrow, the monotony of
> the plains dulling your senses. The only thing that stands between a
> traveller and a lost wanderer, is the simple worn down path on which you
> walk. A short wild grass covers the land all around you, growing in small
> patches even on the road. Off to the west, a distance away from the road,
> some deep woods run for several leagues along the road. The air is fresh and
> comforting, away from the cities and crowds. The North Road continues to the
> north and south.
>
> [Exits: north south]
> (White Aura) Solkar the storm giant is here.
>
> <64%hp 34%m 86%mv> You close your eyes and concentrate for a moment.
> You feel better!
>
> <70%hp 30%m 86%mv> where pk
>
> Solkar leaves south.
> You follow Solkar.
> The North Road
> The old dusty road runs north-south straighter than an arrow, the monotony of
> the plains dulling your senses. The only thing that stands between a
> traveller and a lost wanderer, is the simple worn down path on which you
> walk. A short wild grass covers the land all around you, growing in small
> patches even on the road. Off to the west, a distance away from the road,
> some deep woods run for several leagues along the road. The air is fresh and
> comforting, away from the cities and crowds. The North Road continues to the
> north and south.
>
> [Exits: north south]
> Dannemann the elf is here.
> (White Aura) Solkar the storm giant is here.
>
> <70%hp 30%m 85%mv>
> Solkar leaves south.
> You follow Solkar.
> The North Road
> The old dusty road runs north-south through the empty plains, passing only an
> occassional traveller. The only thing that stands between a traveller and a
> lost wanderer, is the simple worn down path on which you walk. A short wild
> grass covers the land all around you, growing in small patches even on the
> road. The air is fresh and comforting, away from the cities and crowds. The
> North Road continues to the north and south.
>
> [Exits: north south]
> (White Aura) Solkar the storm giant is here.
>
> <70%hp 30%m 84%mv> People near you:
> (PK) Sientoki The North Road
> (PK) Solkar The North Road
> (PK) Seabrind The North Road
>
> <70%hp 30%m 84%mv>
> Solkar leaves south.
> You follow Solkar.
> The North Road
> The old dusty road runs bends around some large rocks, bigger than an Ogier
> could move. How these rocks arrived in the middle of the plains, you cannot
> begin to imagine. Looking at one of the rocks, it reminds you of a huge
> hand, but you dismiss it as ridiculous. A short wild grass covers the land
> all around you, growing in small patches even on the road. The air is fresh
> and comforting, away from the cities and crowds. You can see a crossroads
> ahead to the east, along the North Road. The North Road also continues to
> the north.
>
> [Exits: north east]
> Dannemann the elf is here.
> (White Aura) Solkar the storm giant is here.
> (Charmed) A zombie of a large guard is here.
> (Ghostly) Sientoki the human is here.
>
> <70%hp 30%m 84%mv>
> Sientoki yells 'Die, Solkar, you sorcerous dog!'
> Solkar narrows his eyes and glares in Sientoki's direction.
> Solkar's heavenly wrath EVISCERATES Sientoki!
> Sientoki is DEAD!!
> Sientoki's severed head plops on the ground.
> A zombie of a large guard slowly fades away.
>
> <70%hp 30%m 84%mv>
> Dannemann sings 'When the black breath blows
> And death's shadow grows
> and all lights pass,
> Come athelas! come athelas!
> Life to the dying
> In the king's hand lying!'
>

> A fragrance of herbs lifts your spirits.
>
> <80%hp 30%m 84%mv> com fat sientoki
> They aren't here.
>
> <80%hp 30%m 84%mv> get all corpse
> You get an ivory bracelet from the corpse of Sientoki.
> You get an ivory bracelet from the corpse of Sientoki.
> You get a banded ring from the corpse of Sientoki.
> You get firewalker boots from the corpse of Sientoki.
> You get the girdle of endless space from the corpse of Sientoki.
> You get a blackened skull with glowing eyes from the corpse of Sientoki.
> A diamond studded whip: you can't carry that many items.
> A blackened skull with glowing eyes: you can't carry that many items.
> A red-eye helmet: you can't carry that many items.
> A black breastplate: you can't carry that many items.
> A set of earthen sleeves: you can't carry that many items.
> A set of earthen leggings: you can't carry that many items.
> A pair of earthen gloves: you can't carry that many items.
> A lead ring: you can't carry that many items.
> A potion of return: you can't carry that many items.
> A water skin: you can't carry that many items.
> A water skin: you can't carry that many items.
> A black cloak of a dark mage: you can't carry that many items.
> A fine cloak: you can't carry that many items.
> A petite fillet of rare blowfish: you can't carry that many items.
> A black cloak of a dark mage: you can't carry that many items.
> An Arbiter's Kite Shield: you can't carry that many items.
> You get 64304 gold coins from the corpse of Sientoki.
> You split 64304 gold coins. Your share is 21436 gold coins.
> The day has begun.
>
> <80%hp 30%m 84%mv> in
> You are carrying:
> (Glowing) a blackened skull with glowing eyes
> the girdle of endless space
> firewalker boots
> (Glowing) a banded ring
> ( 2) an ivory bracelet
> (Glowing) an alligator-skin whip
> (Glowing) a potion of return
> a water jug
> (Humming) gauntlets of living flesh
>
> <80%hp 30%m 84%mv> l in corpse
>
> Solkar gets a diamond studded whip from the corpse of Sientoki.
> Solkar gets a blackened skull with glowing eyes from the corpse of Sientoki.
> Solkar gets a red-eye helmet from the corpse of Sientoki.
> Solkar gets a black breastplate from the corpse of Sientoki.
> Solkar gets a set of earthen sleeves from the corpse of Sientoki.
> Solkar gets a set of earthen leggings from the corpse of Sientoki.
>
> <80%hp 30%m 84%mv> The corpse of Sientoki contains:
> a pair of earthen gloves
> a lead ring
> (Glowing) a potion of return
> ( 2) a water skin
> ( 2) (Glowing) a black cloak of a dark mage
> a fine cloak
> a petite fillet of rare blowfish
> (Glowing) an Arbiter's Kite Shield
>
> <80%hp 30%m 84%mv> Dannemann sings 'When the black breath blows
> And death's shadow grows
> and all lights pass,
> Come athelas! come athelas!
> Life to the dying
> In the king's hand lying!'
>
> A fragrance of herbs lifts your spirits.
>
> <90%hp 30%m 84%mv>
> You are thirsty.
>
> <91%hp 33%m 90%mv> put all girdle
> You put a potion of return in the girdle of endless space.
> You put a water jug in the girdle of endless space.
>
> <91%hp 33%m 90%mv> get all corpse
> You get a pair of earthen gloves from the corpse of Sientoki.
> You get a lead ring from the corpse of Sientoki.
> A potion of return: you can't carry that many items.
> A water skin: you can't carry that many items.
> A water skin: you can't carry that many items.
> A black cloak of a dark mage: you can't carry that many items.
> A fine cloak: you can't carry that many items.
> A petite fillet of rare blowfish: you can't carry that many items.
> A black cloak of a dark mage: you can't carry that many items.
> An Arbiter's Kite Shield: you can't carry that many items.
>
> <91%hp 33%m 90%mv>
> Solkar is now WANTED!!!
>
> ***Came back for seconds***
>
> <100%hp 97%m 94%mv> com summon sientoki
> com fat sientoki
> Sientoki arrives suddenly.
>
> <100%hp 87%m 94%mv>
> Sientoki yells 'Die, Solkar, you sorcerous dog!'
> Solkar narrows his eyes and glares in Sientoki's direction.
> Solkar's heavenly wrath MASSACRES Sientoki!
>
> <100%hp 87%m 94%mv>
> Dannemann sings 'Cold be hand and heart and bone,
> And cold be sleep under stone:
> Never more to wake on stony bed,
> Never, till the Sun fails and the Moon is dead.'
>

> <100%hp 87%m 94%mv>
> Solkar's slash DISMEMBERS Sientoki!
> Solkar's pound DISMEMBERS Sientoki!
> Solkar's pound DISMEMBERS Sientoki!
> Solkar's pound MUTILATES Sientoki!
> Your freezing bite MUTILATES Sientoki!
> Dannemann's crush DISMEMBERS Sientoki!
> Dannemann's crush EVISCERATES Sientoki!
> Sientoki lands a lucky blow!
> Dannemann's crush misses Sientoki.
> Your freezing bite EVISCERATES Sientoki!
> Sientoki is DEAD!!
> Sientoki splatters blood on your armor.
>
>
>

>

>
>
> --------------------------------------------------------------------------------


Follow Ups:

Post a Followup

Name:
E-mail:
Subject:
Comments:


[ Follow Ups ] [ Post Followup ] [ Dioxide's CForum Log Board ]