Posted by Desanguina (DINK) on May 20, 2000 at 10:27:41:
In Reply to: A New Record...I was just going to check who was on but I couldn't resist this babe in the woods posted by You Know Who on May 19, 2000 at 20:33:43:
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> By what name do you wish to be mourned? desanguina
> Password:
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> MOTD
>
> 04/07 HELPs added for the INVOKE and USE commands.
>
> 02/04 Read the new wording about "perma-groups" under help RULES. If you think
> this wording addition is about you, it probably is.
>
> 01/16 The wood-elf race is in. Read the help on WOOD-ELF.
>
> 01/10 Role command in. Read the help on ROLE.
> 01/03 New here? Get more help from immortals. See help on 'NEWBIE CHANNEL'
>
> 12/21 Changes to ghosts are in. Read the help on DEATH and RECALL.
>
> 11/26 ENGLISH units of weight have been updated. Read the help.
>
> 10/31 The AREAS command has been changed. Read the help.
>
> 08/29 Conjurers are in. Send a note to Immortal if you find any bugs.
>
> ** The Official Carrion Fields home page can be found at:
> http://www.carrionfields.org/ Please take a moment and read about
> [Hit Return to continue]
>
> how you can help support the mud.
>
> ** Descriptions are *mandatory*; they help define your role. Names
> and backgrounds should be explained in your desc. The sooner the better.
>
> ** The answer to 99% of frequently asked questions is located in the
> help files somewhere. Help to read (by typing 'help
>
> CABAL ROLEPLAYING PLAYERKILLING REALISM CARRION DEATH MOTD WHO AREAS
> EXPERIENCE PHILOSOPHY WIZLIST LAWS RULES HELP ALIGNMENT TIPS NEWBIE
> AGE PRAY PASSWORD DESCRIPTION SHRINE STORY NEWBIE2 NOEXIT PFILE
> BARDNOTES SPHERE RELIGION TATTOO NEWAGE EMPOWERMENT RECENT PAY ILLNESS
> 'NEWBIE CHANNEL'
>
> ** You are responsible for understanding and obeying the rules 'help rules'.
> Ignorance is NOT an excuse. Multi-charing is *not* allowed here.
> Keep yourself up on these rules.
>
> =========> READ THE MOTD - LAST MODIFIED: 04/07/2000 <=========
> [Hit Return to continue]
>
>
> Welcome to The Carrion Fields. Let the bloodshed begin!
> It is 9 o'clock PM, Day of the Moon, 7th of the Month of Winter.
> You can't see anything, you're sleeping!
>
> You have 8 new notes waiting.
>
> <565hp 770m 486mv> r
> where pk
> who pk
> You wake up and start resting.
>
> <565hp 770m 486mv> People near you:
> (PK) Desanguina Wandering in the desert
> (PK) Perrten Caravan Road
> <565hp 770m 486mv> * Human * (PK) Desanguina the Occultist
> [ Arial ] (PK) Erauj the Baron of Meteors
> [ Human ] (PK) [ARBITER] Quintius the Master of Iron, Arbiter Lord
> [ Arial ] (PK) Lesivious the Master of Song
> [ Duerg ] (PK) Nakulukla the Baroness of Meteors
> [ D-Elf ] (PK) Fosterian the Infernal
> [ Arial ] (PK) Perrten the Uki Goshi, Anathema to the Empire
> [ Arial ] (PK) Trinthereid the Keeper of Faith
> [ Storm ] (PK) [ARBITER] Imbrogno the Communer of Famine, Arbiter Elder
> [ Gnome ] (PK) Farntheleon the Healer of Poison
> [ D-Elf ] (PK) Austa the Student of Space
> [ Human ] (PK) Dowanhowee the Bard
>
> Players found: 12
>
> <565hp 770m 486mv> e
> e
> e
> Nah... You feel too relaxed...
> You stand up.
>
> <565hp 770m 486mv> e
> Wandering in the desert
>
> [Exits: east south west]
> A man dressed in desert colors scans the area for prey.
>
> <565hp 770m 480mv> Wandering in the desert
>
> [Exits: east south west]
> A desert deer looks at you as it forages for food.
> A desert deer looks at you as it forages for food.
> A bandit with hopes of waylaying a merchant scans the area intensely.
> A dune strider gracefully runs across the desert sand.
>
> <565hp 770m 474mv>
>
> Wandering in the desert
>
> [Exits: east south west]
> A bandit with hopes of waylaying a merchant scans the area intensely.
> A bandit with hopes of waylaying a merchant scans the area intensely.
> <565hp 770m 468mv> e
> Caravan Road
>
> [Exits: north east south west]
> A huge scorpion crawls along searching for food.
> A female desert deer shies away from your approach.
>
>
> <565hp 770m 462mv> where
> c 'power word kill' perrten
> People near you:
> (PK) Desanguina Caravan Road
> (PK) Perrten Caravan Road
>
> <565hp 770m 462mv> They aren't here.
>
> <565hp 770m 462mv> s
> c 'power word kill' perrten
> Caravan Road
> [Exits: north east south west]
>
> <565hp 770m 456mv> They aren't here.
>
> <565hp 770m 456mv> s
> Caravan Road
>
> [Exits: north east south west]
> The wind kicks up some dust.
>
> <565hp 770m 450mv> c 'power word kill' perrten
> They aren't here.
>
> <565hp 770m 450mv> s
> c 'power word kill' perrten
> Caravan Road
>
> [Exits: north east south west]
> Perrten is here.
> A travelling merchant from New Thalos walks along with the caravan.
> A nomad tribesman journies with the caravan, hoping to sell his wares.
>
> <565hp 770m 444mv> Perrten yells 'Die, Desanguina, you sorcerous dog!'
> You point to Perrten and say 'Die'.
> Your word of power vaporizes Perrten's mind and she dies instantly!
> Perrten's heart is torn from his chest.
>
> <565hp 570m 444mv> exam corpse
> The corpse of Perrten is lying here.
> When you look inside, you see:
> The corpse of Perrten contains:
> a sand colored vest
> a pair of thick hide boots
> some thick hide sleeves
> some thick hide leggings
> a vest of duskhorn banded mail
> (Glowing) a gleaming steel scimitar
> 4479 gold coins
>
> <565hp 570m 444mv> get all corpse
> You get a sand colored vest from the corpse of Perrten.
> You get a pair of thick hide boots from the corpse of Perrten.
> You get some thick hide sleeves from the corpse of Perrten.
> You get some thick hide leggings from the corpse of Perrten.
> You get a vest of duskhorn banded mail from the corpse of Perrten.
> A gleaming steel scimitar: you can't carry that much weight.
> You get 4479 gold coins from the corpse of Perrten.
>
> <565hp 600m 485mv> c 'animate dead' corpse
> A zombie arises from the corpse.
> <565hp 555m 485mv> o all get all
> A zombie of Perrten gets a gleaming steel scimitar.
> A zombie of Perrten gets the heart of Perrten.
> Ok.
>
> <565hp 555m 485mv> save
> Saving...Character saved. Remember, CF does autosaving.
>
> <565hp 555m 485mv> w
> Wandering in the desert
>
> [Exits: north east south west]
> A zombie of Perrten has arrived.
>
> <565hp 555m 479mv> w
> Wandering in the desert
>
> [Exits: north east south west]
> A travelling merchant from New Thalos is here bartering with the tribe.
> A large tan and grey lizard is here, basking on a rock.
> A zombie of Perrten has arrived.
> [Exits: north east south]
> A bandit with hopes of waylaying a merchant scans the area intensely.
> A zombie of Perrten has arrived.
>
> <565hp 555m 467mv> w
> Alas, you cannot go that way.
>
> <565hp 555m 467mv> n
> n
> Wandering in the desert
>
> [Exits: north east south west]
> A man dressed in desert colors scans the area for prey.
> The leader of the desert marauders stands here, scowling.
> A long thin black snake slithers along the sand.
> A zombie of Perrten has arrived.
>
> <565hp 555m 461mv> Wandering in the desert
>
> [Exits: north east south west]
> A desert deer looks at you as it forages for food.
> A zombie of Perrten has arrived.
>
> <565hp 555m 455mv> n
> Wandering in the desert
> [Exits: east south west]
> A man dressed in desert colors scans the area for prey.
> A zombie of Perrten has arrived.
>
> <565hp 559m 486mv> quit
>
> ***I was on my way out the door, but I’ll be laughing the rest of the night***
>
>
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