Posted by Zaahk on July 22, 2000 at 20:59:42:
Dioxide's Log Formatter
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** Betazenth is raiding for the head and I know he will give it to Empire the only three people in range along with a friendly ranger are Marzuk, Llorza and Uignevin and I figure if I’m going to fight them I might as well do it while I still have powers.**
<712hp 165m 512mv> e
A junction in the dwarf forest
[Exits: north east south west]
<712hp 165m 507mv> n
n
The dwarf forest
[Exits: north south]
<712hp 165m 502mv> where
Someone tells you 'Hurt the duergar and lead him here...I will ambush him.'
<712hp 165m 502mv> n
The dwarf forest
[Exits: north south]
<712hp 165m 497mv> People near you:
(PK) Zaahk The dwarf forest
Ashiim The Breaching of the Wall of Thalos
<712hp 165m 497mv> The dwarf forest
[Exits: north south]
<712hp 165m 492mv> n
The dwarf forest
[Exits: north south]
<712hp 175m 522mv> reply Dwarf?
Someone nods.
<712hp 175m 522mv> where
You tell someone 'Dwarf?'
<712hp 175m 522mv> People near you:
(PK) Zaahk The dwarf forest
Ashiim A back alley
<712hp 175m 522mv> nod
You nod.
<712hp 175m 522mv> n
n
The dwarf forest
[Exits: north south]
<712hp 175m 517mv> The dwarf forest
[Exits: north south]
<712hp 175m 512mv> n
The dwarf forest
[Exits: north south]
A dead chicken is lying here.
<712hp 175m 507mv> n
where
The large crossroads
[Exits: north east south west]
You step into a raging snowstorm!
<712hp 175m 502mv> People near you:
(PK) Llorza Along the Eastern Road
Draackh Along the Eastern Road
(PK) Zaahk The large crossroads
(PK) Marzuk Along the Eastern Road
(PK) Uignevin Along the Eastern Road
<712hp 175m 502mv> s
The dwarf forest
[Exits: north south]
A dead chicken is lying here.
<712hp 175m 497mv> aff
You are affected by:
Power: 'resistance' modifies none by 0 for 3 hours.
Power: 'spellbane' modifies save vs spell by -11 for 6 hours.
Power: 'truesight' modifies none by 0 for 6 hours.
Power: 'truesight' modifies none by 0 for 6 hours.
Skill: 'warcry' modifies save vs spell by -8 for 19 hours.
Skill: 'warcry' modifies hit roll by 4 for 19 hours.
<712hp 175m 497mv> s
The dwarf forest
[Exits: north south]
<712hp 175m 492mv> s
The dwarf forest
[Exits: north south]
<712hp 175m 487mv> s
The dwarf forest
[Exits: north south]
<712hp 189m 517mv> where
aff
Someone nods.
<712hp 189m 517mv> People near you:
(PK) Zaahk The dwarf forest
Ashiim The dwarf forest
<712hp 189m 517mv> You are affected by:
Power: 'resistance' modifies none by 0 for 2 hours.
Power: 'spellbane' modifies save vs spell by -11 for 5 hours.
Power: 'truesight' modifies none by 0 for 5 hours.
Power: 'truesight' modifies none by 0 for 5 hours.
Skill: 'warcry' modifies save vs spell by -8 for 18 hours.
Skill: 'warcry' modifies hit roll by 4 for 18 hours.
Ashiim has arrived.
<712hp 189m 517mv>
Someone is protected from the elements.
<712hp 189m 517mv> reply I go north
where
You tell someone 'I go north'
<712hp 189m 517mv> People near you:
(PK) Llorza The dwarf forest
(PK) Zaahk The dwarf forest
(PK) Marzuk The dwarf forest
Ashiim The dwarf forest
(PK) Uignevin The dwarf forest
<712hp 189m 517mv>
Someone scans north.
<712hp 198m 552mv> n
Someone whistles appreciatively.
<712hp 198m 552mv> dirt Uignevin
The dwarf forest
[Exits: north south]
<712hp 198m 547mv> They aren't here.
<712hp 198m 547mv> dirt Uignevin
Uignevin has summoned you!
The dwarf forest
[Exits: north south]
A dead chicken is lying here.
(White Aura) Uignevin is here.
Marzuk is here.
(Charmed) A zombie of a large guard is here.
(Charmed) A zombie of a large guard is here.
(Charmed) A zombie of a large guard is here.
(Charmed) A flesh golem stands here.
(Charmed) A shambling mummy sways here reeking of the grave.
(Ghostly) Llorza is here.
<712hp 198m 547mv> dirt Uignevin
Uignevin is blinded by the dirt in its eyes!
Your kicked dirt scratches Uignevin.
Uignevin yells 'Someone just kicked dirt in my eyes!'
Your flaming bite MUTILATES Uignevin!
Your slice EVISCERATES Uignevin!
You deliver a blow of deadly force!
Your slice *** DEMOLISHES *** Uignevin!
A zombie of a large guard's pierce MUTILATES you!
Uignevin is covered with bleeding wounds.
<675hp 198m 547mv> call bloodthirst
You deliver a blow of deadly force!
Your flaming bite *** DEMOLISHES *** Uignevin!
Uignevin parries your slice.
Uignevin parries your slice.
A flesh golem's slash hits you.
Llorza's acidic bite mauls you.
Uignevin is covered with bleeding wounds.
<640hp 198m 547mv>
Ashiim has arrived.
Uignevin is covered with bleeding wounds.
<640hp 198m 547mv>
You get in one more shot on Uignevin as it flees.
Your parting blow maims Uignevin!
Uignevin leaves north.
Uignevin has fled!
<640hp 198m 547mv>
Your flaming bite MANGLES Marzuk!
Marzuk's hammer pendant glows briefly.
Marzuk has some small but disgusting cuts.
<640hp 198m 547mv> They aren't here.
Marzuk has some small but disgusting cuts.
<640hp 198m 547mv> You hunger for blood!
Marzuk has some small but disgusting cuts.
<640hp 194m 547mv>
[BATTLE] the Destructor: Intruder! Intruder! Betazenth is raiding the Cabal!
Marzuk has some small but disgusting cuts.
<640hp 194m 547mv>
Marzuk dodges your flaming bite.
Marzuk dodges your slice.
Marzuk dodges your slice.
Marzuk's crush maims you!
Your flaming bite MANGLES a zombie of a large guard!
Llorza's acidic bite mauls you.
Marzuk has some small but disgusting cuts.
<580hp 194m 547mv> bash
You slam into Marzuk, and send him flying!
Your bash injures Marzuk.
Marzuk has some small but disgusting cuts.
<580hp 194m 547mv>
A zombie of a large guard rescues Llorza!
A zombie of a large guard is in perfect health.
<580hp 194m 547mv>
A zombie of a large guard parries your flaming bite.
A zombie of a large guard parries your slice.
A zombie of a large guard dodges your flaming bite.
A zombie of a large guard's pound devastates you!
A zombie of a large guard is in perfect health.
<550hp 194m 547mv>
Your flaming bite MASSACRES a zombie of a large guard!
Your slice *** DEMOLISHES *** a zombie of a large guard!
A zombie of a large guard parries your slice.
Marzuk's hammer pendant glows briefly.
Your flaming bite MASSACRES a zombie of a large guard!
A zombie of a large guard has a few scratches.
<550hp 194m 547mv> wiel great
You stop using a blade of flame.
You wield mahn-Tor's Great Axe.
Mahn-Tor's Great Axe feels like a part of you!
A zombie of a large guard has a few scratches.
<550hp 194m 547mv> Llorza utters the words, 'noselacri'.
Your slash MANGLES a zombie of a large guard!
Your slice MANGLES a zombie of a large guard!
Your slash MANGLES a zombie of a large guard!
Your slash MANGLES a zombie of a large guard!
Llorza's acidic bite mauls you.
A zombie of a large guard is covered with bleeding wounds.
<526hp 194m 547mv>
The day has begun.
A zombie of a large guard is covered with bleeding wounds.
<526hp 194m 547mv> flee
flee
Your slash MANGLES a zombie of a large guard!
You deliver a blow of deadly force!
A zombie of a large guard parries your slice.
Your slash MANGLES a zombie of a large guard!
Marzuk's crush MUTILATES you!
A zombie of a large guard's pierce devastates you!
A zombie of a large guard's pound decimates you!
Llorza's acidic bite wounds you.
A zombie of a large guard is covered with bleeding wounds.
<412hp 194m 547mv> flee
PANIC! You couldn't escape!
flee
A zombie of a large guard is covered with bleeding wounds.
<412hp 194m 547mv> flee
The large crossroads
[Exits: north east south west]
You step into a raging snowstorm!
You flee from combat!
<412hp 194m 547mv> You aren't fighting anyone.
<412hp 194m 547mv> You aren't fighting anyone.
<412hp 194m 547mv> s
s
You aren't fighting anyone.
<412hp 194m 547mv>
You feel as though your blood is freezing as chilling winds assault you.
A snowstorm's cold EVISCERATES you!
<360hp 194m 547mv> The dwarf forest
[Exits: north south]
A dead chicken is lying here.
(Invis) Ashiim is here.
Marzuk is here.
(Charmed) A zombie of a large guard is here.
(Charmed) A zombie of a large guard is here.
(Charmed) A zombie of a large guard is here.
(Charmed) A flesh golem stands here.
(Charmed) A shambling mummy sways here reeking of the grave.
(Ghostly) Llorza is here.
A sudden pain erupts through your skull.
Marzuk's blackjack hits you.
You yell 'Help! I've been blackjacked by Marzuk!'
Marzuk has some small but disgusting cuts.
<348hp 194m 547mv>
Llorza becomes corporeal again.
Marzuk has some small but disgusting cuts.
<354hp 197m 555mv>
Ashiim leaves north.
Marzuk has some small but disgusting cuts.
<354hp 197m 555mv> No way! You are still fighting!
Marzuk has some small but disgusting cuts.
<354hp 197m 555mv>
Ashiim has arrived.
Marzuk has some small but disgusting cuts.
<354hp 197m 555mv> bash
Marzuk parries your slash.
Marzuk dodges your slice.
Your slash MANGLES Marzuk!
Marzuk is covered with bleeding wounds.
<354hp 197m 555mv> You slam into Marzuk, and send him flying!
Your bash wounds Marzuk.
Marzuk is covered with bleeding wounds.
<354hp 197m 555mv>
A zombie of a large guard rescues Llorza!
A zombie of a large guard is covered with bleeding wounds.
<354hp 197m 555mv>
The moon changes and begins a waning phase.
A zombie of a large guard is covered with bleeding wounds.
<354hp 197m 555mv>
Your slash MANGLES a zombie of a large guard!
Your slice MANGLES a zombie of a large guard!
A zombie of a large guard is covered with bleeding wounds.
<354hp 197m 555mv> flee
flee
Uignevin has arrived.
A zombie of a large guard is covered with bleeding wounds.
<354hp 197m 555mv> flee
Someone gathers some herbs.
Someone gives you some herbs to eat.
You feel better.
A zombie of a large guard is covered with bleeding wounds.
<544hp 197m 555mv> flee
Your slash *** DEMOLISHES *** a zombie of a large guard!
Your slash MANGLES a zombie of a large guard!
A zombie of a large guard is covered with bleeding wounds.
<544hp 197m 555mv>
Uignevin narrows its eyes and glares in your direction.
A zombie of a large guard is covered with bleeding wounds.
<544hp 197m 555mv> PANIC! You couldn't escape!
flee
Ashiim looks at you.
A zombie of a large guard is covered with bleeding wounds.
<544hp 197m 555mv> PANIC! You couldn't escape!
flee
A zombie of a large guard is covered with bleeding wounds.
<544hp 197m 555mv> The large crossroads
[Exits: north east south west]
You step into a raging snowstorm!
You flee from combat!
<544hp 197m 555mv> You aren't fighting anyone.
<544hp 197m 555mv> s
You aren't fighting anyone.
<544hp 197m 555mv> You aren't fighting anyone.
<544hp 197m 555mv> The dwarf forest
[Exits: north south]
A dead chicken is lying here.
(White Aura) Uignevin is here.
(Invis) Ashiim is here.
Marzuk is here.
(Charmed) A zombie of a large guard is here.
(Charmed) A zombie of a large guard is here.
(Charmed) A zombie of a large guard is here.
(Charmed) A flesh golem stands here.
(Charmed) A shambling mummy sways here reeking of the grave.
Llorza is here.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Uignevin yells 'Help! I am being attacked by Zaahk!'
Yourrem great
slash DISMEMBERS Uignevin!
Uignevin is covered with bleeding wounds.
<544hp 197m 555mv>
Uignevin leaves south.
Uignevin has fled!
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Marzuk yells 'Help! I am being attacked by Zaahk!'
Your slash MASSACRES Marzuk!
Marzuk is covered with bleeding wounds.
<544hp 197m 555mv>
Marzuk leaves south.
Marzuk has fled!
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
A zombie of a large guard yells 'Help! I am being attacked by Zaahk!'
Your slash MANGLES a zombie of a large guard!
A zombie of a large guard is gushing blood.
<544hp 197m 555mv>
Llorza scans south.
A zombie of a large guard is gushing blood.
<544hp 197m 555mv> wiel blade
You deliver a blow of deadly force!
Your slash === OBLITERATES === a zombie of a large guard!
Your slice MASSACRES a zombie of a large guard!
Your slash MANGLES a zombie of a large guard!
Llorza's acidic bite mauls you.
A zombie of a large guard's slash decimates you!
Llorza's acidic bite decimates you!
A zombie of a large guard is writhing in agony.
<469hp 197m 555mv> You stop using mahn-Tor's Great Axe.
A zombie of a large guard is writhing in agony.
<469hp 197m 555mv> wear jagged
A zombie of a large guard rescues Llorza!
You stop using a jagged short sword.
You wield a blade of flame.
A blade of flame feels like a part of you!
A zombie of a large guard is writhing in agony.
<469hp 197m 555mv> You dual wield a jagged short sword.
A jagged short sword feels like a part of you!
Ashiim looks at you.
Uignevin has arrived.
A zombie of a large guard is writhing in agony.
<469hp 197m 555mv>
You deliver a blow of deadly force!
A zombie of a large guard parries your flaming bite.
Your slice MANGLES a zombie of a large guard!
Your flaming bite MASSACRES a zombie of a large guard!
A zombie of a large guard dodges your flaming bite.
Your flaming bite EVISCERATES Llorza!
A zombie of a large guard is writhing in agony.
<469hp 197m 555mv> flee
flee
The large crossroads
[Exits: north east south west]
You step into a raging snowstorm!
You flee from combat!
<469hp 197m 555mv> flee
s
You aren't fighting anyone.
<469hp 197m 555mv> You aren't fighting anyone.
<469hp 197m 555mv> The dwarf forest
[Exits: north south]
A dead chicken is lying here.
Marzuk is here.
(White Aura) Uignevin is here.
(Invis) Ashiim is here.
(Charmed) A zombie of a large guard is here.
(Charmed) A zombie of a large guard is here.
(Charmed) A zombie of a large guard is here.
(Charmed) A flesh golem stands here.
(Charmed) A shambling mummy sways here reeking of the grave.
Llorza is here.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Marzuk yells 'Help! I am being attacked by Zaahk!'
Marzuk dodges your flaming bite.
Marzuk is covered with bleeding wounds.
<469hp 197m 555mv> dirt
Ashiim leaves north.
Marzuk parries your flaming bite.
You deliver a blow of deadly force!
Your slice >>> ANNIHILATES <<< Marzuk!
Marzuk is DEAD!!
Marzuk's finger is sliced from his dead body.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Uignevin yells 'Help! I am being attacked by Zaahk!'
Uignevin parries your flaming bite.
Uignevin is covered with bleeding wounds.
<469hp 197m 555mv>
Ashiim has arrived.
Uignevin is covered with bleeding wounds.
<469hp 197m 555mv>
A zombie of a large guard gets 18818 gold coins from the corpse of Marzuk.
A zombie of a large guard gets a darkened helm from the corpse of Marzuk.
A zombie of a large guard gets a pair of red dragon claws from the corpse of Marzuk.
A zombie of a large guard gets a razor-edged shield from the corpse of Marzuk.
A zombie of a large guard gets a metal canteen insulated in a wolf's pelt from the corpse of Marzuk.
A zombie of a large guard is burned by a shirt of shining silver chain and drops it.
A zombie of a large guard's burning hands scratches him.
A zombie of a large guard gets a pale white skull ring from the corpse of Marzuk.
A zombie of a large guard gets a metal canteen insulated in a wolf's pelt from the corpse of Marzuk.
A zombie of a large guard gets a charred leather bracer from the corpse of Marzuk.
A zombie of a large guard gets a large sack from the corpse of Marzuk.
A zombie of a large guard gets a wide bronze belt from the corpse of Marzuk.
A zombie of a large guard gets a charred leather bracer from the corpse of Marzuk.
A zombie of a large guard gets some black leather sleeves from the corpse of Marzuk.
A zombie of a large guard gets a blacksmith's forge hammer from the corpse of Marzuk.
A zombie of a large guard gets a small raft from the corpse of Marzuk.
A zombie of a large guard gets the wasp-blade from the corpse of Marzuk.
A zombie of a large guard gets a runed hammer of solid oak from the corpse of Marzuk.
A zombie of a large guard gets a spiked collar from the corpse of Marzuk.
A zombie of a large guard gets a heavy morningstar from the corpse of Marzuk.
A zombie of a large guard gets a black hammer pendant from the corpse of Marzuk.
A zombie of a large guard gets a ring embossed with lightning bolts from the corpse of Marzuk.
A zombie of a large guard is burned by a shirt of shining silver chain and drops it.
A zombie of a large guard's burning hands scratches him.
A zombie of a large guard gets a jeweled broadsword from the corpse of Marzuk.
A zombie of a large guard gets some thick hide leggings from the corpse of Marzuk.
A zombie of a large guard gets a pair of thick hide boots from the corpse of Marzuk.
A zombie of a large guard gets a potion of return from the corpse of Marzuk.
A flesh golem gets a shirt of shining silver chain from the corpse of Marzuk.
Uignevin is covered with bleeding wounds.
<469hp 197m 555mv>
Uignevin parries your flaming bite.
Uignevin parries your slice.
Uignevin deflects your flaming bite with its shield.
Uignevin is covered with bleeding wounds.
<469hp 197m 555mv> Uignevin is blinded by the dirt in its eyes!
Your kicked dirt scratches Uignevin.
Uignevin is covered with bleeding wounds.
<469hp 197m 555mv> ddis
A zombie of a large guard rescues Llorza!
A zombie of a large guard is writhing in agony.
<469hp 197m 555mv>
You get in one more shot on Uignevin as it flees.
Your parting blow EVISCERATES Uignevin!
Uignevin leaves south.
Uignevin has fled!
Your flaming bite MASSACRES a zombie of a large guard!
A zombie of a large guard dodges your slice.
Your slice *** DEMOLISHES *** a zombie of a large guard!
A zombie of a large guard is convulsing on the ground.
<469hp 197m 555mv> flee
flee
Ashiim looks at you.
Uignevin has arrived.
A zombie of a large guard is convulsing on the ground.
<469hp 197m 555mv> flee
A zombie of a large guard parries your flaming bite.
A zombie of a large guard dodges your slice.
Your slice MANGLES a zombie of a large guard!
Your flaming bite MUTILATES Uignevin!
A flesh golem's slash decimates you!
A zombie of a large guard is convulsing on the ground.
<442hp 197m 555mv> Huh?
A zombie of a large guard is convulsing on the ground.
<442hp 197m 555mv> flee
The large crossroads
[Exits: north east south west]
You step into a raging snowstorm!
You flee from combat!
<442hp 197m 555mv> s
s
You aren't fighting anyone.
<442hp 197m 555mv> You aren't fighting anyone.
<442hp 197m 555mv> You aren't fighting anyone.
<442hp 197m 555mv> The dwarf forest
[Exits: north south]
The corpse of Marzuk is lying here.
The severed fingers of Marzuk lie here.
A dead chicken is lying here.
(White Aura) Uignevin is here, fighting Vrain.
Vrain is here, fighting Uignevin.
(Invis) Ashiim is here.
(Charmed) A zombie of a large guard is here.
(Charmed) A zombie of a large guard is here.
(Charmed) A zombie of a large guard is here.
(Charmed) A flesh golem stands here.
(Charmed) A shambling mummy sways here reeking of the grave.
Llorza is here.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Uignevin yells 'Help! I am being attacked by someone!'
Uignevin deflects your flaming bite with its shield.
Uignevin is gushing blood.
<442hp 197m 555mv>
The sun rises in the east.
The sky is getting cloudy.
Uignevin is gushing blood.
<442hp 197m 555mv>
Uignevin leaves north.
Uignevin has fled!
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Vrain yells 'Help! I am being attacked by Zaahk!'
Vrain dodges your flaming bite.
Vrain is in perfect health.
<442hp 197m 555mv>
Llorza leaves north.
A zombie of a large guard leaves north.
Ashiim leaves north.
A zombie of a large guard leaves north.
A zombie of a large guard leaves north.
A flesh golem leaves north.
A mummy leaves north.
Vrain is in perfect health.
<442hp 197m 555mv> flee
flee
flee
You deliver a blow of deadly force!
Vrain parries your flaming bite.
Your flaming bite DISMEMBERS Vrain!
Vrain has a few scratches.
<442hp 197m 555mv> No way! You are still fighting!
Vrain has a few scratches.
<442hp 197m 555mv> The large crossroads
[Exits: north east south west]
(Charmed) A shambling mummy sways here reeking of the grave.
(Charmed) A flesh golem stands here.
(Charmed) A zombie of a large guard is here.
(Charmed) A zombie of a large guard is here.
(Invis) Ashiim is here.
(Charmed) A zombie of a large guard is here.
Llorza is here.
You step into a raging snowstorm!
You flee from combat!
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
A mummy yells 'Help! I am being attacked by Zaahk!'
Your flaming bite *** DEMOLISHES *** a mummy!
A mummy has some small but disgusting cuts.
<442hp 197m 555mv>
Ashiim leaves south.
A mummy has some small but disgusting cuts.
<442hp 197m 555mv>
You come to with a pounding headache.
You feel less tough.
A mummy has some small but disgusting cuts.
<448hp 201m 555mv>
Your flaming bite *** DEMOLISHES *** a mummy!
Your slice MASSACRES a mummy!
Your flaming bite *** DEMOLISHES *** a mummy!
Your flaming bite MASSACRES a zombie of a large guard!
large guard's slash.
A mummy is writhing in agony.
<448hp 201m 555mv> Approaching a large crossroads
[Exits: east west]
You flee from combat!
<448hp 201m 555mv> You aren't fighting anyone.
<448hp 201m 555mv> They aren't here.
<448hp 201m 555mv>
Llorza has arrived.mummy has arrived.
A flesh golem has arrived.
A zombie of a large guard has arrived.
A zombie of a large guard has arrived.
A zombie of a large guard has arrived.
Ashiim has arrived.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
A zombie of a large guard yells 'Help! I am being attacked by Zaahk!'
A zombie of a large guard dodges your flaming bite.
A zombie of a large guard is convulsing on the ground.
<448hp 201m 555mv> bas large
Your flaming bite MASSACRES a zombie of a large guard!
Your slice DISMEMBERS a zombie of a large guard!
A zombie of a large guard parries your flaming bite.
Your flaming bite MANGLES a zombie of a large guard!
Your flaming bite *** DEMOLISHES *** a mummy!
A zombie of a large guard is convulsing on the ground.
<448hp 201m 555mv> They aren't here.
Ashiim looks at you.
A zombie of a large guard is convulsing on the ground.
<448hp 201m 555mv>
Your flaming bite MANGLES a zombie of a large guard!
A zombie of a large guard is DEAD!!
You receive 141 experience points.
You hear a zombie of a large guard's death cry.
You get 18818 gold coins from the corpse of a zombie of a large guard.
A mummy is convulsing on the ground.
<448hp 201m 555mv> bas Llorza
You slam into Llorza, and send him flying!
Your bash scratches Llorza.
A mummy is convulsing on the ground.
<448hp 201m 555mv>
It starts to rain.
A mummy is convulsing on the ground.
<448hp 201m 555mv>
Your flaming bite *** DEMOLISHES *** a mummy!
A mummy is DEAD!!
You receive 31 experience points.
A mummy hits the ground ... DEAD.
You get 874 gold coins from the corpse of a mummy.
A flesh golem is in perfect health.
<448hp 201m 555mv>
Ashiim gets a razor-edged shield from the corpse of a mummy.
A flesh golem is in perfect health.
<448hp 201m 555mv>
You deflect Llorza's spell!
Your spellbane mauls Llorza.
Llorza parries your flaming bite.
Someone tells you 'Well done.'
A flesh golem is in perfect health.
<448hp 201m 555mv>
A flesh golem parries your flaming bite.
A flesh golem dodges your slice.
Your slice MANGLES a flesh golem!
A flesh golem's slash misses you.
A flesh golem has some small but disgusting cuts.
<448hp 201m 555mv> hit Llorza
You start aiming at Llorza.
Llorza has a few scratches.
<451hp 205m 555mv>
You deliver a blow of deadly force!
Llorza dodges your flaming bite.
You deliver a blow of deadly force!
Your slice *** DEVASTATES *** Llorza!
Your flaming bite EVISCERATES Llorza!
Llorza is covered with bleeding wounds.
<451hp 205m 555mv>
Ashiim puts a razor-edged shield in a cowhide knapsack.
Llorza is covered with bleeding wounds.
<451hp 205m 555mv> trip
Llorza utters the words, 'xafe ay candusqarr'.
Llorza is covered with bleeding wounds.
<451hp 205m 555mv>
Ashiim looks at you.
Your flaming bite DISMEMBERS Llorza!
Your slice DISMEMBERS Llorza!
Your slice DISMEMBERS Llorza!
A zombie of a large guard's slash EVISCERATES you!
A zombie of a large guard's slash decimates you!
Llorza is gushing blood.
<376hp 205m 555mv> His feet aren't on the ground.
Llorza is gushing blood.
<376hp 205m 555mv> bash
Llorza utters the words, 'xafe ay candusqarr'.
Llorza disappears.
A zombie of a large guard's pound EVISCERATES you!
A flesh golem has some small but disgusting cuts.
<328hp 205m 555mv> You slam into a flesh golem, and send it flying!
Your bash grazes a flesh golem.
You get in one more shot on a flesh golem as it flees.
Your parting blow MANGLES a flesh golem!
A flesh golem leaves east.
A flesh golem has fled!
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
A zombie of a large guard yells 'Help! I am being attacked by Zaahk!'
Your flaming bite MANGLES a zombie of a large guard!
You get in one more shot on a zombie of a large guard as he flees.
You deliver a blow of deadly force!
Your parting blow === OBLITERATES === a zombie of a large guard!
A zombie of a large guard leaves west.
A zombie of a large guard has fled!
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
A zombie of a large guard yells 'Help! I am being attacked by Zaahk!'
Your flaming bite MASSACRES a zombie of a large guard!
You get in one more shot on a zombie of a large guard as he flees.
Your parting blow MANGLES a zombie of a large guard!
A zombie of a large guard leaves west.
A zombie of a large guard has fled!
<328hp 205m 555mv> l
Marzuk has arrived.
<328hp 205m 555mv> Approaching a large crossroads
You are walking along a wide road through the countryside. The land
here on the eastern side of the Erinin is not nearly as fertile as
that on the opposite bank, and you notice very few farms here. Those
that you do see are fairly small, and far between. Most of them look
to be deserted. You see a few broken windows, and here and there an
untended field. A small breeze blows hauntingly through the seemingly
empty farmhouses, giving the place an eerie feel. Far to the south,
an immense forest of short, stubby trees dominates the horizon. The
road continues to the west, while you see a large crossroads to the
east.
[Exits: east west]
The corpse of a mummy is lying here.
The corpse of a zombie of a large guard is lying here.
Marzuk is here.
(Invis) Ashiim is here.
<328hp 205m 555mv>
Marzuk leaves east.
<328hp 205m 555mv> w
w
Ashiim looks at you.
<328hp 205m 555mv> Along the Eastern Road
[Exits: east west]
(Charmed) A zombie of a large guard is here.
(Charmed) A zombie of a large guard is here.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
A zombie of a large guard yells 'Help! I am being attacked by Zaahk!'
Your flaming bite MANGLES a zombie of a large guard!
You get in one more shot on a zombie of a large guard as he flees.
Your parting blow MASSACRES a zombie of a large guard!
A zombie of a large guard leaves east.
A zombie of a large guard has fled!
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
A zombie of a large guard yells 'Help! I am being attacked by Zaahk!'
You deliver a blow of deadly force!
Your flaming bite === OBLITERATES === a zombie of a large guard!
A zombie of a large guard leaves west.
A zombie of a large guard has fled!
<328hp 205m 555mv> w
Along the Eastern Road
[Exits: east west]
(Charmed) A zombie of a large guard is here.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
A zombie of a large guard yells 'Help! I am being attacked by Zaahk!'
A zombie of a large guard dodges your flaming bite.
A zombie of a large guard is covered with bleeding wounds.
<328hp 205m 555mv> where
A zombie of a large guard dodges your flaming bite.
A zombie of a large guard parries your slice.
A zombie of a large guard parries your slice.
A zombie of a large guard is covered with bleeding wounds.
<328hp 205m 555mv> No way! You are still fighting!
A zombie of a large guard is covered with bleeding wounds.
<328hp 205m 555mv> People near you:
(PK) Llorza Along the Eastern Road
(PK) Zaahk Along the Eastern Road
Ashiim The large crossroads
(PK) Vrain The large crossroads
(PK) Uignevin Along the Eastern Road
A zombie of a large guard is covered with bleeding wounds.
<328hp 205m 555mv>
Your flaming bite MANGLES a zombie of a large guard!
A zombie of a large guard leaves east.
A zombie of a large guard has fled!
<328hp 205m 555mv> e
Along the Eastern Road
[Exits: east west]
(Charmed) A zombie of a large guard is here.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
A zombie of a large guard yells 'Help! I am being attacked by Zaahk!'
Your flaming bite MASSACRES a zombie of a large guard!
You get in one more shot on a zombie of a large guard as he flees.
Your parting blow MANGLES a zombie of a large guard!
A zombie of a large guard is covered with bleeding wounds.
<328hp 205m 555mv> where
Ashiim has arrived.
A zombie of a large guard is covered with bleeding wounds.
<328hp 205m 555mv> ber
A zombie of a large guard parries your flaming bite.
You deliver a blow of deadly force!
Your slice === OBLITERATES === a zombie of a large guard!
A zombie of a large guard parries your flaming bite.
A zombie of a large guard parries your slice.
A zombie of a large guard is gushing blood.
<328hp 205m 555mv>
Ashiim leaves west.
A zombie of a large guard is gushing blood.
<328hp 205m 555mv>
Ashiim has arrived.
A zombie of a large guard is gushing blood.
<328hp 205m 555mv> People near you:
(PK) Llorza Along the Eastern Road
(PK) Zaahk Along the Eastern Road
Marzuk Approaching a large crossroads
Ashiim Along the Eastern Road
(PK) Uignevin Along the Eastern Road
A zombie of a large guard is gushing blood.
<328hp 205m 555mv> Your pulse races as you are consumed by rage!
A zombie of a large guard is gushing blood.
<398hp 175m 505mv>
You deliver a blow of deadly force!
Your flaming bite === OBLITERATES === a zombie of a large guard!
A zombie of a large guard leaves west.
A zombie of a large guard has fled!
<398hp 175m 505mv>
Ashiim leaves west.
<398hp 175m 505mv> w
Along the Eastern Road
[Exits: east west]
(Invis) Ashiim is here.
(Charmed) A zombie of a large guard is here.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
A zombie of a large guard yells 'Help! I am being attacked by Zaahk!'
Your flaming bite *** DEMOLISHES *** a zombie of a large guard!
You get in one more shot on a zombie of a large guard as he flees.
Your parting blow MANGLES a zombie of a large guard!
A zombie of a large guard leaves west.
Ashiim leaves west.
A zombie of a large guard has fled!
<398hp 175m 505mv> w
where
Along the Eastern Road
[Exits: east west]
(Invis) Ashiim is here.
(Charmed) A zombie of a large guard is here.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
A zombie of a large guard yells 'Help! I am being attacked by Zaahk!'
Your flaming bite MASSACRES a zombie of a large guard!
A zombie of a large guard leaves west.
Ashiim leaves west.
A zombie of a large guard has fled!
<398hp 175m 505mv> w
People near you:
(PK) Llorza Along the Eastern Road
(PK) Zaahk Along the Eastern Road
Marzuk Along the Eastern Road
Ashiim Along the Eastern Road
(PK) Uignevin Along the Eastern Road
<398hp 175m 505mv> Along the Eastern Road
[Exits: east west]
(Invis) Ashiim is here.
(Charmed) A zombie of a large guard is here.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
A zombie of a large guard yells 'Help! I am being attacked by Zaahk!'
Your flaming bite MANGLES a zombie of a large guard!
A zombie of a large guard leaves west.
Ashiim leaves west.
A zombie of a large guard has fled!
<398hp 175m 505mv>
Your bloody rage fades away.
<407hp 180m 522mv> w
Along the Eastern Road
[Exits: east west]
(Invis) Ashiim is here.
(Charmed) A zombie of a large guard is here.
<407hp 180m 521mv> call bloodthirst
You hunger for blood!
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
A zombie of a large guard yells 'Help! I am being attacked by Zaahk!'
Your flaming bite MANGLES a zombie of a large guard!
A zombie of a large guard leaves east.
Ashiim leaves east.
A zombie of a large guard has fled!
<407hp 176m 521mv> aff
e
You are affected by:
Power: 'bloodthirst' modifies armor class by -25 for 3 hours.
Power: 'bloodthirst' modifies damage roll by 11 for 3 hours.
Power: 'bloodthirst' modifies hit roll by 11 for 3 hours.
Skill: 'berserk' modifies armor class by 17 for 3 hours.
Skill: 'berserk' modifies damage roll by 7 for 3 hours.
Skill: 'berserk' modifies hit roll by 7 for 3 hours.
Power: 'spellbane' modifies save vs spell by -11 for 0 hours.
Power: 'truesight' modifies none by 0 for 0 hours.
Power: 'truesight' modifies none by 0 for 0 hours.
Skill: 'warcry' modifies save vs spell by -8 for 13 hours.
Skill: 'warcry' modifies hit roll by 4 for 13 hours.
<407hp 176m 521mv> Along the Eastern Road
[Exits: east west]
(Invis) Ashiim is here.
(Charmed) A zombie of a large guard is here.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
A zombie of a large guard yells 'Help! I am being attacked by Zaahk!'
A zombie of a large guard dodges your flaming bite.
A zombie of a large guard is convulsing on the ground.
<407hp 176m 521mv>
Your flaming bite MANGLES a zombie of a large guard!
You get in one more shot on a zombie of a large guard as he flees.
Your parting blow MANGLES a zombie of a large guard!
A zombie of a large guard leaves east.
Ashiim leaves east.
A zombie of a large guard has fled!
<407hp 176m 521mv> e
where
Along the Eastern Road
[Exits: east west]
(Invis) Ashiim is here.
(Charmed) A zombie of a large guard is here.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
A zombie of a large guard yells 'Help! I am being attacked by Zaahk!'
Your flaming bite MANGLES a zombie of a large guard!
A zombie of a large guard leaves west.
Ashiim leaves west.
A zombie of a large guard has fled!
<407hp 176m 521mv>
Marzuk has arrived.
<407hp 176m 521mv> e
Marzuk leaves west.
<407hp 176m 521mv> w
w
People near you:
(PK) Llorza Along the Eastern Road
(PK) Zaahk Along the Eastern Road
Marzuk Along the Eastern Road
Ashiim Along the Eastern Road
(PK) Uignevin Along the Eastern Road
<407hp 176m 521mv> w
Along the Eastern Road
[Exits: east west]
<407hp 176m 521mv> Along the Eastern Road
[Exits: east west]
<407hp 176m 521mv> Along the Eastern Road
[Exits: east west]
Marzuk is here.
(Invis) Ashiim is here.
(Charmed) A zombie of a large guard is here.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
A zombie of a large guard yells 'Help! I am being attacked by Zaahk!'
Your flaming bite MANGLES a zombie of a large guard!
A zombie of a large guard is DEAD!!
You receive 105 experience points.
A zombie of a large guard's severed head plops on the ground.
I see nothing like that in the corpse.
<407hp 176mw
521mv>
Ashiim gets an amethyst ring from the corpse of a zombie of a large guard.
Ashiim gets solid steel leggings from the corpse of a zombie of a large guard.
Ashiim gets an enchanted studded leather shirt from the corpse of a zombie of a large guard.
Ashiim gets spiked combat gloves from the corpse of a zombie of a large guard.
Ashiim gets sturdy iron belt from the corpse of a zombie of a large guard.
Ashiim gets a water skin from the corpse of a zombie of a large guard.
Ashiim gets a gleaming white sword from the corpse of a zombie of a large guard.
Ashiim gets a sword of honor from the corpse of a zombie of a large guard.
Ashiim gets a blue sapphire ring from the corpse of a zombie of a large guard.
Ashiim gets a potion of flying from the corpse of a zombie of a large guard.
Ashiim gets a potion of return from the corpse of a zombie of a large guard.
Ashiim gets ragonin the 'cleaver' from the corpse of a zombie of a large guard.
Ashiim gets a darkened helm from the corpse of a zombie of a large guard.
Ashiim gets a pairw
of red dragon claws from the corpse of a zombie of a large guard.
<407hp 176m 521mv> Along the Eastern Road
[Exits: east west]
<407hp 176m 521mv> Along the Eastern Road
[Exits: east west]
<407hp 176m 521mv> e
Along the Eastern Road
[Exits: east west]
<407hp 176m 521mv> e
Along the Eastern Road
[Exits: east west]
<407hp 176m 521mv> Along the Eastern Road
[Exits: east west]
<407hp 176m 521mv> e
Llorza has summoned you!
Along the Eastern Road
[Exits: east west]
A battle hardened storm giant stands here awaiting the coming invasion.
Llorza is here.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Your flaming bite MANGLES an elite storm giant soldier!
An elite storm giant soldier has a few scratches.
<407hp 176m 521mv> where
Someone tells you 'All's well?'
An elite storm giant soldier has a few scratches.
<407hp 176m 521mv>
An elite storm giant soldier dodges your flaming bite.
An elite storm giant soldier parries your slice.
An elite storm giant soldier parries your flaming bite.
An elite storm giant soldier dodges your flaming bite.
An elite storm giant soldier has a few scratches.
<407hp 176m 521mv>
Llorza leaves east.
No way! You are still fighting!
An elite storm giant soldier has a few scratches.
<407hp 176m 521mv> People near you:
(PK) Llorza Along the Eastern Road
(PK) Zaahk Along the Eastern Road
Marzuk Along the Eastern Road
Ashiim Along the Eastern Road
(PK) Uignevin Along the Eastern Road
An elite storm giant soldier has a few scratches.
<407hp 176m 521mv>
Your flaming bite *** DEMOLISHES *** an elite storm giant soldier!
Your slice MANGLES an elite storm giant soldier!
Your flaming bite MASSACRES an elite storm giant soldier!
Your flaming bite MANGLES an elite storm giant soldier!
An elite storm giant soldier has some small but disgusting cuts.
<407hp 176m 521mv>
Your flaming bite MANGLES an elite storm giant soldier!
Your flaming bite MASSACRES an elite storm giant soldier!
Your flaming bite MANGLES an elite storm giant soldier!
You open a massive wound in an elite storm giant soldier!
An elite storm giant soldier's punch MANGLES you!
An elite storm giant soldier has some small but disgusting cuts.
<319hp 176m 521mv>
Lightning flashes in the sky.
An elite storm giant soldier has some small but disgusting cuts.
<319hp 176m 521mv> flee
flee
flee
Along the Eastern Road
[Exits: east west]
A battle hardened storm giant stands here awaiting the coming invasion.
You flee from combat!
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
An elite storm giant soldier parries your flaming bite.
An elite storm giant soldier is in perfect health.
<319hp 176m 521mv>
You deliver a blow of deadly force!
Your flaming bite >>> ANNIHILATES <<< an elite storm giant soldier!
Your flaming bite MANGLES an elite storm giant soldier!
Your slice DISMEMBERS an elite storm giant soldier!
An elite storm giant soldier's kick DISMEMBERS you!
An elite storm giant soldier has some small but disgusting cuts.
<262hp 176m 521mv> flee
flee
You feel less resistant to magic.
Your eyes see less truly.
An elite storm giant soldier has arrived.
An elite storm giant soldier continues to bleed from his wounds.
An elite storm giant soldier's bleeding mauls him.
An elite storm giant soldier has some small but disgusting cuts.
<267hp 178m 538mv> Along the Eastern Road
[Exits: east west]
You flee from combat!
<267hp 178m 538mv> You aren't fighting anyone.
<267hp 178m 538mv> You aren't fighting anyone.
<267hp 178m 538mv> You aren't fighting anyone.
<267hp 178m 538mv> call true
You look around sharply!
<267hp 168m 538mv> scan east
scan west
You scan east.
<267hp 168m 538mv> You scan west.
***** Range 1 *****
A battle hardened storm giant stands here awaiting the coming invasion.
A battle hardened storm giant stands here awaiting the coming invasion.
<267hp 168m 538mv> e
e
Along the Eastern Road
[Exits: east west]
<267hp 168m 538mv> where
Approaching a bridge over the River Khalid
[Exits: north east west]
<267hp 168m 538mv> e
People near you:
(PK) Zaahk Approaching a bridge over the River Khalid
Marzuk Along the Eastern Road
Ashiim Along the Eastern Road
(PK) Uignevin Along the Eastern Road
<267hp 168m 538mv> w
On a bridge over the River Khalid
[Exits: east west]
<267hp 168m 538mv> n
n
Approaching a bridge over the River Khalid
[Exits: north east west]
<267hp 168m 538mv> A field of rocks and brush
[Exits: east south]
<267hp 168m 538mv> Alas, you cannot go that way.
<267hp 168m 538mv> e
e
Rocky riverside slope
[Exits: east west]
<267hp 168m 538mv> where
Khalid River, beneath the West Bridge
[Exits: north south west]
<267hp 168m 538mv> People near you:
(PK) Zaahk Khalid River, beneath the West Bridge
<267hp 168m 538mv> s
s
where
Khalid River
[Exits: north south]
<267hp 168m 538mv> s
Khalid River
[Exits: north east]
<267hp 168m 538mv> s
People near you:
(PK) Zaahk Khalid River
<267hp 168m 538mv> Alas, you cannot go that way.
<267hp 168m 538mv> e
Alas, you cannot go that way.
<267hp 168m 538mv> e
Khalid River
[Exits: east west]
<267hp 168m 538mv> In the river canal
[Exits: north east west]
<267hp 168m 538mv> e
where
In the river canal
[Exits: east west]
<275hp 173m 555mv> aff
People near you:
(PK) Llorza The High Altar of the Great Temple
(PK) Zaahk In the river canal
<275hp 173m 555mv> You are affected by:
Power: 'truesight' modifies none by 0 for 9 hours.
Power: 'truesight' modifies none by 0 for 9 hours.
Power: 'bloodthirst' modifies armor class by -25 for 1 hours.
Power: 'bloodthirst' modifies damage roll by 11 for 1 hours.
Power: 'bloodthirst' modifies hit roll by 11 for 1 hours.
Skill: 'berserk' modifies armor class by 17 for 1 hours.
Skill: 'berserk' modifies damage roll by 7 for 1 hours.
Skill: 'berserk' modifies hit roll by 7 for 1 hours.
Skill: 'warcry' modifies save vs spell by -8 for 11 hours.
Skill: 'warcry' modifies hit roll by 4 for 11 hours.
<275hp 173m 555mv> e
e
In the river canal
[Exits: east west]
<275hp 173m 555mv> The mouth of the river
[Exits: north east west]
<275hp 173m 555mv> n
n
where
The Open Sea
[Exits: north east south west down]
The merchant ship The Fist of the Empress cuts through the waves, at full sail here.
A gray seagull soars above the waves of the sea.
A white and black seagull glides on the wind of the sea.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Your flaming bite *** DEMOLISHES *** a seagull!
A seagull is writhing in agony.
<275hp 173m 555mv>
Your flaming bite *** DEMOLISHES *** a seagull!
A seagull is DEAD!!
You receive 0 experience points.
You hear a seagull's death cry.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Your flaming bite MASSACRES a seagull!
A seagull is gushing blood.
<275hp 173m 555mv>
Your flaming bite MANGLES a seagull!
A seagull is DEAD!!
You receive 0 experience points.
You hear a seagull's death cry.
<275hp 173m 555mv> The Open Sea
[Exits: north east south west down]
A white pelican skims the water looking for some tasty fish.
A gray seagull soars above the waves of the sea.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Your flaming bite MANGLES a pelican!
A pelican is gushing blood.
<275hp 173m 555mv> aff
Your flaming bite *** DEMOLISHES *** a pelican!
A pelican is DEAD!!
You receive 0 experience points.
A pelican's head is shattered, and its brains splash all over you.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Your flaming bite MASSACRES a seagull!
A seagull is gushing blood.
<275hp 173m 555mv>
Your flaming bite MASSACRES a seagull!
A seagull is DEAD!!
You receive 0 experience points.
A seagull spills its guts all over the floor.
<275hp 173m 555mv> People near you:
(PK) Zaahk The Open Sea
<275hp 173m 555mv> You are affected by:
Power: 'truesight' modifies none by 0 for 9 hours.
Power: 'truesight' modifies none by 0 for 9 hours.
Power: 'bloodthirst' modifies armor class by -25 for 1 hours.
Power: 'bloodthirst' modifies damage roll by 11 for 1 hours.
Power: 'bloodthirst' modifies hit roll by 11 for 1 hours.
Skill: 'berserk' modifies armor class by 17 for 1 hours.
Skill: 'berserk' modifies damage roll by 7 for 1 hours.
Skill: 'berserk' modifies hit roll by 7 for 1 hours.
Skill: 'warcry' modifies save vs spell by -8 for 11 hours.
Skill: 'warcry' modifies hit roll by 4 for 11 hours.
<275hp 173m 555mv> w
w
Docks of Hamsah Mu'tazz
[Exits: north east south west]
A commoner of Hamsah Mu'tazz stands here wrapped in colorful clothes.
A dirty seagull hops through the crowd searching for scraps of food.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Your flaming bite MANGLES a commoner of Hamsah Mu'tazz!
A commoner of Hamsah Mu'tazz is DEAD!!
You receive 0 experience points.
A commoner of Hamsah Mu'tazz's heart is torn from her chest.
You get 12 gold coins from the corpse of a commoner of Hamsah Mu'tazz.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Your flaming bite MANGLES a dirty seagull!
A dirty seagull is DEAD!!
You receive 0 experience points.
A dirty seagull's arm is sliced from its dead body.
<275hp 173m 555mv> Docks of Hamsah Mu'tazz
[Exits: east west]
A dirty seagull hops through the crowd searching for scraps of food.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Your flaming bite MANGLES a dirty seagull!
A dirty seagull is DEAD!!
You receive 0 experience points.
A dirty seagull's leg is sliced from its dead body.
<275hp 173m 555mv> who pk
[ Human ] (PK) Llorza the Greater Golem Maker, Imperial Sorceror
* Duerg * (PK) [BATTLE] Zaahk the Baron of Meteors
[ W-Elf ] (PK) Zendaranth the Warder General
[ Human ] (PK) Vrain the Master of the Pack
[ Duerg ] (PK) Uignevin the Communer of Diseases, Imperial Priest
Players found: 5
<283hp 178m 555mv> aff
You are affected by:
Power: 'truesight' modifies none by 0 for 8 hours.
Power: 'truesight' modifies none by 0 for 8 hours.
Power: 'bloodthirst' modifies armor class by -25 for 0 hours.
Power: 'bloodthirst' modifies damage roll by 11 for 0 hours.
Power: 'bloodthirst' modifies hit roll by 11 for 0 hours.
Skill: 'berserk' modifies armor class by 17 for 0 hours.
Skill: 'berserk' modifies damage roll by 7 for 0 hours.
Skill: 'berserk' modifies hit roll by 7 for 0 hours.
Skill: 'warcry' modifies save vs spell by -8 for 10 hours.
Skill: 'warcry' modifies hit roll by 4 for 10 hours.
<283hp 178m 555mv> gr
Zaahk's group:
[35 War] Zaahk 39% hp 64% mana 100% mv 270334 xp
<283hp 178m 555mv> gr
Zaahk's group:
[35 War] Zaahk 39% hp 64% mana 100% mv 270334 xp
<283hp 178m 555mv>
Someone tells you 'Uignevin heals...'
<283hp 178m 555mv> reply Can ye soften up de Vanquisher?
where
You tell Vrain 'Can ye soften up de Vanquisher?'
<283hp 178m 555mv> People near you:
(PK) Zaahk Docks of Hamsah Mu'tazz
<283hp 178m 555mv> gr
aff
Zaahk's group:
[35 War] Zaahk 39% hp 64% mana 100% mv 270334 xp
<283hp 178m 555mv> You are affected by:
Power: 'truesight' modifies none by 0 for 8 hours.
Power: 'truesight' modifies none by 0 for 8 hours.
Power: 'bloodthirst' modifies armor class by -25 for 0 hours.
Power: 'bloodthirst' modifies damage roll by 11 for 0 hours.
Power: 'bloodthirst' modifies hit roll by 11 for 0 hours.
Skill: 'berserk' modifies armor class by 17 for 0 hours.
Skill: 'berserk' modifies damage roll by 7 for 0 hours.
Skill: 'berserk' modifies hit roll by 7 for 0 hours.
Skill: 'warcry' modifies save vs spell by -8 for 10 hours.
Skill: 'warcry' modifies hit roll by 4 for 10 hours.
<283hp 178m 555mv>
Your bloody rage fades away.
You feel your pulse slow down.
<291hp 183m 555mv>
Someone tells you 'No...'
<291hp 183m 555mv> w
w
w
Docks of Hamsah Mu'tazz
[Exits: east west]
A dirty seagull hops through the crowd searching for scraps of food.
<291hp 183m 554mv> where
Docks of Hamsah Mu'tazz
[Exits: east west]
<291hp 183m 553mv> w
w
Street of Dahab
[Exits: north east south west]
A commoner of Hamsah Mu'tazz stands here wrapped in colorful clothes.
A sailor wanders through the crowds.
<291hp 183m 552mv> w
People near you:
(PK) Zaahk Street of Dahab
<291hp 183m 552mv> Eastern Al Abbas
[Exits: east west]
A commoner of Hamsah Mu'tazz stands here wrapped in colorful clothes.
A commoner of Hamsah Mu'tazz stands here wrapped in colorful clothes.
A commoner of Hamsah Mu'tazz stands here wrapped in colorful clothes.
A leprous beggar shuffles around here, begging for food.
<291hp 183m 549mv> Eastern Al Abbas
[Exits: east west]
<291hp 183m 546mv> Intersection of Eastern Al Abbas and the Street of Guilds
[Exits: north east south west]
A dark-skinned sword-for-hire pushes his way through the crowds.
<291hp 183m 543mv> w
where
Eastern Al Abbas
[Exits: east west]
<291hp 183m 540mv> People near you:
(PK) Zaahk Eastern Al Abbas
<291hp 183m 540mv> w
w
The Southeastern Market Square
[Exits: north east south west]
A commoner of Hamsah Mu'tazz stands here wrapped in colorful clothes.
A dark-skinned sword-for-hire pushes his way through the crowds.
A stinking minotaur stands here, snorting with menace at those that pass.
A stinking minotaur stands here, snorting with menace at those that pass.
An overfed merchant from overseas wanders through the crowds.
<291hp 183m 537mv> The Southern Market Square
[Exits: north east south west]
A woman dressed in fine merchant's clothes mingles in the crowd.
A commoner of Hamsah Mu'tazz stands here wrapped in colorful clothes.
A commoner of Hamsah Mu'tazz stands here wrapped in colorful clothes.
A woman in dull-colored cloaks and wraps is here.
A perfumed woman dressed in a revealing shift eyes the crowd.
A perfumed woman dressed in a revealing shift eyes the crowd.
A woman in dull-colored cloaks and wraps is here.
A woman in dull-colored cloaks and wraps is here.
<291hp 183m 534mv> rest crashes in a heap of armor and weapons to the ground.
Zaahk crashes in a heap of armor and weapons to the ground.
<291hp 183m 534mv> where
who pk
People near you:
(PK) Zaahk The Southern Market Square
<291hp 183m 534mv> [ Human ] (PK) Llorza the Greater Golem Maker, Imperial Sorceror
* Duerg * (PK) [BATTLE] Zaahk the Baron of Meteors
[ W-Elf ] (PK) Zendaranth the Warder General
[ Human ] (PK) Vrain the Master of the Pack
[ Duerg ] (PK) Uignevin the Communer of Diseases, Imperial Priest
Players found: 5
<291hp 183m 534mv>
The lightning has stopped.
<291hp 183m 534mv> gr
where
aff
Zaahk's group:
[35 War] Zaahk 44% hp 72% mana 100% mv 270334 xp
<314hp 202m 555mv> People near you:
(PK) Zaahk The Southern Market Square
** Snip healing in Hamsah…**
You wake and stand up.
<703hp 278m 555mv> Bridge over the Khalid River
[Exits: north south]
A soldier of the Sultan's army stands here, on guard duty.
<703hp 278m 553mv> n
Alas, you cannot go that way.
<703hp 278m 553mv> n
n
North Khalid Road
[Exits: east south west]
A commoner of Hamsah Mu'tazz stands here wrapped in colorful clothes.
<703hp 278m 551mv> n
n
Alas, you cannot go that way.
<703hp 278m 551mv> e
Alas, you cannot go that way.
<703hp 278m 551mv> n
Alas, you cannot go that way.
<703hp 278m 551mv> Alas, you cannot go that way.
<703hp 278m 551mv> Intersection of Yasir Row and North Khalid Road
[Exits: north west]
A lazy alley cat lies here.
<703hp 278m 549mv> n
Yasir Row
[Exits: north south]
A man dressed in the loose clothes of a sailor argues with the traders.
A dark-skinned sword-for-hire pushes his way through the crowds.
<703hp 278m 547mv> n
n
The Southern Market Square
[Exits: north east south west]
A woman dressed in fine merchant's clothes mingles in the crowd.
A commoner of Hamsah Mu'tazz stands here wrapped in colorful clothes.
A commoner of Hamsah Mu'tazz stands here wrapped in colorful clothes.
A woman in dull-colored cloaks and wraps is here.
A perfumed woman dressed in a revealing shift eyes the crowd.
A perfumed woman dressed in a revealing shift eyes the crowd.
A woman in dull-colored cloaks and wraps is here.
A woman in dull-colored cn
n
loaks and wraps is here.
<703hp 278m 545mv> The Center of Market Square
[Exits: north east south west]
A sailor wanders through the crowds.
A meek serving woman carries on her master's business.
A commoner of Hamsah Mu'tazz stands here wrapped in colorful clothes.
An elderly woman squats here, begging for coins.
A warrior dressed in the hides of a nomad stands here.
A warrior dressed in the hides of a nomad stands here.
A nomad trader is here re-adjusting the weight of his pack.
<703hp 278m 543mv> n
The Northern Market Square
[Exits: north east south west]
Marzuk is here.
A nomad trader walks the city streets.
A commoner of Hamsah Mu'tazz stands here wrapped in colorful clothes.
A perfumed woman dressed in a revealing shift eyes the crowd.
A merchant stands amidst a pile of hemp rugs, selling his wares.
Tied to a hitch, a camel stands here, spitting into the crowd.
Tied to a hitch, a camel stands here, spitting into the crowd.
Tied to a hitch, a camel stands here, spitting into the crowd.
<703hp 278where
m 541mv> Yasir Row
[Exits: north south west]
<703hp 278m 539mv> n
Yasir Row
[Exits: north south west]
<703hp 278m 537mv> Inside the Gate of Yasaar
[Exits: north east south west]
A commoner of Hamsah Mu'tazz stands here wrapped in colorful clothes.
A quiet servant fades into the background.
A guard stands here, watching the gate.
A guard stands here, watching the gate.
A guard stands here, watching the gate.
A guard stands here, watching the gate.
<703hp 278m 535mv> n
People near you:
(PK) Zaahk Inside the Gate of Yasaar
Marzuk The Northwestern Market Square
<703hp 278m 535mv> n
n
Outside the Gate of Yasaar
[Exits: north east south west]
<703hp 278m 531mv> On the Merchant's Road
[Exits: north south]
<703hp 278m 528mv> n
n
On the Merchant's Road
[Exits: north south]
A human member of the Balator town watch keeps the peace here.
A human sentry keeps watch over the Merchant's Road.
<703hp 278m 527mv> n
n
On the Merchant's Road
[Exits: north south]
A human sentry keeps watch over the Merchant's Road.
You step into a raging snowstorm!
<703hp 278m 524mv> n
On the Merchant's Road
[Exits: north south]
A villager passes by on their way about town.
A human sentry keeps watch over the Merchant's Road.
<703hp 278m 521mv> where
On the Merchant's Road
[Exits: north south]
A human sentry keeps watch over the Merchant's Road.
A human sentry keeps watch over the Merchant's Road.
<703hp 278m 520mv> n
On a dirt road
[Exits: north south]
The sun slowly disappears in the west.
<703hp 278m 519mv> aff
On a dirt road south of Balator
[Exits: north south]
A villager passes by on their way about town.
<703hp 278m 518mv> On a dirt road south of Balator
[Exits: north south]
A villager passes by on their way about town.
A human member of the Balator town watch keeps the peace here.
A human member of the Balator town watch keeps the peace here.
<703hp 278m 517mv> call resist
People near you:
(PK) Zaahk On a dirt road south of Balator
<703hp 278m 517mv> On a dirt road just outside Balator
[Exits: north south]
<703hp 278m 516mv> You are affected by:
Skill: 'berserk' modifies armor class by 17 for 4 hours.
Skill: 'berserk' modifies damage roll by 7 for 4 hours.
Skill: 'berserk' modifies hit roll by 7 for 4 hours.
Power: 'truesight' modifies none by 0 for 1 hours.
Power: 'truesight' modifies none by 0 for 1 hours.
Skill: 'warcry' modifies save vs spell by -8 for 3 hours.
Skill: 'warcry' modifies hit roll by 4 for 3 hours.
<703hp 278m 516mv> You lost your concentration.
<703hp 253m 516mv> call resist
You feel tough!
<712hp 213m 551mv> n
n
n
call spellbane
Entrance to the village of Balator
[Exits: north south]
<712hp 213m 550mv> n
On the main path through the village
[Exits: north east south west]
A villager passes by on their way about town.
<712hp 213m 549mv> n
On the main path through the village
[Exits: north east south west]
<712hp 213m 548mv> You lost your concentration.
<712hp 188m 548mv> n
n
call spellbane
On the main path through the village
[Exits: north east south west]
<712hp 188m 547mv> On the main path through the village
[Exits: north east south west]
An elven warrior student practices weapons here.
<712hp 188m 546mv> On the main path through the village
[Exits: north east south west]
Water splashes forth from an ornate fountain.
<712hp 188m 545mv> On the main path through the village
[Exits: north east south west]
<712hp 188m 544mv> You lost your concentration.
<712hp 163m 544mv> w
where
sleep clears a space and falls asleep.
The village elder's home
[Exits: east west up]
A villager passes by on their way about town.
A villager passes by on their way about town.
<712hp 163m 543mv> People near you:
(PK) Zaahk The village elder's home
<712hp 163m 543mv> gr
Zaahk clears a space and falls asleep.
<712hp 163m 543mv> Zaahk's group:
[35 War] Zaahk 100% hp 58% mana 97% mv 270334 xp
<712hp 163m 543mv> aff
You are affected by:
Power: 'resistance' modifies none by 0 for 5 hours.
Skill: 'berserk' modifies armor class by 17 for 3 hours.
Skill: 'berserk' modifies damage roll by 7 for 3 hours.
Skill: 'berserk' modifies hit roll by 7 for 3 hours.
Power: 'truesight' modifies none by 0 for 0 hours.
Power: 'truesight' modifies none by 0 for 0 hours.
Skill: 'warcry' modifies save vs spell by -8 for 2 hours.
Skill: 'warcry' modifies hit roll by 4 for 2 hours.
<712hp 163m 543mv> gr
Zaahk's group:
[35 War] Zaahk 100% hp 58% mana 97% mv 270334 xp
<712hp 163m 543mv> aff
You are affected by:
Power: 'resistance' modifies none by 0 for 5 hours.
Skill: 'berserk' modifies armor class by 17 for 3 hours.
Skill: 'berserk' modifies damage roll by 7 for 3 hours.
Skill: 'berserk' modifies hit roll by 7 for 3 hours.
Power: 'truesight' modifies none by 0 for 0 hours.
Power: 'truesight' modifies none by 0 for 0 hours.
Skill: 'warcry' modifies save vs spell by -8 for 2 hours.
Skill: 'warcry' modifies hit roll by 4 for 2 hours.
<712hp 163m 543mv> gr
Zaahk's group:
[35 War] Zaahk 100% hp 58% mana 97% mv 270334 xp
<712hp 163m 543mv> gr
Zaahk's group:
[35 War] Zaahk 100% hp 58% mana 97% mv 270334 xp
<712hp 163m 543mv> gr
Your eyes see less truly.
<712hp 201m 555mv> Zaahk's group:
[35 War] Zaahk 100% hp 72% mana 100% mv 270334 xp
<712hp 201m 555mv> st
call true
You wake and stand up.
<712hp 201m 555mv> You lost your concentration.
<712hp 196m 555mv>
[BATTLE] the Destructor: Intruder! Intruder! Betazenth is raiding the Cabal!
<712hp 196m 555mv> call true
You lost your concentration.
<712hp 191m 555mv> call true
You look around sharply!
<712hp 181m 555mv>
Someone tells you 'A healer kills the centurions...*snickers* My how gullible they are.'
<712hp 181m 555mv> where
People near you:
(PK) Zaahk The village elder's home
<712hp 181m 555mv> call spellbane
Your hatred of magic surrounds you.
<712hp 131m 555mv> e
n
n
On the main path through the village
[Exits: north east south west]
<712hp 142m 554mv> n
On the main path through the village
[Exits: north east south west]
The anti-paladin Kryldor is here, spreading chaos throughout Thera.
A human member of the Balator town watch keeps the peace here.
Bladerunner, captain of the town watch, stands here alert.
<712hp 142m 553mv> n
n
On the main path through the village
[Exits: north east south west]
<712hp 142m 552mv> On the main path through the village
[Exits: north east south west]
A human warrior student trains in weapons and combat here.
<712hp 142m 551mv> where
n
On the main path through the village
[Exits: north east south west]
A villager passes by on their way about town.
A villager passes by on their way about town.
A villager passes by on their way about town.
<712hp 142m 550mv> n
On the main path through the village
[Exits: north east south west]
A villager passes by on their way about town.
A villager passes by on their way about town.
A villager passes by on their way about town.
<712hp 142m 549mv> n
n
People near you:
(PK) Zaahk On the main path through the village
<712hp 142m 549mv> Entrance to the village of Balator
[Exits: north south]
An arial warrior student dives and strikes.
A villager passes by on their way about town.
A villager passes by on their way about town.
<712hp 142m 548mv> n
Entrance to the Imperial Lands
[Exits: north east south west]
<712hp 142m 547mv> n
n
The Imperial Road
[Exits: north south]
<712hp 142m 546mv> The Imperial Road
[Exits: north south]
An Imperial Guardsman watches over the countryside.
<712hp 142m 545mv> n
n
n
The Imperial Road
[Exits: north south]
An Imperial Guardsman watches over the countryside.
<712hp 142m 544mv> The Imperial Road
[Exits: north south]
An Imperial Guardsman watches over the countryside.
<712hp 142m 543mv> The Imperial Road
[Exits: north south]
<712hp 142m 542mv> n
n
The Imperial Road
[Exits: north south]
<712hp 142m 541mv> The Imperial Road
[Exits: north south]
An Imperial Guardsman watches over the countryside.
<712hp 142m 540mv> where
The Imperial Road
[Exits: north south]
An Imperial Guardsman watches over the countryside.
<712hp 142m 539mv> A Bend in the Imperial Road
[Exits: south west]
<712hp 142m 538mv> n
w
Alas, you cannot go that way.
<712hp 142m 538mv> w
People near you:
(PK) Zaahk A Bend in the Imperial Road
(PK) Uignevin An Unnamed Road Before the Imperial Palace
<712hp 142m 538mv> Alas, you cannot go that way.
<712hp 142m 538mv> The Imperial Road
[Exits: east west]
An Imperial Guardsman watches over the countryside.
<712hp 142m 537mv> A Bend in the Imperial Road
[Exits: north east]
<712hp 142m 536mv> n
n
n
The Imperial Road
[Exits: north south]
<712hp 142m 535mv> The Imperial Road
[Exits: north south]
<712hp 142m 534mv> The Imperial Road
[Exits: north south]
<712hp 142m 533mv> where
n
n
Your warcry has worn off.
<712hp 154m 555mv> n
People near you:
(PK) Zaahk The Imperial Road
<712hp 154m 555mv> Two Partially Constructed Towers
[Exits: north east south west]
<712hp 154m 554mv> war
The Imperial Road
[Exits: north south]
<712hp 154m 553mv> The Beginnings of the Imperial City
[Exits: south west]
<712hp 154m 552mv> n
You feel righteous as you yell out your warcry.
<712hp 124m 552mv> w
w
w
Alas, you cannot go that way.
<712hp 124m 552mv> An Intersection
[Exits: north east west]
A slave quietly goes about his duties completely broken.
<712hp 124m 549mv> An Unnamed Road
[Exits: north east west]
<712hp 124m 546mv> w
w
An Unnamed Road
[Exits: north east west]
<712hp 124m 543mv> The River Llorenthin
[Exits: north east west]
<712hp 124m 537mv> w
The River Llorenthin
[Exits: north east west]
<712hp 124m 528mv> n
n
An Unfinished Building
[Exits: north east west]
An Engineer commissioned by the Empire oversees the construction.
An Imperial Guardsman watches over the growing city.
A slave quietly goes about his duties, never thinking of disobeying.
<712hp 124m 522mv> n
An Unfinished Building
[Exits: north east south west]
A slave quietly goes about his duties completely broken.
A slave quietly goes about his duties completely broken.
<712hp 124m 519mv> n
n
An Unfinished Building
[Exits: north east south west]
<712hp 124m 516mv> An Intersection Near a Great Palace
[Exits: north east south west]
A slave quietly goes about his duties completely broken.
A slave quietly goes about his duties completely broken.
<712hp 124m 513mv> An Unnamed Road Near a Great Palace
[Exits: north south west]
An Imperial slavemaster stands watch over the workers.
A slave quietly goes about his duties, never thinking of disobeying.
<712hp 124m 510mv> An Unnamed Road Near a Great Palace
[Exits: south west]
An Imperial Guardsman watches over the growing city.
<712hp 124m 507mv> s
w
n
An Unnamed Road Near a Great Palace
[Exits: north south west]
An Imperial slavemaster stands watch over the workers.
A slave quietly goes about his duties, never thinking of disobeying.
<712hp 124m 504mv> n
An Unfinished Building
[Exits: north east south]
An Imperial Guardsman watches over the growing city.
An Imperial Guardsman watches over the growing city.
A slave quietly goes about his duties completely broken.
An Engineer commissioned by the Empire oversees the construction.
<712hp 124m 501mv> An Unfinished Building
[Exits: east south]
An Imperial slavemaster stands watch over the workers.
<712hp 124m 498mv> Alas, you cannot go that way.
<712hp 124m 498mv> s
s
An Unfinished Building
[Exits: north east south]
An Imperial Guardsman watches over the growing city.
An Imperial Guardsman watches over the growing city.
A slave quietly goes about his duties completely broken.
An Engineer commissioned by the Empire oversees the construction.
<712hp 124m 495mv> where
An Unnamed Road
[Exits: north east south]
A slave quietly goes about his duties, never thinking of disobeying.
<712hp 124m 492mv> s
People near you:
(PK) Zaahk An Unnamed Road
<712hp 124m 492mv> e
An Unnamed Road
[Exits: north east south]
An Imperial slavemaster stands watch over the workers.
An Imperial Guardsman watches over the growing city.
An Imperial slavemaster stands watch over the workers.
<712hp 124m 489mv> e
An Unfinished Building
[Exits: north east south west]
<712hp 124m 486mv> n
n
An Unfinished Building
[Exits: north east south west]
A slave quietly goes about his duties, never thinking of disobeying.
An Imperial Guardsman watches over the growing city.
<712hp 124m 483mv> n
An Unnamed Road Before the Imperial Palace
[Exits: north east south west]
Ashiim is here.
<712hp 124m 480mv> The Gates of the Palace
[Exits: north south]
The Vanquisher of the Empire defends the Palace to the death!
<712hp 124m 479mv> The Imperial Vanquisher moves to block your path.
<712hp 124m 479mv> where
aff
Ashiim has arrived.
The Imperial Vanquisher says 'Greetings, Citizen.'
<712hp 124m 479mv> People near you:
(PK) Llorza The Sect Hall of Black Magic
(PK) Zaahk The Gates of the Palace
Marzuk The Sect Hall of the Blade
Ashiim The Gates of the Palace
(PK) Uignevin A Hallway
<712hp 124m 479mv> You are affected by:
Skill: 'warcry' modifies save vs spell by -8 for 41 hours.
Skill: 'warcry' modifies hit roll by 4 for 41 hours.
Power: 'spellbane' modifies save vs spell by -11 for 6 hours.
Power: 'truesight' modifies none by 0 for 8 hours.
Power: 'truesight' modifies none by 0 for 8 hours.
Power: 'resistance' modifies none by 0 for 2 hours.
Skill: 'berserk' modifies armor class by 17 for 0 hours.
Skill: 'berserk' modifies damage roll by 7 for 0 hours.
Skill: 'berserk' modifies hit roll by 7 for 0 hours.
call bloodthirst
<712hp 124m 479mv> You hunger for blood!
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
The Imperial Vanquisher dodges your flaming bite.
The Imperial Vanquisher is in perfect health.
<712hp 120m 479mv>
You feel your pulse slow down.
The Imperial Vanquisher is in perfect health.
<712hp 123m 496mv>
Your flaming bite MASSACRES the Imperial Vanquisher!
Your slice MANGLES the Imperial Vanquisher!
Your flaming bite MANGLES the Imperial Vanquisher!
You open a massive wound in the Imperial Vanquisher!
The Imperial Vanquisher has a few scratches.
<712hp 123m 496mv> where
Ashiim looks at you.
The Imperial Vanquisher has a few scratches.
<712hp 123m 496mv> People near you:
(PK) Llorza The Imperial Throne Room
(PK) Zaahk The Gates of the Palace
Marzuk The Sect Hall of the Blade
Ashiim The Gates of the Palace
(PK) Uignevin A Hallway
The Imperial Vanquisher has a few scratches.
<712hp 123m 496mv>
Your flaming bite MASSACRES the Imperial Vanquisher!
Your slice *** DEMOLISHES *** the Imperial Vanquisher!
Your slice *** DEMOLISHES *** the Imperial Vanquisher!
Your flaming bite MANGLES the Imperial Vanquisher!
The Imperial Vanquisher has a few scratches.
<712hp 123m 496mv> trip Uignevin
They aren't here.
Your flaming bite MANGLES the Imperial Vanquisher!
Your slice MANGLES the Imperial Vanquisher!
Your flaming bite MANGLES the Imperial Vanquisher!
The Imperial Vanquisher has a few scratches.
<712hp 123m 496mv> trip Uignevin
They aren't here.
Your flaming bite MASSACRES the Imperial Vanquisher!
Your slice *** DEMOLISHES *** the Imperial Vanquisher!
Your flaming bite MANGLES the Imperial Vanquisher!
The Imperial Vanquisher's kick mauls you.
The Imperial Vanquisher has some small but disgusting cuts.
<691hp 123m 496mv> trip Uignevin
dirt Uignevin
They aren't here.
Uignevin has arrived.
The Imperial Vanquisher says 'Greetings, Citizen.'
The Imperial Vanquisher has some small but disgusting cuts.
<691hp 123m 496mv> Uignevin is blinded by the dirt in its eyes!
Your kicked dirt scratches Uignevin.
Uignevin yells 'Someone just kicked dirt in my eyes!'
Your flaming bite MASSACRES the Imperial Vanquisher!
Your slice MASSACRES the Imperial Vanquisher!
Your flaming bite MANGLES the Imperial Vanquisher!
Your flaming bite MASSACRES the Imperial Vanquisher!
The Imperial Vanquisher has some small but disgusting cuts.
<691hp 123m 496mv> hit Uignevin
The Imperial Vanquisher says 'Greetings, Citizen.'
The Imperial Vanquisher has some small but disgusting cuts.
<691hp 123m 496mv>
Uignevin narrows its eyes and glares in your direction.
The Imperial Vanquisher has some small but disgusting cuts.
<691hp 123m 496mv>
Your flaming bite MASSACRES the Imperial Vanquisher!
Your flaming bite MUTILATES Uignevin!
The gods protect Zaahk from Marzuk.
The Imperial Vanquisher has some small but disgusting cuts.
<691hp 123m 496mv>
The Imperial Vanquisher continues to bleed from its wounds.
The Imperial Vanquisher's bleeding maims it!
The Imperial Vanquisher has some small but disgusting cuts.
<697hp 125m 513mv>
Marzuk looks at you.
The Imperial Vanquisher has some small but disgusting cuts.
<697hp 125m 513mv>
Uignevin narrows its eyes and glares in your direction.
Your flaming bite MASSACRES the Imperial Vanquisher!
Your slice MANGLES the Imperial Vanquisher!
Your flaming bite MANGLES the Imperial Vanquisher!
Your flaming bite MANGLES the Imperial Vanquisher!
The gods protect Zaahk from Marzuk.
The Imperial Vanquisher has some small but disgusting cuts.
<697hp 125m 513mv> You start aiming at Uignevin.
Uignevin has a few scratches.
<697hp 125m 513mv> trip
Uignevin deflects your flaming bite with its shield.
Uignevin deflects your slice with its shield.
Uignevin parries your flaming bite.
You can't see a thing!
Someone's kicked dirt scratches you.
The gods protect Zaahk from someone.
Someone has a few scratches.
<696hp 125m 513mv>
Someone narrows its eyes and glares in your direction.
Someone has a few scratches.
<696hp 125m 513mv> Its feet aren't on the ground.
Someone has a few scratches.
<696hp 125m 513mv>
Your flaming bite MUTILATES someone!
Someone parries your slice.
You deliver a blow of deadly force!
Your flaming bite *** DEVASTATES *** someone!
Someone's slash mauls you.
The gods protect Zaahk from someone.
Someone is covered with bleeding wounds.
<673hp 125m 513mv>
Someone narrows its eyes and glares in your direction.
Someone is covered with bleeding wounds.
<673hp 125m 513mv> trip
Its feet aren't on the ground.
Someone is covered with bleeding wounds.
<673hp 125m 513mv>
Someone parries your flaming bite.
Someone deflects your slice with its shield.
Someone dodges your flaming bite.
Someone's kick decimates you!
The gods protect Zaahk from someone.
Someone is covered with bleeding wounds.
<648hp 125m 513mv>
Someone leaves south.
Someone has fled!
<648hp 125m 513mv>
Someone has arrived.
Someone says 'Greetings, Citizen.'
<648hp 125m 513mv> flee
flee
Someone leaves north.
<648hp 125m 513mv>
Someone has some small but disgusting cuts.
<648hp 125m 513mv> flee
Someone moves to block your path.
PANIC! You couldn't escape!
flee
Someone has some small but disgusting cuts.
<648hp 125m 513mv> s
Someone moves to block your path.
PANIC! You couldn't escape!
flee
Someone has some small but disgusting cuts.
<648hp 125m 513mv> You can't see a thing!
You flee from combat!
<648hp 125m 513mv> You aren't fighting anyone.
<648hp 125m 513mv> You can't see a thing!
<648hp 125m 513mv> aff
You aren't fighting anyone.
<648hp 125m 513mv> You are affected by:
Physical malady: 'dirt kicking' modifies hit roll by -4 for 0 hours.
Power: 'bloodthirst' modifies armor class by -25 for 1 hours.
Power: 'bloodthirst' modifies damage roll by 11 for 1 hours.
Power: 'bloodthirst' modifies hit roll by 11 for 1 hours.
Skill: 'warcry' modifies save vs spell by -8 for 39 hours.
Skill: 'warcry' modifies hit roll by 4 for 39 hours.
Power: 'spellbane' modifies save vs spell by -11 for 4 hours.
Power: 'truesight' modifies none by 0 for 6 hours.
Power: 'truesight' modifies none by 0 for 6 hours.
Power: 'resistance' modifies none by 0 for 0 hours.
You rub the dirt out of your eyes.
You feel less tough.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Your flaming bite MANGLES a slave!
A slave has a few scratches.
<656hp 130m 530mv>
Your flaming bite MANGLES a slave!
Your slice MASSACRES a slave!
Your flaming bite MANGLES a slave!
A slave has some small but disgusting cuts.
<656hp 130m 530mv> l
call resist
An Unfinished Building
You stand in what will soon be a large building. You do not know what
the structure will be when it is finished. All around you
construction of every type is taking place. Buildings are being
erected in every direction. Roadways cut perfect lines between half-
finished structures. An Unnamed road waits to the north, while to the
south and east The Llorenthin flows by. To the west another building is
being constructed.
[Exits: north east south west]
A slave quietly goes about his duties, never thinking of disobeying.
An Imperial Guardsman watches over the growing city.
A slave has some small but disgusting cuts.
<656hp 130m 530mv> You feel tough!
A slave has some small but disgusting cuts.
<656hp 80m 530mv>
Your flaming bite MASSACRES a slave!
Your slice MASSACRES a slave!
Your flaming bite *** DEMOLISHES *** a slave!
A slave has some small but disgusting cuts.
<656hp 80m 530mv>
Ashiim has arrived.
A slave has some small but disgusting cuts.
<656hp 80m 530mv>
Your flaming bite MANGLES a slave!
Your slice MANGLES a slave!
Your flaming bite MANGLES a slave!
Your slice MANGLES a slave!
Your slice MANGLES a slave!
A slave is covered with bleeding wounds.
<656hp 80m 530mv>
Ashiim looks at you.
A slave is covered with bleeding wounds.
<656hp 80m 530mv>
Your flaming bite MASSACRES a slave!
Your slice MANGLES a slave!
A slave is covered with bleeding wounds.
<656hp 80m 530mv>
Your flaming bite MASSACRES a slave!
Your slice misses a slave.
Your flaming bite MASSACRES a slave!
Your flaming bite MASSACRES a slave!
You open a massive wound in a slave!
A slave is gushing blood.
<656hp 80m 530mv> where
Someone tells you 'Centurions gone...tell me when they follow you back.'
A slave is gushing blood.
<656hp 80m 530mv>
Your bloody rage fades away.
A slave continues to bleed from its wounds.
A slave's bleeding maims it!
A slave is gushing blood.
<661hp 83m 547mv> People near you:
(PK) Zaahk An Unfinished Building
Marzuk An Unnamed Road Before the Imperial Palace
Ashiim An Unfinished Building
[BATTLE] the Destructor: Intruder! Intruder! Betazenth is raiding the Cabal!
A slave is gushing blood.
<661hp 83m 547mv>
Your flaming bite MASSACRES a slave!
Your flaming bite MANGLES a slave!
A slave is gushing blood.
<661hp 83m 547mv>
A slave parries your flaming bite.
Your slice MASSACRES a slave!
Your flaming bite MASSACRES a slave!
Your flaming bite MASSACRES a slave!
A slave is writhing in agony.
<661hp 83m 547mv>
Marzuk looks at you.
A slave is writhing in agony.
<661hp 83m 547mv>
A slave dodges your flaming bite.
Your slice DISMEMBERS a slave!
Your flaming bite misses a slave.
A slave's punch decimates you!
A slave is writhing in agony.
<635hp 83m 547mv> reply I am raidin them
A slave dodges your flaming bite.
Your flaming bite DISMEMBERS a slave!
A slave is writhing in agony.
<635hp 83m 547mv> where
You tell someone 'I am raidin them'
A slave is writhing in agony.
<635hp 83m 547mv>
Marzuk looks at you.
A slave is writhing in agony.
<635hp 83m 547mv> People near you:
(PK) Zaahk An Unfinished Building
Marzuk An Unfinished Building
Ashiim An Unfinished Building
A slave is writhing in agony.
<635hp 83m 547mv>
Your flaming bite MANGLES a slave!
Your slice MANGLES a slave!
Your slice MANGLES a slave!
A slave is convulsing on the ground.
<635hp 83m 547mv>
Marzuk looks at you.
A slave is convulsing on the ground.
<635hp 83m 547mv>
Marzuk looks at you.
A slave is convulsing on the ground.
<635hp 83m 547mv>
Ashiim looks at a slave.
Your flaming bite DISMEMBERS a slave!
Your slice MASSACRES a slave!
Your flaming bite MASSACRES a slave!
A slave is convulsing on the ground.
<635hp 83m 547mv>
Marzuk looks at you.
A slave is convulsing on the ground.
<635hp 83m 547mv> dirt
A slave is blinded by the dirt in its eyes!
Your kicked dirt scratches a slave.
Your flaming bite MASSACRES a slave!
You deliver a blow of deadly force!
Your slice === OBLITERATES === a slave!
A slave is DEAD!!
You receive 0 experience points.
You hear a slave's death cry.
<635hp 83m 547mv> n
An Unnamed Road Before the Imperial Palace
[Exits: north east south west]
<635hp 83m 544mv> dirt Uignevin
n
Ashiim has arrived.
<635hp 83m 544mv> They aren't here.
<635hp 83m 544mv>
Ashiim leaves north.
<635hp 83m 544mv> The Gates of the Palace
[Exits: north south]
Ashiim is here.
The Vanquisher of the Empire defends the Palace to the death!
<635hp 83m 543mv> call bloodthirst
Llorza has arrived.
The Imperial Vanquisher says 'Greetings, Citizen.'
A mummy has arrived.
A flesh golem has arrived.
A zombie of a large guard has arrived.
Uignevin has arrived.
The Imperial Vanquisher says 'Greetings, Citizen.'
<635hp 83m 543mv> You hunger for blood!
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Uignevin yells 'Help! I am being attacked by Zaahk!'
Your flaming bite MUTILATES Uignevin!
Uignevin has a few scratches.
<635hp 79m 543mv>
Llorza leaves north.
A zombie of a large guard leaves north.
A flesh golem leaves north.
A mummy leaves north.
Uignevin has a few scratches.
<635hp 79m 543mv>
Uignevin parries your flaming bite.
Your flaming bite devastates Uignevin!
Uignevin has a few scratches.
<635hp 79m 543mv> bash
The Imperial Vanquisher says 'Greetings, Citizen.'
Uignevin has a few scratches.
<635hp 79m 543mv>
Llorza has arrived.
The Imperial Vanquisher says 'Greetings, Citizen.'
A mummy has arrived.
A flesh golem has arrived.
A zombie of a large guard has arrived.
Uignevin has a few scratches.
<635hp 79m 543mv> Your bash seems to slide around Uignevin.
Uignevin has a few scratches.
<635hp 79m 543mv>
Uignevin narrows its eyes and glares in your direction.
You feel hungry all of the sudden.
Uignevin has a few scratches.
<635hp 79m 543mv>
Your flaming bite decimates Uignevin!
Your slice maims Uignevin!
Uignevin deflects your flaming bite with its shield.
Your flaming bite MANGLES a flesh golem!
Uignevin has some small but disgusting cuts.
<635hp 79m 543mv>
The Imperial Vanquisher says 'Greetings, Citizen.'
Uignevin has some small but disgusting cuts.
<635hp 79m 543mv> trip
Its feet aren't on the ground.
Uignevin has some small but disgusting cuts.
<635hp 79m 543mv>
Uignevin narrows its eyes and glares in your direction.
The rain stopped.
Uignevin has some small but disgusting cuts.
<635hp 79m 543mv>
The gods protect Zaahk from Marzuk.
Uignevin deflects your flaming bite with its shield.
Uignevin parries your flaming bite.
You deliver a blow of deadly force!
Your flaming bite MASSACRES Uignevin!
Your flaming bite devastates Uignevin!
The gods protect Zaahk from Marzuk.
Your flaming bite MANGLESdirt
a flesh golem!
The gods protect Zaahk from Marzuk.
The gods protect Zaahk from Marzuk.
Uignevin is covered with bleeding wounds.
<635hp 79m 543mv> Uignevin is blinded by the dirt in its eyes!
Your kicked dirt scratches Uignevin.
Uignevin is covered with bleeding wounds.
<635hp 79m 543mv>
Uignevin narrows its eyes and glares in your direction.
Uignevin is covered with bleeding wounds.
<635hp 79m 543mv> dis
Your flaming bite decimates Uignevin!
Uignevin deflects your slice with its shield.
Uignevin parries your slice.
Uignevin parries your slice.
Your flaming bite MASSACRES a zombie of a large guard!
Uignevin is covered with bleeding wounds.
<635hp 79m 543mv>
You are hungry.
You are starving!
Your hunger grazes you.
The Imperial Vanquisher continues to bleed from its wounds.
The Imperial Vanquisher's bleeding maims it!
Uignevin is covered with bleeding wounds.
<630hp 70m 534mv>
Marzuk looks at you.
Uignevin is covered with bleeding wounds.
<630hp 70m 534mv>
You deflect Llorza's spell!
Your spellbane wounds Llorza.
You miss Llorza.
Uignevin is covered with bleeding wounds.
<630hp 70m 534mv>
You get in one more shot on Uignevin as it flees.
Your parting blow decimates Uignevin!
Uignevin leaves south.
Uignevin has fled!
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
A zombie of a large guard yells 'Help! I am being attacked by Zaahk!'
A zombie of a large guard dodges your flaming bite.
A zombie of a large guard has a few scratches.
<630hp 70m 534mv>
A zombie of a large guard parries your flaming bite.
Your flaming bite MASSACRES a zombie of a large guard!
Your flaming bite maims Llorza!
A zombie of a large guard has a few scratches.
<630hp 70m 534mv>
Uignevin has arrived.
The Imperial Vanquisher says 'Greetings, Citizen.'
A zombie of a large guard has a few scratches.
<630hp 70m 534mv>
Ashiim puts a small cloth bag in a cowhide knapsack.
Ashiim puts a seashell ring in a cowhide knapsack.
Ashiim puts a water skin in a cowhide knapsack.
A zombie of a large guard has a few scratches.
<630hp 70m 534mv> Your opponent is not wielding a weapon.
A zombie of a large guard has a few scratches.
<630hp 70m 534mv>
Your flaming bite MASSACRES a zombie of a large guard!
You deliver a blow of deadly force!
Your slice === OBLITERATES === a zombie of a large guard!
You deliver a blow of deadly force!
Your slice === OBLITERATES === a zombie of a large guard!
Uignevin's slash MUTILATES you!
Your flaming bite MUTILATES Llorza!
A zombie of a large guard is covered with bleeding wounds.
<591hp 70m 534mv>
Ghistian has arrived.
A zombie of a large guard is covered with bleeding wounds.
<591hp 70m 534mv>
Ashiim looks at you.
A zombie of a large guard is covered with bleeding wounds.
<591hp 70m 534mv>
A zombie of a large guard parries your flaming bite.
A zombie of a large guard dodges your slice.
Your flaming bite MASSACRES a zombie of a large guard!
Your flaming bite MASSACRES a zombie of a large guard!
A zombie of a large guard parries your slice.
A zombie of a large guard is covered with bleeding wounds.
<591hp 70m 534mv>
Marzuk looks at you.
A zombie of a large guard is covered with bleeding wounds.
<591hp 70m 534mv>
Uignevin narrows its eyes and glares in your direction.
A zombie of a large guard is covered with bleeding wounds.
<591hp 70m 534mv> hit Uignevin
Llorza utters the words, 'noselacri'.
You are blinded!
Someone is covered with bleeding wounds.
<591hp 70m 534mv>
[BATTLE] someone: Intruder! Intruder! Betazenth is raiding the Cabal!
Someone is covered with bleeding wounds.
<591hp 70m 534mv>
Your flaming bite MANGLES someone!
Your slice MASSACRES someone!
Your flaming bite MASSACRES someone!
Your slice MASSACRES someone!
Someone is gushing blood.
<591hp 70m 534mv> They aren't here.
Someone is gushing blood.
<591hp 70m 534mv> flee
Someone narrows its eyes and glares in your direction.
Someone is gushing blood.
<591hp 70m 534mv> flee
Someone utters the words, 'sausabru'.
You feel momentarily ill, but it passes.
Your flaming bite MANGLES someone!
Your slice MASSACRES someone!
Someone parries your flaming bite.
Someone parries your flaming bite.
Someone's slash devastates you!
Your flaming bite MANGLES someone!
Someone's pound wounds you.
Someone is gushing blood.
<541hp 70m 534mv> You can't see a thing!
You flee from combat!
<541hp 70m 534mv> You aren't fighting anyone.
<541hp 70m 534mv>
Someone has arrived.
<541hp 70m 534mv>
Someone has arrived.
Someone has arrived.
Someone has arrived.
Someone has arrived.
Someone has arrived.
<541hp 70m 534mv>
You yell 'Help someone is attacking me!'
Someone narrows its eyes and glares in your direction.
Someone parries your flaming bite.
Someone deflects your flaming bite with its shield.
You maim someone!
Someone parries your flaming bite.
Someone is covered with bleeding wounds.
<541hp 70m 534mv>
You deliver a blow of deadly force!
Someone parries your flaming bite.
Your slice decimates someone!
Your flaming bite decimates someone!
Your flaming bite maims someone!
Someone's acidic bite mauls you.
Someone is gushing blood.
<518hp 70m 534mv>
Someone has arrived.
Someone is gushing blood.
<518hp 70m 534mv>
Someone narrows its eyes and glares in your direction.
Someone is gushing blood.
<518hp 70m 534mv> dirt
You deliver a blow of deadly force!
Your flaming bite *** DEMOLISHES *** someone!
Someone deflects your slice with its shield.
Someone's slash devastates you!
Someone's slash decimates you!
Someone is gushing blood.
<461hp 70m 534mv> Someone is blinded by the dirt in its eyes!
Your kicked dirt scratches someone.
Someone is gushing blood.
<461hp 70m 534mv>
You get in one more shot on someone as it flees.
Your parting blow devastates someone!
Someone leaves south.
Someone has fled!
<461hp 70m 534mv>
Your flaming bite *** DEMOLISHES *** someone!
Your slice DISMEMBERS someone!
You deliver a blow of deadly force!
Your slice >>> ANNIHILATES <<< someone!
Someone's pound mauls you.
Someone's pound maims you!
Someone is writhing in agony.
<404hp 70m 534mv>
Someone leaves east.
Someone has fled!
Someone is writhing in agony.
<404hp 70m 534mv>
You deliver a blow of deadly force!
Your flaming bite <<< ERADICATES >>> someone!
Someone is DEAD!!
You receive 27 experience points.
Someone's eye pops out of its socket.
Someone is gushing blood.
<404hp 70m 534mv>
Someone stretches out its hand towards the heavens.
Someone crumbles to dust from the force of someone's spell.
Someone's holy wrath does UNSPEAKABLE things to someone!
Someone is DEAD!!
You hear someone's death cry.
Someone sacrifices something to the gods.
Someone is gushing blood.
** Hmmm, who is this..**
<404hp 70m 534mv> l
Someone dodges your flaming bite.
Someone is gushing blood.
<404hp 70m 534mv> You can't see a thing!
Someone is gushing blood.
<404hp 70m 534mv> aff
Someone has arrived.
Someone is gushing blood.
<404hp 70m 534mv>
Someone has arrived.
Someone is gushing blood.
<404hp 70m 534mv>
You yell 'Help someone is attacking me!'
Someone utters the words, 'grzzs'.
You feel very sleepy ..... zzzzzz.
Someone is gushing blood.
<404hp 70m 534mv>
Someone is gushing blood.
<404hp 70m 534mv>
Someone gets something.
Someone gets something.
Someone is gushing blood.
<404hp 70m 534mv> You are affected by:
Skill: 'plague' modifies strength by -10 for 66 hours.
Spell: 'blindness' modifies hit roll by -4 for 10 hours.
Commune: 'famish' modifies strength by -3 for 1 hours.
Power: 'bloodthirst' modifies armor class by -25 for 2 hours.
Power: 'bloodthirst' modifies damage roll by 11 for 2 hours.
Power: 'bloodthirst' modifies hit roll by 11 for 2 hours.
Power: 'resistance' modifies none by 0 for 3 hours.
Skill: 'warcry' modifies save vs spell by -8 for 36 hours.
Skill: 'warcry' modifies hit roll by 4 for 36 hours.
Power: 'spellbane' modifies save vs spell by -11 for 1 hours.
Power: 'truesight' modifies none by 0 for 3 hours.
Power: 'truesight' modifies none by 0 for 3 hours.
Someone is gushing blood.
<404hp 70m 534mv> dis
Someone dodges your flaming bite.
Someone dodges your flaming bite.
Someone's slash wounds you.
Your flaming bite MUTILATES someone!
Someone is gushing blood.
<385hp 70m 534mv>
Someone cheers and sings... it is just BURSTING with joy!
You are hungry.
You are starving!
You writhe in agony from the plague.
Your sickness scratches you.
Your hunger grazes you.
Someone's thirst grazes it.
Someone is gushing blood.
<378hp 36m 500mv> Your opponent is not wielding a weapon.
Someone is gushing blood.
<378hp 36m 500mv>
You get in one more shot on someone as it flees.
Your parting blow maims someone!
Someone leaves north.
Someone has fled!
Someone is gushing blood.
<378hp 36m 500mv>
Your flaming bite MASSACRES someone!
Someone leaves east.
Someone has fled!
<378hp 36m 500mv>
[BATTLE] someone: Intruder! Intruder! Betazenth is raiding the Cabal!
<378hp 36m 500mv> aff
You are affected by:
Skill: 'plague' modifies strength by -10 for 65 hours.
Spell: 'blindness' modifies hit roll by -4 for 9 hours.
Commune: 'famish' modifies strength by -3 for 0 hours.
Power: 'bloodthirst' modifies armor class by -25 for 1 hours.
Power: 'bloodthirst' modifies damage roll by 11 for 1 hours.
Power: 'bloodthirst' modifies hit roll by 11 for 1 hours.
Power: 'resistance' modifies none by 0 for 2 hours.
Skill: 'warcry' modifies save vs spell by -8 for 35 hours.
Skill: 'warcry' modifies hit roll bycall true
4 for 35 hours.
Power: 'spellbane' modifies save vs spell by -11 for 0 hours.
Power: 'truesight' modifies none by 0 for 2 hours.
Power: 'truesight' modifies none by 0 for 2 hours.
<378hp 36m 500mv>
Someone has arrived.
<378hp 36m 500mv> You look around sharply!
You can see again.
Your vision returns.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Marzuk yells 'Help! I am being attacked by Zaahk!'
Marzuk parries your flaming bite.
Marzuk is covered with bleeding wounds.
<378hp 26m 500mv> You yell 'Die, Llorza, you sorcerous dog!'
Llorza utters the words, 'grzzs'.
Marzuk is covered with bleeding wounds.
<378hp 26m 500mv> l
Marzuk parries your flaming bite.
Your slice MANGLES Marzuk!
Your flaming bite MANGLES Marzuk!
Marzuk has fled!
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Llorza yells 'Help! I am being attacked by Zaahk!'
Your flaming bite misses Llorza.
Llorza is covered with bleeding wounds.
<378hp 26m 500mv>
The day has begun.
Llorza is covered with bleeding wounds.
<378hp 26m 500mv>
You get in one more shot on Llorza as he flees.
Your parting blow MUTILATES Llorza!
Llorza leaves west.
Llorza has fled!
<378hp 26m 500mv>
Ghistian leaves east.
<378hp 26m 500mv> dis
An Unnamed Road Before the Imperial Palace
You stand on a well-maintained road of exquisite engineering. All
around you construction of every type is taking place. Buildings are
being erected in every direction. Roadways cut perfect lines between
half-finished structures. A great Palace rises before you to the
northwest sharply contrasting the unfinished city surrounding
it. Unnamed roads lead to the east and west, while to the east a
bridge crosses a river. To the south there is construction.
[Exits: north east south west]
Ashiim is here.
<378hp 26m 500mv> But you aren't fighting anyone!
<378hp 26m 500mv> where
n
People near you:
(PK) Llorza An Intersection Near a Great Palace
Ghistian An Intersection Near a Great Palace
(PK) Zaahk An Unnamed Road Before the Imperial Palace
(PK) Marzuk An Unfinished Building
Ashiim An Unnamed Road Before the Imperial Palace
You are hungry.
You are starving!
You feel less hungry.
You feel less resistant to magic.
You writhe in agony from the plague.
Your sickness scratches you.
Your hunger grazes you.
Ashiim's thirst grazes him.
<371hp 0m 466mv>
Llorza has arrived.
The Gates of the Palace
[Exits: north south]
(White Aura) Uignevin is here.
The Vanquisher of the Empire defends the Palace to the death!
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Uignevin yells 'Help! I am being attacked by Zaahk!'
You deliver a blow of deadly force!
Your flaming bite *** DEMOLISHES *** Uignevin!
Uignevin is gushing blood.
<371hp 0m 466mv>
Llorza has arrived.
The Imperial Vanquisher says 'Greetings, Citizen.'
Uignevin is gushing blood.
<371hp 0m 466mv>
You yell 'Die, Llorza, you sorcerous dog!'
Llorza utters the words, 'grzzs'.
You feel very sleepy ..... zzzzzz.
Uignevin is gushing blood.
<371hp 0m 466mv>
Uignevin is gushing blood.
<371hp 0m 466mv>
Uignevin leaves north.
Uignevin has fled!
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Llorza yells 'Help! I am being attacked by Zaahk!'
You deliver a blow of deadly force!
Your flaming bite *** DEMOLISHES *** Llorza!
Llorza is gushing blood.
<371hp 0m 466mv>
Your flaming bite maims Llorza!
Llorza leaves south.
Llorza has fled!
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Your flaming bite MASSACRES the Imperial Vanquisher!
The Imperial Vanquisher has some small but disgusting cuts.
<371hp 0m 466mv> flee
flee
flee
Llorza has arrived.
The Imperial Vanquisher says 'Greetings, Citizen.'
The Imperial Vanquisher has some small but disgusting cuts.
<371hp 0m 466mv>
Llorza leaves north.
The Imperial Vanquisher has some small but disgusting cuts.
<371hp 0m 466mv> flee
Your flaming bite MASSACRES the Imperial Vanquisher!
Your slice MANGLES the Imperial Vanquisher!
Your slice MANGLES the Imperial Vanquisher!
The Imperial Vanquisher has some small but disgusting cuts.
<371hp 0m 466mv> The Imperial Vanquisher moves to block your path.
PANIC! You couldn't escape!
flee
The Imperial Vanquisher has some small but disgusting cuts.
<371hp 0m 466mv> An Unnamed Road Before the Imperial Palace
[Exits: north east south west]
Ashiim is here.
You flee from combat!
<371hp 0m 466mv> flee
You aren't fighting anyone.
Ashiim leaves west.
<371hp 0m 466mv> You aren't fighting anyone.
<371hp 0m 466mv> You aren't fighting anyone.
<371hp 0m 466mv> s
You aren't fighting anyone.
<371hp 0m 466mv>
Ashiim has arrived.
<371hp 0m 466mv> An Unfinished Building
[Exits: north east south west]
The corpse of a slave is lying here.
Marzuk is here.
An Imperial Guardsman watches over the growing city.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Your flaming bite misses The Imperial Guardsman.
The Imperial Guardsman is in perfect health.
<371hp 0m 466mv> aff
flee
Ashiim has arrived.
The Imperial Guardsman is in perfect health.
<371hp 0m 466mv> flee
The Imperial Guardsman parries your flaming bite.
Your slice MANGLES The Imperial Guardsman!
Your slice MASSACRES The Imperial Guardsman!
The Imperial Guardsman parries your slice.
The Imperial Guardsman has a few scratches.
<371hp 0m 466mv> You are affected by:
Skill: 'plague' modifies strength by -10 for 64 hours.
Power: 'bloodthirst' modifies armor class by -25 for 0 hours.
Power: 'bloodthirst' modifies damage roll by 11 for 0 hours.
Power: 'bloodthirst' modifies hit roll by 11 for 0 hours.
Power: 'resistance' modifies none by 0 for 1 hours.
Skill: 'warcry' modifies save vs spell by -8 for 34 hours.
Skill: 'warcry' modifies hit roll by 4 for 34 hours.
Power: 'truesight' modifies none by 0 for 1 hours.
Power: 'truesight' modifies none by 0 for 1 hours.
The Imperial Guardsman has a few scratches.
<371hp 0m 466mv> The River Llorenthin
[Exits: east south west]
You flee from combat!
<371hp 0m 466mv> You aren't fighting anyone.
<371hp 0m 466mv> rem jagged
You stop using a jagged short sword.
<371hp 0m 466mv> wear periapt
You hold a periapt in your hands.
Your sores vanish.
<371hp 0m 466mv> rem per
You do not have that item.
<371hp 0m 466mv> wear jagged
where
You can't wear a second weapon with a light, shield or held item.
<371hp 0m 466mv> s
People near you:
(PK) Zaahk The River Llorenthin
Ashiim An Unfinished Building
<371hp 0m 466mv> The River Llorenthin
[Exits: north east south west]
<371hp 0m 466mv>
The sun rises in the east.
<371hp 0m 466mv> rem periapt
You stop using a periapt.
You are hungry.
You are starving!
Your bloody rage fades away.
Your hunger grazes you.
The Imperial Guardsman has arrived.
<366hp 0m 457mv>
The Imperial Guardsman yells 'Zaahk! Now you die!'
Your flaming bite DISMEMBERS The Imperial Guardsman!
The Imperial Guardsman disarms you and sends your weapon flying!
get blade
wiel blade
The Imperial Guardsman has a few scratches.
<366hp 0m 457mv> wear jagged
The Imperial Guardsman dodges your punch.
The Imperial Guardsman dodges your punch.
The Imperial Guardsman's defilement wounds you.
The Imperial Guardsman has a few scratches.
<347hp 0m 457mv> You get a blade of flame.
The Imperial Guardsman has a few scratches.
<347hp 0m 457mv> You wield a blade of flame.
A blade of flame feels like a part of you!
The Imperial Guardsman has a few scratches.
<347hp 0m 457mv> You dual wield a jagged short sword.
A jagged short sword feels like a part of you!
The Imperial Guardsman has a few scratches.
<347hp 0m 457mv> flee
The River Llorenthin
[Exits: north east south west]
You flee from combat!
<347hp 0m 451mv> s
s
Ashiim has arrived.
<347hp 0m 451mv> s
The River Llorenthin
[Exits: north east west]
<347hp 0m 445mv> s
Alas, you cannot go that way.
<347hp 0m 445mv> e
Alas, you cannot go that way.
<347hp 0m 445mv> e
Alas, you cannot go that way.
<347hp 0m 445mv> The River Llorenthin
[Exits: north east west]
<347hp 0m 439mv> where
An Unnamed Road
[Exits: north east west]
<347hp 0m 435mv> e
e
People near you:
(PK) Zaahk An Unnamed Road
Ashiim The River Llorenthin
(PK) Uignevin An Unfinished Building
<347hp 0m 435mv> e
An Unnamed Road
[Exits: north east west]
<347hp 0m 433mv> An Intersection
[Exits: north east west]
A slave quietly goes about his duties completely broken.
<347hp 0m 431mv> The Beginnings of the Imperial City
[Exits: south west]
<347hp 0m 429mv> e
e
s
Alas, you cannot go that way.
<347hp 0m 429mv> s
Alas, you cannot go that way.
<347hp 0m 429mv> The Imperial Road
[Exits: north south]
<347hp 0m 428mv> Two Partially Constructed Towers
[Exits: north east south west]
<347hp 0m 427mv> where
s
aff
People near you:
(PK) Zaahk Two Partially Constructed Towers
Ashiim An Unnamed Road
(PK) Uignevin Targroft's Brewhouse
<347hp 0m 427mv> The Imperial Road
[Exits: north south]
<347hp 0m 426mv> You are affected by:
Power: 'resistance' modifies none by 0 for 0 hours.
Skill: 'warcry' modifies save vs spell by -8 for 33 hours.
Skill: 'warcry' modifies hit roll by 4 for 33 hours.
Power: 'truesight' modifies none by 0 for 0 hours.
Power: 'truesight' modifies none by 0 for 0 hours.
<347hp 0m 426mv> s
n
The Imperial Road
[Exits: north south]
<347hp 0m 425mv> n
The Imperial Road
[Exits: north south]
<347hp 0m 424mv> Two Partially Constructed Towers
[Exits: north east south west]
Uignevin has arrived.
<347hp 0m 423mv>
Ashiim has arrived.
Uignevin leaves south.
<347hp 0m 423mv>
Ashiim leaves south.
<347hp 0m 423mv> dirt Uignevin
They aren't here.
<347hp 0m 423mv> dirt Uignevin
dirt Uignevin
They aren't here.
<347hp 0m 423mv> They aren't here.
You are hungry.
You are starving!
You feel less tough.
Your eyes see less truly.
Your hunger hits you.
<338hp 0m 414mv> s
The Imperial Road
[Exits: north south]
<338hp 0m 413mv> s
The Imperial Road
[Exits: north south]
<338hp 0m 412mv> get steak knapsack
eat steak
You get a large boar steak from a cowhide knapsack.
<338hp 0m 412mv> You eat a large boar steak.
You are no longer hungry.
<338hp 0m 412mv> s
s
s
The Imperial Road
[Exits: north south]
(White Aura) Uignevin is here.
<338hp 0m 411mv> A Bend in the Imperial Road
[Exits: north east]
Uignevin has arrived.
<338hp 0m 410mv> where
Alas, you cannot go that way.
<338hp 0m 410mv> s
e
People near you:
(PK) Zaahk A Bend in the Imperial Road
(PK) Uignevin A Bend in the Imperial Road
<338hp 0m 410mv> e
Alas, you cannot go that way.
<338hp 0m 410mv> The Imperial Road
[Exits: east west]
An Imperial Guardsman watches over the countryside.
<338hp 0m 409mv> A Bend in the Imperial Road
[Exits: south west]
<338hp 0m 408mv> s
s
s
The Imperial Road
[Exits: north south]
An Imperial Guardsman watches over the countryside.
<338hp 0m 407mv> s
s
The Imperial Road
[Exits: north south]
<338hp 0m 406mv> s
The Imperial Road
[Exits: north south]
An Imperial Guardsman watches over the countryside.
<338hp 0m 405mv> s
s
The Imperial Road
[Exits: north south]
<338hp 0m 404mv> s
The Imperial Road
[Exits: north south]
An Imperial Guardsman watches over the countryside.
<338hp 0m 403mv> The Imperial Road
[Exits: north south]
Ashiim is here.
An Imperial Guardsman watches over the countryside.
Ashiim leaves north.
<338hp 0m 402mv> where
s
The Imperial Road
[Exits: north south]
An Imperial Guardsman watches over the countryside.
<338hp 0m 401mv> s
The Imperial Road
[Exits: north south]
<338hp 0m 400mv> s
s
Entrance to the Imperial Lands
[Exits: north east south west]
<338hp 0m 399mv> People near you:
(PK) Llorza An Unnamed Road Before the Imperial Palace
(PK) Zaahk Entrance to the Imperial Lands
Ashiim The Imperial Road
(PK) Uignevin A Bend in the Imperial Road
<338hp 0m 399mv> s
s
Entrance to the village of Balator
[Exits: north south]
An arial warrior student dives and strikes.
A villager passes by on their way about town.
A villager passes by on their way about town.
<338hp 0m 398mv> s
s
s
On the main path through the village
[Exits: north east south west]
A villager passes by on their way about town.
A villager passes by on their way about town.
A villager passes by on their way about town.
<338hp 0m 397mv> On the main path through the village
[Exits: north east south west]
A villager passes by on their way about town.
A villager passes by on their way about town.
<338hp 0m 396mv> On the main path through the village
[Exits: north east south west]
A human warrior student trains in weapons and combat here.
<338hp 0m 395mv> s
s
s
s
On the main path through the village
[Exits: north east south west]
<338hp 0m 394mv> On the main path through the village
[Exits: north east south west]
The anti-paladin Kryldor is here, spreading chaos throughout Thera.
A human member of the Balator town watch keeps the peace here.
Bladerunner, captain of the town watch, stands here alert.
<338hp 0m 393mv> On the main path through the village
[Exits: north east south west]
A villager passes by on their way about town.
<338hp 0m 392mv> On the main path through the village
[Exits: north east south west]
Water splashes forth from an ornate fountain.
A human member of the Balator town watch keeps the peace here.
<338hp 0m 391mv> s
On the main path through the village
[Exits: north east south west]
<338hp 0m 390mv> s
s
On the main path through the village
[Exits: north east south west]
An elven warrior student practices weapons here.
<338hp 0m 389mv> s
On the main path through the village
[Exits: north east south west]
<338hp 0m 388mv> s
On the main path through the village
[Exits: north east south west]
<338hp 0m 387mv> s
Entrance to the village of Balator
[Exits: north south]
<338hp 0m 386mv> s
s
On a dirt road just outside Balator
[Exits: north south]
<338hp 0m 385mv> On a dirt road south of Balator
[Exits: north south]
A villager passes by on their way about town.
A villager passes by on their way about town.
A human member of the Balator town watch keeps the peace here.
A human member of the Balator town watch keeps the peace here.
<338hp 0m 384mv> aff
On a dirt road south of Balator
[Exits: north south]
<338hp 0m 383mv> s
s
On a dirt road
[Exits: north south]
<338hp 0m 382mv> On the Merchant's Road
[Exits: north south]
A battle hardened storm giant stands here awaiting the coming invasion.
A battle hardened storm giant stands here awaiting the coming invasion.
A human sentry keeps watch over the Merchant's Road.
A human sentry keeps watch over the Merchant's Road.
An elite storm giant soldier yells 'Zaahk! Now you die!'
An elite storm giant soldier is in perfect health.
<338hp 0m 381mv> s
An elite storm giant soldier yells 'Zaahk! Now you die!'
An elite storm giant soldier is in perfect health.
<338hp 0m 381mv> No way! You are still fighting!
An elite storm giant soldier is in perfect health.
<338hp 0m 381mv> No way! You are still fighting!
An elite storm giant soldier is in perfect health.
<338hp 0m 381mv> No way! You are still fighting!
An elite storm giant soldier is in perfect health.
<338hp 0m 381mv> You are affected by:
Skill: 'warcry' modifies save vs spell by -8 for 32 hours.
Skill: 'warcry' modifies hit roll by 4 for 32 hours.
An elite storm giant soldier is in perfect health.
<338hp 0m 381mv> No way! You are still fighting!
An elite storm giant soldier is in perfect health.
<338hp 0m 381mv> flee
flee
No way! You are still fighting!
An elite storm giant soldier is in perfect health.
<338hp 0m 381mv> No way! You are still fighting!
An elite storm giant soldier is in perfect health.
<338hp 0m 381mv> On the Merchant's Road
[Exits: north south]
A villager passes by on their way about town.
A human sentry keeps watch over the Merchant's Road.
You flee from combat!
<338hp 0m 380mv> You aren't fighting anyone.
<338hp 0m 380mv> s
s
On the Merchant's Road
[Exits: north south]
A human sentry keeps watch over the Merchant's Road.
You step into a raging snowstorm!
<338hp 0m 377mv> s
s
On the Merchant's Road
[Exits: north south]
A human member of the Balator town watch keeps the peace here.
A human sentry keeps watch over the Merchant's Road.
<338hp 0m 374mv> s
On the Merchant's Road
[Exits: north south]
<338hp 0m 373mv> s
Outside the Gate of Yasaar
[Exits: north east south west]
<338hp 0m 370mv> s
Inside the Gate of Yasaar
[Exits: north east south west]
A guard stands here, watching the gate.
A guard stands here, watching the gate.
A guard stands here, watching the gate.
A guard stands here, watching the gate.
<338hp 0m 366mv> Yasir Row
[Exits: north south west]
You have become better at meditation!
save
<357hp 12m 399mv> where
Yasir Row
[Exits: north south west]
<357hp 12m 397mv> Saving...Character saved. Remember, CF does autosaving.
<357hp 12m 397mv> s
People near you:
(PK) Zaahk Yasir Row
<357hp 12m 397mv> s
The Northern Market Square
[Exits: north east south west]
A nomad trader walks the city streets.
A commoner of Hamsah Mu'tazz stands here wrapped in colorful clothes.
A perfumed woman dressed in a revealing shift eyes the crowd.
A merchant stands amidst a pile of hemp rugs, selling his wares.
Tied to a hitch, a camel stands here, spitting into the crowd.
Tied to a hitch, a camel stands here, spitting into the crowd.
Tied to a hitch, a camel stands here, spitting into the crowd.
<357hp 12m 395mv> The Center of Market Square
[Exits: north east south west]
A lazy alley cat lies here.
A sailor wanders through the crowds.
A meek serving woman carries on her master's business.
A commoner of Hamsah Mu'tazz stands here wrapped in colorful clothes.
An elderly woman squats here, begging for coins.
A warrior dressed in the hides of a nomad stands here.
A warrior dressed in the hides of a nomad stands here.
A nomad trader is here re-adjusting the weight of his pack.
[BATTLE] the Destructor: Intruder! Intruder! Betazenth is raiding the Cabal!
<357hp 12m 393mv> s
[BATTLE] the Destructor: Alas, my life has come to an end...
<357hp 12m 393mv> where
The Southern Market Square
[Exits: north east south west]
A commoner of Hamsah Mu'tazz stands here wrapped in colorful clothes.
A woman in dull-colored cloaks and wraps is here.
A perfumed woman dressed in a revealing shift eyes the crowd.
A perfumed woman dressed in a revealing shift eyes the crowd.
A woman in dull-colored cloaks and wraps is here.
A woman in dull-colored cloaks and wraps is here.
<357hp 12m 391mv> People near you:
(PK) Zaahk The Southern Market Square
<357hp 12m 391mv> n
The Center of Market Square
[Exits: north east south west]
A lazy alley cat lies here.
A sailor wanders through the crowds.
A meek serving woman carries on her master's business.
A commoner of Hamsah Mu'tazz stands here wrapped in colorful clothes.
An elderly woman squats here, begging for coins.
A warrior dressed in the hides of a nomad stands here.
A warrior dressed in the hides of a nomad stands here.
A nomad trader is here re-adjusting the weight of his pack.
<357hp 12m 389mv> rest crashes in a heap of armor and weapons to the ground.
where
Zaahk crashes in a heap of armor and weapons to the ground.
<357hp 12m 389mv> People near you:
(PK) Zaahk The Center of Market Square
<357hp 12m 389mv>
Ashiim has arrived.
<357hp 12m 389mv> where
aff
People near you:
(PK) Zaahk The Center of Market Square
Ashiim The Center of Market Square
(PK) Uignevin Inside the Gate of Yasaar
<357hp 12m 389mv> You are affected by:
Skill: 'warcry' modifies save vs spell by -8 for 31 hours.
Skill: 'warcry' modifies hit roll by 4 for 31 hours.
Ashiim looks at you.
<357hp 12m 389mv> eq
You are using:
<worn on finger> the Dwarven ring
<worn on finger> the Dwarven ring
<worn around neck> (Glowing) an ice-cold brooch
<worn around neck> a spiked collar
<worn on body> a blood-stained tunic
<worn on head> a horned minotaur helm
<worn on legs> some leggings from the snow worm
<worn on feet> a pair of blue dragonscale boots
<worn on hands> (Humming) gauntlets of ogre power
<worn on arms> a pair of armguards from the snow worm
<worn about body> a large black cape
<worn about waist> a pitch-black belt
<worn around wrist> an onyx bracelet
<worn around wrist> an onyx bracelet
<wielded> (Glowing) a blade of flame
<dual wield> a jagged short sword
**snip healing and trying to get past the damn storm giants **
On the Merchant's Road
[Exits: north south]
<524hp 117m 474mv> where
On the Merchant's Road
[Exits: north south]
A human member of the Balator town watch keeps the peace here.
A human sentry keeps watch over the Merchant's Road.
<524hp 117m 473mv> n
On the Merchant's Road
[Exits: north south]
A human sentry keeps watch over the Merchant's Road.
You step into a raging snowstorm!
<524hp 117m 470mv> n
People near you:
(PK) Zaahk On the Merchant's Road
<524hp 117m 470mv> n
On the Merchant's Road
[Exits: north south]
A villager passes by on their way about town.
A human sentry keeps watch over the Merchant's Road.
<524hp 117m 467mv> n
n
On the Merchant's Road
[Exits: north south]
A human sentry keeps watch over the Merchant's Road.
A human sentry keeps watch over the Merchant's Road.
<524hp 117m 466mv> On a dirt road
[Exits: north south]
<524hp 117m 465mv> On a dirt road south of Balator
[Exits: north south]
<524hp 117m 464mv> where
On a dirt road south of Balator
[Exits: north south]
A villager passes by on their way about town.
A villager passes by on their way about town.
A human member of the Balator town watch keeps the peace here.
A human member of the Balator town watch keeps the peace here.
<524hp 117m 463mv> n
n
People near you:
(PK) Zaahk On a dirt road south of Balator
<524hp 117m 463mv> On a dirt road just outside Balator
[Exits: north south]
<524hp 117m 462mv> Entrance to the village of Balator
[Exits: north south]
<524hp 117m 461mv> aff
n
You feel your pulse slow down.
<536hp 128m 496mv> You are affected by:
Power: 'resistance' modifies none by 0 for 2 hours.
Power: 'spellbane' modifies save vs spell by -11 for 5 hours.
Skill: 'warcry' modifies save vs spell by -8 for 23 hours.
Skill: 'warcry' modifies hit roll by 4 for 23 hours.
<536hp 128m 496mv> On the main path through the village
[Exits: north east south west]
<536hp 128m 495mv> ber
Your pulse races as you are consumed by rage!
<606hp 98m 445mv> n
n
n
n
n
On the main path through the village
[Exits: north east south west]
<606hp 98m 444mv> n
On the main path through the village
[Exits: north east south west]
An elven warrior student practices weapons here.
<606hp 98m 443mv> n
n
On the main path through the village
[Exits: north east south west]
<606hp 98m 442mv> On the main path through the village
[Exits: north east south west]
Water splashes forth from an ornate fountain.
<606hp 98m 441mv> On the main path through the village
[Exits: north east south west]
A villager passes by on their way about town.
<606hp 98m 440mv> where
n
On the main path through the village
[Exits: north east south west]
The anti-paladin Kryldor is here, spreading chaos throughout Thera.
A human member of the Balator town watch keeps the peace here.
<606hp 98m 439mv> n
n
On the main path through the village
[Exits: north east south west]
<606hp 98m 438mv> n
On the main path through the village
[Exits: north east south west]
A human warrior student trains in weapons and combat here.
<606hp 98m 437mv> n
People near you:
(PK) Zaahk On the main path through the village
<606hp 98m 437mv> On the main path through the village
[Exits: north east south west]
A villager passes by on their way about town.
<606hp 98m 436mv> n
n
On the main path through the village
[Exits: north east south west]
A villager passes by on their way about town.
A villager passes by on their way about town.
A villager passes by on their way about town.
<606hp 98m 435mv> Entrance to the village of Balator
[Exits: north south]
An arial warrior student dives and strikes.
A villager passes by on their way about town.
A villager passes by on their way about town.
<606hp 98m 434mv> n
Entrance to the Imperial Lands
[Exits: north east south west]
A Centurion stands here collecting the tithe for the Empire.
A Centurion stands here collecting the tithe for the Empire.
<606hp 98m 433mv> n
The centurion blocks your path and tells you to pay the toll to pass.
<606hp 98m 433mv> The centurion blocks your path and tells you to pay the toll to pass.
<606hp 98m 433mv> The centurion blocks your path and tells you to pay the toll to pass.
<606hp 98m 433mv> The centurion blocks your path and tells you to pay the toll to pass.
<606hp 98m 433mv> The centurion blocks your path and tells you to pay the toll to pass.
<606hp 98m 433mv> where
s
s
People near you:
(PK) Zaahk Entrance to the Imperial Lands
<606hp 98m 433mv> You turn away from the roadblock and head back the way you came.
Entrance to the village of Balator
[Exits: north south]
An arial warrior student dives and strikes.
A villager passes by on their way about town.
A villager passes by on their way about town.
<606hp 98m 432mv> On the main path through the village
[Exits: north east south west]
A villager passes by on their way about town.
A villager passes by on their way about town.
<606hp 98m 431mv> n
n
where
Entrance to the village of Balator
[Exits: north south]
An arial warrior student dives and strikes.
A villager passes by on their way about town.
A villager passes by on their way about town.
<606hp 98m 430mv> Entrance to the Imperial Lands
[Exits: north east south west]
A Centurion stands here collecting the tithe for the Empire.
A Centurion stands here collecting the tithe for the Empire.
<606hp 98m 429mv> con Centurion
People near you:
(PK) Zaahk Entrance to the Imperial Lands
<606hp 98m 429mv> An Imperial Centurion doesn't have a fighting chance.
An Imperial Centurion is about the same size you are.
It grins evilly with you.
<606hp 98m 429mv> aff
wo
You are affected by:
Skill: 'berserk' modifies armor class by 17 for 4 hours.
Skill: 'berserk' modifies damage roll by 7 for 4 hours.
Skill: 'berserk' modifies hit roll by 7 for 4 hours.
Power: 'resistance' modifies none by 0 for 2 hours.
Power: 'spellbane' modifies save vs spell by -11 for 5 hours.
Skill: 'warcry' modifies save vs spell by -8 for 23 hours.
Skill: 'warcry' modifies hit roll by 4 for 23 hours.
<606hp 98m 429mv> You have 155781 gold, and 270411 experience (839 exp to level).
<606hp 98m 429mv> pay
You must pay with 8400 coins or a single item worth 8400 coins.
<606hp 98m 429mv> pay 8400
n
n
The centurions motion to you that you can leave.
<606hp 98m 429mv> n
The centurion steps aside for you.
The centurion steps aside for you.
The Imperial Road
[Exits: north south]
<606hp 98m 428mv> n
The Imperial Road
[Exits: north south]
<606hp 98m 427mv> The Imperial Road
[Exits: north south]
An Imperial Guardsman watches over the countryside.
An Imperial Guardsman watches over the countryside.
<606hp 98m 426mv> where
n
The Imperial Road
[Exits: north south]
An Imperial Guardsman watches over the countryside.
<606hp 98m 425mv> n
People near you:
(PK) Zaahk The Imperial Road
<606hp 98m 425mv> n
The Imperial Road
[Exits: north south]
<606hp 98m 424mv> n
n
The Imperial Road
[Exits: north south]
An Imperial Guardsman watches over the countryside.
<606hp 98m 423mv> The Imperial Road
[Exits: north south]
An Imperial Guardsman watches over the countryside.
<606hp 98m 422mv> The Imperial Road
[Exits: north south]
An Imperial Guardsman watches over the growing city.
<606hp 98m 421mv> n
A Bend in the Imperial Road
[Exits: south west]
<623hp 112m 455mv> n
w
Alas, you cannot go that way.
<623hp 112m 455mv> where
Alas, you cannot go that way.
<623hp 112m 455mv> The Imperial Road
[Exits: east west]
An Imperial Guardsman watches over the countryside.
<623hp 112m 454mv> w
w
People near you:
(PK) Zaahk The Imperial Road
<623hp 112m 454mv> A Bend in the Imperial Road
[Exits: north east]
<623hp 112m 453mv> n
Alas, you cannot go that way.
<623hp 112m 453mv> n
The Imperial Road
[Exits: north south]
<623hp 112m 452mv> n
n
The Imperial Road
[Exits: north south]
<623hp 112m 451mv> where
The Imperial Road
[Exits: north south]
<623hp 112m 450mv> Two Partially Constructed Towers
[Exits: north east south west]
<623hp 112m 449mv> n
People near you:
(PK) Zaahk Two Partially Constructed Towers
<623hp 112m 449mv> n
n
The Imperial Road
[Exits: north south]
<623hp 112m 448mv> n
The Beginnings of the Imperial City
[Exits: south west]
<623hp 112m 447mv> n
Alas, you cannot go that way.
<623hp 112m 447mv> w
w
Alas, you cannot go that way.
<623hp 112m 447mv> Alas, you cannot go that way.
<623hp 112m 447mv> w
An Intersection
[Exits: north east west]
A slave quietly goes about his duties completely broken.
<623hp 112m 445mv> w
w
An Unnamed Road
[Exits: north east west]
<623hp 112m 443mv> An Unnamed Road
[Exits: north east west]
A slave quietly goes about his duties, never thinking of disobeying.
<623hp 112m 441mv> The River Llorenthin
[Exits: north east west]
<623hp 112m 437mv> n
n
The River Llorenthin
[Exits: north east west]
<623hp 112m 431mv> n
The River Llorenthin
[Exits: north east south west]
<623hp 112m 425mv> n
n
An Unfinished Building
[Exits: north east south west]
<623hp 112m 421mv> An Unnamed Road Before the Imperial Palace
[Exits: north east south west]
<623hp 112m 419mv> where
The Gates of the Palace
[Exits: north south]
<623hp 112m 418mv> aff
A Hallway
[Exits: north south]
(White Aura) The Imperial Scribe stands here recording the Imperial Chronicles.
<623hp 112m 417mv> People near you:
(PK) Llorza The Imperial Throne Room
Ghistian The Imperial Throne Room
(PK) Zaahk A Hallway
(PK) Marzuk The Imperial Throne Room
Ashiim The Imperial Throne Room
(PK) Uignevin The Imperial Throne Room
<634hp 121m 452mv> You are affected by:
Skill: 'berserk' modifies armor class by 17 for 2 hours.
Skill: 'berserk' modifies damage roll by 7 for 2 hours.
Skill: 'berserk' modifies hit roll by 7 for 2 hours.
Power: 'resistance' modifies none by 0 for 0 hours.
Power: 'spellbane' modifies save vs spell by -11 for 3 hours.
Skill: 'warcry' modifies save vs spell by -8 for 21 hours.
Skill: 'warcry' modifies hit roll by 4 for 21 hours.
<634hp 121m 452mv> s
The Gates of the Palace
[Exits: north south]
<634hp 121m 451mv> s
An Unnamed Road Before the Imperial Palace
[Exits: north east south west]
<634hp 121m 450mv> s
An Unfinished Building
[Exits: north east south west]
<634hp 121m 448mv> s
s
s
s
The sun slowly disappears in the west.
<634hp 121m 448mv>
You feel less tough.
<649hp 133m 483mv> The River Llorenthin
[Exits: north east south west]
<649hp 133m 479mv> The River Llorenthin
[Exits: north east west]
<649hp 133m 473mv> Alas, you cannot go that way.
<649hp 133m 473mv> Alas, you cannot go that way.
<649hp 133m 473mv> e
e
e
The River Llorenthin
[Exits: north east west]
<649hp 133m 467mv> e
e
An Unnamed Road
[Exits: north east west]
A slave quietly goes about his duties, never thinking of disobeying.
<649hp 133m 463mv> where
An Unnamed Road
[Exits: north east west]
<649hp 133m 461mv> An Intersection
[Exits: north east west]
A slave quietly goes about his duties completely broken.
<649hp 133m 459mv> e
The Beginnings of the Imperial City
[Exits: south west]
<649hp 133m 457mv> e
People near you:
(PK) Zaahk The Beginnings of the Imperial City
<649hp 133m 457mv> s
Alas, you cannot go that way.
<649hp 133m 457mv> s
Alas, you cannot go that way.
<649hp 133m 457mv> s
The Imperial Road
[Exits: north south]
<649hp 133m 456mv> s
s
Two Partially Constructed Towers
[Exits: north east south west]
<649hp 133m 455mv> The Imperial Road
[Exits: north south]
<649hp 133m 454mv> The Imperial Road
[Exits: north south]
<649hp 133m 453mv> s
The Imperial Road
[Exits: north south]
An Imperial Guardsman watches over the growing city.
<649hp 133m 452mv>
The Imperial Guardsman yells 'Zaahk! Now you die!'
The Imperial Guardsman is in perfect health.
<649hp 133m 452mv> s
The Imperial Guardsman dodges your flaming bite.
Your flaming bite MASSACRES The Imperial Guardsman!
You deliver a blow of deadly force!
Your flaming bite === OBLITERATES === The Imperial Guardsman!
Your flaming bite MANGLES The Imperial Guardsman!
The Imperial Guardsman has some small but disgusting cuts.
<649hp 133m 452mv>
You feel a shudder in your Cabal Power!
No way! You are still fighting!
The Imperial Guardsman has some small but disgusting cuts.
<649hp 133m 452mv> No way! You are still fighting!
The Imperial Guardsman has some small but disgusting cuts.
<649hp 133m 452mv> flee
flee
The Imperial Guardsman dodges your flaming bite.
The Imperial Guardsman dodges your slice.
Your slice MANGLES The Imperial Guardsman!
Your flaming bite MASSACRES The Imperial Guardsman!
The Imperial Guardsman has some small but disgusting cuts.
<649hp 133m 452mv> flee
A Bend in the Imperial Road
[Exits: north east]
You flee from combat!
<649hp 133m 451mv> You aren't fighting anyone.
<649hp 133m 451mv> You aren't fighting anyone.
<649hp 133m 451mv> e
e
s
The night has begun.
<649hp 133m 451mv> The Imperial Road
[Exits: east west]
An Imperial Guardsman watches over the countryside.
<649hp 133m 450mv> A Bend in the Imperial Road
[Exits: south west]
<649hp 133m 449mv> s
s
The Imperial Road
[Exits: north south]
<649hp 133m 448mv> s
s
The Imperial Road
[Exits: north south]
An Imperial Guardsman watches over the countryside.
<661hp 147m 482mv> s
The Imperial Road
[Exits: north south]
An Imperial Guardsman watches over the countryside.
<661hp 147m 481mv> s
s
s
The Imperial Road
[Exits: north south]
<661hp 147m 480mv> The Imperial Road
[Exits: north south]
An Imperial Guardsman watches over the countryside.
<661hp 147m 479mv> s
s
The Imperial Road
[Exits: north south]
An Imperial Guardsman watches over the countryside.
An Imperial Guardsman watches over the countryside.
<661hp 147m 478mv> The Imperial Road
[Exits: north south]
<661hp 147m 477mv> The Imperial Road
[Exits: north south]
<661hp 147m 476mv> Entrance to the Imperial Lands
[Exits: north east south west]
A Centurion stands here collecting the tithe for the Empire.
A Centurion stands here collecting the tithe for the Empire.
<661hp 147m 475mv> s
The centurion blocks your path and tells you to pay the toll to pass.
<661hp 147m 475mv> The centurion blocks your path and tells you to pay the toll to pass.
<661hp 147m 475mv> The centurion blocks your path and tells you to pay the toll to pass.
<661hp 147m 475mv> pay 8400
s
s
The centurions motion to you that you can leave.
<661hp 147m 475mv> s
The centurion steps aside for you.
The centurion steps aside for you.
Entrance to the village of Balator
[Exits: north south]
An arial warrior student dives and strikes.
A villager passes by on their way about town.
A villager passes by on their way about town.
<661hp 147m 474mv> s
s
On the main path through the village
[Exits: north east south west]
A villager passes by on their way about town.
A villager passes by on their way about town.
<661hp 147m 473mv> where
On the main path through the village
[Exits: north east south west]
<661hp 147m 472mv> s
s
On the main path through the village
[Exits: north east south west]
A human warrior student trains in weapons and combat here.
<661hp 147m 471mv> On the main path through the village
[Exits: north east south west]
<661hp 147m 470mv> s
s
People near you:
(PK) Zaahk On the main path through the village
<661hp 147m 470mv> On the main path through the village
[Exits: north east south west]
The anti-paladin Kryldor is here, spreading chaos throughout Thera.
<661hp 147m 469mv> s
On the main path through the village
[Exits: north east south west]
A human member of the Balator town watch keeps the peace here.
A villager passes by on their way about town.
<661hp 147m 468mv> s
On the main path through the village
[Exits: north east south west]
Water splashes forth from an ornate fountain.
<661hp 147m 467mv> On the main path through the village
[Exits: north east south west]
<661hp 147m 466mv> s
On the main path through the village
[Exits: north east south west]
An elven warrior student practices weapons here.
<661hp 147m 465mv> On the main path through the village
[Exits: north east south west]
<661hp 147m 464mv> s
s
On the main path through the village
[Exits: north east south west]
A villager passes by on their way about town.
<661hp 147m 463mv> s
Entrance to the village of Balator
[Exits: north south]
<661hp 147m 462mv> s
On a dirt road just outside Balator
[Exits: north south]
A battle hardened storm giant stands here awaiting the coming invasion.
<661hp 147m 461mv> On a dirt road south of Balator
[Exits: north south]
A villager passes by on their way about town.
A villager passes by on their way about town.
A human member of the Balator town watch keeps the peace here.
A human member of the Balator town watch keeps the peace here.
<661hp 147m 460mv> s
On a dirt road south of Balator
[Exits: north south]
<661hp 147m 459mv> On a dirt road
[Exits: north south]
<661hp 147m 458mv> s
s
On the Merchant's Road
[Exits: north south]
A human sentry keeps watch over the Merchant's Road.
A human sentry keeps watch over the Merchant's Road.
<661hp 147m 457mv> On the Merchant's Road
[Exits: north south]
A villager passes by on their way about town.
A human sentry keeps watch over the Merchant's Road.
<661hp 147m 456mv> s
s
On the Merchant's Road
[Exits: north south]
A human sentry keeps watch over the Merchant's Road.
You step into a raging snowstorm!
<661hp 147m 453mv> On the Merchant's Road
[Exits: north south]
A human member of the Balator town watch keeps the peace here.
A human sentry keeps watch over the Merchant's Road.
<661hp 147m 450mv> s
s
On the Merchant's Road
[Exits: north south]
<661hp 147m 449mv> Outside the Gate of Yasaar
[Exits: north east west]
<661hp 147m 446mv> s
You feel your pulse slow down.
<678hp 156m 481mv> w
Alas, you cannot go that way.
<678hp 156m 481mv> w
At the edge of the road
[Exits: east west]
A battle hardened storm giant stands here awaiting the coming invasion.
An elite storm giant soldier yells 'Zaahk! Now you die!'
An elite storm giant soldier is in perfect health.
<678hp 156m 475mv> w
No way! You are still fighting!
An elite storm giant soldier is in perfect health.
<678hp 156m 475mv> flee
No way! You are still fighting!
An elite storm giant soldier is in perfect health.
<678hp 156m 475mv> Outside the Gate of Yasaar
[Exits: north east west]
You flee from combat!
<678hp 156m 469mv> w
w
w
At the edge of the road
[Exits: east west]
A battle hardened storm giant stands here awaiting the coming invasion.
An elite storm giant soldier yells 'Zaahk! Now you die!'
An elite storm giant soldier is in perfect health.
<678hp 156m 463mv> No way! You are still fighting!
An elite storm giant soldier is in perfect health.
<678hp 156m 463mv> flee
No way! You are still fighting!
An elite storm giant soldier is in perfect health.
<678hp 156m 463mv>
An elite storm giant soldier parries your flaming bite.
Your slice MUTILATES an elite storm giant soldier!
An elite storm giant soldier parries your slice.
An elite storm giant soldier has a few scratches.
<678hp 156m 463mv> Northern perimeter of Hamsah Mu'tazz
[Exits: east west]
You flee from combat!
<678hp 156m 457mv> w
w
Northern perimeter of Hamsah Mu'tazz
[Exits: east west]
<678hp 156m 451mv> w
w
Northwestern perimeter of Hamsah Mu'tazz
[Exits: east west]
<678hp 156m 445mv> Northwestern perimeter of Hamsah Mu'tazz
[Exits: east south]
<678hp 156m 439mv> s
Alas, you cannot go that way.
<678hp 156m 439mv> s
Northwestern perimeter of Hamsah Mu'tazz
[Exits: north south]
<678hp 156m 433mv> where
Northwestern perimeter of Hamsah Mu'tazz
[Exits: north west]
<678hp 156m 427mv> s
People near you:
(PK) Llorza Outside the Gate of Yasaar
(PK) Zaahk Northwestern perimeter of Hamsah Mu'tazz
<678hp 156m 427mv> w
Alas, you cannot go that way.
<678hp 156m 427mv> w
Western perimeter of Hamsah Mu'tazz
[Exits: east south]
<678hp 156m 421mv> s
Alas, you cannot go that way.
<678hp 156m 421mv> s
Western perimeter of Hamsah Mu'tazz
[Exits: north south]
<678hp 156m 415mv> s
s
Western perimeter of Hamsah Mu'tazz
[Exits: north south]
<678hp 156m 409mv> At the roadside
[Exits: north south]
<678hp 156m 403mv> Outside the Bahiyaa Gate
[Exits: north south west]
<678hp 156m 397mv> w
w
w
Approaching the Gates of Hamsah Mu'tazz
[Exits: east west]
<678hp 156m 394mv> w
w
On a bridge over the River Khalid
[Exits: east west]
<678hp 156m 393mv> w
w
Approaching a bridge over the River Khalid
[Exits: north east west]
<678hp 156m 392mv> where
w
w
Along the Eastern Road
[Exits: east west]
<678hp 156m 391mv> w
w
Along the Eastern Road
[Exits: east west]
<678hp 156m 390mv> Along the Eastern Road
[Exits: east west]
<678hp 156m 389mv> Along the Eastern Road
[Exits: east west]
<678hp 156m 388mv> w
People near you:
(PK) Zaahk Along the Eastern Road
<678hp 156m 388mv> Along the Eastern Road
[Exits: east west]
<678hp 156m 387mv> Along the Eastern Road
[Exits: east west]
<678hp 156m 386mv> w
Along the Eastern Road
[Exits: east west]
<678hp 156m 385mv> w
w
Along the Eastern Road
[Exits: east west]
<678hp 156m 384mv> w
Along the Eastern Road
[Exits: east west]
<678hp 156m 383mv> w
Along the Eastern Road
[Exits: east west]
<678hp 156m 382mv> Along the Eastern Road
[Exits: north east]
<678hp 156m 381mv> w
Alas, you cannot go that way.
<678hp 156m 381mv> n
Alas, you cannot go that way.
<678hp 156m 381mv> Alas, you cannot go that way.
<678hp 156m 381mv> w
Alas, you cannot go that way.
<678hp 156m 381mv> Along the Eastern Road
[Exits: south west]
<678hp 156m 380mv> w
w
Along the Eastern Road
[Exits: east west]
You feel less resistant to magic.
**opps didn’t notice this **
<690hp 167m 414mv> w
Along the Eastern Road
[Exits: east west]
<690hp 167m 413mv> w
w
Along the Eastern Road
[Exits: east west]
<690hp 167m 412mv> Along the Eastern Road
[Exits: east west]
<690hp 167m 411mv> Along the Eastern Road
[Exits: north east]
<690hp 167m 410mv> w
Alas, you cannot go that way.
<690hp 167m 410mv> n
w
Alas, you cannot go that way.
<690hp 167m 410mv> w
Along the Eastern Road
[Exits: south west]
<690hp 167m 409mv> w
w
Along the Eastern Road
[Exits: east west]
<690hp 167m 408mv> w
w
Along the Eastern Road
[Exits: east west]
<690hp 167m 407mv> Along the Eastern Road
[Exits: east west]
<690hp 167m 406mv> where
w
Along the Eastern Road
[Exits: east west]
<690hp 167m 405mv> Along the Eastern Road
[Exits: east west]
<690hp 167m 404mv> w
Along the Eastern Road
[Exits: east west]
<690hp 167m 403mv> w
People near you:
(PK) Llorza Along the Eastern Road
(PK) Zaahk Along the Eastern Road
<690hp 167m 403mv> w
Along the Eastern Road
[Exits: north east]
The morning star is here collecting dust while it lies on the ground.
<690hp 167m 402mv> Alas, you cannot go that way.
<690hp 167m 402mv> Alas, you cannot go that way.
<690hp 167m 402mv> n
w
Llorza has summoned you!
Along the Eastern Road
[Exits: north east]
(Ghostly) Llorza is here.
<690hp 167m 402mv> Alas, you cannot go that way.
<690hp 167m 402mv> w
Along the Eastern Road
[Exits: south west]
<690hp 167m 401mv> Along the Eastern Road
[Exits: east west]
<690hp 167m 400mv> w
w
Along the Eastern Road
[Exits: east west]
<690hp 167m 399mv> w
Along the Eastern Road
[Exits: east west]
<690hp 167m 398mv> w
w
Along the Eastern Road
[Exits: east west]
<690hp 167m 397mv> w
Along the Eastern Road
[Exits: north east]
<690hp 167m 396mv> w
Alas, you cannot go that way.
<690hp 167m 396mv> n
Alas, you cannot go that way.
<690hp 167m 396mv> Alas, you cannot go that way.
<690hp 167m 396mv> w
Alas, you cannot go that way.
<690hp 167m 396mv> Along the Eastern Road
[Exits: south west]
<690hp 167m 395mv> w
Along the Eastern Road
[Exits: east west]
<690hp 167m 394mv> w
w
Along the Eastern Road
[Exits: east west]
<690hp 167m 393mv> w
Along the Eastern Road
[Exits: east west]
<690hp 167m 392mv> w
Along the Eastern Road
[Exits: east west]
<690hp 167m 391mv> w
w
Llorza has summoned you!
Along the Eastern Road
[Exits: north east]
(Ghostly) Llorza is here.
<690hp 167m 391mv> Alas, you cannot go that way.
<690hp 167m 391mv> Alas, you cannot go that way.
<690hp 167m 391mv> dirt Llorza
bash Llorza
Alas, you cannot go that way.
<690hp 167m 391mv> Alas, you cannot go that way.
<690hp 167m 391mv> Your kicked dirt misses Llorza.
Llorza yells 'Die, Zaahk! You dirty fool!'
Llorza has a few scratches.
<690hp 167m 391mv>
Llorza leaves north.
Llorza has fled!
<690hp 167m 391mv> dis
Llorza has arrived.
<690hp 167m 391mv> dirt Llorza
You yell 'Die, Llorza, you sorcerous dog!'
Llorza utters the words, 'grzzs'.
You wound Llorza.
Llorza parries your slice.
You decimate Llorza!
Llorza has some small but disgusting cuts.
<690hp 167m 391mv>
You cannot find the Cabal Power within you.
Your flaming bite devastates Llorza!
Llorza parries your slice.
Your flaming bite maims Llorza!
Your flaming bite maims Llorza!
Llorza is covered with bleeding wounds.
<690hp 167m 391mv> You slam into Llorza, and send him flying!
Your bash grazes Llorza.
Llorza is covered with bleeding wounds.
<690hp 167m 391mv>
Your flaming bite mauls Llorza.
Your slice decimates Llorza!
Llorza dodges your flaming bite.
Your flaming bite maims Llorza!
Llorza is covered with bleeding wounds.
<690hp 167m 391mv>
Llorza leaves east.
Llorza has fled!
<690hp 167m 391mv>
Llorza has arrived.
<690hp 167m 391mv> dirt Llorza
It starts to rain.
<690hp 167m 391mv>
You yell 'Die, Llorza, you sorcerous dog!'
Llorza utters the words, 'grzzs'.
Llorza parries your flaming bite.
Llorza parries your slice.
You wound Llorza.
You cannot find the Cabal Power within you.
You maul Llorza.
Llorza is covered with bleeding wounds.
<690hp 167m 391mv>
Your flaming bite EVISCERATES Llorza!
Llorza parries your slice.
Llorza parries your flaming bite.
Your slice decimates Llorza!
Llorza is gushing blood.
<690hp 167m 391mv> You disarm Llorza!
Llorza is gushing blood.
<690hp 167m 391mv>
You get in one more shot on Llorza as he flees.
You cannot find the Cabal Power within you.
Your parting blow MUTILATES Llorza!
Llorza leaves north.
Llorza has fled!
<690hp 167m 391mv> n
dirt Llorza
They aren't here.
<708hp 179m 426mv> They aren't here.
<708hp 179m 426mv> Along the Eastern Road
[Exits: south west]
Marzuk is here.
(Ghostly) Llorza is here.
<708hp 179m 425mv> Llorza is blinded by the dirt in his eyes!
Your kicked dirt scratches Llorza.
Llorza yells 'Someone just kicked dirt in my eyes!'
A sudden pain erupts through your skull.
Marzuk's blackjack wounds you.
You yell 'Help! I've been blackjacked by Marzuk!'
Llorza is gushing blood.
<688hp 179m 425mv>
Your flaming bite maims Llorza!
Llorza leaves south.
Llorza has fled!
Marzuk has a few scratches.
<688hp 179m 425mv> s
bash Llorza
Your flaming bite DISMEMBERS Marzuk!
Your slice MANGLES Marzuk!
Marzuk parries your slice.
Marzuk's hammer pendant glows briefly.
Marzuk is covered with bleeding wounds.
<688hp 179m 425mv> No way! You are still fighting!
Marzuk leaves west.
Marzuk has fled!
<688hp 179m 425mv> They aren't here.
<688hp 179m 425mv> s
where
Along the Eastern Road
[Exits: north east]
A nightmare blade glows evilly here.
<688hp 179m 424mv> People near you:
(PK) Zaahk Along the Eastern Road
(PK) Marzuk Along the Eastern Road
<688hp 179m 424mv> n
w
w
Along the Eastern Road
[Exits: south west]
<688hp 179m 423mv> w
w
Along the Eastern Road
[Exits: east west]
<688hp 179m 422mv> w
w
Along the Eastern Road
[Exits: east west]
<688hp 179m 421mv> w
Along the Eastern Road
[Exits: east west]
<688hp 179m 420mv> w
w
Along the Eastern Road
[Exits: east west]
Marzuk is here.
Marzuk leaves west.
<688hp 179m 419mv> w
Along the Eastern Road
[Exits: north east]
Marzuk is here.
<688hp 179m 418mv> Alas, you cannot go that way.
<688hp 179m 418mv> w
w
Alas, you cannot go that way.
<688hp 179m 418mv> Alas, you cannot go that way.
<688hp 179m 418mv> Alas, you cannot go that way.
<688hp 179m 418mv> Alas, you cannot go that way.
<688hp 179m 418mv> Alas, you cannot go that way.
<688hp 179m 418mv> dirt Llorza
Alas, you cannot go that way.
<688hp 179m 418mv> They aren't here.
<688hp 179m 418mv>
Marzuk leaves north.
<688hp 179m 418mv> dirt Marzuk
They aren't here.
<688hp 179m 418mv> n
dirt Marzuk
Along the Eastern Road
[Exits: south west]
<688hp 179m 417mv> w
They aren't here.
<688hp 179m 417mv> w
Along the Eastern Road
[Exits: east west]
<688hp 179m 416mv> Along the Eastern Road
[Exits: east west]
<688hp 179m 415mv> w
where
Along the Eastern Road
[Exits: east west]
<688hp 179m 414mv> scan w
People near you:
(PK) Zaahk Along the Eastern Road
(PK) Marzuk Along the Eastern Road
<688hp 179m 414mv> w
You scan west.
<688hp 179m 414mv> Along the Eastern Road
[Exits: east west]
<688hp 179m 413mv> scan w
You scan west.
<706hp 189m 448mv> w
scan w
Along the Eastern Road
[Exits: east west]
<706hp 189m 447mv> You scan west.
<706hp 189m 447mv> w
scan w
where
Along the Eastern Road
[Exits: east west]
<706hp 189m 446mv> You scan west.
<706hp 189m 446mv> People near you:
(PK) Zaahk Along the Eastern Road
(PK) Marzuk Along the Eastern Road
<706hp 189m 446mv> w
scan w
Along the Eastern Road
[Exits: north east]
The morning star is here collecting dust while it lies on the ground.
<706hp 189m 445mv> You scan west.
<706hp 189m 445mv> scan n
where
You scan north.
<706hp 189m 445mv> n
People near you:
(PK) Zaahk Along the Eastern Road
(PK) Marzuk A stone bridge across the River Erinin
<706hp 189m 445mv> Along the Eastern Road
[Exits: south west]
A greenish-brown pile of cloth blends with the ground here.
<706hp 189m 444mv> scan w
w
You scan west.
<706hp 189m 444mv> w
You come to with a pounding headache.
<712hp 196m 479mv> Along the Eastern Road
[Exits: east west]
<712hp 196m 478mv> w
Along the Eastern Road
[Exits: east west]
<712hp 196m 477mv> w
w
Along the Eastern Road
[Exits: north east west]
<712hp 196m 476mv> w
Along the Eastern Road
[Exits: east west]
<712hp 196m 475mv> w
w
Along the Eastern Road
[Exits: east west]
<712hp 196m 474mv> w
Along the Eastern Road
[Exits: east west]
<712hp 196m 473mv> Along the Eastern Road
[Exits: east west]
<712hp 196m 472mv> Along the Eastern Road
[Exits: north east west]
<712hp 196m 471mv> w
Along the Eastern Road
[Exits: east west]
<712hp 196m 470mv> w
w
Along the Eastern Road
[Exits: east west]
<712hp 196m 469mv> Along the Eastern Road
[Exits: east west]
<712hp 196m 468mv> w
Along the Eastern Road
[Exits: east west]
<712hp 196m 467mv> where
Along the Eastern Road
[Exits: east west]
<712hp 196m 466mv> w
w
People near you:
(PK) Llorza Along the Eastern Road
(PK) Zaahk Along the Eastern Road
<712hp 196m 466mv> Approaching a large crossroads
[Exits: east west]
<712hp 196m 465mv> The large crossroads
[Exits: north east south west]
<712hp 196m 464mv> n
n
n
The Lane
[Exits: north south]
<712hp 196m 463mv> n
n
Osenrein Road
[Exits: north east south west]
<712hp 196m 462mv> n
n
n
Osenrein Road
[Exits: north east south west]
<712hp 196m 461mv> n
n
n
n
Osenrein Road
[Exits: north east south west]
<712hp 196m 460mv> The Osendrelle Fields
[Exits: north east south]
<712hp 196m 457mv> n
n
n
The Osendrelle Fields
[Exits: north east south]
<712hp 196m 451mv> n
n
n
The Osendrelle Fields
[Exits: north east south]
<712hp 196m 445mv> The Osendrelle Fields
[Exits: north east south]
<712hp 196m 439mv> n
The Osendrelle Fields
[Exits: north east south]
<712hp 196m 433mv> n
n
n
n
The Osendrelle Fields
[Exits: north east south]
<712hp 196m 427mv> The Osendrelle Fields
[Exits: north east south]
<712hp 196m 421mv> The Osendrelle Fields
[Exits: north east south west]
<712hp 196m 415mv> where
The Osendrelle Fields
[Exits: north east south]
<712hp 196m 409mv> The Osendrelle Fields
[Exits: north east south]
<712hp 196m 403mv> The Osendrelle Fields
[Exits: north east south]
<712hp 196m 397mv> n
n
The edge of the Osendrelle Fields
[Exits: north east south west]
<712hp 196m 391mv> Auction block
[Exits: north east south]
<712hp 196m 385mv> n
Osenrein Road
[Exits: north east south west]
<712hp 196m 382mv> The Stump
[Exits: south]
From behind the bar, Greta talks up a storm with the locals.
A weary farmer sits here drinking a cold beer.
A sturdy woman relaxes here with a beer and a few laughs.
A grizzled old farmer sits here discussing the season's weather.
A weary farmer sits here drinking a cold beer.
<712hp 196m 381mv> n
s
Alas, you cannot go that way.
<712hp 196m 381mv> Alas, you cannot go that way.
<712hp 196m 381mv> w
Alas, you cannot go that way.
<712hp 196m 381mv> Alas, you cannot go that way.
<712hp 196m 381mv> People near you:
(PK) Zaahk The Stump
<712hp 196m 381mv> w
Alas, you cannot go that way.
<712hp 196m 381mv> Alas, you cannot go that way.
<712hp 196m 381mv> Alas, you cannot go that way.
<712hp 196m 381mv> w
Alas, you cannot go that way.
<712hp 196m 381mv> Osenrein Road
[Exits: north east south west]
<712hp 196m 380mv> w
w
Osenrein Road
[Exits: north east south west]
<712hp 196m 379mv> On the Southeast Bridge
[Exits: east west]
A dockman is here unloading some cargo off a ship.
<712hp 196m 378mv> w
Bridge Gate
[Exits: east west]
A guard of Tar Valon is here watching the people coming into Tar Valon.
<712hp 196m 375mv> Ogier Square
[Exits: north east south west]
<712hp 196m 372mv> Ogier Road
[Exits: east south west]
<712hp 196m 369mv> where
Common Road
[Exits: east west]
<712hp 196m 366mv> People near you:
(PK) Zaahk Common Road
<712hp 196m 366mv> w
n
Common Square
[Exits: north east south west]
A pretty fountain is here.
<712hp 196m 363mv> n
Harbor Road
[Exits: north south]
<712hp 196m 360mv> Wall Road
[Exits: east south west]
A dockman is here unloading some cargo off a ship.
A guard of Tar Valon is standing here keeping the peace.
<712hp 196m 357mv> w
w
n
Kitchens Entrance
[Exits: east west]
A guard of Tar Valon is standing here keeping the peace.
<712hp 196m 354mv> n
Southwest Corner of White Tower Wall
[Exits: north east]
A citizen of Tar Valon is here trying to work his way through the crowd of
foreigners.
<712hp 209m 386mv> n
Wall Road
[Exits: north south]
A citizen of Tar Valon is here trying to work his way through the crowd of
foreigners.
<712hp 209m 383mv> n
Gate of the White Tower
[Exits: north south west]
A small pan made from tin has been left here.
A sailor is here trying to sing his lungs out.
<712hp 209m 380mv> Wall Road
[Exits: north south]
A citizen of Tar Valon is here trying to work his way through the crowd of
foreigners.
<712hp 209m 377mv> Northwest Corner of White Tower Wall
[Exits: north east south]
A citizen of Tar Valon is here trying to work his way through the crowd of
foreigners.
<712hp 209m 374mv> n
Bridge Road
[Exits: north south west]
A guard of Tar Valon is standing here keeping the peace.
<712hp 209m 371mv> e
s
Alas, you cannot go that way.
<712hp 209m 371mv> e
Northwest Corner of White Tower Wall
[Exits: north east south]
A citizen of Tar Valon is here trying to work his way through the crowd of
foreigners.
<712hp 209m 368mv> e
n
Wall Road
[Exits: east west]
(White Aura) A rich merchant is being carried through here.
<712hp 209m 365mv> n
n
Wall Road
[Exits: north east west]
There is a panhandler here trying to shake the money out of you!
There is a panhandler here trying to shake the money out of you!
<712hp 209m 362mv> n
Sailor Way
[Exits: north south]
There is a panhandler here trying to shake the money out of you!
A man is lying here passed out from alcohol.
<712hp 209m 359mv> The Great Square
[Exits: north east south west]
A large fountain is here.
<712hp 209m 356mv> n
n
Sailor Way
[Exits: north east south west]
A dockman is here moving cargo from the ships to the warehouses.
A dockman is here moving cargo from the ships to the warehouses.
<712hp 209m 353mv> where
e
On the Docks
[Exits: north east south west]
A dockman is here moving cargo from the ships to the warehouses.
<712hp 209m 350mv> Entrance to The Mystic's Circle
[Exits: north south]
<712hp 209m 349mv> n
Someone says 'You aren't allowed in there!'
<712hp 209m 349mv> People near you:
(PK) Zaahk Entrance to The Mystic's Circle
<712hp 209m 349mv> s
e
n
Alas, you cannot go that way.
<712hp 209m 349mv> n
n
Someone says 'You aren't allowed in there!'
<712hp 209m 349mv> On the Docks
[Exits: north east south west]
A dockman is here moving cargo from the ships to the warehouses.
<712hp 209m 348mv> On the Docks
[Exits: north east south west]
A dockman is here moving cargo from the ships to the warehouses.
<712hp 209m 345mv> n
North of the Docks
[Exits: north east south west]
<712hp 209m 341mv> n
n
On a Wide River
[Exits: north east south west]
A perch swims here.
<712hp 209m 335mv> On a Wide River
[Exits: north south west]
<712hp 209m 329mv> n
On the Erinin
[Exits: north south west]
A perch swims here.
<712hp 209m 323mv> n
On the Erinin
[Exits: east south]
<712hp 209m 317mv> n
Alas, you cannot go that way.
<712hp 209m 317mv> Alas, you cannot go that way.
<712hp 209m 317mv> e
e
Alas, you cannot go that way.
<712hp 209m 317mv> Alas, you cannot go that way.
<712hp 209m 317mv> On the Erinin
[Exits: east west]
<712hp 209m 311mv> On the Erinin
[Exits: north west]
A spotted fish swims just under the water's surface.
<712hp 209m 305mv> n
n
n
On the Erinin
[Exits: north south]
A spotted fish swims just under the water's surface.
<712hp 209m 299mv> On the Erinin
[Exits: north south]
<712hp 209m 293mv> n
On the Erinin
[Exits: east south]
Lightning flashes in the sky.
<712hp 209m 287mv>
A trout broaches the water as it swims in the river.
<712hp 209m 287mv> e
e
Alas, you cannot go that way.
<712hp 209m 287mv> On the Erinin
[Exits: north west]
A spotted fish swims just under the water's surface.
A spotted fish swims just under the water's surface.
<712hp 209m 281mv> n
Alas, you cannot go that way.
<712hp 209m 281mv> n
On the Erinin
[Exits: north south]
You step into a raging snowstorm!
<712hp 209m 275mv> e
On the Erinin
[Exits: north east south]
You step into a raging snowstorm!
<712hp 216m 303mv> The luminous gates of an imposing Tower
[Exits: east west]
A granite statue suddenly comes to life and blocks your path.
<712hp 216m 299mv> k golem
Your flaming bite MANGLES a granite golem!
A granite golem is writhing in agony.
<712hp 216m 299mv> dou
A granite golem parries your flaming bite.
Your slice MASSACRES a granite golem!
Your slice MASSACRES a granite golem!
Your flaming bite MASSACRES a granite golem!
Your flaming bite MASSACRES a granite golem!
A granite golem is convulsing on the ground.
<712hp 216m 299mv> You try to strike the same spot with both your swords.
Your thrust misses a granite golem.
Your thrust MASSACRES a granite golem!
A granite golem is convulsing on the ground.
<712hp 216m 299mv>
Your flaming bite MASSACRES a granite golem!
A granite golem parries your slice.
You cannot find the Cabal Power within you.
Your flaming bite MANGLES a granite golem!
You can't see a thing!
Someone's kicked dirt scratches you.
Someone is convulsing on the ground.
<710hp 216m 299mv> dirt
You cannot find the Cabal Power within you.
Your flaming bite MANGLES someone!
Someone dodges your flaming bite.
Someone is convulsing on the ground.
<710hp 216m 299mv>
Your flaming bite MASSACRES someone!
Your slice MASSACRES someone!
Your slice misses someone.
Your slice MASSACRES someone!
Someone is convulsing on the ground.
<710hp 216m 299mv> Someone is blinded by the dirt in its eyes!
Your kicked dirt scratches someone.
Someone is convulsing on the ground.
<710hp 216m 299mv> dou
Your flaming bite misses someone.
Someone parries your slice.
Someone parries your slice.
Someone's slash EVISCERATES you!
Someone is convulsing on the ground.
<667hp 216m 299mv>
Someone tells you 'Lucky man you are'
Someone is convulsing on the ground.
<667hp 216m 299mv>
Your flaming bite DISMEMBERS someone!
Your slice MASSACRES someone!
Your flaming bite MASSACRES someone!
Your flaming bite DISMEMBERS someone!
Someone is convulsing on the ground.
<667hp 216m 299mv> You try to strike the same spot with both your swords.
Your thrust MASSACRES someone!
Your thrust *** DEMOLISHES *** someone!
Someone tells you 'we don't have your head.'
Someone is convulsing on the ground.
<667hp 216m 299mv>
Your flaming bite MASSACRES someone!
Your slice DISMEMBERS someone!
Your flaming bite MANGLES someone!
Someone's slash decimates you!
Someone is convulsing on the ground.
<639hp 216m 299mv> dou
Someone parries your flaming bite.
Your flaming bite MASSACRES someone!
Someone is convulsing on the ground.
<639hp 216m 299mv>
Your flaming bite MASSACRES someone!
Your flaming bite MASSACRES someone!
Someone is DEAD!!
You receive 0 experience points.
Someone's leg is sliced from its dead body.
<639hp 216m 299mv>
Someone tells you 'Got storm giants fighting your battles for you'
<639hp 216m 299mv> w
But you aren't fighting anyone!
<639hp 216m 299mv>
You rub the dirt out of your eyes.
<652hp 224m 334mv> On the Erinin
[Exits: north east south]
You step into a raging snowstorm!
<652hp 224m 330mv> s
where
On the Erinin
[Exits: north south]
You step into a raging snowstorm!
The extreme cold wounds you.
<633hp 224m 323mv> reply Eh?
People near you:
(PK) Zaahk On the Erinin
<633hp 224m 323mv> call true
You tell Llorza 'Eh?'
<633hp 224m 323mv> You concentrate in a state of battle readiness.
Your extreme exertion MASSACRES you!
You look around sharply!
<563hp 214m 323mv> s
where
On the Erinin
[Exits: north west]
A spotted fish swims just under the water's surface.
A spotted fish swims just under the water's surface.
<563hp 214m 317mv> w
People near you:
(PK) Zaahk On the Erinin
<563hp 214m 317mv> w
On the Erinin
[Exits: east south]
A spotted fish swims just under the water's surface.
<563hp 214m 311mv> s
s
Alas, you cannot go that way.
<563hp 214m 311mv> s
On the Erinin
[Exits: north south]
<563hp 214m 305mv> s
s
On the Erinin
[Exits: north south]
A spotted fish swims just under the water's surface.
<563hp 214m 299mv> aff
On the Erinin
[Exits: north west]
A spotted fish swims just under the water's surface.
<563hp 214m 293mv> Alas, you cannot go that way.
<563hp 214m 293mv> w
Alas, you cannot go that way.
<563hp 214m 293mv> You are affected by:
Power: 'truesight' modifies none by 0 for 10 hours.
Power: 'truesight' modifies none by 0 for 10 hours.
Skill: 'warcry' modifies save vs spell by -8 for 11 hours.
Skill: 'warcry' modifies hit roll by 4 for 11 hours.
<563hp 214m 293mv> On the Erinin
[Exits: east west]
<563hp 214m 287mv> reply I dint ask em there.
where
w
You tell Llorza 'I dint ask em there.'
<563hp 214m 287mv> w
People near you:
(PK) Zaahk On the Erinin
<563hp 214m 287mv> On the Erinin
[Exits: east south]
<563hp 214m 281mv> s
Alas, you cannot go that way.
<563hp 214m 281mv> aff
On the Erinin
[Exits: north south west]
A perch swims here.
<563hp 214m 275mv> s
s
You are affected by:
Power: 'truesight' modifies none by 0 for 10 hours.
Power: 'truesight' modifies none by 0 for 10 hours.
Skill: 'warcry' modifies save vs spell by -8 for 11 hours.
Skill: 'warcry' modifies hit roll by 4 for 11 hours.
<563hp 214m 275mv> s
On a Wide River
[Exits: north south west]
<563hp 214m 269mv> s
On a Wide River
[Exits: north east south west]
A perch swims here.
<563hp 214m 263mv> s
North of the Docks
[Exits: north east south west]
<563hp 214m 257mv>
The day has begun.
The lightning has stopped.
<563hp 214m 257mv> s
s
On the Docks
[Exits: north east south west]
A dockman is here moving cargo from the ships to the warehouses.
<563hp 214m 253mv> Inside a Warehouse
[Exits: north]
A vat full of olive oil is here.
<563hp 214m 252mv> s
Alas, you cannot go that way.
<563hp 214m 252mv> n
Alas, you cannot go that way.
<563hp 214m 252mv> w
Alas, you cannot go that way.
<563hp 214m 252mv> s
On the Docks
[Exits: north east south west]
A dockman is here moving cargo from the ships to the warehouses.
<563hp 214m 251mv> s
On the Docks
[Exits: north east south west]
A dockman is here moving cargo from the ships to the warehouses.
<563hp 214m 248mv> s
Sailor Way
[Exits: north east south west]
A dockman is here moving cargo from the ships to the warehouses.
<563hp 214m 245mv> s
The Great Square
[Exits: north east south west]
A large fountain is here.
A dockman is here moving cargo from the ships to the warehouses.
<563hp 214m 242mv> Sailor Way
[Exits: north south]
There is a panhandler here trying to shake the money out of you!
A man is lying here passed out from alcohol.
<579hp 222m 274mv> Wall Road
[Exits: north east west]
There is a panhandler here trying to shake the money out of you!
There is a panhandler here trying to shake the money out of you!
<579hp 222m 271mv>
A panhandler leaves west.
<579hp 222m 271mv> s
w
w
Alas, you cannot go that way.
<579hp 222m 271mv> Wall Road
[Exits: east west]
There is a panhandler here trying to shake the money out of you!
(White Aura) A rich merchant is being carried through here.
<579hp 222m 268mv> s
Northwest Corner of White Tower Wall
[Exits: north east south]
A citizen of Tar Valon is here trying to work his way through the crowd of
foreigners.
<579hp 222m 265mv> s
s
Wall Road
[Exits: north south]
A citizen of Tar Valon is here trying to work his way through the crowd of
foreigners.
<579hp 222m 262mv> s
Gate of the White Tower
[Exits: north south west]
A small pan made from tin has been left here.
A sailor is here trying to sing his lungs out.
<579hp 222m 259mv> Wall Road
[Exits: north south]
A citizen of Tar Valon is here trying to work his way through the crowd of
foreigners.
<579hp 222m 256mv> You feel a shudder in your Cabal Power!
<579hp 222m 256mv> Southwest Corner of White Tower Wall
[Exits: north east]
<579hp 222m 253mv> e
Kitchens Entrance
[Exits: east west]
A citizen of Tar Valon is here trying to work his way through the crowd of
foreigners.
A guard of Tar Valon is standing here keeping the peace.
<579hp 222m 250mv> e
s
Wall Road
[Exits: east south west]
A dockman is here unloading some cargo off a ship.
A guard of Tar Valon is standing here keeping the peace.
<579hp 222m 247mv> Harbor Road
[Exits: north south]
<579hp 222m 244mv> s
aff
Common Square
[Exits: north east south west]
A pretty fountain is here.
<579hp 222m 241mv> You are affected by:
Power: 'truesight' modifies none by 0 for 9 hours.
Power: 'truesight' modifies none by 0 for 9 hours.
Skill: 'warcry' modifies save vs spell by -8 for 10 hours.
Skill: 'warcry' modifies hit roll by 4 for 10 hours.
<579hp 222m 241mv> call resist
You feel tough!
<579hp 172m 241mv> e
e
call spellbane
Common Road
[Exits: east west]
<579hp 172m 238mv> Ogier Road
[Exits: east south west]
(Hide) Marzuk is here.
<579hp 172m 235mv> Your hatred of magic surrounds you.
<579hp 122m 235mv> bash Marzuk
The gods protect Marzuk.
<579hp 122m 235mv>
Llorza has summoned you!
The Great Square
[Exits: north east south west]
A large fountain is here.
(White Aura) Uignevin is here.
(Ghostly) Llorza is here.
A dockman is here moving cargo from the ships to the warehouses.
<579hp 122m 235mv> where
People near you:
(PK) Llorza The Great Square
(PK) Zaahk The Great Square
(PK) Uignevin The Great Square
<579hp 122m 235mv>
The sun rises in the east.
The rain stopped.
<579hp 122m 235mv> dirt Llorza
Llorza is blinded by the dirt in his eyes!
Your kicked dirt scratches Llorza.
Llorza yells 'Someone just kicked dirt in my eyes!'
Llorza has a few scratches.
<579hp 122m 235mv>
Your flaming bite MUTILATES Llorza!
Your slice mauls Llorza.
Llorza has some small but disgusting cuts.
<579hp 122m 235mv> dis
You get in one more shot on Llorza as he flees.
Your parting blow maims Llorza!
Llorza leaves south.
Llorza has fled!
<579hp 122m 235mv>
Uignevin narrows its eyes and glares in your direction.
You deliver a blow of deadly force!
Uignevin parries your flaming bite.
Uignevin parries your slice.
Uignevin parries your slice.
Uignevin parries your flaming bite.
You deliver a blow of deadly force!
Uignevin parries your flaming bite.
Uignevin is in perfect health.
<579hp 122m 235mv> call bloodthirst
Uignevin deflects your flaming bite with its shield.
Uignevin parries your flaming bite.
You deliver a blow of deadly force!
Your flaming bite *** DEMOLISHES *** Uignevin!
Uignevin has some small but disgusting cuts.
<586hp 128m 270mv>
Uignevin leaves north.
Uignevin has fled!
<586hp 128m 270mv> But you aren't fighting anyone!
<586hp 128m 270mv> You hunger for blood!
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Your flaming bite MANGLES a dockman!
A dockman is writhing in agony.
<586hp 124m 270mv>
Uignevin has arrived.
Your flaming bite misses a dockman.
Your slice MANGLES a dockman!
A dockman is DEAD!!
You receive 0 experience points.
You hear a dockman's death cry.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Uignevin yells 'Help! I am being attacked by Zaahk!'
Your flaming bite EVISCERATES Uignevin!
Uignevin has some small but disgusting cuts.
<586hp 124m 270mv>
Llorza has arrived.
Uignevin has some small but disgusting cuts.
<586hp 124m 270mv> bash
Uignevin leaves south.
Uignevin has fled!
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Llorza yells 'Help! I am being attacked by Zaahk!'
Your flaming bite misses Llorza.
Llorza has some small but disgusting cuts.
<586hp 124m 270mv>
Your flaming bite DISMEMBERS Llorza!
Your flaming bite EVISCERATES Llorza!
Llorza parries your slice.
Llorza is covered with bleeding wounds.
<586hp 124m 270mv>
You get in one more shot on Llorza as he flees.
Your parting blow EVISCERATES Llorza!
Llorza leaves east.
Llorza has fled!
<586hp 124m 270mv> But you aren't fighting anyone!
<586hp 124m 270mv> trip
But you aren't fighting anyone!
<586hp 124m 270mv> bash Marzuk
They aren't here.
<586hp 124m 270mv> where
scan north
scan east
scan south
scan west
People near you:
(PK) Zaahk The Great Square
(PK) Uignevin Northeast Corner of White Tower Wall
<595hp 130m 287mv> You scan north.
***** Range 1 *****
A dockman is here moving cargo from the ships to the warehouses.
***** Range 2 *****
A dockman is here moving cargo from the ships to the warehouses.
***** Range 3 *****
(Invis) An invoker stands ready to defend his guild from trespassers.
<595hp 130m 287mv> You scan east.
***** Range 1 *****
A sailor is here trying to sing his lungs out.
A man is lying here passed out from alcohol.
***** Range 2 *****
A guard of Tar Valon is standing here keeping the peace.
A farmer from the fields is relaxing here with some friends.
(White Aura) The innkeeper welcomes you to his humble abode.
(White Aura) A gleeman is here juggling balls and telling tales.
A maid is here trying to avoid the wrath of the innkeeper.
A maid is here trying to avoid the wrath of the innkeeper.
<595hp 130m 287mv> You scan south.
***** Range 1 *****
There is a panhandler here trying to shake the money out of you!
A man is lying here passed out from alcohol.
***** Range 2 *****
There is a panhandler here trying to shake the money out of you!
<595hp 130m 287mv> You scan west.
***** Range 1 *****
A sailor is here trying to sing his lungs out.
There is a panhandler here trying to shake the money out of you!
***** Range 2 *****
There is a panhandler here trying to shake the money out of you!
A guard of Tar Valon is standing here keeping the peace.
There is a panhandler here trying to shake the money out of you!
A serving girl hurries past you with barely a glance.
A serving girl hurries past you with barely a glance.
(White Aura) The tavernowner is here yelling at his serving girls to hurry up.
(White Aura) A gleeman is here juggling balls and telling tales.
<595hp 130m 287mv> aff
You are affected by:
Power: 'bloodthirst' modifies armor class by -25 for 2 hours.
Power: 'bloodthirst' modifies damage roll by 11 for 2 hours.
Power: 'bloodthirst' modifies hit roll by 11 for 2 hours.
Power: 'spellbane' modifies save vs spell by -11 for 6 hours.
Power: 'resistance' modifies none by 0 for 3 hours.
Power: 'truesight' modifies none by 0 for 7 hours.
Power: 'truesight' modifies none by 0 for 7 hours.
Skill: 'warcry' modifies save vs spell by -8 for 8 hours.
Skill: 'warcry' modifies hit roll by 4 for 8 hours.
<595hp 130m 287mv> l
e
e
e
The Great Square
This square makes up most of the length of the Great Road. The 'Great' Road
spans the islands' narrowest point and as such is not so great. However
there are some fine inns and taverns in this area. In the center of the
square is a large fountain with some nice trees for drunks to sleep under.
To the north you see Sailor Way and the Ogier-made Northharbor. To the
south you see more of Sailor Way and the White Tower rising in the center of
the island. To the east and west runs the Great Road with several inns and
taverns.
[Exits: north east south west]
The corpse of a dockman is lying here.
A large fountain is here.
<595hp 130m 287mv> The Great Road
[Exits: north east south west]
A sailor is here trying to sing his lungs out.
A man is lying here passed out from alcohol.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
You deliver a blow of deadly force!
Your flaming bite === OBLITERATES === a drunken sailor!
A drunken sailor is DEAD!!
You receive 0 experience points.
You hear a drunken sailor's death cry.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Your flaming bite MANGLES a drunk!
A drunk is gushing blood.
<595hp 130m 287mv>
Your flaming bite MASSACRES a drunk!
Your slice MANGLES a drunk!
A drunk is DEAD!!
You receive 0 experience points.
You hear a drunk's death cry.
<595hp 130m 287mv> e
e
The Good Wind
[Exits: west]
A guard of Tar Valon is standing here keeping the peace.
A farmer from the fields is relaxing here with some friends.
(White Aura) The innkeeper welcomes you to his humble abode.
(White Aura) A gleeman is here juggling balls and telling tales.
A maid is here trying to avoid the wrath of the innkeeper.
A maid is here trying to avoid the wrath of the innkeeper.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Your flaming bite DISMEMBERS a Tar Valon guard!
A Tar Valon guard has a few scratches.
<595hp 130m 287mv>
Your flaming bite DISMEMBERS a Tar Valon guard!
Your flaming bite misses a Tar Valon guard.
A Tar Valon guard disarms you and sends your weapon flying!
get blade
wiel blade
A Tar Valon guard has some small but disgusting cuts.
<595hp 130m 287mv> No way! You are still fighting!
Your punch DISMEMBERS a Tar Valon guard!
Your slice DISMEMBERS a Tar Valon guard!
A Tar Valon guard parries your punch.
A Tar Valon guard is covered with bleeding wounds.
<595hp 130m 287mv> No way! You are still fighting!
A Tar Valon guard is covered with bleeding wounds.
<595hp 130m 287mv> No way! You are still fighting!
A Tar Valon guard is covered with bleeding wounds.
<595hp 130m 287mv> You get a blade of flame.
A Tar Valon guard is covered with bleeding wounds.
<595hp 130m 287mv> You wield a blade of flame.
A blade of flame feels like a part of you!
A Tar Valon guard is covered with bleeding wounds.
<595hp 130m 287mv> where
Your flaming bite DISMEMBERS a Tar Valon guard!
Your flaming bite MASSACRES a Tar Valon guard!
Your flaming bite MASSACRES a Tar Valon guard!
A Tar Valon guard is gushing blood.
<600hp 134m 304mv> People near you:
(PK) Zaahk The Good Wind
A Tar Valon guard is gushing blood.
<600hp 134m 304mv> flee
s
The Great Road
[Exits: north east south west]
The corpse of a drunk is lying here.
The corpse of a drunken sailor is lying here.
You flee from combat!
<600hp 134m 304mv> The Musician's Itch
[Exits: north up]
A guard of Tar Valon is standing here keeping the peace.
(White Aura) The tavernowner is here yelling at his serving girls to hurry up.
A musician is here playing some songs.
A musician is here playing some songs.
A musician is here playing some songs.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Your flaming bite misses a Tar Valon guard.
A Tar Valon guard is in perfect health.
<600hp 134m 304mv>
Your flaming bite misses a Tar Valon guard.
Your slice MANGLES a Tar Valon guard!
A Tar Valon guard has some small but disgusting cuts.
<600hp 134m 304mv> flee
The Great Road
[Exits: north east south west]
The corpse of a drunk is lying here.
The corpse of a drunken sailor is lying here.
You flee from combat!
<600hp 134m 304mv> scan w
where
You scan west.
***** Range 2 *****
A sailor is here trying to sing his lungs out.
There is a panhandler here trying to shake the money out of you!
***** Range 3 *****
There is a panhandler here trying to shake the money out of you!
A guard of Tar Valon is standing here keeping the peace.
There is a panhandler here trying to shake the money out of you!
A serving girl hurries past you with barely a glance.
A serving girl hurries past you with barely a glance.
(White Aura) The tavernowner is here yelling at his serving girls to hurry up.
(White Aura) A gleeman is here juggling balls and telling tales.
<600hp 134m 304mv> People near you:
(PK) Zaahk The Great Road
<600hp 134m 304mv> scan e
You scan east.
***** Range 1 *****
A guard of Tar Valon is standing here keeping the peace.
A farmer from the fields is relaxing here with some friends.
(White Aura) The innkeeper welcomes you to his humble abode.
(White Aura) A gleeman is here juggling balls and telling tales.
A maid is here trying to avoid the wrath of the innkeeper.
A maid is here trying to avoid the wrath of the innkeeper.
<600hp 134m 304mv> w
The Great Square
[Exits: north east south west]
The corpse of a dockman is lying here.
A large fountain is here.
<600hp 134m 304mv> s
Sailor Way
[Exits: north south]
There is a panhandler here trying to shake the money out of you!
A man is lying here passed out from alcohol.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Your flaming bite MASSACRES a panhandler!
A panhandler is covered with bleeding wounds.
<600hp 134m 304mv>
Your flaming bite misses a panhandler.
Your slice MANGLES a panhandler!
Your flaming bite MASSACRES a panhandler!
You open a massive wound in a panhandler!
A panhandler is writhing in agony.
<600hp 134m 304mv> aff
where
You are affected by:
Power: 'bloodthirst' modifies armor class by -25 for 1 hours.
Power: 'bloodthirst' modifies damage roll by 11 for 1 hours.
Power: 'bloodthirst' modifies hit roll by 11 for 1 hours.
Power: 'spellbane' modifies save vs spell by -11 for 5 hours.
Power: 'resistance' modifies none by 0 for 2 hours.
Power: 'truesight' modifies none by 0 for 6 hours.
Power: 'truesight' modifies none by 0 for 6 hours.
Skill: 'warcry' modifies save vs spell by -8 for 7 hours.
Skill: 'warcry' modifies hit roll by 4 for 7 hours.
Your flaming bite MASSACRES a panhandler!
A panhandler is DEAD!!
You receive 0 experience points.
You hear a panhandler's death cry.
I see nothing like that in the corpse.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Your flaming bite *** DEMOLISHES *** a drunk!
A drunk is gushing blood.
<600hp 134m 304mv>
Your flaming bite MANGLES a drunk!
A drunk is DEAD!!
You receive 0 experience points.
You hear a drunk's death cry.
<600hp 134m 304mv> People near you:
(PK) Zaahk Sailor Way
<600hp 134m 304mv> l
where
aff
Sailor Way
This road is no doubt named for the people who use it the most. Everywhere
you look you see sailors, some singing, some passed out. To the north you
see the Great Square and beyond that Northharbor. To the south is a road
surrounding the White Tower.
[Exits: north south]
The corpse of a drunk is lying here.
The corpse of a panhandler is lying here.
<600hp 134m 304mv> People near you:
(PK) Zaahk Sailor Way
<600hp 134m 304mv> You are affected by:
Power: 'bloodthirst' modifies armor class by -25 for 1 hours.
Power: 'bloodthirst' modifies damage roll by 11 for 1 hours.
Power: 'bloodthirst' modifies hit roll by 11 for 1 hours.
Power: 'spellbane' modifies save vs spell by -11 for 5 hours.
Power: 'resistance' modifies none by 0 for 2 hours.
Power: 'truesight' modifies none by 0 for 6 hours.
Power: 'truesight' modifies none by 0 for 6 hours.
Skill: 'warcry' modifies save vs spell by -8 for 7 hours.
Skill: 'warcry' modifies hit roll by 4 for 7 hours.
<600hp 134m 304mv> scan s
You scan south.
***** Range 1 *****
There is a panhandler here trying to shake the money out of you!
<600hp 134m 304mv> s
Wall Road
[Exits: north east west]
There is a panhandler here trying to shake the money out of you!
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Your flaming bite DISMEMBERS a panhandler!
A panhandler has some small but disgusting cuts.
<600hp 134m 304mv> scan w
where
Your flaming bite *** DEMOLISHES *** a panhandler!
Your flaming bite MASSACRES a panhandler!
A panhandler is convulsing on the ground.
<605hp 138m 321mv> You scan west.
***** Range 1 *****
There is a panhandler here trying to shake the money out of you!
(White Aura) A rich merchant is being carried through here.
***** Range 2 *****
A citizen of Tar Valon is here trying to work his way through the crowd of
foreigners.
A panhandler is convulsing on the ground.
<605hp 138m 321mv> People near you:
(PK) Zaahk Wall Road
A panhandler is convulsing on the ground.
<605hp 138m 321mv>
Your flaming bite MASSACRES a panhandler!
A panhandler is DEAD!!
You receive 0 experience points.
You hear a panhandler's death cry.
I see nothing like that in the corpse.
<605hp 138m 321mv> aff
You are affected by:
Power: 'bloodthirst' modifies armor class by -25 for 0 hours.
Power: 'bloodthirst' modifies damage roll by 11 for 0 hours.
Power: 'bloodthirst' modifies hit roll by 11 for 0 hours.
Power: 'spellbane' modifies save vs spell by -11 for 4 hours.
Power: 'resistance' modifies none by 0 for 1 hours.
Power: 'truesight' modifies none by 0 for 5 hours.
Power: 'truesight' modifies none by 0 for 5 hours.
Skill: 'warcry' modifies save vs spell by -8 for 6 hours.
Skill: 'warcry' modifies hit roll by 4 scan e
for 6 hours.
<605hp 138m 321mv> You scan east.
***** Range 1 *****
There is a panhandler here trying to shake the money out of you!
***** Range 2 *****
A citizen of Tar Valon is here trying to work his way through the crowd of
foreigners.
<605hp 138m 321mv> scan n
You scan north.
***** Range 2 *****
A guard of Tar Valon is standing here keeping the peace.
A guard of Tar Valon is standing here keeping the peace.
***** Range 3 *****
A dockman is here moving cargo from the ships to the warehouses.
<605hp 138m 321mv> e
Wall Road
[Exits: east west]
There is a panhandler here trying to shake the money out of you!
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Your flaming bite *** DEMOLISHES *** a panhandler!
A panhandler is covered with bleeding wounds.
<605hp 138m 321mv> where
Your flaming bite MASSACRES a panhandler!
Your slice misses a panhandler.
Your slice MASSACRES a panhandler!
A panhandler is convulsing on the ground.
<605hp 138m 321mv> People near you:
(PK) Zaahk Wall Road
A panhandler is convulsing on the ground.
<605hp 138m 321mv>
Your flaming bite MANGLES a panhandler!
A panhandler is DEAD!!
You receive 0 experience points.
A panhandler's arm is sliced from his dead body.
I see nothing like that in the corpse.
<605hp 138m 321mv> eq
You are using:
<worn on finger> (Magical) the Dwarven ring
<worn on finger> (Magical) the Dwarven ring
<worn around neck> (Magical) (Glowing) an ice-cold brooch
<worn around neck> a spiked collar
<worn on body> a blood-stained tunic
<worn on head> a horned minotaur helm
<worn on legs> some leggings from the snow worm
<worn on feet> a pair of blue dragonscale boots
<worn on hands> (Magical) (Humming) gauntlets of ogre power
<worn on arms> a pair of armguards from the snow wscan e
orm
<worn about body> a large black cape
<worn about waist> a pitch-black belt
<worn around wrist> (Magical) an onyx bracelet
<worn around wrist> (Magical) an onyx bracelet
<wielded> (Magical) (Glowing) a blade of flame
<dual wield> a jagged short sword
<605hp 138m 321mv> You scan east.
***** Range 1 *****
A citizen of Tar Valon is here trying to work his way through the crowd of
foreigners.
<605hp 138m 321mv> e
where
Northeast Corner of White Tower Wall
[Exits: north south west]
A citizen of Tar Valon is here trying to work his way through the crowd of
foreigners.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Your flaming bite MASSACRES a citizen!
A citizen is covered with bleeding wounds.
<605hp 138m 321mv>
Your flaming bite DISMEMBERS a citizen!
Your slice MASSACRES a citizen!
Your flaming bite MASSACRES a citizen!
A citizen is convulsing on the ground.
<605hp 138m 321mv> People near you:
(PK) Zaahk Northeast Corner of White Tower Wall
A citizen is convulsing on the ground.
<605hp 138m 321mv>
Your flaming bite DISMEMBERS a citizen!
A citizen is DEAD!!
You receive 0 experience points.
A citizen's severed head plops on the ground.
<605hp 138m 321mv> aff
scan s
You are affected by:
Power: 'bloodthirst' modifies armor class by -25 for 0 hours.
Power: 'bloodthirst' modifies damage roll by 11 for 0 hours.
Power: 'bloodthirst' modifies hit roll by 11 for 0 hours.
Power: 'spellbane' modifies save vs spell by -11 for 4 hours.
Power: 'resistance' modifies none by 0 for 1 hours.
Power: 'truesight' modifies none by 0 for 5 hours.
Power: 'truesight' modifies none by 0 for 5 hours.
Skill: 'warcry' modifies save vs spell by -8 for 6 hours.
Skill: 'warcry' modifies hit roll by 4 for 6 hours.
<605hp 138m 321mv> You scan south.
***** Range 1 *****
A farmer from the fields is relaxing here with some friends.
***** Range 3 *****
A citizen of Tar Valon is here trying to work his way through the crowd of
foreigners.
<605hp 138m 321mv> where
aff
People near you:
(PK) Zaahk Northeast Corner of White Tower Wall
<605hp 138m 321mv> You are affected by:
Power: 'bloodthirst' modifies armor class by -25 for 0 hours.
Power: 'bloodthirst' modifies damage roll by 11 for 0 hours.
Power: 'bloodthirst' modifies hit roll by 11 for 0 hours.
Power: 'spellbane' modifies save vs spell by -11 for 4 hours.
Power: 'resistance' modifies none by 0 for 1 hours.
Power: 'truesight' modifies none by 0 for 5 hours.
Power: 'truesight' modifies none by 0 for 5 hours.
Skill: 'warcry' modifies save vs spell by -8 for 6 hours.
Skill: 'warcry' modifies hit roll by 4 for 6 hours.
<605hp 138m 321mv> where
aff
People near you:
(PK) Zaahk Northeast Corner of White Tower Wall
<605hp 138m 321mv> You are affected by:
Power: 'bloodthirst' modifies armor class by -25 for 0 hours.
Power: 'bloodthirst' modifies damage roll by 11 for 0 hours.
Power: 'bloodthirst' modifies hit roll by 11 for 0 hours.
Power: 'spellbane' modifies save vs spell by -11 for 4 hours.
Power: 'resistance' modifies none by 0 for 1 hours.
Power: 'truesight' modifies none by 0 for 5 hours.
Power: 'truesight' modifies none by 0 for 5 hours.
Skill: 'warcry' modifies save vs spell by -8 for 6 hours.
Skill: 'warcry' modifies hit roll by 4 for 6 hours.
Your bloody rage fades away.
<614hp 143m 338mv> s
s
s
Wall Road
[Exits: north south]
A farmer from the fields is relaxing here with some friends.
<614hp 143m 336mv> where
Wall Road
[Exits: north east south]
<614hp 143m 334mv> Wall Road
[Exits: north south]
A citizen of Tar Valon is here trying to work his way through the crowd of
foreigners.
<614hp 143m 332mv> where
People near you:
(PK) Zaahk Wall Road
<614hp 143m 332mv> People near you:
(PK) Zaahk Wall Road
<614hp 143m 332mv> s
s
Southeast Corner of White Tower Wall
[Exits: north west]
(White Aura) A ships' captain is walking through here.
<614hp 143m 330mv> w
Alas, you cannot go that way.
<614hp 143m 330mv> w
Wall Road
[Exits: east west]
<614hp 143m 328mv> Wall Road
[Exits: east south west]
A dockman is here unloading some cargo off a ship.
A guard of Tar Valon is standing here keeping the peace.
<614hp 143m 326mv> whois g
A Tar Valon guard leaves east.
<614hp 143m 326mv> s
[ Storm ] Ghistian the Holy Hero
<614hp 143m 326mv> s
Harbor Road
[Exits: north south]
<614hp 143m 324mv> Common Square
[Exits: north east south west]
A pretty fountain is here.
<614hp 143m 322mv> e
e
e
Common Road
[Exits: east west]
<614hp 143m 320mv> Ogier Road
[Exits: east south west]
(Hide) Marzuk is here.
<614hp 143m 318mv> where
e
Ogier Square
[Exits: north east south west]
<614hp 143m 316mv> e
People near you:
(PK) Zaahk Ogier Square
<614hp 143m 316mv> e
Bridge Gate
[Exits: east west]
A guard of Tar Valon is here watching the people coming into Tar Valon.
<614hp 143m 314mv> On the Southeast Bridge
[Exits: east west]
A dockman is here unloading some cargo off a ship.
<614hp 143m 312mv>
You feel less tough.
<626hp 153m 347mv> Osenrein Road
[Exits: north east south west]
<626hp 153m 346mv> s
s
call resist
A weathered barn
[Exits: north]
<626hp 153m 345mv> Alas, you cannot go that way.
<626hp 153m 345mv> You feel tough!
<626hp 103m 345mv> n
e
s
s
Osenrein Road
[Exits: north east south west]
<626hp 103m 344mv> s
Osenrein Road
[Exits: north east south west]
<626hp 103m 343mv> s
Auction block
[Exits: north east south]
<626hp 103m 341mv> where
The edge of the Osendrelle Fields
[Exits: north east south west]
<626hp 103m 337mv> s
The Osendrelle Fields
[Exits: north east south]
<626hp 103m 333mv> s
The Osendrelle Fields
[Exits: north east south]
<626hp 103m 329mv> People near you:
(PK) Zaahk The Osendrelle Fields
<626hp 103m 329mv> The Osendrelle Fields
[Exits: north east south]
<626hp 103m 325mv> The Osendrelle Fields
[Exits: north east south west]
<626hp 103m 321mv> aff
s
s
You are affected by:
Power: 'resistance' modifies none by 0 for 5 hours.
Power: 'spellbane' modifies save vs spell by -11 for 2 hours.
Power: 'truesight' modifies none by 0 for 3 hours.
Power: 'truesight' modifies none by 0 for 3 hours.
Skill: 'warcry' modifies save vs spell by -8 for 4 hours.
Skill: 'warcry' modifies hit roll by 4 for 4 hours.
<626hp 103m 321mv> The Osendrelle Fields
[Exits: north east south]
<626hp 103m 317mv> The Osendrelle Fields
[Exits: north east south]
<626hp 103m 313mv> s
s
s
The Osendrelle Fields
[Exits: north east south]
<626hp 103m 309mv> The Osendrelle Fields
[Exits: north east south]
<626hp 103m 305mv> s
The Osendrelle Fields
[Exits: north east south]
<626hp 103m 301mv> s
The Osendrelle Fields
[Exits: north east south]
<626hp 103m 297mv> The Osendrelle Fields
[Exits: north east south]
<626hp 103m 293mv> s
where
Osenrein Road
[Exits: north east south west]
<626hp 103m 291mv> s
People near you:
(PK) Zaahk Osenrein Road
<626hp 103m 291mv> Osenrein Road
[Exits: north east south west]
<626hp 103m 290mv> s
Osenrein Road
[Exits: north east south west]
<626hp 103m 289mv> s
where
The Lane
[Exits: north south]
<626hp 103m 288mv> s
where
People near you:
(PK) Zaahk The Lane
<626hp 103m 288mv> s
The large crossroads
[Exits: north east south west]
<626hp 103m 287mv> People near you:
(PK) Zaahk The large crossroads
<626hp 103m 287mv> The dwarf forest
[Exits: north south]
A dead chicken is lying here.
A frost giant stands here barking orders to the others.
<626hp 103m 284mv> where
People near you:
(PK) Zaahk The dwarf forest
<626hp 103m 284mv> s
s
s
s
The dwarf forest
[Exits: north south]
<626hp 103m 279mv> s
s
s
The dwarf forest
[Exits: north south]
<626hp 103m 274mv> The dwarf forest
[Exits: north south]
<626hp 103m 269mv> The dwarf forest
[Exits: north south]
<626hp 103m 264mv> The dwarf forest
[Exits: north south]
<626hp 103m 259mv> The dwarf forest
[Exits: north south]
<626hp 103m 254mv> A junction in the dwarf forest
[Exits: north east south west]
<626hp 103m 249mv> s
n
w
In a Stunted Forest
[Exits: north west]
<626hp 103m 244mv> w
w
w
A junction in the dwarf forest
[Exits: north east south west]
<626hp 103m 239mv> where
A trail at the end of the dwarf forest
[Exits: east west]
<644hp 116m 269mv> A trail at the end of the dwarf forest
[Exits: east west]
<644hp 116m 265mv> n
The Grand Gate of Thalos
[Exits: east west]
<644hp 116m 262mv> n
Main Street
[Exits: north east south west up]
( 2) A long slim dagger has been left here.
A stunning lavender and green stone rests on the ground.
<644hp 116m 260mv> People near you:
(PK) Zaahk Main Street
<644hp 116m 260mv> n
A back alley
[Exits: north south]
<644hp 116m 258mv> A back alley
[Exits: north south]
( 2) A bright pink and green stone has been left here.
A long slim dagger has been left here.
<644hp 116m 256mv> Under a watchtower
[Exits: south west up]
<644hp 116m 254mv> w
w
w
w
A back alley
[Exits: east south west]
A bright pink and green stone has been left here.
<644hp 116m 252mv> A Side Street
[Exits: east south west]
( 2) A long slim dagger has been left here.
This pearly white stone would probably sell for a good price.
A bright pink and green stone has been left here.
<644hp 116m 250mv> A back alley
[Exits: east west]
<644hp 116m 248mv> Under the watchtower
[Exits: east south up]
A strange lamia stands here waiting for her next meal.
<644hp 116m 246mv> s
w
w
A back alley
[Exits: north south west]
<644hp 116m 244mv> w
w
The Breaching of the Wall of Thalos
[Exits: north east south west]
<644hp 116m 241mv> where
Fresh, Green Fields
[Exits: east west]
A strange lamia stands here waiting for her next meal.
<644hp 116m 236mv> Before a fortified hillock
[Exits: east west]
( 2) A pitch-black ring is barely discernible in the dirt.
A massive giant stands here, prepared to sacrifice himself for the village.
A massive giant says 'Welcome, great warrior.'
**safety**
--------------------------------------------------------------------------------