More fun with the wolf (Part 3):

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Posted by Hruptek on July 23, 2000 at 05:33:06:






Betazenth has arrived.
People near you:
Betazenth Before a fortified hillock
(PK) a grey wolf Before a fortified hillock

The gods give you 50 gold coins for your sacrifice.

Before a fortified hillock
A large mound of earth has been pushed up here, forming a strategically
planned barrier to the village just beyond. Behind the earthen barricade
stand the gates -- heavy, massive, fortified iron gates that glow eerily
in the reflected torch-light -- and beyond them in the darkness you can
just make out the faces of the village huts. The village, like the gate,
is dark and forbidding from this distance, softened not at all by the
occasionally glimpsed lantern or fire. A chill breeze blows from the gates
to the west, bringing with it the gruff sound of barbaric voices and an
occasional burst of raucous, drunken laughter.

[Exits: east west]
A steaming pile of a massive giant's entrails is lying here.
(White Aura) Betazenth is here.

<1125hp 190m 402mv>
An earth elemental has arrived.
A luminous archon has arrived.
A luminous archon sings praises to the light, blessing Betazenth.


Ikemasuka has arrived.
Your feet rise off the ground.


Ikemasuka leaves west.


A luminous archon sings praises to the light, blessing Betazenth.

<1125hp 172m 402mv> Before a fortified hillock
A large mound of earth has been pushed up here, forming a strategically
planned barrier to the village just beyond. Behind the earthen barricade
stand the gates -- heavy, massive, fortified iron gates that glow eerily
in the reflected torch-light -- and beyond them in the darkness you can
just make out the faces of the village huts. The village, like the gate,
is dark and forbidding from this distance, softened not at all by the
occasionally glimpsed lantern or fire. A chill breeze blows from the gates
to the west, bringing with it the gruff sound of barbaric voices and an
occasional burst of raucous, drunken laughter.

[Exits: east west]
A steaming pile of a massive giant's entrails is lying here.
Chendria is here.
(White Aura) A hovering figure borne by a halo of white light is here.
A humanoid bulk of crystal and clay and rare minerals leans here.
(White Aura) Betazenth is here.

<1125hp 172m 402mv> Among the torch-lit, barbaric huts

[Exits: east west]

People near you:
Betazenth Before a fortified hillock
Chendria Before a fortified hillock
Ikemasuka The Shrine of the BattleRagers
(PK) a grey wolf Among the torch-lit, barbaric huts

People near you:
Betazenth Before a fortified hillock
Ikemasuka The Shrine of the BattleRagers
(PK) a grey wolf Among the torch-lit, barbaric huts

[ Duerg ] (PK) Nyslath the Greater Dragon Slayer
[ D-Elf ] (PK) Nibbechist the Master of Taisabaki

<1125hp 172m 400mv>
It starts to rain.

People near you:
Betazenth Before a fortified hillock
Ikemasuka The Shrine of the BattleRagers
(PK) a grey wolf Among the torch-lit, barbaric huts

People near you:
Betazenth Before a fortified hillock
Ikemasuka The Shrine of the BattleRagers
(PK) a grey wolf Among the torch-lit, barbaric huts

<1125hp 152m 402mv> Before a fortified hillock

[Exits: east west]
A steaming pile of a massive giant's entrails is lying here.
(White Aura) A hovering figure borne by a halo of white light is here.
A humanoid bulk of crystal and clay and rare minerals leans here.
(White Aura) Betazenth is here.

<1125hp 152m 400mv>
Betazenth utters the words, 'sagg eaaf'.
Betazenth turns translucent.

<1125hp 152m 400mv>
A luminous archon sings praises to the light, blessing Betazenth.

Your head awkwardly makes a sort of nodding motion.

Before a fortified hillock
A large mound of earth has been pushed up here, forming a strategically
planned barrier to the village just beyond. Behind the earthen barricade
stand the gates -- heavy, massive, fortified iron gates that glow eerily
in the reflected torch-light -- and beyond them in the darkness you can
just make out the faces of the village huts. The village, like the gate,
is dark and forbidding from this distance, softened not at all by the
occasionally glimpsed lantern or fire. A chill breeze blows from the gates
to the west, bringing with it the gruff sound of barbaric voices and an
occasional burst of raucous, drunken laughter.

[Exits: east west]
A steaming pile of a massive giant's entrails is lying here.
(White Aura) A hovering figure borne by a halo of white light is here.
A humanoid bulk of crystal and clay and rare minerals leans here.
(Translucent) (White Aura) Betazenth is here.

<1125hp 152m 400mv> Betazenth sits down and rests.


A luminous archon sings praises to the light, blessing Betazenth.

<1125hp 152m 400mv>
Betazenth says 'I have 65% hp 5% mana 100% mv 532855 xp.'
People near you:
Betazenth Before a fortified hillock
Ikemasuka The Shrine of the BattleRagers
(PK) a grey wolf Before a fortified hillock

A very tall gnome at almost four feet tall, his skin is the color of granite pulled
from the heart of a mountain. He wears a shiny copper skull cap with pride as it bears
the mark his school of Magic. His eyes are large and the dark blue of the endless sky,
there is a look of great curiosity and a gleam of dedication and knowldge in them.
He has a small nose for a gnome and his mouth is seemingly always in a mischevous grin.
He wears sturdy breaches and tunic, and knee high boots that look worn from travel
and adventure. About his shoulders he wears an expensive looking cloak that bears
several runes of protection, all surrounding Hillcrests standard emblazoned on the
dark blue fabric. A large copper belt is strapped tight so that it won't be dragged
down by a myriad of pouches filled with powder, scrolls of magic, maps, and other
various instruments of magic. On the left side is a large axe that nearly drags
on the ground, and on the right a large tome that seems to outweight the axe.
Betazenth, a male gnome, is covered with bleeding wounds.

Betazenth is using:
<worn on finger> a pitch-black ring
<worn on finger> a pitch-black ring
<worn around neck> a living Boa Constrictor
<worn around neck> (Glowing) a topaz stone necklace
<worn on body> (Glowing) (Humming) robe of invocation
<worn on head> (Glowing) the Great Crown of the Svirfnebli
<worn on legs> spider-skin leggings
<worn on feet> (Invis) (Glowing) (Humming) boots of Electricity
<worn on hands> some bloody surgical gloves
<worn on arms> (Invis) (Glowing) (Humming) sleeves of Alchemy
<worn about body> (Invis) (Glowing) (Humming) a cloak of wizardry
<worn about waist> (Invis) (Glowing) (Humming) a belt of Thermatology
<worn around wrist> an elemental bracelet
<worn around wrist> an elemental bracelet

<1125hp 152m 400mv> Before a fortified hillock
A large mound of earth has been pushed up here, forming a strategically
planned barrier to the village just beyond. Behind the earthen barricade
stand the gates -- heavy, massive, fortified iron gates that glow eerily
in the reflected torch-light -- and beyond them in the darkness you can
just make out the faces of the village huts. The village, like the gate,
is dark and forbidding from this distance, softened not at all by the
occasionally glimpsed lantern or fire. A chill breeze blows from the gates
to the west, bringing with it the gruff sound of barbaric voices and an
occasional burst of raucous, drunken laughter.

[Exits: east west]
A steaming pile of a massive giant's entrails is lying here.
(White Aura) A hovering figure borne by a halo of white light is here.
A humanoid bulk of crystal and clay and rare minerals leans here.
(Translucent) (White Aura) Betazenth is resting here.

<1125hp 152m 400mv>
A luminous archon sings praises to the light, blessing Betazenth.

<1125hp 152m 400mv>
Chendria steps out of the shadows.

You are carrying:
Nothing.

<1125hp 152m 400mv>
Betazenth gets a potion of flying from a cloak of wizardry.
A luminous archon sings praises to the light, blessing Betazenth.


Betazenth quaffs a potion of flying.
Betazenth's feet rise off the ground.

<1125hp 132m 402mv> People near you:
Betazenth Before a fortified hillock
Chendria The Shrine of the BattleRagers
Ikemasuka The Shrine of the BattleRagers
(PK) a grey wolf Before a fortified hillock

<1125hp 132m 402mv> People near you:
Betazenth Before a fortified hillock
Chendria The Shrine of the BattleRagers
Ikemasuka The Shrine of the BattleRagers
(PK) a grey wolf Before a fortified hillock

<1125hp 132m 402mv>
Betazenth opens the pouch of nourishment.
A sweet aroma wafts across your nose as Betazenth opens the pouch of nourishment.

<1125hp 132m 402mv>
Betazenth gets some taglo jerky from the pouch of nourishment.

<1125hp 132m 402mv>
Betazenth closes the pouch of nourishment.

<1125hp 132m 402mv>
Betazenth eats a werewolf cookie.

<1125hp 132m 402mv>
A luminous archon sings praises to the light, blessing Betazenth.


Betazenth eats some taglo jerky.

<1125hp 132m 402mv> People near you:
Betazenth Before a fortified hillock
Chendria The Shrine of the BattleRagers
Ikemasuka The Shrine of the BattleRagers
(PK) a grey wolf Before a fortified hillock

<1125hp 132m 402mv> Betazenth goes to sleep.

You are affected by:
Spell: 'fly' modifies none by 0 for 5 hours.
Spell: 'haste' modifies dexterity by 1 for 5 hours.
Spell: 'transform' modifies none by 0 for 24 hours.
Spell: 'transform' modifies damage modifier by -10 for 24 hours.
Spell: 'transform' modifies hp by 494 for 24 hours.
Spell: 'stone skin' modifies armor class by -40 for 0 hours.
Spell: 'shield' modifies armor class by -30 for 4 hours.
Spell: 'armor' modifies armor class by -20 for 15 hours.
Spell: 'sedai shield' modifies armor class by -30 for 8 hours.
Spell: 'aura' modifies armor class by -30 for 2 hours.
Spell: 'detect invis' modifies none by 0 for 16 hours.
Commune: 'bless' modifies save vs spell by -14 for 26 hours.
Commune: 'bless' modifies hit roll by 7 for 26 hours.

<1125hp 132m 402mv>
A luminous archon sings praises to the light, blessing Betazenth.

People near you:
Betazenth Before a fortified hillock
Chendria The Shrine of the BattleRagers
Ikemasuka The Shrine of the BattleRagers
(PK) a grey wolf Before a fortified hillock

Huh?


The snow begins to fall.

Fresh, Green Fields

[Exits: east west]

<1125hp 132m 400mv> People near you:
(PK) a grey wolf Fresh, Green Fields

[ Duerg ] (PK) Nyslath the Greater Dragon Slayer
[ D-Elf ] (PK) Nibbechist the Master of Taisabaki

Before a fortified hillock

[Exits: east west]
A steaming pile of a massive giant's entrails is lying here.
(White Aura) A hovering figure borne by a halo of white light is here.
A humanoid bulk of crystal and clay and rare minerals leans here.
(Translucent) (White Aura) Betazenth is sleeping here.

People near you:
Betazenth Before a fortified hillock
Chendria The Shrine of the BattleRagers
Ikemasuka The Shrine of the BattleRagers
(PK) a grey wolf Before a fortified hillock

<1125hp 132m 398mv> People near you:
Betazenth Before a fortified hillock
Chendria The Shrine of the BattleRagers
Ikemasuka The Shrine of the BattleRagers
(PK) a grey wolf Before a fortified hillock

<1125hp 132m 398mv>
You are thirsty.
Your skin feels soft again.

You can't form the words necessary for your magic.

<1125hp 112m 402mv> You concentrate a moment and return to your normal shape.
You maintain your speed as you shapeshift.
You fail to maintain your levitation.

<1125hp 109m 402mv>
Betazenth wakes and stands up.

Your skin turns to stone.

You can't drink from that.

<1125hp 49m 402mv> Before a fortified hillock
A large mound of earth has been pushed up here, forming a strategically
planned barrier to the village just beyond. Behind the earthen barricade
stand the gates -- heavy, massive, fortified iron gates that glow eerily
in the reflected torch-light -- and beyond them in the darkness you can
just make out the faces of the village huts. The village, like the gate,
is dark and forbidding from this distance, softened not at all by the
occasionally glimpsed lantern or fire. A chill breeze blows from the gates
to the west, bringing with it the gruff sound of barbaric voices and an
occasional burst of raucous, drunken laughter.

[Exits: east west]
A steaming pile of a massive giant's entrails is lying here.
(White Aura) A hovering figure borne by a halo of white light is here.
A humanoid bulk of crystal and clay and rare minerals leans here.
(Translucent) Betazenth is here.

<1125hp 49m 402mv> You start moving at normal speed again.

<1125hp 19m 402mv>
Betazenth utters the words, 'qaiyjcandus gwatz wzspuh'.
A mephit arrives in a cloud of sooty smoke!

People near you:
Betazenth Before a fortified hillock
Chendria The Shrine of the BattleRagers
Ikemasuka The Shrine of the BattleRagers
(PK) Hruptek Before a fortified hillock

<1125hp 19m 402mv> You rest.

<1125hp 19m 402mv> You go to sleep.

You wake up and start resting.

<1125hp 19m 402mv>
Betazenth goes to sleep.

You get a skin of Tyrgranth's favorite from the Bracelet of Charms.

<1125hp 19m 402mv> People near you:
Betazenth Before a fortified hillock
Chendria The Shrine of the BattleRagers
Ikemasuka The Shrine of the BattleRagers
(PK) Hruptek Before a fortified hillock

You drink water from a skin of Tyrgranth's favorite.
You do not feel thirsty.

You put a skin of Tyrgranth's favorite in the Bracelet of Charms.

You are already resting.

<1125hp 53m 402mv> You go to sleep.

You wake and stand up.

You feel yourself moving more slowly.


Betazenth wakes and stands up.
You rest.

<1125hp 23m 402mv> You go to sleep.

<1125hp 23m 402mv> In your dreams, or what?


Hruptek's group:
[33 Tra] Hruptek 100% hp 2% mana 100% mv 240658 xp

You are using:
<worn on finger> (Glowing) a fiery ring
<worn on finger> a pitch-black ring
<worn around neck> (Glowing) (Humming) an amulet of the Viper
<worn around neck> (Glowing) (Humming) an amulet of the Viper
<worn on body> (Glowing) the mantle of the stars
<worn on head> (Glowing) the Great Crown of the Svirfnebli
<worn on legs> spider-skin leggings
<worn on feet> (Invis) (Glowing) (Humming) boots of Electricity
<worn on hands> a pair of black steel gauntlets
<worn on arms> (Invis) (Glowing) (Humming) sleeves of Alchemy
<worn about body> (Humming) a pelt from the Winter Wolf
<worn about waist> a belt of black dragonscales
<worn around wrist> the Bracelet of Charms
<worn around wrist> an elemental bracelet
<wielded> (Glowing) an alligator-skin whip
<held> (Glowing) rod of cold

In your dreams, or what?

In your dreams, or what?

<1125hp 23m 402mv>
The magical aura fades away.

In your dreams, or what?

[MASTER] Hruptek: I need about one hour. Hopefully Nibbechist will not come before then

You wake and stand up.

You get a strange metallic wand from the Bracelet of Charms.

<1125hp 241m 402mv> You stop using rod of cold.
You hold a strange metallic wand in your hands.

<1125hp 241m 402mv> You zap Hruptek with a strange metallic wand.
An aura of magic appears around you.


Betazenth yells 'Help! I'm being attacked by the Destructor!'

<1125hp 241m 402mv>
Ikemasuka yells 'Die, Betazenth, you sorcerous dog!'

You do not have that item.

<1125hp 241m 402mv> You put a strange metallic wand in the Bracelet of Charms.

<1125hp 241m 402mv> People near you:
Betazenth The Shrine of the BattleRagers
Chendria The Shrine of the BattleRagers
Ikemasuka The Shrine of the BattleRagers
(PK) Hruptek Before a fortified hillock

<1125hp 241m 402mv> People near you:
Betazenth The Shrine of the BattleRagers
Chendria The Shrine of the BattleRagers
Ikemasuka The Shrine of the BattleRagers
(PK) Hruptek Before a fortified hillock

Among the barbaric huts

[Exits: east west]

A blood-stained path through the village

[Exits: north east south west]

Before the pillar of legends

[Exits: north east south west]
A towering pillar of stone stands here, casting its shadow down upon you.


Ikemasuka yells 'Help! I'm being attacked by an earth elemental!'

People near you:
Betazenth Blood Square
Chendria The Shrine of the BattleRagers
Ikemasuka Blood Square
(PK) Hruptek Before the pillar of legends

<1125hp 241m 393mv> Blood Square

[Exits: north east south west]
(White Aura) A hovering figure borne by a halo of white light is here.
A humanoid bulk of crystal and clay and rare minerals leans here.
(Translucent) (White Aura) Betazenth is here, fighting Ikemasuka.
Ikemasuka is here, fighting Betazenth.

<1125hp 241m 390mv>
An earth elemental's crush MASSACRES Ikemasuka!
Ikemasuka's charge wounds Betazenth.
Ikemasuka's pierce mauls Betazenth.
Ikemasuka's pierce wounds Betazenth.
Ikemasuka's charge devastates Betazenth!

You scan west.
***** Range 1 *****
Chendria is here.
(White Aura) A healer is here tending to the wounded.
The Destructor of magic is here, daring you to cast a spell.


<1125hp 241m 390mv>
Ikemasuka snakes out a green flail around Betazenth and pulls him along with it out of the room!

<1125hp 241m 390mv>
An earth elemental has left.
Ikemasuka yells 'Help! I'm being attacked by an earth elemental!'
A luminous archon has left.

People near you:
Betazenth The circle of rites
Chendria Before the pillar of legends
Ikemasuka The circle of rites
(PK) Hruptek Blood Square

Betazenth has arrived.
A luminous archon has arrived.
A luminous archon sings praises to the light, blessing Betazenth.

<1125hp 241m 390mv> You scan north.
You scan south.
***** Range 1 *****
A humanoid bulk of crystal and clay and rare minerals leans here.
Ikemasuka is here.

You scan east.
You scan west.
***** Range 1 *****
(White Aura) A healer is here tending to the wounded.
The Destructor of magic is here, daring you to cast a spell.

You scan up.
You scan down.

<1125hp 241m 390mv> Chendria scans north.

<1125hp 241m 390mv>
Betazenth leaves west.
Betazenth yells 'Help! I'm being attacked by the Destructor!'

<1125hp 241m 390mv>
The sun rises in the east.

<1125hp 241m 390mv>
A luminous archon has left.


Ikemasuka has arrived.

The Shrine of the BattleRagers

[Exits: east]
A small piece of bone carved into a circle lies here.
A deep pit has been dug here into the ground.
A throne of thatched wood with a base of polished skulls, stands here.
(White Aura) A hovering figure borne by a halo of white light is here.
(Translucent) (White Aura) Betazenth is here, fighting the Destructor.
(White Aura) A healer is here tending to the wounded.
The Destructor of magic is here, daring you to cast a spell.

<1125hp 241m 387mv> Betazenth leaves east.
Betazenth has fled!

<1125hp 241m 387mv> The Destructor looks frail.
The Destructor DISMEMBERS you!
The Destructor DISMEMBERS you!
The Destructor DISMEMBERS you!
The Destructor is writhing in agony.


A luminous archon has left.
The Destructor parries your whip.
The Destructor's slash EVISCERATES you!
The Destructor's slash EVISCERATES you!
The Destructor's Weapon of Mastery twists and contorts into a pair of flails!
The Destructor is writhing in agony.


You are hungry.
The Destructor shivers and suffers.
The Destructor's poison mauls it.
The Destructor is writhing in agony.


The Destructor parries your whip.
The Destructor's slash EVISCERATES you!
The Destructor's slash EVISCERATES you!
The Destructor is writhing in agony.

<778hp 239m 402mv> Blood Square

[Exits: north east south west]
(White Aura) A hovering figure borne by a halo of white light is here.
A humanoid bulk of crystal and clay and rare minerals leans here.
You flee from combat!

<778hp 239m 400mv> You aren't fighting anyone.
An earth elemental has left.
A luminous archon has left.

<778hp 239m 400mv> You aren't fighting anyone.

<778hp 239m 400mv> People near you:
Betazenth The circle of rites
Chendria The Shrine of the BattleRagers
Ikemasuka A smouldering forge
(PK) Hruptek Blood Square

<778hp 239m 400mv> You aren't fighting anyone.

<778hp 239m 400mv> You aren't fighting anyone.

<778hp 239m 400mv> You aren't fighting anyone.

People near you:
Betazenth The circle of rites
Chendria The Shrine of the BattleRagers
Ikemasuka A smouldering forge
(PK) Hruptek Blood Square

[MASTER] Hruptek: the destructor is softened

<778hp 239m 400mv>
Chendria looks at you.

People near you:
Betazenth Before the pillar of legends
Chendria Blood Square
Ikemasuka A smouldering forge
(PK) Hruptek Blood Square

You scan west.
***** Range 1 *****
(White Aura) A healer is here tending to the wounded.
The Destructor of magic is here, daring you to cast a spell.


People near you:
Betazenth An herb-covered hearth
Ikemasuka A smouldering forge
(PK) Hruptek Blood Square

[MASTER] Hruptek: if you can get the elemental onto him

You scan west.
***** Range 1 *****
(White Aura) A healer is here tending to the wounded.
The Destructor of magic is here, daring you to cast a spell.


You are Hruptek the Student of Alteration, level 33, 140 years old (80 hours).
You are mature.
Race: gnome Sex: male Class: transmuter Hometown: Hillcrest
You are at 69% hit, 26% mana, 99% movement.
You have 17 practices and 8 training sessions.
You are carrying 26/29 items.
Your items weigh 274 pounds and 0 ounces (maximum of 282 pounds).
Str: 18(18) Int: 23(23) Wis: 25(25) Dex: 20(17) Con: 18(18) Chr: 13(19)
You have scored 240658 exp, and have 465839 gold coins.
You need 10622 exp to level.
Wimpy set to 0 hit points.
You are standing.
Armor: pierce: -224 bash: -228 slash: -229 magic: -175
You are divinely armored against piercing.
You are divinely armored against bashing.
You are divinely armored against slashing.
You are divinely armored against magic.
Hitroll: 16 Damroll: 15.
You are neutral. You have a neutral ethos.
You have chosen the sphere of Knowledge.
You are affected by:
Spell: 'aura' modifies armor class by -30 for 35 hours.
Spell: 'slow' modifies dexterity by -4 for 11 hours.
Spell: 'stone skin' modifies armor class by -40 for 4 hours.
Spell: 'transform' modifies none by 0 for 20 hours.
Spell: 'transform' modifies damage modifier by -10 for 20 hours.
Spell: 'transform' modifies hp by 494 for 20 hours.
Spell: 'shield' modifies armor class by -30 for 0 hours.
Spell: 'armor' modifies armor class by -20 for 11 hours.
Spell: 'sedai shield' modifies armor class by -30 for 4 hours.
Spell: 'detect invis' modifies none by 0 for 12 hours.
Commune: 'bless' modifies save vs spell by -14 for 22 hours.
Commune: 'bless' modifies hit roll by 7 for 22 hours.

You are carrying:
(Glowing) rod of cold
a sleek black rod
( 2) the staff of healing medicine
an ice staff
( 2) an ivory bracelet
( 2) the obsidian eye amulet
a set of arborian gauntlets



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