Posted by Macheath on July 29, 2000 at 14:10:18:
In Reply to: Kills #3 and #4... Fight, then taunting, then a duel. posted by Shadisdros on July 29, 2000 at 12:32:24:
>
>
>
>
>
> <733hp 425m 509mv> You step out of the shadows.
> The Haven Entrance
> A feeling of calm and contentment comes over you as you enter the Haven of
> the Servants of the Dawn. As you gaze at the walls and floors and smiling
> faces, you can't help but feel surety that the Light will prevail in the end.
> The warm glow from the oil lamps reflects from the wooden panels and shines
> gently of the worn granite floor. Feelings of Hope and Faith flow smoothly
> toward you to brighten and enlighten your soul.
>
> [Exits: north south]
>
> <733hp 400m 254mv>
> Leirya steps out of the shadows.
> Leirya's strangulation misses you.
> You yell 'Help! I'm being strangled by Leirya!'
> Leirya has some small but disgusting cuts.
>
> <733hp 400m 254mv>
> You trample around loudly again.
> Leirya parries your slash.
> Leirya parries your wrath.
> Leirya dodges your wrath.
> Leirya's slash MASSACRES you!
> You parry Leirya's freezing bite.
> You parry Leirya's slash.
> Leirya has some small but disgusting cuts.
>
> <659hp 400m 254mv>
> Leirya parries your slash.
> Leirya dodges your wrath.
> Leirya parries your wrath.
> You parry Leirya's slash.
> You parry Leirya's freezing bite.
> Leirya's slash DISMEMBERS you!
> Leirya has some small but disgusting cuts.
>
> <599hp 400m 254mv> No way! You are still fighting!
> Leirya has some small but disgusting cuts.
>
> <599hp 400m 254mv> No way! You are still fighting!
> Leirya has some small but disgusting cuts.
>
> <599hp 400m 254mv> No way! You are still fighting!
> Sphzeeff tells you 'I saw a little while ago but not lately'
> Leirya has some small but disgusting cuts.
>
> <599hp 400m 254mv> No way! You are still fighting!
> Leirya fails to perform a joint lock on you.
> Leirya's kansetsuwaza misses you.
> Leirya has some small but disgusting cuts.
>
> <599hp 400m 254mv> No way! You are still fighting!
> Leirya has some small but disgusting cuts.
>
> <599hp 400m 254mv> You fail to execute kotegaeshi on Leirya.
> Your kotegaeshi misses Leirya.
> Leirya has some small but disgusting cuts.
>
> <599hp 400m 254mv>
> Leirya dodges your slash.
> Leirya parries your wrath.
> Leirya parries your wrath.
> Leirya's slash MASSACRES you!
> You dodge Leirya's freezing bite.
> Leirya has some small but disgusting cuts.
>
> <532hp 400m 254mv>
> Leirya parries your slash.
> Leirya dodges your wrath.
> You parry Leirya's slash.
> You parry Leirya's slash.
> Leirya has some small but disgusting cuts.
>
> <532hp 400m 254mv>
> You are thirsty.
> You feel ready to crusade against the darkness again.
> Leirya has some small but disgusting cuts.
>
> <540hp 406m 292mv>
> Leirya painfully hyperextends your shoulder!
> You scream in pain as Leirya applies kansetsuwaza to your shoulder!
> You can no longer find the strength to wield a gleaming white sword.
> Leirya's kansetsuwaza MASSACRES you!
> Leirya has some small but disgusting cuts.
>
> <461hp 406m 292mv> You painfully hyperextend Leirya's shoulder!
> Leirya screams in pain as you apply kansetsuwaza to her shoulder!
> Your kansetsuwaza MASSACRES Leirya!
> Leirya dodges your slash.
> Your slash DISMEMBERS Leirya!
> Leirya's slash DISMEMBERS you!
> You parry Leirya's freezing bite.
> You parry Leirya's freezing bite.
> Leirya is covered with bleeding wounds.
>
> <404hp 406m 292mv>
> Leirya dodges your slash.
> Your slash EVISCERATES Leirya!
> Your slash EVISCERATES Leirya!
> Leirya's slash MANGLES you!
> You parry Leirya's freezing bite.
> You dodge Leirya's slash.
> You dodge Leirya's freezing bite.
> Leirya is gushing blood.
>
> <322hp 406m 292mv>
> Ducking back, you barely evade Leirya's mountain storm kick.
> Leirya's mountain storm kick misses you.
> Leirya is gushing blood.
>
> <322hp 406m 292mv>
> Leirya parries your slash.
> Leirya's slash DISMEMBERS you!
> You parry Leirya's freezing bite.
> Leirya's slash MASSACRES you!
> Leirya is gushing blood.
>
>
> <191hp 406m 292mv> You grab hold of Leirya's wrist and twist it violently!
> With a sickening crunch, you apply kotegaeshi to Leirya's wrist!
> Leirya can no longer find the strength to wield a sword of honor.
> Your kotegaeshi DISMEMBERS Leirya!
> Leirya is writhing in agony.
>
> <191hp 406m 292mv>
> Your slash EVISCERATES Leirya!
> You dodge Leirya's punch.
> You parry Leirya's punch.
> Leirya is writhing in agony.
>
> <191hp 406m 292mv>
> Leirya leaves south.
> Leirya has fled!
>
> <191hp 406m 292mv> But you aren't fighting anyone!
>
> <191hp 406m 292mv>
> Galvarino appears in the room.
>
> <191hp 406m 292mv>
> You are thirsty.
> Your neck feels better.
>
> <197hp 415m 330mv> The Haven Entrance
> A feeling of calm and contentment comes over you as you enter the Haven of
> the Servants of the Dawn. As you gaze at the walls and floors and smiling
> faces, you can't help but feel surety that the Light will prevail in the end.
> The warm glow from the oil lamps reflects from the wooden panels and shines
> gently of the worn granite floor. Feelings of Hope and Faith flow smoothly
> toward you to brighten and enlighten your soul.
>
> [Exits: north south]
> Galvarino the arial is here.
>
> <197hp 415m 330mv> You scan south.
> ***** Range 1 *****
> (White Aura) A Healer of Hope and Faith stands here, smiling benignly.
>
> ***** Range 2 *****
> Leirya the arial is here.
>
> <197hp 415m 330mv> The Haven of the Servants of the Dawn
> Everything in this place makes you think good thoughts. There is a
> beautiful wall hanging, depicting an elven healer saving the lives of three
> young children, as they flee a nasty wolf in the forest. On the opposite
> wall, there is a wooden cabinet with glass doors, and within it you can see
> many a bottle of medicines, in liquid and powder form. The contents are as
> old as the healings arts themselves, and are guarded well in the Haven. The
> gentle glow of polished oil lamps on the wooden panels guides you to the
> Temple or back to the entrace.
>
> [Exits: north south west]
> (White Aura) A Healer of Hope and Faith stands here, smiling benignly.
>
> <197hp 415m 326mv> The Temple of the Servants of the Dawn
> In here are the Donations made by the Servants of the Dawn. The room is
> well equipped with holy symbols of Faith and Hope from grateful friends and
> important people throughout Thera. Many an item is given in honor of the
> goodness that is amongst the Servants of the Dawn, in gratitude for their
> ways of keeping up Faith and Hope - no matter the odds or how much Evil has
> taken over the way of Thera. You feel inclined to share your bounty in order
> to serve the Light. Be assured that your donations go directly into
> service of the Light by the Servants of the Dawn.
>
> [Exits: north]
> A pit for donations is here.
> Leirya the arial is here.
>
> <197hp 415m 322mv> The Haven of the Servants of the Dawn
> Everything in this place makes you think good thoughts. There is a
> beautiful wall hanging, depicting an elven healer saving the lives of three
> young children, as they flee a nasty wolf in the forest. On the opposite
> wall, there is a wooden cabinet with glass doors, and within it you can see
> many a bottle of medicines, in liquid and powder form. The contents are as
> old as the healings arts themselves, and are guarded well in the Haven. The
> gentle glow of polished oil lamps on the wooden panels guides you to the
> Temple or back to the entrace.
>
> [Exits: north south west]
> (White Aura) A Healer of Hope and Faith stands here, smiling benignly.
>
> <197hp 415m 318mv> The Haven Entrance
> A feeling of calm and contentment comes over you as you enter the Haven of
> the Servants of the Dawn. As you gaze at the walls and floors and smiling
> faces, you can't help but feel surety that the Light will prevail in the end.
> The warm glow from the oil lamps reflects from the wooden panels and shines
> gently of the worn granite floor. Feelings of Hope and Faith flow smoothly
> toward you to brighten and enlighten your soul.
>
> [Exits: north south]
> Galvarino the arial is here.
>
> <197hp 415m 314mv>
> Leirya's trip misses you.
> You yell 'Help! Leirya just tripped me!'
> Leirya is gushing blood.
>
> <197hp 415m 314mv>
> Your slash maims Leirya!
> Leirya deflects your slash with her shield.
> You parry Leirya's punch.
> Leirya is writhing in agony.
>
> <197hp 415m 314mv> You grab hold of Leirya's wrist and twist it violently!
> Your kotegaeshi DISMEMBERS Leirya!
> Leirya is convulsing on the ground.
>
> <197hp 415m 314mv>
> Leirya leaves south.
> Leirya has fled!
>
> <197hp 415m 314mv>
> Leirya has arrived.
>
> <197hp 415m 314mv>
> Galvarino smirks.
> Leirya leaves north.
>
> <197hp 415m 314mv>
> Galvarino sings 'When the black breath blows
> And death's shadow grows
> and all lights pass,
> Come athelas! come athelas!
> Life to the dying
> In the king's hand lying!'
>
> A fragrance of herbs lifts your spirits.
> You bandage your wounds and focus your natural healing.
>
> <263hp 389m 314mv> In the Foothills
> The path forks here as it winds through the foothills. To the east it
> continues to follow the dried streambed of the Sirannon while to the north
> it leads to a notch between Caradhras and Celebdil. The barren plains of
> Hollin stretch out far below to the west.
>
> [Exits: north east south west]
>
> <263hp 389m 308mv> People near you:
> (PK) Shadisdros In the Foothills
>
> <263hp 389m 308mv> In the Foothills
> The streambed of the Sirannon twists through the hills as it winds its way
> out of the Misty Mountains. To the south and west stretches the barren plain
> of Hollin. The hills seem to have a little more life to them, notably in the
> bracken growing over the path. The peaks of the Misty Mountain cut jagged
> edges in the sky as they tower above you. The peaks are topped with never
> melting snow. From here you can make out Caradhras, Celebdil, and Fanuidhol,
> the three tallest peaks. The path seems to be heading eastwards towards
> Caradhras. To the south the path exits the foothills.
>
> [Exits: east south]
>
> <263hp 389m 296mv> Along a Dried Streambed
> The streambed runs fairly straight through here. No plants grow here and
> there is no trace of animals to be found. The Misty Mountains tower to the
> north and east over the barren land of Hollin. To the north, the path
> follows the stream into the foothills and to the south it leads to the
> crossroads.
>
> [Exits: north south]
>
> <263hp 389m 286mv> A Dried Streambed
> The path follows the dried streambed of the Sirannon here. This once merry
> brook has vanished, leaving only rounded pebbles behind. The plains of Hollin
> surrounding the stream are barren, dry and dusty. The streambed turns to the
> east, towards the river around Tar Valon. To the north the path leads
> towards the towering peaks of the Misty Mountains. A road leads south into
> the plains, through a hedge of holly trees. A small sign is posted by the
> stream.
>
> [Exits: north south]
>
> <263hp 389m 278mv> Rocky Plains
> Great plains stretch out all around you as a light wind blows across your face.
> The wild grass that grows is quite green, although the rocky ground would make
> farming difficult. To the south and east the land seems rich and you can just
> make out a farm. To the west the ground slopes up and starts a slow climb
> towards the distant mountains. North the plains loss look barren and you notice
> no tracks leading that way.
>
> [Exits: north east south west]
>
> <263hp 389m 268mv> A Farm Yard
> This lonely farm seems to be doing well enough, with a few animals running
> around the yard here and a small garden growing to the side of a small, white
> house to the west. A chicken coop and a large sheep pen take up most of the
> yard. Nestled between the rolling hills of the west and the Erinin river to the
> east, this fertile valley supports a few farms and their families. To the north
> the crops seem to die off and wild grass takes there place.
>
> [Exits: north east south west]
> A cow stares at you and chews its cud.
>
> <263hp 389m 258mv> Lush Farmland
> Nestled between the rolling hills of the west and the Erinin river to the east,
> this fertile valley supports a few farms and their families. Here the land
> seems rich and the crops grow like weeds because this is part of the rivers
> flood plain. As you cross this field you see a large pile of rocks and realize
> that to work this land first it would have had to have been cleared of all the
> rocks that litter the ground.
>
> [Exits: north east south west]
> A sheep stands here eating grass.
> A farmer works diligently on his crops.
>
> <263hp 389m 250mv> People near you:
> (PK) Shadisdros Lush Farmland
> Vilkokin Rolling Foothills
> (PK) Leirya Lush Farmland
>
> <263hp 389m 250mv> Lush Farmland
> Nestled between the rolling hills of the west and the Erinin river to the east,
> this fertile valley supports a few farms and their families. Here the land
> seems rich and the crops grow like weeds because this is part of the rivers
> flood plain. As you cross this field you see a large pile of rocks and realize
> that to work this land first it would have had to have been cleared of all the
> rocks that litter the ground. A small farm can been seen over the crops to the
> east.
>
> [Exits: north east south west]
>
> <263hp 389m 242mv> Lush Farmland
> Nestled between the rolling hills of the west and the Erinin river to the east,
> this fertile valley supports a few farms and their families. Here the land
> seems rich and the crops grow like weeds because this is part of the rivers
> flood plain. As you cross this field you see a large pile of rocks and realize
> that to work this land first it would have had to have been cleared of all the
> rocks that litter the ground. To the south you see a few houses.
>
> [Exits: north east south west]
> A large ram stands here watching over his herd.
> A sheep stands here eating grass.
>
> <263hp 389m 234mv>
> You are thirsty.
>
> <270hp 404m 272mv> You aren't up to binding more wounds.
>
> <270hp 404m 272mv> Lush Farmland
> Nestled between the rolling hills of the west and the Erinin river to the east,
> this fertile valley supports a few farms and their families. Here the land
> seems rich and the crops grow like weeds because this is part of the rivers
> flood plain. As you cross this field you see a large pile of rocks and realize
> that to work this land first it would have had to have been cleared of all the
> rocks that litter the ground. A small farm can been seen over the crops to the
> east.
>
> [Exits: north east south west]
>
> <270hp 404m 264mv> Lush Farmland
> Nestled between the rolling hills of the west and the Erinin river to the east,
> this fertile valley supports a few farms and their families. Here the land
> seems rich and the crops grow like weeds because this is part of the rivers
> flood plain. As you cross this field you see a large pile of rocks and realize
> that to work this land first it would have had to have been cleared of all the
> rocks that litter the ground.
>
> [Exits: north east south west]
> A sheep stands here eating grass.
> A farmer works diligently on his crops.
>
> <270hp 404m 256mv> A Farm Yard
> This lonely farm seems to be doing well enough, with a few animals running
> around the yard here and a small garden growing to the side of a small, white
> house to the west. A chicken coop and a large sheep pen take up most of the
> yard. Nestled between the rolling hills of the west and the Erinin river to the
> east, this fertile valley supports a few farms and their families. To the north
> the crops seem to die off and wild grass takes there place.
>
> [Exits: north east south west]
> A cow stares at you and chews its cud.
>
> <270hp 404m 248mv> People near you:
> (PK) Shadisdros A Farm Yard
> (PK) Leirya Lush Farmland
>
> <270hp 404m 248mv> Rocky Plains
> Great plains stretch out all around you as a light wind blows across your face.
> The wild grass that grows is quite green, although the rocky ground would make
> farming difficult. To the south and east the land seems rich and you can just
> make out a farm. To the west the ground slopes up and starts a slow climb
> towards the distant mountains. North the plains loss look barren and you notice
> no tracks leading that way.
>
> [Exits: north east south west]
>
> <270hp 404m 238mv> A Dried Streambed
> The path follows the dried streambed of the Sirannon here. This once merry
> brook has vanished, leaving only rounded pebbles behind. The plains of Hollin
> surrounding the stream are barren, dry and dusty. The streambed turns to the
> east, towards the river around Tar Valon. To the north the path leads
> towards the towering peaks of the Misty Mountains. A road leads south into
> the plains, through a hedge of holly trees. A small sign is posted by the
> stream.
>
> [Exits: north south]
>
> <270hp 404m 228mv> You drink water from a water jug.
> You do not feel thirsty.
>
> <270hp 404m 228mv> Alas, you cannot go that way.
>
> <270hp 404m 228mv> Along a Dried Streambed
> The streambed runs fairly straight through here. No plants grow here and
> there is no trace of animals to be found. The Misty Mountains tower to the
> north and east over the barren land of Hollin. To the north, the path
> follows the stream into the foothills and to the south it leads to the
> crossroads.
>
> [Exits: north south]
>
> <270hp 404m 220mv> Alas, you cannot go that way.
>
> <270hp 404m 220mv> In the Foothills
> The streambed of the Sirannon twists through the hills as it winds its way
> out of the Misty Mountains. To the south and west stretches the barren plain
> of Hollin. The hills seem to have a little more life to them, notably in the
> bracken growing over the path. The peaks of the Misty Mountain cut jagged
> edges in the sky as they tower above you. The peaks are topped with never
> melting snow. From here you can make out Caradhras, Celebdil, and Fanuidhol,
> the three tallest peaks. The path seems to be heading eastwards towards
> Caradhras. To the south the path exits the foothills.
>
> [Exits: east south]
>
> <270hp 404m 210mv> In the Foothills
> The path forks here as it winds through the foothills. To the east it
> continues to follow the dried streambed of the Sirannon while to the north
> it leads to a notch between Caradhras and Celebdil. The barren plains of
> Hollin stretch out far below to the west.
>
> [Exits: north east south west]
>
> <270hp 404m 198mv> The Haven Entrance
> A feeling of calm and contentment comes over you as you enter the Haven of
> the Servants of the Dawn. As you gaze at the walls and floors and smiling
> faces, you can't help but feel surety that the Light will prevail in the end.
> The warm glow from the oil lamps reflects from the wooden panels and shines
> gently of the worn granite floor. Feelings of Hope and Faith flow smoothly
> toward you to brighten and enlighten your soul.
>
> [Exits: north south]
>
> <270hp 404m 192mv> The Haven of the Servants of the Dawn
> Everything in this place makes you think good thoughts. There is a
> beautiful wall hanging, depicting an elven healer saving the lives of three
> young children, as they flee a nasty wolf in the forest. On the opposite
> wall, there is a wooden cabinet with glass doors, and within it you can see
> many a bottle of medicines, in liquid and powder form. The contents are as
> old as the healings arts themselves, and are guarded well in the Haven. The
> gentle glow of polished oil lamps on the wooden panels guides you to the
> Temple or back to the entrace.
>
> [Exits: north south west]
> Galvarino the arial is here.
> (White Aura) A Healer of Hope and Faith stands here, smiling benignly.
>
> <270hp 404m 188mv>
> The Healer closes her eyes for a moment and nods at you.
> You feel less tired.
>
> <270hp 404m 248mv>
> [DAWN] Galvarino: where are you?
>
> <270hp 404m 248mv>
> Galvarino sings 'When the black breath blows
> And death's shadow grows
> and all lights pass,
> Come athelas! come athelas!
> Life to the dying
> In the king's hand lying!'
>
> A fragrance of herbs lifts your spirits.
>
> <279hp 404m 248mv> You whisper 'Again?'
>
> <279hp 404m 248mv>
> Galvarino sings 'When the black breath blows
> And death's shadow grows
> and all lights pass,
> Come athelas! come athelas!
> Life to the dying
> In the king's hand lying!'
>
> A fragrance of herbs lifts your spirits.
>
> <288hp 404m 248mv> The Haven of the Servants of the Dawn
> Everything in this place makes you think good thoughts. There is a
> beautiful wall hanging, depicting an elven healer saving the lives of three
> young children, as they flee a nasty wolf in the forest. On the opposite
> wall, there is a wooden cabinet with glass doors, and within it you can see
> many a bottle of medicines, in liquid and powder form. The contents are as
> old as the healings arts themselves, and are guarded well in the Haven. The
> gentle glow of polished oil lamps on the wooden panels guides you to the
> Temple or back to the entrace.
>
> [Exits: north south west]
> Galvarino the arial is here.
> (White Aura) A Healer of Hope and Faith stands here, smiling benignly.
>
> <288hp 404m 248mv>
> The Healer closes her eyes for a moment and nods at you.
> You feel better!
>
> <310hp 404m 248mv> You are Shadisdros the Yama Arashi, Servant of the Dawn, level 38, 40 years old (152 hours).
> You are mature.
> Race: human Sex: male Class: assassin Hometown: Galadon
> You have 310/733 hit, 404/425 mana, 248/509 movement.
> You have 10 practices and 0 training sessions.
> You are carrying 20/32 items.
> Your items weigh 232 pounds and 0 ounces (maximum of 275 pounds).
> Str: 19(17) Int: 18(16) Wis: 17(15) Dex: 21(19) Con: 16(19) Chr: 11(11)
> You have scored 299168 exp, and have 31558 gold coins.
> You need 24112 exp to level.
> Wimpy set to 0 hit points.
> You are standing.
> Armor: pierce: -118 bash: -113 slash: -119 magic: -39
> You are divinely armored against piercing.
> You are divinely armored against bashing.
> You are divinely armored against slashing.
> You are very well-armored against magic.
> Hitroll: 20 Damroll: 15.
> You are good. You have a neutral ethos.
> You have chosen the sphere of Protection.
> You are affected by:
> Skill: 'bind wounds' modifies none by 0 for 0 hours.
> Skill: 'kansetsuwaza' modifies dexterity by -8 for 9 hours.
> Skill: 'kansetsuwaza' modifies strength by -8 for 9 hours.
> Commune: 'armor' modifies armor class by -20 for 6 hours.
> Skill: 'detect hidden' modifies none by 0 for 17 hours.
> Skill: 'heightened awareness' modifies none by 0 for 17 hours.
> Skill: 'water breathing' modifies none by 0 for -1 hours.
> Skill: 'berserk' modifies armor class by 34 for -1 hours.
> Skill: 'berserk' modifies damage roll by 5 for -1 hours.
> Skill: 'berserk' modifies hit roll by 5 for -1 hours.
>
> <310hp 404m 248mv>
> Galvarino sings 'When the black breath blows
> And death's shadow grows
> and all lights pass,
> Come athelas! come athelas!
> Life to the dying
> In the king's hand lying!'
>
> A fragrance of herbs lifts your spirits.
>
> <320hp 404m 248mv> The Healer utters the words 'pzar'.
> A warm feeling fills your body.
>
> <420hp 404m 248mv>
> You feel ready to bind up more wounds.
>
> <437hp 418m 286mv> You nod.
>
> <437hp 418m 286mv> The Haven Entrance
> A feeling of calm and contentment comes over you as you enter the Haven of
> the Servants of the Dawn. As you gaze at the walls and floors and smiling
> faces, you can't help but feel surety that the Light will prevail in the end.
> The warm glow from the oil lamps reflects from the wooden panels and shines
> gently of the worn granite floor. Feelings of Hope and Faith flow smoothly
> toward you to brighten and enlighten your soul.
>
> [Exits: north south]
>
> <437hp 418m 282mv> In the Foothills
> The path forks here as it winds through the foothills. To the east it
> continues to follow the dried streambed of the Sirannon while to the north
> it leads to a notch between Caradhras and Celebdil. The barren plains of
> Hollin stretch out far below to the west.
>
> [Exits: north east south west]
>
> <437hp 418m 276mv> In the Foothills
> The streambed of the Sirannon twists through the hills as it winds its way
> out of the Misty Mountains. To the south and west stretches the barren plain
> of Hollin. The hills seem to have a little more life to them, notably in the
> bracken growing over the path. The peaks of the Misty Mountain cut jagged
> edges in the sky as they tower above you. The peaks are topped with never
> melting snow. From here you can make out Caradhras, Celebdil, and Fanuidhol,
> the three tallest peaks. The path seems to be heading eastwards towards
> Caradhras. To the south the path exits the foothills.
>
> [Exits: east south]
> Leirya the arial is here.
>
> <437hp 418m 264mv> Along a Dried Streambed
> The streambed runs fairly straight through here. No plants grow here and
> there is no trace of animals to be found. The Misty Mountains tower to the
> north and east over the barren land of Hollin. To the north, the path
> follows the stream into the foothills and to the south it leads to the
> crossroads.
>
> [Exits: north south]
>
> <437hp 418m 254mv> A Dried Streambed
> The path follows the dried streambed of the Sirannon here. This once merry
> brook has vanished, leaving only rounded pebbles behind. The plains of Hollin
> surrounding the stream are barren, dry and dusty. The streambed turns to the
> east, towards the river around Tar Valon. To the north the path leads
> towards the towering peaks of the Misty Mountains. A road leads south into
> the plains, through a hedge of holly trees. A small sign is posted by the
> stream.
>
> [Exits: north south]
>
> <437hp 418m 246mv> Along a Dried Streambed
> The streambed runs fairly straight through here. No plants grow here and
> there is no trace of animals to be found. The Misty Mountains tower to the
> north and east over the barren land of Hollin. To the north, the path
> follows the stream into the foothills and to the south it leads to the
> crossroads.
>
> [Exits: north south]
>
> <437hp 418m 238mv> In the Foothills
> The streambed of the Sirannon twists through the hills as it winds its way
> out of the Misty Mountains. To the south and west stretches the barren plain
> of Hollin. The hills seem to have a little more life to them, notably in the
> bracken growing over the path. The peaks of the Misty Mountain cut jagged
> edges in the sky as they tower above you. The peaks are topped with never
> melting snow. From here you can make out Caradhras, Celebdil, and Fanuidhol,
> the three tallest peaks. The path seems to be heading eastwards towards
> Caradhras. To the south the path exits the foothills.
>
> [Exits: east south]
> Leirya the arial is here.
> Leirya's strangulation misses you.
> You yell 'Help! I'm being strangled by Leirya!'
> Your slash MUTILATES Leirya!
> Your slash EVISCERATES Leirya!
> You parry Leirya's freezing bite.
> You dodge Leirya's freezing bite.
> Leirya is writhing in agony.
>
> <437hp 418m 228mv> You grab hold of Leirya's wrist and twist it violently!
> Your kotegaeshi DISMEMBERS Leirya!
> Your slash DISMEMBERS Leirya!
> You parry Leirya's freezing bite.
> Leirya's freezing bite DISMEMBERS you!
> You parry Leirya's freezing bite.
> Leirya is convulsing on the ground.
>
> <381hp 418m 228mv>
> Your slash EVISCERATES Leirya!
> Leirya is DEAD!!
> Leirya's eye pops out of its socket.
> Leirya can no longer find the strength to wield a Frostbrand sword.
>
> <381hp 418m 228mv> But you aren't fighting anyone!
>
> <381hp 418m 228mv> You get a jewelled broadsword from the corpse of Leirya.
> You get a pair of thorned green greaves from the corpse of Leirya.
> You get a pair of spiky green boots from the corpse of Leirya.
> A pair of spiky green vambraces: you can't carry that much weight.
> The girdle of endless space: you can't carry that much weight.
> You get a charred leather bracer from the corpse of Leirya.
> The platinum spiked shield: you can't carry that much weight.
> A Frostbrand sword: you can't carry that much weight.
> A water jug: you can't carry that much weight.
> A wyvern scale shirt: you can't carry that much weight.
> A cloak of wyvern leather: you can't carry that much weight.
> A sparking lightning sword: you can't carry that much weight.
> Some studded leather work gloves: you can't carry that much weight.
> Cloak of Nightwing: you can't carry that much weight.
> Cloak of Nightwing: you can't carry that much weight.
> An onyx bracelet: you can't carry that much weight.
> A spiky green helmet: you can't carry that much weight.
> A potion of transportation: you can't carry that much weight.
> You get a potion of return from the corpse of Leirya.
> The Dwarven ring: you can't carry that much weight.
> The Dwarven ring: you can't carry that much weight.
> A pitch-black belt: you can't carry that much weight.
> A sword of honor: you can't carry that much weight.
> You get 73291 gold coins from the corpse of Leirya.
>
> *SNIP*
>
> <426hp 425m 262mv>
> Leirya has arrived.
>
> <438hp 425m 300mv> The gods give you 54 gold coins for your sacrifice.
>
> <438hp 425m 300mv>
> Leirya gets the eye of Leirya.
>
> <438hp 425m 300mv>
> Leirya gets the girdle of endless space from the corpse of Leirya.
> Leirya gets the platinum spiked shield from the corpse of Leirya.
> Leirya gets a Frostbrand sword from the corpse of Leirya.
> Leirya gets a wyvern scale shirt from the corpse of Leirya.
> Leirya gets a cloak of wyvern leather from the corpse of Leirya.
> Leirya gets a sparking lightning sword from the corpse of Leirya.
> Leirya gets some studded leather work gloves from the corpse of Leirya.
> Leirya gets cloak of Nightwing from the corpse of Leirya.
> Leirya gets cloak of Nightwing from the corpse of Leirya.
> Leirya gets an onyx bracelet from the corpse of Leirya.
> Leirya gets a spiky green helmet from the corpse of Leirya.
> Leirya gets a potion of transportation from the corpse of Leirya.
> Leirya gets the Dwarven ring from the corpse of Leirya.
> Leirya gets the Dwarven ring from the corpse of Leirya.
> Leirya gets a pitch-black belt from the corpse of Leirya.
> Leirya gets a sword of honor from the corpse of Leirya.
>
> <438hp 425m 300mv> I see nothing like that in the corpse.
>
> <438hp 425m 300mv>
> Leirya wields a sword of honor.
> Leirya wears a pitch-black belt about her waist.
> Leirya wears the Dwarven ring on her left finger.
> Leirya wears the Dwarven ring on her right finger.
> Leirya wears a spiky green helmet on her head.
> Leirya wears an onyx bracelet around her left wrist.
> Leirya wears cloak of Nightwing around her neck.
> Leirya wears cloak of Nightwing around her neck.
> Leirya wears some studded leather work gloves on her hands.
> Leirya wears a cloak of wyvern leather about her body.
> Leirya wears a wyvern scale shirt on her body.
> Leirya dual wields a Frostbrand sword.
>
> <438hp 425m 300mv> You nod at Leirya.
>
>
> <438hp 425m 300mv> You bandage your wounds and focus your natural healing.
>
> <495hp 399m 300mv>
> Leirya eats the eye of Leirya.
>
> <495hp 399m 300mv>
> Leirya concentrates for a moment and bandages her wounds.
>
> <495hp 399m 300mv> You are using:
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
> <495hp 399m 300mv> You whisper 'Ye canna win.'
>
> <495hp 399m 300mv>
> Leirya says 'Ever going to fight me without help?'
>
> <513hp 412m 338mv> You whisper 'Not when it is availibe.'
>
> <513hp 412m 338mv> You smirk.
>
> <614hp 398m 376mv> You tell Leirya 'I had ye anyway.'
>
> <614hp 398m 376mv> Leirya tells you 'No, you didn't.'
>
> <614hp 398m 376mv> You tell Leirya 'Why not?'
>
> <614hp 398m 376mv> Leirya tells you 'If you did, I wouldn't have come back.'
>
> <629hp 414m 414mv> You tell Leirya 'Ye dinna get a blow on me after ye fled.'
>
> <643hp 425m 452mv>
> Leirya tells you 'Yes, actually, I did. About four of them.'
>
> <643hp 425m 452mv>
> Leirya tells you 'Look back.'
>
> <658hp 425m 490mv>
> Leirya tells you 'More than enough to have killed you, if you were still writhing.'
>
> <658hp 425m 490mv> You tell Leirya 'One.'
>
> <671hp 425m 509mv> You tell Leirya 'After ye fled, one.'
>
> <671hp 425m 509mv> Leirya tells you 'You want to duel me, monkey-boy?'
>
> <671hp 425m 509mv> You tell Leirya '*chuckle* If ye want a fair fight, aye, I will duel ye.'
>
> Leirya tells you 'Faith is amusing. Especially when misplaced.'
>
> Leirya tells you 'Where shall we duel, monkey?'
>
> <837hp 425m 509mv> You tell Leirya 'Where would ye consider neutral ground?'
>
> <837hp 425m 509mv>
> Leirya tells you 'Sewers?'
>
> <837hp 425m 509mv>
> Galvarino wakes and stands up.
>
> Leirya tells you 'Join me?'
>
> <733hp 425m 509mv> You tell Leirya 'In the sewers, ye mean?'
>
> <733hp 425m 509mv>
> Leirya tells you 'Yes.'
>
> <733hp 425m 509mv> You tell Leirya 'What would be the rules of engagement?'
>
> <733hp 425m 509mv>
> Leirya tells you 'No outside assistance. First to die or leave the sewers loses.'
>
> <733hp 425m 509mv> You tell Leirya 'What about restrictions on the taking of clothing?'
>
> <733hp 425m 509mv>
> Leirya tells you 'What about them?'
>
> <733hp 425m 509mv> You tell Leirya 'Winner takes all?'
>
> <733hp 425m 509mv>
> Leirya tells you 'Winner takes what winner wants.'
>
> <733hp 425m 509mv> You tell Leirya 'And if the loser did flee the sewers?'
>
> <733hp 425m 509mv>
> Leirya tells you 'You have another suggestion?'
>
> <733hp 425m 509mv> You tell Leirya 'Nay, not really.'
>
> <733hp 425m 509mv> [ Duerg ] (PK) Motiak the Elder Shaman, Imperial High Priest
> [ Fire ] (PK) Boyvin the Baron of Thunder, Imperial Soldier
> [ Arial ] (PK) Ishliu the Master of the Elements
> [ Elf ] (PK) Astalon the Master of Evocation
> * Human * (PK) [DAWN] Shadisdros the Yama Arashi, Servant of the Dawn
> [ Fire ] (PK) [ARBITER] Kalkor the Evil Knight
> [ Arial ] (PK) Leirya the Taiotoshi
> [ H-Elf ] (PK) Awcere the Alchemist
> [ Human ] (PK) Tredorian the Master of Alchemy
> [ Duerg ] (PK) Zruulg the Shaman of Fire, Imperial Priest
> [ Fire ] (PK) Wanievre the Mistress of the Elements, Imperial Soldier
>
> Players found: 11
>
> <733hp 425m 509mv>
> Leirya tells you 'Are we agreed?'
>
> <733hp 425m 509mv> You tell Leirya 'Aye... we are.'
>
> Leirya tells you 'I await you in galadon.'
>
> <733hp 425m 509mv> You tell Leirya 'I shall meet ye at the dojo?'
> Leirya tells you '*nod*'
>
> *SNIP*
>
> <733hp 425m 448mv> Dojo
> The room here is filled with several students and a few teachers
> practicing their art. Practice weapons of every sort line the walls,
> their use waiting to be taught. The air is filled with the smell of hard
> work mixed with exotic incense. Shinan Pereira stands here keeping a
> watchful eye on his students. The bar lies to the west.
>
> [Exits: west down]
> Leirya the arial is resting here.
> An important looking merchant is riding through here in a shiny carriage.
> The assassin bows before you.
>
> <733hp 425m 447mv> You nod at Leirya.
>
> <733hp 425m 485mv> You tell Leirya 'Head down... move to position, and yell ye readiness.'
>
> <733hp 425m 493mv>
> Leirya yells 'Ready.'
>
> <733hp 425m 477mv> You yell 'Ready.'
>
> <733hp 425m 477mv> Alas, you cannot go that way.
>
> <733hp 425m 477mv> The Edge of the Water
> The pool side is dimly lit up by your light. You can see absolutely nothing
> else nearby. The darkness here seems enormously oppressive. The air is
> damp and the rock on which you stand is slippery. The pool seems too dark
> to make anything clear. The rock can be climbed upwards from here.
>
> [Exits: up]
>
> <733hp 425m 469mv> The fissure under the ledge
> This is a small fissure in the solid rock. Under you lies the deep dark pool.
> The water trickles quietly down from the ledge above you. The water smells
> like the water in a sewer.
>
> [Exits: up down]
>
>
> <733hp 425m 461mv> A ledge by the dark pool
> You can't see much here but the echo tells you that there's quite a drop
> down. You can just make out a huge dark pool out there in the darkness,
> mostly because of the trickling of water. The water from the sewer actually
> washes over this ledge and makes it quite slippery. From here it drops,
> like a waterfall, into the pool far down. Under you there is a small fissure
> in the rock. It seems big enough to contain a few people.
>
> [Exits: north west down]
>
> <733hp 425m 453mv>
> You feel less protected.
> Your senses seem duller.
> You feel less aware of your surroundings. <<
> <733hp 425m 491mv> Huh?
>
> <733hp 425m 491mv> The Watery sewer junction
> You can't see anything but the water you're in up to your hips. The sewer
> seems to lead into a junction that goes north, south and east.
>
> [Exits: north east south]
>
> <733hp 425m 483mv> You feel more aware of your surroundings.
>
> <733hp 410m 483mv>
> Someone grabs hold of your neck and puts you to sleep.
>
> <733hp 410m 483mv> You are Shadisdros the Yama Arashi, Servant of the Dawn, level 38, 40 years old (153 hours).
> You are mature.
> Race: human Sex: male Class: assassin Hometown: Galadon
> You have 733/733 hit, 410/425 mana, 483/509 movement.
> You have 10 practices and 0 training sessions.
> You are carrying 21/36 items.
> Your items weigh 231 pounds and 0 ounces (maximum of 345 pounds).
> Str: 19(20) Int: 18(16) Wis: 17(15) Dex: 21(23) Con: 16(19) Chr: 11(11)
> You have scored 299168 exp, and have 9903 gold coins.
> You need 24112 exp to level.
> Wimpy set to 0 hit points.
> You are sleeping.
> Armor: pierce: -94 bash: -89 slash: -95 magic: -15
> You are almost invulnerable to piercing.
> You are almost invulnerable to bashing.
> You are almost invulnerable to slashing.
> You are well-armored against magic.
> Hitroll: 45 Damroll: 21.
> You are good. You have a neutral ethos.
> You have chosen the sphere of Protection.
> You are affected by:
> Skill: 'strangle' modifies none by 0 for 1 hours.
> Skill: 'heightened awareness' modifies none by 0 for 38 hours.
> Skill: 'sneak' modifies none by 0 for 32 hours.
> Skill: 'endure' modifies armor class by -36 for 2 hours.
> Skill: 'endure' modifies save vs spell by -18 for 2 hours.
> Power: 'golden aura' modifies save vs spell by -9 for 15 hours.
> Power: 'golden aura' modifies hit roll by 4 for 15 hours.
> Power: 'golden aura' modifies none by 0 for 15 hours.
> Commune: 'bless' modifies save vs spell by -14 for 31 hours.
> Commune: 'bless' modifies hit roll by 7 for 31 hours.
> Song: 'galadriel' modifies save vs spell by -16 for 5 hours.
> Song: 'galadriel' modifies hit roll by 8 for 5 hours.
> Skill: 'water breathing' modifies none by 0 for -1 hours.
> Skill: 'berserk' modifies armor class by 34 for -1 hours.
> Skill: 'berserk' modifies damage roll by 5 for -1 hours.
> Skill: 'berserk' modifies hit roll by 5 for -1 hours.
> You yell 'Help! Leirya just threw dust in my eyes!'
> You are blinded!
>
> <733hp 410m 483mv>
> You yell 'Help someone is attacking me!'
> You feel very sick.
>
> <707hp 425m 509mv>
> You yell 'Help! I am being attacked by someone!'
> You parry someone's slash.
> Someone is in perfect health.
>
> <707hp 425m 509mv>
> Someone parries your slash.
> Someone dodges your wrath.
> Someone parries your wrath.
> You parry someone's slash.
> You parry someone's freezing bite.
> You dodge someone's slash.
> You dodge someone's freezing bite.
> Someone is in perfect health.
>
> <707hp 425m 509mv> You grab hold of someone's wrist and twist it violently!
> With a sickening crunch, you apply kotegaeshi to someone's wrist!
> Your kotegaeshi MUTILATES someone!
> Someone has a few scratches.
>
> <707hp 425m 509mv>
> Someone fails to perform a joint lock on you.
> Someone's kansetsuwaza misses you.
> Someone has a few scratches.
>
> <707hp 425m 509mv>
> Someone parries your slash.
> Your wrath devastates someone!
> Someone parries your wrath.
> Someone's slash DISMEMBERS you!
> You parry someone's slash.
> Someone has some small but disgusting cuts.
>
> <650hp 425m 509mv>
> Someone parries your slash.
> Someone dodges your wrath.
> You parry someone's slash.
> You parry someone's slash.
> Someone has some small but disgusting cuts.
>
> <650hp 425m 509mv> You fail to perform kansetsuwaza on someone.
> Your kansetsuwaza misses someone.
> Someone has some small but disgusting cuts.
>
> <650hp 425m 509mv>
> Someone fails to perform a joint lock on you.
> Someone's kansetsuwaza misses you.
> Someone has some small but disgusting cuts.
>
> <650hp 425m 509mv>
> Someone parries your slash.
> Someone dodges your slash.
> Someone dodges your slash.
> You dodge someone's slash.
> Someone has some small but disgusting cuts.
>
> <650hp 425m 509mv>
> Someone looks at someone.
> Someone parries your slash.
> Someone parries your slash.
> Someone's slash DISMEMBERS you!
> You parry someone's slash.
> You parry someone's slash.
> Someone has some small but disgusting cuts.
>
> <593hp 425m 509mv>
> Your neck feels better.
> You shiver and suffer.
> Your poison decimates you!
> Someone has some small but disgusting cuts.
>
> <567hp 425m 509mv> You fail to perform kansetsuwaza on someone.
> Your kansetsuwaza misses someone.
> Someone has some small but disgusting cuts.
>
> <567hp 425m 509mv>
> Someone fails to perform a joint lock on you.
> Someone's kansetsuwaza misses you.
> Someone dodges your slash.
> Someone parries your wrath.
> Your slash MUTILATES someone!
> Someone dodges your wrath.
> You parry someone's slash.
> Someone has some small but disgusting cuts.
>
> <567hp 425m 509mv>
> Someone dodges your slash.
> Someone dodges your slash.
> You parry someone's slash.
> You dodge someone's slash.
> Someone has some small but disgusting cuts.
>
> <567hp 425m 509mv> You bandage your wounds and focus your natural healing.
> You can see again.
> Your vision returns.
> Leirya has some small but disgusting cuts.
>
> <624hp 399m 509mv>
> Leirya parries your slash.
> Your wrath maims Leirya!
> Leirya parries your wrath.
> You dodge Leirya's slash.
> You parry Leirya's slash.
> Leirya is covered with bleeding wounds.
>
> <624hp 399m 509mv>
> Leirya grabs hold of your wrist and twists it violently!
> You can no longer find the strength to wield gilamdring.
> Leirya's kotegaeshi DISMEMBERS you!
> Leirya is covered with bleeding wounds.
>
> <568hp 399m 509mv> You painfully hyperextend Leirya's shoulder!
> Leirya screams in pain as you apply kansetsuwaza to her shoulder!
> Leirya can no longer find the strength to wield a sword of honor.
> Your kansetsuwaza EVISCERATES Leirya!
> Leirya is covered with bleeding wounds.
>
> <568hp 399m 509mv>
> Your punch mauls Leirya.
> Your punch mauls Leirya.
> Leirya's punch misses you.
> You dodge Leirya's punch.
> Leirya is covered with bleeding wounds.
>
> <568hp 399m 509mv>
> Your punch devastates Leirya!
> Leirya parries your punch.
> You dodge Leirya's punch.
> Leirya is gushing blood.
>
> <568hp 399m 509mv>
> Leirya concentrates for a moment and bandages her wounds.
> Leirya is covered with bleeding wounds.
>
> <568hp 399m 509mv>
> Vetezeii chuckles politely.
> Leirya is covered with bleeding wounds.
>
> <568hp 399m 509mv> With a short hop, you deal a powerful kick to Leirya's torso.
> Your side kick EVISCERATES Leirya!
> Leirya parries your punch.
> Your wrath MUTILATES Leirya!
> Your wrath devastates Leirya!
> You dodge Leirya's punch.
> Leirya is gushing blood.
>
> <568hp 399m 509mv>
> Leirya leaves east.
> Leirya has fled!
>
> <568hp 399m 509mv> A ledge by the dark pool
> You can't see much here but the echo tells you that there's quite a drop
> down. You can just make out a huge dark pool out there in the darkness,
> mostly because of the trickling of water. The water from the sewer actually
> washes over this ledge and makes it quite slippery. From here it drops,
> like a waterfall, into the pool far down. Under you there is a small fissure
> in the rock. It seems big enough to contain a few people.
>
> [Exits: north west down]
> Leirya the arial is here.
>
> <568hp 399m 501mv>
> Leirya leaves west.
>
> <568hp 399m 501mv> They aren't here.
>
> <568hp 399m 501mv>
> Leirya has arrived.
>
> <568hp 399m 501mv> The Watery sewer junction
> You can't see anything but the water you're in up to your hips. The sewer
> seems to lead into a junction that goes north, south and east.
>
> [Exits: north east south]
> Vetezeii the arial is here.
>
> <568hp 399m 493mv> They aren't here.
>
> <568hp 399m 493mv>
> Leirya has arrived.
>
> <568hp 399m 493mv> A ledge by the dark pool
> You can't see much here but the echo tells you that there's quite a drop
> down. You can just make out a huge dark pool out there in the darkness,
> mostly because of the trickling of water. The water from the sewer actually
> washes over this ledge and makes it quite slippery. From here it drops,
> like a waterfall, into the pool far down. Under you there is a small fissure
> in the rock. It seems big enough to contain a few people.
>
> [Exits: north west down]
>
> <568hp 399m 485mv> They aren't here.
>
> <568hp 399m 485mv>
> Leirya has arrived.
>
> <568hp 399m 485mv> The Watery sewer junction
> You can't see anything but the water you're in up to your hips. The sewer
> seems to lead into a junction that goes north, south and east.
>
> [Exits: north east south]
> Vetezeii the arial is here.
>
> <568hp 399m 477mv> They aren't here.
>
> <568hp 399m 477mv> They aren't here.
>
> <568hp 399m 477mv> Vetezeii chuckles politely.
>
> <568hp 399m 477mv> They aren't here.
>
> <568hp 399m 477mv> They aren't here.
>
> <568hp 399m 477mv> A ledge by the dark pool
> You can't see much here but the echo tells you that there's quite a drop
> down. You can just make out a huge dark pool out there in the darkness,
> mostly because of the trickling of water. The water from the sewer actually
> washes over this ledge and makes it quite slippery. From here it drops,
> like a waterfall, into the pool far down. Under you there is a small fissure
> in the rock. It seems big enough to contain a few people.
>
> [Exits: north west down]
> Leirya the arial is here.
>
> <568hp 399m 469mv> They aren't here.
>
> <568hp 399m 469mv> Your strangulation misses Leirya.
> Leirya yells 'Help! I'm being strangled by Shadisdros!'
> Leirya trips you and you go down!
> Leirya's trip scratches you.
> Leirya is gushing blood.
>
> <564hp 399m 469mv>
> Leirya parries your punch.
> Your wrath wounds Leirya.
> You dodge Leirya's freezing bite.
> Leirya is gushing blood.
>
> <564hp 399m 469mv>
> You feel susceptible to magic again.
> You shiver and suffer.
> Your poison decimates you!
> Leirya is gushing blood.
>
> <538hp 408m 507mv>
> Vetezeii has arrived.
> Leirya is gushing blood.
>
> <538hp 408m 507mv>
> Leirya parries your punch.
> Your wrath maims Leirya!
> Your wrath MUTILATES Leirya!
> Leirya's freezing bite EVISCERATES you!
> Leirya's freezing bite EVISCERATES you!
> Leirya is writhing in agony.
>
> <439hp 408m 507mv> No way! You are still fighting!
> Leirya painfully hyperextends your shoulder!
> Leirya's kansetsuwaza DISMEMBERS you!
> Leirya is writhing in agony.
>
> <379hp 408m 507mv> No way! You are still fighting!
> Leirya is writhing in agony.
>
> <379hp 408m 507mv> You fail to execute kotegaeshi on Leirya.
> Your kotegaeshi misses Leirya.
> Leirya is writhing in agony.
>
> <379hp 408m 507mv>
> Leirya parries your punch.
> Leirya parries your wrath.
> Leirya's freezing bite MASSACRES you!
> Leirya's freezing bite EVISCERATES you!
> Leirya is writhing in agony.
>
> <257hp 408m 507mv>
> Your punch maims Leirya!
> Leirya parries your wrath.
> Leirya's freezing bite MASSACRES you!
> Leirya's freezing bite DISMEMBERS you!
> You sure are BLEEDING!
> Leirya is convulsing on the ground.
>
> <128hp 408m 507mv>
> With a powerful leap, Leirya executes a rising crescent kick on you!
> Leirya's mountain storm kick MASSACRES you!
> You sure are BLEEDING!
> Leirya is convulsing on the ground.
>
> <62hp 408m 507mv>
> Your punch mauls Leirya.
> Leirya parries your punch.
> Your wrath EVISCERATES Leirya!
> Leirya is mortally wounded, and will die soon, if not aided.
> Leirya is nearly dead.
>
> <62hp 408m 507mv>
> Your punch wounds Leirya.
> Leirya is DEAD!!
> Leirya's head is shattered, and her brains splash all over you.
> Leirya can no longer find the strength to wield a Frostbrand sword.
>
> <62hp 408m 507mv>
> Vetezeii gets the girdle of endless space from the corpse of Leirya.
> Vetezeii gets the platinum spiked shield from the corpse of Leirya.
> Vetezeii gets a Frostbrand sword from the corpse of Leirya.
> Vetezeii gets a wyvern scale shirt from the corpse of Leirya.
> Vetezeii gets a cloak of wyvern leather from the corpse of Leirya.
> Vetezeii gets the Dwarven ring from the corpse of Leirya.
>
> <93hp 398m 509mv>
> Leirya has arrived.
>
> <93hp 398m 509mv> You tell Leirya 'A fine fight.'
>
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