Cool.:

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Posted by TotW on August 9, 2000 at 16:14:57:

In Reply to: Re: Questions: posted by Talwar on August 9, 2000 at 13:17:01:

All my suggestions are preparatory, except the last four rounds. This is probably a situation I'll have to face, too, soon, so here's what I'm thinking:


> Sanc, Armor, Protection, Bless, Crusade. Some others had worn off by then and I didn't want to use the little mana I had left on them.

1. If you're going to go toe to toe with a conjuror, you using light and wrath, I'd suggest adding stone, shield, neopaltoy fort, neopaltoy retri (as though there's still a point being vague :P I think I'm the only one that doesn't know all the paladin supps/skills). You said you had 60% mana, so there's no reason not to have those last two up. Retri mighta turned it.

2. You were the aggressor, so you might want to consider setting the table, so to speak, to neutralize his elemental. I don't know if your RP prohibits summoning for this purpose (but if it does, as well as prohibit recalling? That's one nasty RP hook you have there :P). So, create a battlefield that neutralizes the elemental.

3. Speaking of elementals. Resist gear so you can hang in there with wraths.

4. Now, the last six rounds.
a. The hiltsmash before you fled (He wasn't blind, as he kept attacking you).
b. Wrath the last four rounds when you were trapped by the cents. I think this only because the three best choices: flee or recall or neopaltoy ari, you weren't able to do, there (probably didn't have the mana for the nptoy). Trying to use neopaltoy spir at the end was a cool idea, though (Although I haven't had the "opportunity" to use it, yet, darn it :P). With retri, maybe you would have convinced him to flee, allowing you to...

Anyway, nice, gutsy fight. Hopefully I'll do as well.




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