a long log of a raid (not edited well)-- and then some pretty funny stuff with a bard.:

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Posted by Oblanaider on September 18, 2000 at 22:08:19:


[Exits: north south west]
A perch swims here.

<496hp 348m 622mv> s

You feel less tough.
=== RESIST DOWN ===

<512hp 367m 642mv> On a Wide River

[Exits: north south west]

<512hp 367m 640mv> s
On a Wide River

[Exits: north east south west]
A perch swims here.

<512hp 367m 638mv> e
e
On the Eastern Bank

[Exits: north south west]

<512hp 367m 636mv> Alas, you cannot go that way.

<512hp 367m 636mv> call resist
s
s
You feel tough!

<512hp 317m 636mv>
[BATTLE] Ikemasuka: Narlock is here.

<512hp 317m 636mv>
A trout broaches the water as it swims in the river.

<512hp 317m 636mv> where
North of the Docks

[Exits: north east south west]
A spotted fish swims just under the water's surface.

<512hp 317m 634mv> On the Docks

[Exits: north south west]
A man is lying here passed out from alcohol.
(White Aura) A rich merchant is being carried through here.
A sailor is here trying to sing his lungs out.
A man is lying here passed out from alcohol.

<512hp 317m 633mv> People near you:
Kellin The Ogier Glade
(PK) Oblanaider On the Docks
Tsuerd The Cathedral

<512hp 317m 633mv> n

[BATTLE] Tastagro: wehre?

<512hp 317m 633mv> North of the Docks

[Exits: north east south west]
A spotted fish swims just under the water's surface.

<512hp 317m 632mv> where
People near you:
(PK) Oblanaider North of the Docks
Adia On the Erinin

<512hp 317m 632mv> e
e

[BATTLE] Vizarsh: Where?

<512hp 317m 632mv> On the Erinin Outside of Tar Valon

[Exits: north east west]

<512hp 317m 630mv> A Bend in the Erinin Outside of Tar Valon

[Exits: south west]

<512hp 317m 628mv>
[BATTLE] Ikemasuka: trower.

<512hp 317m 628mv>
[BATTLE] Vizarsh: Coming

<512hp 317m 628mv>
[BATTLE] Ikemasuka: so is Airella

<512hp 317m 628mv> cb just healing then Ill be back
[BATTLE] Oblanaider: just healing then Ill be back

<512hp 317m 628mv> where
s
s
People near you:
(PK) Oblanaider A Bend in the Erinin Outside of Tar Valon
Adia On the Erinin

<512hp 317m 628mv> On the Erinin Outside of Tar Valon

[Exits: north south]

<512hp 317m 626mv> Under a Bridge

[Exits: north south]
[BATTLE] Ikemasuka: and Niyren.

<512hp 317m 624mv> s
s
On the Erinin Outside of Tar Valon

[Exits: north south]

<512hp 317m 622mv> On the Erinin Outside of Tar Valon

[Exits: north south]

<512hp 317m 620mv> s
s
Under a Bridge

[Exits: north south]

<512hp 317m 618mv> On the Erinin Outside of Tar Valon

[Exits: north south]

<512hp 317m 616mv> s
s
On the Erinin Outside of Tar Valon

[Exits: north south]

<512hp 317m 614mv> On the Erinin Outside of Tar Valon

[Exits: north south]

<512hp 317m 612mv> s
s
Under a Bridge

[Exits: north south]

<512hp 317m 610mv> On the Erinin Outside of Tar Valon

[Exits: north south]

<512hp 317m 608mv> s
s
On the Erinin Outside of Tar Valon

[Exits: north south]

<512hp 317m 606mv> On the Erinin Outside of Tar Valon

[Exits: north west]

<512hp 317m 604mv> w
On the Erinin River Next to Tar Valon

[Exits: east south west]

<512hp 317m 602mv> s
e
An Expansive River

[Exits: north east west]

<512hp 317m 600mv> The river's edge

[Exits: east west]

<512hp 317m 598mv> e
cam
Path to the river

[Exits: east west]

<512hp 317m 596mv> You attempt to camouflage yourself.

<512hp 317m 596mv> herb
You gather some beneficial herbs.
You feel better.

<711hp 317m 596mv>
The sun rises in the east.

<711hp 317m 596mv> where
w
People near you:
(PK) Oblanaider Path to the river

<711hp 335m 639mv> You step out from your cover.
The river's edge

[Exits: east west]

<711hp 335m 637mv> w
n
An Expansive River

[Exits: north east west]

<711hp 335m 635mv> n
South of Tar Valon's Docks

[Exits: east south west]

<711hp 335m 633mv> Alas, you cannot go that way.

<711hp 335m 633mv> e
e
On the Erinin River Next to Tar Valon

[Exits: east south west]

<711hp 335m 631mv> On the Erinin Outside of Tar Valon

[Exits: north west]

<711hp 335m 629mv> n
n
n
n
n
On the Erinin Outside of Tar Valon

[Exits: north south]

<711hp 335m 627mv> n
On the Erinin Outside of Tar Valon

[Exits: north south]

<711hp 335m 625mv> Under a Bridge

[Exits: north south]

<711hp 335m 623mv> On the Erinin Outside of Tar Valon

[Exits: north south]

<711hp 335m 621mv> n
On the Erinin Outside of Tar Valon

[Exits: north south]

<711hp 335m 619mv> n
n
On the Erinin Outside of Tar Valon

[Exits: north south]

<711hp 335m 617mv> n
Under a Bridge

[Exits: north south]

<711hp 335m 615mv> On the Erinin Outside of Tar Valon

[Exits: north south]

<711hp 335m 613mv> n
On the Erinin Outside of Tar Valon

[Exits: north south]

<711hp 335m 611mv> n
Under a Bridge

[Exits: north south]

<711hp 335m 609mv> On the Erinin Outside of Tar Valon

[Exits: north south]

<711hp 335m 607mv> n
A Bend in the Erinin Outside of Tar Valon

[Exits: south west]

<711hp 335m 605mv> n
Alas, you cannot go that way.

<711hp 335m 605mv> Alas, you cannot go that way.

<711hp 335m 605mv> w
On the Erinin Outside of Tar Valon

[Exits: north east west]

<711hp 335m 603mv> n
n
On the Eastern Bank

[Exits: north south west]
A spotted fish swims just under the water's surface.

<711hp 335m 601mv> On a Wide River

[Exits: north south west]

<711hp 335m 599mv> n
n
On the Erinin

[Exits: north south west]
A perch swims here.

<711hp 335m 597mv> On the Erinin

[Exits: east south]
(Invis) Airella is here.

<711hp 335m 595mv> e
e
On the Erinin

[Exits: east west]

<711hp 335m 593mv> On the Erinin

[Exits: north west]

<711hp 335m 591mv> where
n
n
People near you:
(PK) Oblanaider On the Erinin
Airella On the Erinin
Adia On the Erinin

<711hp 335m 591mv> On the Erinin

[Exits: north south]
A perch swims here.

<711hp 335m 589mv> On the Erinin

[Exits: north south]
(21) (Glowing) A bright ball of light shimmers in the air.
Adia is here.

<711hp 335m 587mv> n
On the Erinin

[Exits: east south]
A spotted fish swims just under the water's surface.

<711hp 335m 585mv> e
scan e
On the Erinin

[Exits: north west]
A spotted fish swims just under the water's surface.

<711hp 351m 626mv> You scan east.

<711hp 351m 626mv> n
On the Erinin

[Exits: north south]

<711hp 351m 624mv> scan e
n
You scan east.

<711hp 351m 624mv> On the Erinin

[Exits: north east south]
A lightweight padded dagger intended for weapons practice lies here.
A lightweight padded axe intended for weapons practice lies here.
A lightweight padded mace intended for weapons practice lies here.
A lightweight padded spear intended for weapons practice lies here.

<711hp 351m 622mv> scan e
where
You scan east.

<711hp 351m 622mv> People near you:
(PK) Oblanaider On the Erinin
Airella On the Erinin
Adia On the Erinin

<711hp 351m 622mv> e
e
The gates of an imposing Tower

[Exits: east west]
The sliced-off leg of a granite golem is lying here.

<711hp 351m 621mv> where
The courtyard of the Tower

[Exits: east west]

<711hp 351m 620mv> People near you:
(PK) Oblanaider The courtyard of the Tower
(PK) Ikemasuka The Third Floor landing
(PK) Narlock The Pinnacle of the Tower
Xeviat The Pinnacle of the Tower
Niyren The Pinnacle of the Tower

<711hp 351m 620mv> e
e
e
The Tower Foyer

[Exits: north south west up]
Ikemasuka yells 'Help! I'm being attacked by the Archmage!'

<711hp 351m 620mv> Alas, you cannot go that way.

<711hp 351m 620mv> Alas, you cannot go that way.

<711hp 351m 620mv> u
u
u
The Second Floor landing

[Exits: east west up down]

<711hp 351m 620mv> The Third Floor landing

[Exits: west up down]

<711hp 351m 620mv> bearc narlock
The Pinnacle of the Tower

[Exits: down]
A large donation pit has been hollowed out in front of the altar.
(Magical) (Humming) A large amethyst altar carved in the shape of a violet spider rests here.
(WANTED) Ikemasuka is here, fighting the Archmage.
A raging tower of flame hovers just above the ground.
(White Aura) A hovering figure borne by a halo of white light is here.
A flabby toad-like demon squats here, croaking and burbling.
A raging tower of flame hovers just above the ground.
(Translucent) Xeviat is sleeping here.
(Charmed) A skeletal warrior stands here awaiting its master's commands.
(Charmed) A mercenary from Hamsah Mu'tazz stands here, dagger in hand.
(Invis) Niyren is here.
The Archmage of the Five Magics stands here, putting her magic to the test.
(White Aura) An adept and healer of the Five Magics is here.
You yell 'Help! I'm being attacked by the Archmage!'
The Archmage is covered with bleeding wounds.

<711hp 351m 620mv>
Ikemasuka starts a vicious series of attacks with his swords.
Ikemasuka's flurry MASSACRES the Archmage!
Ikemasuka's flurry MASSACRES the Archmage!
Ikemasuka's flurry DISMEMBERS the Archmage!
Ikemasuka's flurry MASSACRES the Archmage!
Ikemasuka's flurry *** DEMOLISHES *** the Archmage!
The Archmage is covered with bleeding wounds.

<711hp 351m 620mv> They aren't here.
Your slash EVISCERATES the Archmage!
Your slash EVISCERATES the Archmage!
The Archmage dodges your slash.
Ikemasuka's slice MASSACRES the Archmage!
Ikemasuka's slice MANGLES the Archmage!
Ikemasuka's slice MANGLES the Archmage!
The Archmage utters the words, 'uquqrz'.
The Archmage shoots a magical bolt of ice at Ikemasuka!
The Archmage's icicle devastates Ikemasuka!
The Archmage is covered with bleeding wounds.

<711hp 351m 620mv>
A luminous archon has left.
A fire elemental has left.
The adept closes his eyes for a moment and nods at a fire elemental.
The Archmage is covered with bleeding wounds.

<711hp 351m 620mv> d

Your slash MASSACRES the Archmage!
Your slash MASSACRES the Archmage!
Ikemasuka's slash MASSACRES the Archmage!
The Archmage's slash decimates Ikemasuka!
The Archmage utters the words, 'sfugwahuq gsgrul'.
A rainbow of colors shoots out from the Archmage's hand.
A orange beam of light hits you!
The Archmage's prismatic spray EVISCERATES you!
The Archmage is covered with bleeding wounds.

<663hp 351m 620mv> bearc narlock

Narlock utters the words, 'gqajfoz'.
You yell 'Die, Narlock, you sorcerous dog!'
You feel momentarily ill, but it passes.
Narlock's Scourge of the Violet Spider mauls you.
The Archmage is covered with bleeding wounds.

<642hp 351m 620mv> No way! You are still fighting!
The Archmage is covered with bleeding wounds.

<642hp 351m 620mv> Your bearcharge seems to slide around Narlock.
The Archmage is covered with bleeding wounds.

<642hp 351m 620mv> dirt

A luminous archon has arrived.
A fire elemental has arrived.
You yell 'Help! I'm being attacked by a fire elemental!'
The Archmage is covered with bleeding wounds.

<642hp 351m 620mv> The Archmage is blinded by the dirt in its eyes!
Your kicked dirt scratches the Archmage.
Xeviat wakes and stands up.
The Archmage is covered with bleeding wounds.

<642hp 351m 620mv>
A fire elemental spits out a ball of flame!
A fire elemental's fireball DISMEMBERS you!
The gods protect Ikemasuka from a fire elemental.
The gods protect a croaking challegha demon from a fire elemental.
The gods protect a fire elemental from a fire elemental.
The gods protect Xeviat from a fire elemental.
The gods protect a bone golem from a fire elemental.
The gods protect a swarthy mercenary from a fire elemental.
The gods protect Niyren from a fire elemental.
Your slash DISMEMBERS the Archmage!
Your slash MASSACRES the Archmage!
Ikemasuka's slash MANGLES the Archmage!
Ikemasuka's slash MANGLES the Archmage!
Ikemasuka's slice DISMEMBERS the Archmage!
Ikemasuka's slice MASSACRES the Archmage!
The Archmage utters the words, 'diesilla barh'.
The Archmage's lightning bolt devastates Ikemasuka!
Narlock's sting misses you.
The Archmage is covered with bleeding wounds.

<587hp 351m 620mv>
Narlock entangles your feet and sends you to the ground!
Narlock's lash scratches you.
The Archmage is covered with bleeding wounds.

<583hp 351m 620mv> backr

A fire elemental's flaming bite MUTILATES you!
Your slash EVISCERATES the Archmage!
Your slash MASSACRES the Archmage!
Ikemasuka's slice MANGLES the Archmage!
Ikemasuka's slash MANGLES the Archmage!
The Archmage utters the words, 'iaza'.
With hands outstretched and face to the sky, the Archmage opens its mouth in a
Soundless scream as waves of heat roll out from it.
Ikemasuka is seared by the blistering heat of the Archmage's spell.
The Archmage's nova *** DEMOLISHES *** Ikemasuka!
The Archmage is covered with bleeding wounds.

<544hp 351m 620mv>
Your slash DISMEMBERS the Archmage!
Your slash MASSACRES the Archmage!
Your slash DISMEMBERS the Archmage!
Your slash DISMEMBERS the Archmage!
Ikemasuka's slice MASSACRES the Archmage!
Ikemasuka's slash misses the Archmage.
Ikemasuka's slice MASSACRES the Archmage!
The Archmage is gushing blood.

<544hp 351m 620mv> You leap and grab the Archmage, raking its belly with your feet!
Your backrake MASSACRES the Archmage!
Narlock entangles your feet and sends you to the ground!
Narlock's lash scratches you.
The Archmage is gushing blood.

<543hp 351m 620mv>
Your slash MANGLES the Archmage!
Your slash MASSACRES the Archmage!
Your slash MASSACRES the Archmage!
Ikemasuka's slice MASSACRES the Archmage!
Ikemasuka's slash MANGLES the Archmage!
The Archmage's slash injures Ikemasuka.
The Archmage utters the words, 'zawsufuq hajqp'.
The Archmage's cold touch drains some of your life away!

The Archmage's deathly touch MANGLES you!
ser
The Archmage is gushing blood.

<455hp 351m 620mv>
A luminous archon sings praises to the light, condemning you.
The Archmage is gushing blood.

<455hp 351m 620mv>
Your slash EVISCERATES the Archmage!
Your slash EVISCERATES the Archmage!
Your slash EVISCERATES the Archmage!
Ikemasuka's slice MASSACRES the Archmage!
Ikemasuka's slice MASSACRES the Archmage!
Ikemasuka's slash MANGLES the Archmage!
The Archmage's slash injures Ikemasuka.
Ikemasuka's slice MANGLES the Archmage!
The Archmage utters the words, 'yjwbrz'.
You fumble and drop mahn-Tor's Great Axe!
The Archmage is gushing blood.

<455hp 351m 620mv> flee

Xeviat gets mahn-Tor's Great Axe.
The Archmage is gushing blood.

<455hp 351m 620mv>
Narlock lashes at your feet with his weapon!
Narlock's lash misses you.
The Archmage is gushing blood.

<455hp 351m 620mv>
Ikemasuka rescues you!

<455hp 351m 620mv> flee

The adept closes his eyes for a moment and nods at a fire elemental.
Your punch EVISCERATES a fire elemental!
Your slash EVISCERATES a fire elemental!
Your slash DISMEMBERS a fire elemental!
Ikemasuka's slash MANGLES the Archmage!
Ikemasuka's slice MASSACRES the Archmage!
Narlock's sting injures you.
A fire elemental has a few scratches.

<442hp 351m 620mv> flee

Your punch maims a fire elemental!
Your slash misses a fire elemental.
Your punch MUTILATES a fire elemental!
Ikemasuka's slash MANGLES the Archmage!
The Archmage's slash misses Ikemasuka.
The Archmage utters the words, 'zawsufuq hajqp'.
The Archmage's deathly touch EVISCERATES Ikemasuka!
A fire elemental has some small but disgusting cuts.

<442hp 351m 620mv>
Narlock lashes at your feet with his weapon!
Narlock's lash misses you.
[BATTLE] Vizarsh: any elites in the tower?
A fire elemental has some small but disgusting cuts.

<442hp 351m 620mv> flee
You aren't wielding a primary weapon.
A fire elemental has some small but disgusting cuts.

<442hp 351m 620mv> flee
The Third Floor landing

[Exits: west up down]
You flee from combat!

<442hp 351m 620mv> flee
You aren't fighting anyone.

<442hp 351m 620mv> You aren't fighting anyone.

<442hp 351m 620mv> d
d
You aren't fighting anyone.

<442hp 351m 620mv> You aren't fighting anyone.

<442hp 351m 620mv> d
You aren't fighting anyone.
A luminous archon has arrived.
You don't feel as frail anymore.
Your eyes see less truly.
=== TRUESIGHT DOWN ===
You feel less resistant to magic.
==== SPELLBANE DOWN ====

<461hp 371m 642mv> The Second Floor landing

[Exits: east west up down]

<461hp 371m 642mv> The Tower Foyer

[Exits: north south west up]

<461hp 371m 642mv> Alas, you cannot go that way.

<461hp 371m 642mv> w
w
w
The courtyard of the Tower

[Exits: east west]

<461hp 371m 642mv> The gates of an imposing Tower

[Exits: east west]

<461hp 371m 641mv> On the Erinin

[Exits: north east south]
A lightweight padded dagger intended for weapons practice lies here.
A lightweight padded axe intended for weapons practice lies here.
A lightweight padded mace intended for weapons practice lies here.
A lightweight padded spear intended for weapons practice lies here.

<461hp 371m 640mv> w
w
s
s
Alas, you cannot go that way.

<461hp 371m 640mv> s
Alas, you cannot go that way.

<461hp 371m 640mv> s
s
On the Erinin

[Exits: north south]

<461hp 371m 638mv> On the Erinin

[Exits: north west]
A spotted fish swims just under the water's surface.

<461hp 371m 636mv> Alas, you cannot go that way.
Someone has arrived.

<461hp 371m 636mv> w
Alas, you cannot go that way.

<461hp 371m 636mv> w
Alas, you cannot go that way.

<461hp 371m 636mv> On the Erinin

[Exits: east south]
The severed head of a brook trout is lying here.
A spotted fish swims just under the water's surface.
Adia is here, fighting a brook trout.

<461hp 371m 634mv>
A brook trout's bite misses Adia.
Adia's pierce wounds a brook trout.

<461hp 371m 634mv> Alas, you cannot go that way.

<461hp 371m 634mv> s
s
s
On the Erinin

[Exits: north south]
(21) (Glowing) A bright ball of light shimmers in the air.

<461hp 371m 632mv> On the Erinin

[Exits: north south]
A perch swims here.

<461hp 371m 630mv> On the Erinin

[Exits: north west]

<461hp 371m 628mv> s
w
s
Alas, you cannot go that way.

<461hp 371m 628mv> s
On the Erinin

[Exits: east west]

<461hp 371m 626mv> Alas, you cannot go that way.

<461hp 371m 626mv> Alas, you cannot go that way.

<461hp 371m 626mv> w
w
On the Erinin

[Exits: east south]

<461hp 371m 624mv> Alas, you cannot go that way.

<461hp 371m 624mv> s
s
s
On the Erinin

[Exits: north south west]

<461hp 371m 622mv> On a Wide River

[Exits: north south west]
A perch swims here.

<461hp 371m 620mv> On a Wide River

[Exits: north east south west]
A perch swims here.

<461hp 371m 618mv> e
e
e
On the Eastern Bank

[Exits: north south west]
A spotted fish swims just under the water's surface.

<461hp 371m 616mv> Alas, you cannot go that way.

<461hp 371m 616mv> Alas, you cannot go that way.

<461hp 371m 616mv> s
s
s
s
North of the Docks

[Exits: north east south west]
A spotted fish swims just under the water's surface.

<461hp 371m 614mv> On the Docks

[Exits: north south west]
There is a panhandler here trying to shake the money out of you!
A man is lying here passed out from alcohol.
(White Aura) A rich merchant is being carried through here.
A sailor is here trying to sing his lungs out.
A man is lying here passed out from alcohol.

<461hp 371m 613mv> Inside a Warehouse

[Exits: north]
There is a heap of smelly furs here.
A dockman is here moving cargo from the ships to the warehouses.

<461hp 371m 613mv> Alas, you cannot go that way.

<461hp 371m 613mv> n
e
e
e
On the Docks

[Exits: north south west]
There is a panhandler here trying to shake the money out of you!
A man is lying here passed out from alcohol.
(White Aura) A rich merchant is being carried through here.
A sailor is here trying to sing his lungs out.
A man is lying here passed out from alcohol.

<461hp 371m 613mv> e
Alas, you cannot go that way.

<461hp 371m 613mv> n
Alas, you cannot go that way.

<461hp 371m 613mv> Alas, you cannot go that way.

<461hp 371m 613mv> e
e
Alas, you cannot go that way.

<461hp 371m 613mv> North of the Docks

[Exits: north east south west]
A spotted fish swims just under the water's surface.

<461hp 371m 612mv> e
e
e
On the Erinin Outside of Tar Valon

[Exits: north east west]

<461hp 371m 610mv> e
A Bend in the Erinin Outside of Tar Valon

[Exits: south west]

<461hp 371m 608mv> Alas, you cannot go that way.

<461hp 371m 608mv> s
Alas, you cannot go that way.

<461hp 371m 608mv> s
Alas, you cannot go that way.

<461hp 371m 608mv> s
s
Alas, you cannot go that way.

<461hp 371m 608mv> On the Erinin Outside of Tar Valon

[Exits: north south]
Vizarsh is here.

<461hp 371m 606mv> s
Under a Bridge

[Exits: north south]

<461hp 371m 604mv> On the Erinin Outside of Tar Valon

[Exits: north south]

<461hp 371m 602mv> On the Erinin Outside of Tar Valon

[Exits: north south]
Holbock is sleeping here.

<461hp 371m 600mv> Under a Bridge

[Exits: north south]

<461hp 371m 598mv> s
s
On the Erinin Outside of Tar Valon

[Exits: north south]

<478hp 383m 639mv> On the Erinin Outside of Tar Valon

[Exits: north south]

<478hp 383m 637mv> s
s
On the Erinin Outside of Tar Valon

[Exits: north south]

<478hp 383m 635mv> Under a Bridge

[Exits: north south]

<478hp 383m 633mv> s
s
On the Erinin Outside of Tar Valon

[Exits: north south]

<478hp 383m 631mv> On the Erinin Outside of Tar Valon

[Exits: north south]

<478hp 383m 629mv> s
s
On the Erinin Outside of Tar Valon

[Exits: north west]

<478hp 383m 627mv> Alas, you cannot go that way.

<478hp 383m 627mv> w
s
On the Erinin River Next to Tar Valon

[Exits: east south west]

<478hp 383m 625mv> An Expansive River

[Exits: north east west]

<478hp 383m 623mv> e
e
The river's edge

[Exits: east west]

<478hp 383m 621mv> Path to the river

[Exits: east west]

<478hp 383m 619mv> cam
where
You attempt to camouflage yourself.

<478hp 383m 619mv> People near you:
(PK) Oblanaider Path to the river

<478hp 383m 619mv> herb

The rain stopped.

<478hp 383m 619mv> You can't find any more herbs.

<478hp 383m 619mv> aff
You are affected by:
Skill: 'herbs' modifies none by 0 for 1 hours.
Power: 'resistance' modifies none by 0 for 3 hours.
Skill: 'protection heat cold' modifies none by 0 for 19 hours.
Commune: 'bless' modifies hit roll by 7 for 6 hours.
Commune: 'bless' modifies save vs spell by -14 for 6 hours.
Skill: 'bark skin' modifies armor class by -64 for 3 hours.
Skill: 'acute vision' modifies none by 0 for 6 hours.
Skill: 'dark vision' modifies none by 0 for 49 hours.

<478hp 383m 619mv>
<478hp 383m 619mv> call spell
You lost your concentration.

<491hp 370m 642mv> call spell
Your hatred of magic surrounds you.

<491hp 320m 642mv> call true
You look around sharply!

<491hp 310m 642mv> where

The herbs look more plentiful here.

<508hp 324m 642mv> People near you:
(PK) Oblanaider Path to the river
[BATTLE] Vizarsh: granite is back

<508hp 324m 642mv> herb
You gather some beneficial herbs.
You feel better.

<691hp 324m 642mv> gr
eq
Oblanaider's group:
[43 Ran] Oblanaider 100% hp 68% mana 100% mv 370521 xp

<691hp 324m 642mv> You are using:
(Glowing) a large emerald ring
(Glowing) a large emerald ring
(Magical) (Glowing) an emerald summoning stone
(Magical) (Glowing) a topaz stone necklace
(Magical) a gleaming mithril vest
three-horned helmet
some leggings from the snow worm
a pair of blue dragonscale boots
platinum gauntlets
a pair of armguards from the snow worm
a white surcoat
a girdle of many pouches
an ivory bracelet
(Glowing) a jeweled golden bracelet
(Magical) a double-bladed mithril axe

<691hp 324m 642mv> i
You are carrying:
a metal canteen insulated in a wolf's pelt
(Magical) a seashell ring
(Magical) a mithril shield
a Big Ol'Pack Sack
(Magical) a double-bladed mithril axe
(Glowing) a thin axe

<691hp 324m 642mv> wear thin
A thin axe doesn't complement your secondary weapon.

<691hp 324m 642mv> rem axe
You stop using a double-bladed mithril axe.

<691hp 324m 642mv> wear axe
You wield a double-bladed mithril axe.
A double-bladed mithril axe feels like a part of you!

<691hp 324m 642mv> wear tihin
You do not have that item.

<691hp 324m 642mv>
[BATTLE] Ikemasuka: the mage is almost dead.

<691hp 324m 642mv> wear thin
You dual wield a thin axe.
A thin axe feels like a part of you!

<691hp 324m 642mv> where
People near you:
(PK) Oblanaider Path to the river

<691hp 324m 642mv> aff
You are affected by:
Skill: 'herbs' modifies none by 0 for 5 hours.
Power: 'truesight' modifies none by 0 for 9 hours.
Power: 'truesight' modifies none by 0 for 9 hours.
Power: 'spellbane' modifies save vs spell by -14 for 9 hours.
Power: 'resistance' modifies none by 0 for 1 hours.
Skill: 'protection heat cold' modifies none by 0 for 17 hours.
Commune: 'bless' modifies hit roll by 7 for 4 hours.
Commune: 'bless' modifies save vs spell by -14 for 4 hours.
Skill: 'bark skin' modifies armor class by -64 for 1 hours.
Skill: 'acute vision' modifies none by 0 for 4 hours.
Skill: 'dark vision' modifies none by 0 for 47 hours.

<691hp 324m 642mv> gr
Oblanaider's group:
[43 Ran] Oblanaider 100% hp 72% mana 100% mv 370521 xp

<691hp 342m 642mv> stand stands quickly and examines his surroundings again.
where
You are already standing.

<691hp 342m 642mv> People near you:
(PK) Oblanaider Path to the river

<691hp 342m 642mv> where
w
w
People near you:
(PK) Oblanaider Path to the river

<691hp 342m 642mv> You step out from your cover.
The river's edge

[Exits: east west]

<691hp 342m 641mv> An Expansive River

[Exits: north east west]

<691hp 342m 640mv> n
n
South of Tar Valon's Docks

[Exits: east south west]

<691hp 342m 639mv> where
Alas, you cannot go that way.

<691hp 342m 639mv> People near you:
(PK) Oblanaider South of Tar Valon's Docks

<691hp 342m 639mv> e
e
n
n
On the Erinin River Next to Tar Valon

[Exits: east south west]

<691hp 342m 638mv> n
n
On the Erinin Outside of Tar Valon

[Exits: north west]

<691hp 342m 637mv> On the Erinin Outside of Tar Valon

[Exits: north south]

<691hp 342m 636mv> On the Erinin Outside of Tar Valon

[Exits: north south]

<691hp 342m 635mv> n
Under a Bridge

[Exits: north south]

<691hp 342m 634mv> n
n
n
On the Erinin Outside of Tar Valon

[Exits: north south]

<691hp 342m 633mv> On the Erinin Outside of Tar Valon

[Exits: north south]

<691hp 342m 632mv> On the Erinin Outside of Tar Valon

[Exits: north south]

<691hp 342m 631mv> n
n
n
Under a Bridge

[Exits: north south]

<691hp 342m 630mv> On the Erinin Outside of Tar Valon

[Exits: north south]

<691hp 342m 629mv> On the Erinin Outside of Tar Valon

[Exits: north south]

<691hp 342m 628mv> Under a Bridge

[Exits: north south]

<691hp 342m 627mv> where
On the Erinin Outside of Tar Valon

[Exits: north south]

<691hp 342m 626mv> People near you:
(PK) Oblanaider On the Erinin Outside of Tar Valon
Barid On the Erinin
Xeviat On the Erinin
Adia On the Erinin

<691hp 342m 626mv> n
n
n

You feel less tough.
=== RESIST DOWN ===
The bark on your skin flakes off.
=== BARKSKIN DOWN ===

<691hp 360m 642mv> A Bend in the Erinin Outside of Tar Valon

[Exits: south west]

<691hp 360m 641mv> Alas, you cannot go that way.

<691hp 360m 641mv> Alas, you cannot go that way.

<691hp 360m 641mv> call reist
You don't know any cabal powers of that name.
You cannot call upon your cabal powers to help you with that.

<691hp 360m 641mv> call resist
You feel tough!

<691hp 310m 641mv> bark
w
Your skin becomes covered in bark.

<691hp 270m 641mv> On the Erinin Outside of Tar Valon

[Exits: north east west]
A spotted fish swims just under the water's surface.

<691hp 270m 640mv>
A trout broaches the water as it swims in the river.

<691hp 270m 640mv> n
n
n
On the Eastern Bank

[Exits: north south west]

<691hp 270m 639mv> On a Wide River

[Exits: north south west]
A perch swims here.
A perch swims here.

<691hp 270m 638mv> On the Erinin

[Exits: north south west]

<691hp 270m 637mv> n
n
On the Erinin

[Exits: east south]

<691hp 270m 636mv> Alas, you cannot go that way.

<691hp 270m 636mv> e
e
e
On the Erinin

[Exits: east west]

<691hp 270m 635mv> On the Erinin

[Exits: north west]

<691hp 270m 634mv> Alas, you cannot go that way.

<691hp 270m 634mv> n
n
n

It starts to rain.

<691hp 270m 634mv> On the Erinin

[Exits: north south]
A perch swims here.

<691hp 270m 632mv> On the Erinin

[Exits: north south]
(21) (Glowing) A bright ball of light shimmers in the air.

<691hp 270m 630mv> On the Erinin

[Exits: east south]
A spotted fish swims just under the water's surface.
Adia is here, fighting a brook trout.

<691hp 270m 628mv>
Holbock yells 'Help someone is attacking me!'

<691hp 270m 628mv> e
e
On the Erinin

[Exits: north west]
(WANTED) Ikemasuka is here.
A spotted fish swims just under the water's surface.
Ikemasuka leaves west.

<691hp 270m 626mv> where
Alas, you cannot go that way.

<691hp 270m 626mv> People near you:
(PK) Oblanaider On the Erinin
(PK) Holbock On the Erinin
(PK) Ikemasuka On the Erinin
(PK) Narlock On the Erinin
Barid On the Erinin
Xeviat On the Erinin
Adia On the Erinin

<691hp 286m 642mv> n
On the Erinin

[Exits: north south]

<691hp 286m 640mv> n
bearc narlock
On the Erinin

[Exits: north east south]
A lightweight padded dagger intended for weapons practice lies here.
A lightweight padded axe intended for weapons practice lies here.
A lightweight padded mace intended for weapons practice lies here.
A lightweight padded spear intended for weapons practice lies here.
A flabby toad-like demon squats here, croaking and burbling.
A raging tower of flame hovers just above the ground.
(Translucent) Barid is here.
Xeviat is here.
(White Aura) A hovering figure borne by a halo of white light is here.
(White Aura) Narlock is here, fighting Holbock.
Holbock is here, fighting Narlock.

<691hp 286m 638mv>
A luminous archon yells 'Oblanaider! Now you die!'
A luminous archon is in perfect health.

<691hp 286m 638mv> Narlock yells 'Help! Oblanaider is bearcharging me!'
Your bearcharge seems to slide around Narlock.
A luminous archon is in perfect health.

<691hp 286m 638mv>
Your slash mauls a luminous archon.
A luminous archon dodges your chop.
Your slash MUTILATES a luminous archon!
Holbock's crush mauls Narlock.
You hear something's death cry.
A luminous archon has a few scratches.

<691hp 286m 638mv>
Xeviat utters the words, 'hgruigyafw'.
Xeviat saps a bit of Holbock's life energy!
Xeviat's transformation MASSACRES Holbock!
Holbock yells 'Help someone is attacking me!'
A luminous archon has a few scratches.

<691hp 286m 638mv>
Holbock looks tougher.
A luminous archon has a few scratches.

<691hp 286m 638mv>
Narlock utters the words, 'gqajfoz'.
You avoid the force of Narlock's spell.
Holbock can no longer find the strength to wield a mattock of tundra evergreen.
Holbock looks tired and weak.
Narlock's Scourge of the Violet Spider DISMEMBERS Holbock!
A luminous archon has a few scratches.

<691hp 286m 638mv> backr

Holbock yells 'Help! I'm being attacked by a fire elemental!'
A fire elemental's flaming bite decimates Holbock!
A fire elemental's flaming bite decimates Holbock!
A luminous archon dodges your slash.
Your chop maims a luminous archon!
Your slash devastates a luminous archon!
Holbock's crush mauls Narlock.
The gods protect Holbock from Barid.
Narlock's sting grazes Holbock.
A luminous archon has a few scratches.

<691hp 286m 638mv> You attempt to leap onto a luminous archon, but they evade you!
Your backrake misses a luminous archon.
A luminous archon has a few scratches.

<691hp 286m 638mv> backr

Holbock leaves north.
Holbock has fled!
A luminous archon has a few scratches.

<691hp 286m 638mv>
Barid puts a large dagger in the girdle of endless space.
Barid puts a Bloody Orb in the girdle of endless space.
Barid puts a potion of return in the girdle of endless space.
Barid puts a potion of flying in the girdle of endless space.
Barid puts a potion of flying in the girdle of endless space.
Barid puts a potion of flying in the girdle of endless space.
Barid puts a potion of flying in the girdle of endless space.
Barid puts some wyvern jerky in the girdle of endless space.
Barid puts a practice mace in the girdle of endless space.
Barid puts a potion of return in the girdle of endless space.
Barid puts the chest of inebriation in the girdle of endless space.
Barid puts a seashell ring in the girdle of endless space.
Barid puts a small fishing boat in the girdle of endless space.
A luminous archon has a few scratches.

<691hp 286m 638mv>
Your slash devastates a luminous archon!
Your chop maims a luminous archon!
Your slash decimates a luminous archon!
A luminous archon has some small but disgusting cuts.

<691hp 286m 638mv>
Narlock utters the words, 'gqajfoz'.
You avoid the force of Narlock's spell.
A luminous archon has some small but disgusting cuts.

<691hp 286m 638mv>
Barid gets a small fishing boat from the girdle of endless space.
A luminous archon's searing light DISMEMBERS you!
Your slash devastates a luminous archon!
Your chop decimates a luminous archon!
Your slash maims a luminous archon!
A luminous archon has some small but disgusting cuts.

<637hp 286m 638mv> You leap and grab a luminous archon, raking its belly with your feet!
Your backrake EVISCERATES a luminous archon!
A luminous archon has some small but disgusting cuts.

<637hp 286m 638mv>
Narlock utters the words, 'gqajfoz'.
You avoid the force of Narlock's spell.
A luminous archon has some small but disgusting cuts.

<637hp 286m 638mv>
Your slash devastates a luminous archon!
Your chop mauls a luminous archon.
Your slash decimates a luminous archon!
Your slash mauls a luminous archon.
A luminous archon is covered with bleeding wounds.

<637hp 286m 638mv> dirt narlock

Xeviat leaves north.
Barid leaves north.
Xeviat yells 'Help! I am being attacked by Holbock!'
A luminous archon is covered with bleeding wounds.

<637hp 286m 638mv>
A trout broaches the water as it swims in the river.
A fire elemental has left.
Holbock yells 'Help! I'm being attacked by a fire elemental!'
Your slash maims a luminous archon!
Your chop mauls a luminous archon.
Your chop decimates a luminous archon!
A luminous archon is covered with bleeding wounds.

<645hp 299m 642mv> k narlock

Niyren has arrived.
A swarthy mercenary has arrived.
A bone golem has arrived.
A luminous archon is covered with bleeding wounds.

<645hp 299m 642mv>
[BATTLE] Vizarsh: his elemental is dead
A luminous archon is covered with bleeding wounds.

<645hp 299m 642mv>
Your slash maims a luminous archon!
Your chop decimates a luminous archon!
Your slash maims a luminous archon!
Your slash decimates a luminous archon!
A luminous archon is covered with bleeding wounds.

<645hp 299m 642mv> There isn't any dirt to kick.
A luminous archon is covered with bleeding wounds.

<645hp 299m 642mv> You must MURDER a player.
A croaking challegha demon has left.
Holbock yells 'Help! I'm being attacked by a croaking challegha demon!'
A luminous archon is covered with bleeding wounds.

<645hp 299m 642mv>
Your slash decimates a luminous archon!
Your chop mauls a luminous archon.
Your chop devastates a luminous archon!
A luminous archon is covered with bleeding wounds.

<645hp 299m 642mv>
Adia has arrived.
A luminous archon is covered with bleeding wounds.

<645hp 299m 642mv>
Niyren leaves south.
A bone golem leaves south.
A swarthy mercenary leaves south.
A luminous archon is covered with bleeding wounds.

<645hp 299m 642mv>
Your slash mauls a luminous archon.
Your chop decimates a luminous archon!
Your slash devastates a luminous archon!
A luminous archon is covered with bleeding wounds.

<645hp 299m 642mv>
Narlock utters the words, 'yragp'.
Narlock creates a bright flash of light!
The gods protect Adia from Narlock.
A brook trout appears to be blinded.
You cover your eyes from the flash.
A luminous archon is covered with bleeding wounds.

<645hp 299m 642mv> bearc narlock
Narlock yells 'Help! Oblanaider is bearcharging me!'
Your bearcharge seems to slide around Narlock.
A luminous archon is covered with bleeding wounds.

<645hp 299m 642mv>
A brook trout's bite misses Narlock.
Your slash mauls a luminous archon.
Your chop mauls a luminous archon.
A luminous archon dodges your chop.
Your slash MUTILATES a luminous archon!
Narlock's sting wounds a brook trout.
Narlock's sting injures a brook trout.
A luminous archon is gushing blood.

<645hp 299m 642mv>
Narlock utters the words, 'gqajfoz'.
A brook trout looks very ill.
A brook trout looks tired and weak.
Narlock's Scourge of the Violet Spider MANGLES a brook trout!
You avoid the force of Narlock's spell.
A luminous archon is gushing blood.

<645hp 299m 642mv> k narlock

Xeviat has arrived.
Barid has arrived.
A luminous archon is gushing blood.

<645hp 299m 642mv> You must MURDER a player.
A luminous archon is gushing blood.

<645hp 299m 642mv>
Vizarsh has arrived.
A luminous archon is gushing blood.

<645hp 299m 642mv>
Xeviat leaves south.
Barid leaves south.
Your slash MUTILATES a luminous archon!
Your chop decimates a luminous archon!
Your slash misses a luminous archon.
Your slash devastates a luminous archon!
Narlock's sting injures a brook trout.
A brook trout is DEAD!!
You hear a brook trout's death cry.
Narlock sacrifices the corpse of a brook trout to the gods.
A luminous archon is gushing blood.

<645hp 299m 642mv>
Narlock yells 'Help! Vizarsh is bearcharging me!'
Vizarsh's bearcharge seems to slide around Narlock.
A luminous archon is gushing blood.

<645hp 299m 642mv> ser

Adia utters the words, 'ouaih ghcandusiohp'.
A luminous archon is gushing blood.

<645hp 299m 642mv> You dart in quickly past a luminous archon's defenses with the speed of a snake!
Your serpent strike maims a luminous archon!
A luminous archon is gushing blood.

<645hp 299m 642mv>
Your slash decimates a luminous archon!
A luminous archon is gushing blood.

<645hp 299m 642mv>
Narlock utters the words, 'gqajfoz'.
Narlock's Scourge of the Violet Spider MASSACRES Vizarsh!
You yell 'Die, Narlock, you sorcerous dog!'
You feel momentarily ill, but it passes.
Narlock's Scourge of the Violet Spider EVISCERATES you!
A luminous archon is gushing blood.

<600hp 299m 642mv> ser

Adia utters the words, 'ouaih ghcandusiohp'.
A luminous archon is gushing blood.

<600hp 299m 642mv>
You feel less righteous.
Your vision seems duller.
=== ACUTE DOWN ===
A luminous archon is gushing blood.

<613hp 307m 642mv> You dart in quickly past a luminous archon's defenses with the speed of a snake!
Your serpent strike devastates a luminous archon!
Your slash MUTILATES a luminous archon!
Your chop decimates a luminous archon!
A luminous archon dodges your slash.
Vizarsh's crush DISMEMBERS Narlock!
Vizarsh's slash EVISCERATES Narlock!
A luminous archon is gushing blood.

<613hp 307m 642mv>
Vizarsh gets a bloodthirsty look in his eyes.
A luminous archon is gushing blood.

<613hp 307m 642mv>
Adia utters the words, 'ouaih ghcandusiohp'.
A luminous archon is gushing blood.

<613hp 307m 642mv>
Holbock has arrived.
A luminous archon dodges your slash.
Your slash decimates a luminous archon!
Vizarsh's slash EVISCERATES Narlock!
A luminous archon is gushing blood.

<613hp 307m 642mv> ser

Holbock brings a blacksmith's forge hammer around to hit Narlock's head!
Holbock's cranial hit decimates Narlock!
A luminous archon is gushing blood.

<613hp 307m 642mv> You dart in quickly past a luminous archon's defenses with the speed of a snake!
Your serpent strike devastates a luminous archon!
A luminous archon is writhing in agony.

<613hp 307m 642mv>
Adia utters the words, 'ouaih ghcandusiohp'.
A luminous archon's muscles surge with heightened power.
Your slash devastates a luminous archon!
Your chop decimates a luminous archon!
Your slash decimates a luminous archon!
Holbock's crush maims Narlock!
Narlock's ring flares with a bright white light!
Vizarsh deflects Narlock's spell!
Vizarsh's spellbane wounds Narlock.
Vizarsh's slash MUTILATES Narlock!
Vizarsh's crush EVISCERATES Narlock!
A luminous archon is writhing in agony.

<613hp 307m 642mv> ser
You dart in quickly past a luminous archon's defenses with the speed of a snake!
Your serpent strike MUTILATES a luminous archon!
Niyren has arrived.
A swarthy mercenary has arrived.
A bone golem has arrived.
A luminous archon is writhing in agony.

<613hp 307m 642mv>
Vizarsh's bearcharge seems to slide around Narlock.
Your slash devastates a luminous archon!
A luminous archon dodges your chop.
Your chop decimates a luminous archon!
Holbock's crush mauls Narlock.
Vizarsh's crush EVISCERATES Narlock!
Vizarsh's slash EVISCERATES Narlock!
A luminous archon is writhing in agony.

<613hp 307m 642mv>
Adia utters the words, 'ouaih ghcandusiohp'.
Narlock's muscles surge with heightened power.
A luminous archon is writhing in agony.

<613hp 307m 642mv>
Narlock utters the words, 'xafe ay candusqarr'.
Narlock disappears.
Vizarsh's crush EVISCERATES a luminous archon!
A luminous archon is convulsing on the ground.

<613hp 307m 642mv> ser

Holbock looks more enlightened.
A luminous archon is convulsing on the ground.

<613hp 307m 642mv> You dart in quickly past a luminous archon's defenses with the speed of a snake!
Your serpent strike maims a luminous archon!
A luminous archon is convulsing on the ground.

<613hp 307m 642mv> ser

Your slash mauls a luminous archon.
Your chop decimates a luminous archon!
Your chop mauls a luminous archon.
Your chop mauls a luminous archon.
Vizarsh delivers a blow of deadly force!
Vizarsh's slash EVISCERATES a luminous archon!
Vizarsh's slash EVISCERATES a luminous archon!
Holbock's crush wounds a luminous archon.
A luminous archon is convulsing on the ground.

<613hp 307m 642mv>
Holbock leaves north.
Holbock has fled!
A luminous archon is convulsing on the ground.

<613hp 307m 642mv>
A croaking challegha demon yells 'Holbock! Now you die!'
A luminous archon is convulsing on the ground.

<613hp 307m 642mv> Your serpent strike is blocked by a luminous archon's defenses!
Your serpent strike misses a luminous archon.
Vizarsh sends a luminous archon sprawling with a powerful bearcharge.
Vizarsh's bearcharge mauls a luminous archon.
A luminous archon is DEAD!!
You hear a luminous archon's death cry.

<613hp 307m 642mv> bearc narlock
They aren't here.

<613hp 307m 642mv>
Niyren leaves north.
A bone golem leaves north.
A swarthy mercenary leaves north.

<613hp 307m 642mv>
Xeviat has arrived.
Barid has arrived.

<613hp 307m 642mv>
Niyren has arrived.
A swarthy mercenary has arrived.
A bone golem has arrived.

<613hp 307m 642mv> where
People near you:
(PK) Oblanaider On the Erinin
(PK) Holbock On the Erinin
Barid On the Erinin
Xeviat On the Erinin
Niyren On the Erinin
(PK) Vizarsh On the Erinin
Adia On the Erinin

<613hp 307m 642mv>
Vizarsh leaves.

<613hp 307m 642mv>
A fire elemental has arrived.
A croaking challegha demon has arrived.

<613hp 307m 642mv> n
On the Erinin

[Exits: north south]

<613hp 307m 640mv>
[BATTLE] Ikemasuka: it is locked away.

<613hp 307m 640mv> n

Xeviat has arrived.
Barid has arrived.

<613hp 307m 640mv> On the Erinin

[Exits: east south]
(36) (Glowing) A bright ball of light shimmers in the air.
Holbock is here.

<613hp 307m 638mv> e
e
On the Erinin

[Exits: north west]

<613hp 307m 636mv> Alas, you cannot go that way.

<613hp 307m 636mv> n

The herbs look more plentiful here.

<627hp 319m 642mv> On the Erinin

[Exits: east south]

<627hp 319m 640mv> e
e
In a Pool Below the Falls

[Exits: east west up]

<627hp 319m 638mv> where
On a Bank Next to the Erinin

[Exits: north west up]

<627hp 319m 636mv> People near you:
(PK) Oblanaider On a Bank Next to the Erinin
(PK) Holbock On the Erinin
Barid On the Erinin
Xeviat On the Erinin
Niyren On the Erinin
(PK) Vizarsh On the Erinin
Adia On the Erinin

<627hp 319m 636mv> w
w
In a Pool Below the Falls

[Exits: east west up]

<627hp 319m 634mv> On the Erinin

[Exits: east south]

<627hp 319m 632mv> whois hol
[ Dwarf ] (PK) [BATTLE] Holbock the Baron of Meteors

<627hp 319m 632mv>
A croaking challegha demon yells 'Holbock! Now you die!'

<627hp 319m 632mv> whois viz
[ Cloud ] (PK) [BATTLE] Vizarsh the Ranger Lord

<627hp 319m 632mv> w
Alas, you cannot go that way.

<627hp 319m 632mv> s
s
s
On the Erinin

[Exits: north west]

<627hp 319m 630mv> Alas, you cannot go that way.

<627hp 319m 630mv> Alas, you cannot go that way.

<627hp 319m 630mv>
Holbock has arrived.

<627hp 319m 630mv>
Holbock leaves north.

<627hp 319m 630mv>
Xeviat has arrived.
Barid has arrived.

<627hp 319m 630mv>
A fire elemental has arrived.
A croaking challegha demon has arrived.

<627hp 319m 630mv>
Xeviat leaves north.
Barid leaves north.

<627hp 319m 630mv> cb Narlocks archon is disposed of
s
[BATTLE] Oblanaider: Narlocks archon is disposed of

<627hp 319m 630mv> Alas, you cannot go that way.

<627hp 319m 630mv> w

A fire elemental has left.
A croaking challegha demon has left.

<627hp 319m 630mv> On the Erinin

[Exits: east south]
(36) (Glowing) A bright ball of light shimmers in the air.

<627hp 319m 628mv> s
s
On the Erinin

[Exits: north south]

<627hp 319m 626mv> On the Erinin

[Exits: north east south]
A lightweight padded dagger intended for weapons practice lies here.
A lightweight padded axe intended for weapons practice lies here.
A lightweight padded mace intended for weapons practice lies here.
A lightweight padded spear intended for weapons practice lies here.
(Charmed) A skeletal warrior stands here awaiting its master's commands.
(Charmed) A mercenary from Hamsah Mu'tazz stands here, dagger in hand.
(Invis) Niyren is here.
A spotted fish swims just under the water's surface.
Adia is here.

<627hp 319m 624mv>
Niyren leaves east.
A bone golem leaves east.
A swarthy mercenary leaves east.

<627hp 319m 624mv>
A croaking challegha demon yells 'Holbock! Now you die!'

<627hp 319m 624mv> e
e
e
The gates of an imposing Tower

[Exits: east west]
The corpse of a fire elemental is lying here.
(Magical) A magical spring flows from the ground here.
(Charmed) A mercenary from Hamsah Mu'tazz stands here, dagger in hand.
(Charmed) A skeletal warrior stands here awaiting its master's commands.
(Invis) Niyren is here.
A granite statue suddenly comes to life and blocks your path.
Niyren leaves west.
A swarthy mercenary leaves west.
A bone golem leaves west.

<639hp 333m 641mv> A granite golem moves to block your path.

<639hp 333m 641mv> A granite golem moves to block your path.

<639hp 333m 641mv> where
People near you:
(PK) Oblanaider The gates of an imposing Tower

<639hp 333m 641mv>
[BATTLE] Holbock: I be dead

<639hp 333m 641mv>
[BATTLE] Vizarsh: How?

<639hp 333m 641mv> butcher corpse
You butcher the corpse of a fire elemental and create a steak.

<639hp 333m 641mv> get steak
You get a steak of the corpse of a fire elemental.

<639hp 333m 641mv> eat steak

Adia has arrived.

<639hp 333m 641mv> You eat a steak of the corpse of a fire elemental.
You are full.
[BATTLE] Holbock: Xeviat's demon

<639hp 333m 641mv> where
People near you:
(PK) Oblanaider The gates of an imposing Tower
Adia The gates of an imposing Tower

<639hp 333m 641mv> w
On the Erinin

[Exits: north east south]
A lightweight padded dagger intended for weapons practice lies here.
A lightweight padded axe intended for weapons practice lies here.
A lightweight padded mace intended for weapons practice lies here.
A lightweight padded spear intended for weapons practice lies here.
(Charmed) A skeletal warrior stands here awaiting its master's commands.
(Charmed) A mercenary from Hamsah Mu'tazz stands here, dagger in hand.
(Invis) Niyren is resting here.
A spotted fish swims just under the water's surface.

<639hp 333m 640mv> where
People near you:
(PK) Oblanaider On the Erinin
Barid In a Pool Below the Falls
Xeviat In a Pool Below the Falls
Niyren On the Erinin
(PK) Vizarsh On a Wide River

<639hp 333m 640mv> s
s
s
On the Erinin

[Exits: north south]

<639hp 333m 638mv> On the Erinin

[Exits: north west]
The corpse of a brook trout is lying here.

<639hp 333m 636mv> Alas, you cannot go that way.

<639hp 333m 636mv> w
s
s
s
On the Erinin

[Exits: east south]

<639hp 333m 634mv> On the Erinin

[Exits: north south]
(21) (Glowing) A bright ball of light shimmers in the air.

<639hp 333m 632mv> On the Erinin

[Exits: north south]
The corpse of a perch is lying here.

<639hp 333m 630mv> On the Erinin

[Exits: north west]

<639hp 333m 628mv>
A trout broaches the water as it swims in the river.

<639hp 333m 628mv> w
s
s
s
On the Erinin

[Exits: east west]
The corpse of a brook trout is lying here.
A steaming pile of a brook trout's entrails is lying here.

<639hp 333m 626mv> Alas, you cannot go that way.

<639hp 333m 626mv> w
Alas, you cannot go that way.

<639hp 333m 626mv> Alas, you cannot go that way.
The sun slowly disappears in the west.
The rain stopped.

<639hp 333m 626mv> On the Erinin

[Exits: east south]

<639hp 333m 625mv> s
s
s
On the Erinin

[Exits: north south west]

<639hp 333m 624mv> On a Wide River

[Exits: north south west]
( 3) The corpse of a perch is lying here.

<639hp 333m 623mv> On a Wide River

[Exits: north east south west]
The corpse of a perch is lying here.

<639hp 333m 622mv> s
North of the Docks

[Exits: north east south west]

<654hp 343m 642mv> e
e
e
e
North of the Docks

[Exits: north east south west]
The corpse of a brook trout is lying here.

<654hp 343m 641mv> On the Erinin Outside of Tar Valon

[Exits: north east west]
( 2) The corpse of a brook trout is lying here.
The fins from a brook trout lie here.

<654hp 343m 640mv> A Bend in the Erinin Outside of Tar Valon

[Exits: south west]
The corpse of a brook trout is lying here.
Vizarsh is here.

<654hp 343m 639mv> Alas, you cannot go that way.

<654hp 343m 639mv> s
s
s

You see a perch swim past you.
Vizarsh's crush MANGLES a perch!

<654hp 343m 639mv> s
On the Erinin Outside of Tar Valon

[Exits: north south]

<654hp 343m 638mv> Under a Bridge

[Exits: north south]

<654hp 343m 637mv> On the Erinin Outside of Tar Valon

[Exits: north south]

<654hp 343m 636mv> On the Erinin Outside of Tar Valon

[Exits: north south]

<654hp 343m 635mv> s
s
s
Under a Bridge

[Exits: north south]

<654hp 343m 634mv> On the Erinin Outside of Tar Valon

[Exits: north south]

<654hp 343m 633mv> On the Erinin Outside of Tar Valon

[Exits: north south]

<654hp 343m 632mv> s
s
s
On the Erinin Outside of Tar Valon

[Exits: north south]

<654hp 343m 631mv> Under a Bridge

[Exits: north south]

<654hp 343m 630mv> On the Erinin Outside of Tar Valon

[Exits: north south]

<654hp 343m 629mv> s
On the Erinin Outside of Tar Valon

[Exits: north south]

<654hp 343m 628mv> s

Vizarsh has arrived.

<654hp 343m 628mv> s
On the Erinin Outside of Tar Valon

[Exits: north west]
Vizarsh has arrived.

<654hp 343m 627mv> Alas, you cannot go that way.

<654hp 343m 627mv> w
w

Vizarsh leaves.

<654hp 343m 627mv> On the Erinin River Next to Tar Valon

[Exits: east south west]
Vizarsh is here.
Vizarsh leaves.

<654hp 343m 626mv> South of Tar Valon's Docks

[Exits: east south west]
Vizarsh is here.
Vizarsh leaves.

<654hp 343m 625mv> e

The night has begun.

<654hp 343m 625mv> s

Vizarsh has arrived.

<654hp 343m 625mv> s
On the Erinin River Next to Tar Valon

[Exits: east south west]

<654hp 343m 624mv> e
e
An Expansive River

[Exits: north east west]
Vizarsh is here.

<654hp 343m 623mv> e
e

Vizarsh leaves.

<654hp 343m 623mv> Alas, you cannot go that way.

<654hp 343m 623mv> The river's edge

[Exits: east west]
Vizarsh is here.
Vizarsh leaves.

<654hp 343m 622mv> Path to the river

[Exits: east west]
Vizarsh is here.
Vizarsh leaves.

<654hp 343m 621mv> Path to the river

[Exits: east west]
Vizarsh is here.
Vizarsh leaves.

<654hp 343m 620mv> The Osendrelle Fields

[Exits: north east south west]
Vizarsh is here.
Vizarsh leaves.

<654hp 343m 619mv> cam
You attempt to camouflage yourself.

<671hp 362m 642mv> wher
People near you:
(PK) Oblanaider The Osendrelle Fields
(PK) Vizarsh Osenrein Road

<671hp 362m 642mv> e
e
e
s
You step out from your cover.
The Osendrelle Fields

[Exits: north east south west]

<671hp 362m 641mv> s
s
s
Osenrein Road

[Exits: north east south west]

<671hp 362m 640mv> s
s
s
s
Osenrein Road

[Exits: north east south west]

<671hp 362m 640mv> s
s
The Osendrelle Fields

[Exits: north east south west]

<671hp 362m 639mv> The Osendrelle Fields

[Exits: north south]

<671hp 362m 637mv> The Osendrelle Fields

[Exits: north south west]

<671hp 362m 635mv> The Osendrelle Fields

[Exits: north west]

<671hp 362m 633mv> Alas, you cannot go that way.

<671hp 362m 633mv> Alas, you cannot go that way.

<671hp 362m 633mv> w
Alas, you cannot go that way.

<671hp 362m 633mv> Alas, you cannot go that way.

<671hp 362m 633mv> s
s
Alas, you cannot go that way.

<671hp 362m 633mv> s
Alas, you cannot go that way.

<671hp 362m 633mv> The Osendrelle Fields

[Exits: north east south west]

<671hp 362m 631mv> The Osendrelle Fields

[Exits: north south west]

<671hp 362m 629mv> The Osendrelle Fields

[Exits: north east south west]

<671hp 362m 627mv> The Osendrelle Fields

[Exits: north east south west]

<671hp 362m 625mv> s
s
The Osendrelle Fields

[Exits: north east south west]

<671hp 362m 623mv> The Osendrelle Fields

[Exits: north west]

<671hp 362m 621mv> s
w
Alas, you cannot go that way.

<671hp 362m 621mv> The Osendrelle Fields

[Exits: north east south west]

<671hp 362m 620mv> where
People near you:
(PK) Oblanaider The Osendrelle Fields

<671hp 362m 620mv> s
The Osendrelle Fields

[Exits: north west]
A novice of the White Tower is here running between lessons.

<671hp 362m 619mv> where
People near you:
(PK) Oblanaider The Osendrelle Fields

<671hp 362m 619mv> w
s
Osenrein Road

[Exits: north east south west]

<671hp 362m 619mv> where
The Lane

[Exits: north south]

<671hp 362m 619mv>
The moon changes and begins a full phase.

<671hp 362m 619mv> People near you:
(PK) Oblanaider The Lane

<671hp 362m 619mv> s
The large crossroads

[Exits: north east south west]

<671hp 362m 619mv> where
People near you:
(PK) Oblanaider The large crossroads

<671hp 362m 619mv> s
s
cam
The dwarf forest

[Exits: north south]

<671hp 362m 618mv> The dwarf forest

[Exits: north south]

<671hp 362m 616mv> where
There is no cover here.

<671hp 362m 616mv> People near you:
(PK) Oblanaider The dwarf forest
Airella The dwarf forest

<671hp 362m 616mv> s
cam
The dwarf forest

[Exits: north south]
You feel less tough.
=== RESIST DOWN ===
Your eyes see less truly.
=== TRUESIGHT DOWN ===
You feel less resistant to magic.
==== SPELLBANE DOWN ====

<687hp 372m 642mv> where
You attempt to camouflage yourself.

<687hp 372m 642mv> People near you:
(PK) Oblanaider The dwarf forest

<687hp 372m 642mv> whois air
No one of that name is in Thera.

<687hp 372m 642mv> call true
You look around sharply!

<687hp 362m 642mv> call resist
call spell
You feel tough!

<687hp 312m 642mv> whois air
Your hatred of magic surrounds you.
You have become better at spellbane!
sav

<687hp 262m 642mv> [ Elf ] Airella the Witch

<687hp 262m 642mv> Saving...Character saved. Remember, CF does autosaving.

<687hp 262m 642mv> where
asff
People near you:
(PK) Oblanaider The dwarf forest

<687hp 262m 642mv> Huh?

<687hp 262m 642mv> aff
You are affected by:
Power: 'spellbane' modifies save vs spell by -14 for 10 hours.
Power: 'resistance' modifies none by 0 for 7 hours.
Power: 'truesight' modifies none by 0 for 10 hours.
Power: 'truesight' modifies none by 0 for 10 hours.
Skill: 'bark skin' modifies armor class by -64 for 35 hours.
Skill: 'protection heat cold' modifies none by 0 for 7 hours.
Skill: 'dark vision' modifies none by 0 for 37 hours.

<687hp 262m 642mv> gr
Oblanaider's group:
[43 Ran] Oblanaider 99% hp 55% mana 100% mv 370556 xp

<687hp 262m 642mv> eq
You are using:
(Glowing) a large emerald ring
(Glowing) a large emerald ring
(Magical) (Glowing) an emerald summoning stone
(Magical) (Glowing) a topaz stone necklace
(Magical) a gleaming mithril vest
three-horned helmet
some leggings from the snow worm
a pair of blue dragonscale boots
platinum gauntlets
a pair of armguards from the snow worm
a white surcoat
a girdle of many pouches
an ivory bracelet
(Glowing) a jeweled golden bracelet
(Magical) a double-bladed mithril axe
(Glowing) a thin axe

<687hp 262m 642mv> aff
You are affected by:
Power: 'spellbane' modifies save vs spell by -14 for 10 hours.
Power: 'resistance' modifies none by 0 for 7 hours.
Power: 'truesight' modifies none by 0 for 10 hours.
Power: 'truesight' modifies none by 0 for 10 hours.
Skill: 'bark skin' modifies armor class by -64 for 35 hours.
Skill: 'protection heat cold' modifies none by 0 for 7 hours.
Skill: 'dark vision' modifies none by 0 for 37 hours.

<687hp 262m 642mv> ac
Your vision sharpens.

<687hp 252m 642mv> war
You feel righteous as you yell out your warcry.

<687hp 222m 642mv>
You are thirsty.

<691hp 238m 642mv> drink canteen
You drink water from a metal canteen insulated in a wolf's pelt.
You are full.
You do not feel thirsty.

<691hp 238m 642mv> where
People near you:
(PK) Oblanaider The dwarf forest
(PK) Ikemasuka Fresh, Green Fields
(PK) Vizarsh The dwarf forest

<691hp 238m 642mv> where
People near you:
(PK) Oblanaider The dwarf forest
(PK) Ikemasuka Fresh, Green Fields
(PK) Vizarsh The dwarf forest

<691hp 238m 642mv> who pk
[ Arial ] (PK) Arvam Raenau, Festival Director of the Eternal Star
[ Storm ] (PK) Kilnoa the Baron of Meteors
[ H-Elf ] (PK) Kardazan the Master of Form
[ H-Elf ] (PK) Abre the Master of Song
* Human * (PK) [BATTLE] Oblanaider the Ranger Prince
[ Human ] (PK) Thoekor the Master of Euphony
[ Felar ] (PK) Marten the Taiotoshi, Imperial Soldier
[ Human ] (PK) Telsri the Hero of Alteration
[ Cloud ] (PK) Santus the Master of Brass
[ Svirf ] (PK) [BATTLE] (WANTED) Ikemasuka the Knight Hero
[ Duerg ] (PK) Vilkokin the Master of Silence, Reborn of the Phoenix, Anathema to the Empire
[ Human ] (PK) Vlladrikar the Master of Verse
[ Elf ] (PK) Narlock the Exorcist of Manifestations, Leader of Master
[ Cloud ] (PK) [BATTLE] (WANTED) Pintose the Captain
[ Cloud ] (PK) [BATTLE] Vizarsh the Ranger Lord
[ Felar ] (PK) Lathzzaan the Master of Nage Waza
[ Svirf ] (PK) Ankla the Baroness of Lightning
[ Human ] (PK) [BATTLE] (WANTED) Tastagro the Elder Thief
[ Arial ] (PK) [BATTLE] (WANTED) Kaejof the Master of War

Players found: 19

<691hp 238m 642mv> cam
way narlock
You attempt to camouflage yourself.

<691hp 238m 642mv> You wait to waylay narlock.

<691hp 238m 642mv> where
People near you:
(PK) Oblanaider The dwarf forest
(PK) Vizarsh The dwarf forest

<691hp 257m 642mv> whois viz
[ Cloud ] (PK) [BATTLE] Vizarsh the Ranger Lord

<691hp 257m 642mv> where
People near you:
(PK) Oblanaider The dwarf forest
(PK) Vizarsh The dwarf forest

<691hp 257m 642mv> l
The dwarf forest
You see many stunted trees here. You don't see any leaves on these barren
trees. No grass grows on the ground.

[Exits: north south]
(Camouflaged) Vizarsh is sleeping here.

<691hp 257m 642mv> l vizarsh
A massive figure with gray skin and stark white hair hovers before you
Two brilliant blue eyes brighten the somewhat grim face of this long haired
cloud. A neatly trimmed beard speckled with gray and white hair tightly
hugs his chin. His massive arms show numerous scars of battle, some of
which are fresh and still raw, others have been healed numerous times only
to be opened again. His pale angular face observes his surroundings with the
focused intensity of a sentinel. This twelve foot behemoth is dressed in the
garb of a woodland warrior, most of his clothing is ranges from dull gray to
a deep forest green. His battered breastplate is covered with dents and nicks.
A particularly nasty axe blow has severed off a good chunk of metal near the
shoulder. One can only imagine how the shoulder would have fared had the
plate not been there. Vizarsh carries with him a normal assortment of weapons
a spear and a shield strapped to his back, a massive double bladed axe is
hoisted on his shoulder. His posture is rather awkward almost as if the smallest
gust of wind would throw him off balance and send him crashing into the ground.
Vizarsh, a male cloud giant, is in perfect health.

Vizarsh is using:
(Magical) a studded ring
(Magical) a studded ring
a spiked collar
(Glowing) (Humming) a battle cloak
(Humming) the mantle of the shark
(Magical) the dead star circlet
some leggings from the snow worm
(Magical) the boots of stealth
(Humming) gauntlets of living flesh
(Humming) jagged arm guards
a poncho from the carcass of a storm giant commander
a girth of lobster plates
an adamantite bracer
an adamantite bracer
(Humming) the Battleaxe of Mondurian
(Magical) a double-bladed mithril axe

<691hp 257m 642mv> where
People near you:
(PK) Oblanaider The dwarf forest
(PK) Vizarsh The dwarf forest

<691hp 274m 642mv> gr
Oblanaider's group:
[43 Ran] Oblanaider 100% hp 57% mana 100% mv 370556 xp

<691hp 274m 642mv>
[BATTLE] Ikemasuka: where did all the arbiters go? I guess I'll go take the book.

<691hp 274m 642mv> who pk
[ Arial ] (PK) Arvam Raenau, Festival Director of the Eternal Star
[ Storm ] (PK) Kilnoa the Baron of Meteors
[ H-Elf ] (PK) Kardazan the Master of Form
[ H-Elf ] (PK) Abre the Master of Song
* Human * (PK) [BATTLE] Oblanaider the Ranger Prince
[ Human ] (PK) Thoekor the Master of Euphony
[ Human ] (PK) Telsri the Hero of Alteration
[ Cloud ] (PK) Santus the Master of Brass
[ Svirf ] (PK) [BATTLE] (WANTED) Ikemasuka the Knight Hero
[ Human ] (PK) Vlladrikar the Master of Verse
[ Elf ] (PK) Narlock the Exorcist of Manifestations, Leader of Master
[ Cloud ] (PK) [BATTLE] (WANTED) Pintose the Captain
[ Cloud ] (PK) [BATTLE] Vizarsh the Ranger Lord
[ Felar ] (PK) Lathzzaan the Master of Nage Waza
[ Svirf ] (PK) Ankla the Baroness of Lightning
[ Human ] (PK) [BATTLE] (WANTED) Tastagro the Elder Thief
[ Arial ] (PK) [BATTLE] (WANTED) Kaejof the Master of War

Players found: 17

<691hp 274m 642mv>
Ikemasuka has arrived.

<691hp 274m 642mv>
Ikemasuka leaves north.

<691hp 274m 642mv>
Vizarsh wakes and stands up.

<691hp 274m 642mv>
Vizarsh steps out from his cover.
Vizarsh leaves.

<691hp 284m 642mv>
[BATTLE] Ikemasuka: marten on teh eastern.

<691hp 284m 642mv>
[BATTLE] Pintose: i ate them all

<691hp 284m 642mv> whois marten
[ Felar ] Marten the Taiotoshi, Anathema to the Empire

<691hp 284m 642mv> aff
You are affected by:
Skill: 'warcry' modifies save vs spell by -10 for 45 hours.
Skill: 'warcry' modifies hit roll by 5 for 45 hours.
Skill: 'acute vision' modifies none by 0 for 39 hours.
Power: 'spellbane' modifies save vs spell by -14 for 6 hours.
Power: 'resistance' modifies none by 0 for 3 hours.
Power: 'truesight' modifies none by 0 for 6 hours.
Power: 'truesight' modifies none by 0 for 6 hours.
Skill: 'bark skin' modifies armor class by -64 for 31 hours.
Skill: 'protection heat cold' modifies none by 0 for 3 hours.
Skill: 'dark vision' modifies none by 0 for 33 hours.

<691hp 284m 642mv>
Kilnoa has arrived.

<691hp 284m 642mv> where
People near you:
(PK) Kilnoa The dwarf forest
(PK) Oblanaider The dwarf forest
(PK) Vizarsh The dwarf forest

<691hp 301m 642mv>
Kilnoa leaves south.

<691hp 301m 642mv>
Holbock has arrived.

<691hp 301m 642mv> whois kilnoa

Holbock leaves south.

<691hp 301m 642mv> [ Storm ] (PK) Kilnoa the Baron of Meteors

<691hp 301m 642mv>
Vizarsh has arrived.

<691hp 301m 642mv>
Vizarsh leaves.

<691hp 301m 642mv> n
where
You step out from your cover.
The dwarf forest

[Exits: north south]

<691hp 301m 641mv> People near you:
(PK) Kilnoa The darker dwarf forest
(PK) Oblanaider The dwarf forest

<691hp 301m 641mv> n
The dwarf forest

[Exits: north south]
Vizarsh is here.

<691hp 301m 639mv> where
n
People near you:
(PK) Kilnoa A well trampled path in the dwarf forest
(PK) Oblanaider The dwarf forest
(PK) Vizarsh The dwarf forest

<691hp 313m 642mv> where
The large crossroads

[Exits: north east south west]
(Invis) Airella is here.

<691hp 313m 641mv> People near you:
(PK) Oblanaider The large crossroads
(PK) Santus Along the Eastern Road
(PK) Vilkokin Along the Eastern Road
Airella The large crossroads
(PK) Lathzzaan Along the Eastern Road

<691hp 313m 641mv> s
ca,m
The dwarf forest

[Exits: north south]
Vizarsh is here.

<691hp 313m 640mv> Huh?

<691hp 313m 640mv> cam
There is no cover here.

<691hp 313m 640mv> s
cam
The dwarf forest

[Exits: north south]

<691hp 313m 638mv> There is no cover here.

<691hp 313m 638mv> s
cam
The dwarf forest

[Exits: north south]

<691hp 313m 637mv> You attempt to camouflage yourself.

<691hp 313m 637mv>
[BATTLE] Vizarsh: Santus vilkokin and lathzzaan

<691hp 313m 637mv> snare
A snare has been set to catch intruders.

<691hp 263m 637mv>
Vizarsh has arrived.

<691hp 263m 637mv> where
People near you:
(PK) Kilnoa In a dry lake bed
(PK) Oblanaider The dwarf forest
(PK) Vizarsh The dwarf forest

<691hp 263m 637mv> l
The dwarf forest
You see many stunted trees here. You don't see any leaves on these barren
trees. No grass grows on the ground.

[Exits: north south]
(Camouflaged) Vizarsh is here.

<691hp 263m 637mv>
Vizarsh grins evilly.

<691hp 263m 637mv>
[BATTLE] Pintose: where?

<691hp 263m 637mv> where
People near you:
(PK) Kilnoa On a thin trail in a forest
(PK) Oblanaider The dwarf forest
Airella The dwarf forest
(PK) Vizarsh The dwarf forest

<691hp 263m 637mv> wink

[BATTLE] Vizarsh: eastern
[BATTLE] Tastagro: what about them?

<691hp 263m 637mv> Have you got something in your eye?

<691hp 263m 637mv>
Vizarsh says 'they after you?'

<691hp 263m 637mv> shrug
You shrug.

<691hp 263m 637mv> say hope so...
You say 'hope so...'

<691hp 263m 637mv> where
People near you:
(PK) Kilnoa A mountaintop
(PK) Oblanaider The dwarf forest
Holbock Main Street
Airella The darker dwarf forest
(PK) Vizarsh The dwarf forest

<691hp 280m 642mv>
Vizarsh looks at you.

<691hp 280m 642mv>
[BATTLE] Pintose: lathzzaan is one of the towers pets

<691hp 280m 642mv>
Vizarsh throws back his head and cackles with insane glee!

<691hp 280m 642mv>
The day has begun.

<691hp 280m 642mv>
[BATTLE] Kaejof: He is

<691hp 280m 642mv> whois lath
No one of that name is in Thera.

<691hp 280m 642mv>
You feel less tough.
=== RESIST DOWN ===
You feel less protected from the elements.
=== PROTECTION DOWN ===

<691hp 291m 642mv> call resist
You feel tough!

<691hp 241m 642mv> prot
You are protected from the elements.

<691hp 226m 642mv>
[BATTLE] Vizarsh: Santus is of the imperials

<691hp 226m 642mv>
The sun rises in the east.

<691hp 226m 642mv> cb He and I do not get along...
[BATTLE] Oblanaider: He and I do not get along...

<691hp 226m 642mv> prot
You are already protected from the elements.

<691hp 226m 642mv> call resist

Zeglufin has arrived.

<691hp 226m 642mv> You are as resistant as you will get.

<691hp 195m 642mv>
Zeglufin leaves south.

<691hp 195m 642mv>
[BATTLE] Pintose: no he isn;t

<691hp 195m 642mv> where
People near you:
(PK) Oblanaider The dwarf forest
Zeglufin A back alley
(PK) Vizarsh The dwarf forest

<691hp 195m 642mv>
[BATTLE] Vizarsh: Zeglufin coming

<691hp 195m 642mv>
[BATTLE] Vizarsh: Can anyone harm him?

<691hp 195m 642mv> whois zeg
[ Human ] Zeglufin the Master of Light, Imperial Magus

<691hp 195m 642mv> l

[BATTLE] Tastagro: afraid not

<691hp 195m 642mv> The dwarf forest
You see many stunted trees here. You don't see any leaves on these barren
trees. No grass grows on the ground.

[Exits: north south]
(Camouflaged) Vizarsh is here.

<691hp 195m 642mv> aff
You are affected by:
Skill: 'protection heat cold' modifies none by 0 for 23 hours.
Power: 'resistance' modifies none by 0 for 6 hours.
Skill: 'snare' modifies none by 0 for 21 hours.
Skill: 'warcry' modifies save vs spell by -10 for 40 hours.
Skill: 'warcry' modifies hit roll by 5 for 40 hours.
Skill: 'acute vision' modifies none by 0 for 34 hours.
Power: 'spellbane' modifies save vs spell by -14 for 1 hours.
Power: 'truesight' modifies none by 0 for 1 hours.
Power: 'truesight' modifies none by 0 for 1 hours.
Skill: 'bark skin' modifies armor class by -64 for 26 hours.
Skill: 'dark vision' modifies none by 0 for 28 hours.

<691hp 195m 642mv>
Vizarsh steps out from his cover.
Vizarsh leaves.

<691hp 195m 642mv> where
People near you:
(PK) Oblanaider The dwarf forest
Zeglufin The Breaching of the Wall of Thalos
Airella The darker dwarf forest

<691hp 211m 642mv> where
People near you:
(PK) Oblanaider The dwarf forest
Zeglufin The Breaching of the Wall of Thalos
Airella The dwarf forest
(PK) Vizarsh The dwarf forest

<691hp 211m 642mv>
Vizarsh has arrived.

<691hp 211m 642mv>
Vizarsh leaves.

<691hp 211m 642mv> where
People near you:
(PK) Oblanaider The dwarf forest
Zeglufin The Breaching of the Wall of Thalos
(PK) Vizarsh The dwarf forest

<691hp 211m 642mv>
You feel less resistant to magic.
==== SPELLBANE DOWN ====
Your eyes see less truly.
=== TRUESIGHT DOWN ===

<691hp 223m 642mv>
Someone has arrived.
Someone has arrived.
Someone has arrived.
Someone has arrived.
Someone has arrived.
Xeviat has arrived.
Barid has arrived.

<691hp 223m 642mv>
Someone leaves south.
Barid leaves south.
Xeviat leaves south.
Someone leaves south.
Someone leaves south.
Someone leaves south.
Someone leaves south.

<691hp 223m 642mv> call spell
Your hatred of magic surrounds you.

<691hp 173m 642mv>
Someone has arrived.
Someone has arrived.
Someone has arrived.

<691hp 173m 642mv> call true

Someone has arrived.
Someone has arrived.
Someone has arrived.

<691hp 173m 642mv>
Someone leaves south.
Someone leaves south.
Someone leaves south.

<691hp 173m 642mv> You look around sharply!

<691hp 163m 642mv> where

Lilalain utters the words, 'oculoinfra uizug'.

<691hp 163m 642mv> People near you:
Lilalain The dwarf forest
(PK) Oblanaider The dwarf forest
Qxorlarran A junction in the dwarf forest
Cheulther A junction in the dwarf forest
Zeglufin The Breaching of the Wall of Thalos
Owaddyn A junction in the dwarf forest
Barid A junction in the dwarf forest
Xeviat A junction in the dwarf forest
Niyren The dwarf forest

<691hp 163m 642mv>
Lilalain leaves south.
A flesh golem leaves south.
A zombie of a large guard leaves south.

<691hp 163m 642mv> creep s
You begin creeping in that direction.
The dwarf forest

[Exits: north south]

<691hp 163m 641mv> cb Lilalain and a ton of other inbound
[BATTLE] Oblanaider: Lilalain and a ton of other inbound

<691hp 163m 641mv> where
People near you:
Lilalain A Side Street
(PK) Oblanaider The dwarf forest
Airella A back alley
Niyren Under the watchtower

<691hp 163m 641mv> whois ow
[ Human ] Owaddyn the Greater Golem Maker

<691hp 163m 641mv> creep s
creep s
You begin creeping in that direction.
The dwarf forest

[Exits: north south]

<691hp 181m 641mv> You begin creeping in that direction.
The dwarf forest

[Exits: north south]

<691hp 181m 640mv> creep s
creep s

[BATTLE] a massive giant: Intruder! Intruder! Owaddyn is raiding the Cabal!

<691hp 181m 640mv> You begin creeping in that direction.
The dwarf forest

[Exits: north south]

<691hp 181m 639mv> You begin creeping in that direction.
A junction in the dwarf forest

[Exits: north east south west]

<691hp 181m 638mv>
[BATTLE] a massive giant: Intruder! Intruder! Barid is raiding the Cabal!
[BATTLE] a massive giant: Intruder! Intruder! Xeviat is raiding the Cabal!
[BATTLE] a massive giant: Intruder! Intruder! Cheulther is raiding the Cabal!

<691hp 181m 638mv> creep n
You begin creeping in that direction.
The dwarf forest

[Exits: north south]

<691hp 181m 637mv> creep w
creep w

You are startled by the loud yelp of a wolf.

<691hp 181m 637mv> creep w
Alas, you cannot go that way.
You can't try to creep in that direction.

<691hp 181m 637mv> Alas, you cannot go that way.
You can't try to creep in that direction.

<691hp 181m 637mv> Alas, you cannot go that way.
You can't try to creep in that direction.

<691hp 181m 637mv> where
People near you:
Kamaan The dwarf forest
(PK) Oblanaider The dwarf forest
Qxorlarran A back alley
Cheulther Fresh, Green Fields
a grey wolf A back alley

<691hp 181m 637mv> [BATTLE] a massive giant: Intruder! Intruder! Lilalain is raiding the Cabal!

<691hp 181m 637mv> w
w
Alas, you cannot go that way.

<691hp 181m 637mv> Alas, you cannot go that way.

<691hp 181m 637mv>
Kamaan has arrived.
A staring owl has arrived.

<691hp 181m 637mv> l

Kamaan leaves south.
A staring owl leaves south.
The dwarf forest
You see more stunted trees here. It looks almost as if this place was
cursed by a god to be short and dry. The trail leads north and south.

[Exits: north south]

<691hp 181m 637mv> where

[BATTLE] Vizarsh: Jeez
[BATTLE] a massive giant: Intruder! Intruder! Lilalain is raiding the Cabal!

<691hp 181m 637mv> People near you:
(PK) Oblanaider The dwarf forest
Cheulther Fresh, Green Fields
a grey wolf A back alley

<691hp 181m 637mv>
[BATTLE] Holbock: Flamin' hell! I still be a ghos'!

<691hp 181m 637mv>
It starts to rain.

<691hp 181m 637mv> creep n
You begin creeping in that direction.
The dwarf forest

[Exits: north south]
A raging tower of flame hovers just above the ground.

<691hp 181m 635mv>
A fire elemental has left.

<691hp 181m 635mv> where
People near you:
Kamaan The darker dwarf forest
(PK) Oblanaider The dwarf forest
Cheulther Fresh, Green Fields
Zeglufin A back alley

<691hp 181m 635mv> creep s
creep s
creep s
You begin creeping in that direction.
The dwarf forest

[Exits: north south]

<691hp 198m 640mv> You begin creeping in that direction.
A junction in the dwarf forest

[Exits: north east south west]

<691hp 198m 638mv> You begin creeping in that direction.
In a Stunted Forest

[Exits: north west]

<691hp 198m 636mv> creep n

[BATTLE] Tastagro: all the young little mages

<691hp 198m 636mv> You begin creeping in that direction.
A junction in the dwarf forest

[Exits: north east south west]

<691hp 198m 634mv> creep w
creep w
creep w
creep w
You begin creeping in that direction.
A trail at the end of the dwarf forest

[Exits: east west]

<691hp 198m 632mv> You begin creeping in that direction.
A trail at the end of the dwarf forest

[Exits: east west]

<691hp 198m 630mv> There is no cover there.

<691hp 198m 630mv> There is no cover there.

<691hp 198m 630mv> where
People near you:
Lilalain Fresh, Green Fields
(PK) Oblanaider A trail at the end of the dwarf forest
(PK) Vlladrikar The dwarf forest
A snare tells you 'Someone has stumbled into your snares.'

<691hp 198m 630mv>
[BATTLE] a massive giant: Intruder! Intruder! Lilalain is raiding the Cabal!

<691hp 198m 630mv> whois vll
[ Human ] (PK) Vlladrikar the Master of Verse

<691hp 198m 630mv> creep e
creep e
You begin creeping in that direction.
A trail at the end of the dwarf forest

[Exits: east west]

<691hp 198m 628mv> You begin creeping in that direction.
A junction in the dwarf forest

[Exits: north east south west]

<691hp 198m 626mv> creep n
creep n
You begin creeping in that direction.
The dwarf forest

[Exits: north south]

<691hp 198m 624mv> You begin creeping in that direction.
The dwarf forest

[Exits: north south]

<691hp 198m 622mv> creep n
You begin creeping in that direction.
The dwarf forest

[Exits: north south]

<691hp 198m 620mv> creep n
You begin creeping in that direction.
The dwarf forest

[Exits: north south]

<691hp 198m 618mv> creep n
creep n
You begin creeping in that direction.
The dwarf forest

[Exits: north south]
(Invis) (Ensnared) Vlladrikar is here.
You step around the carefully laid snare.

<691hp 198m 616mv> There is no cover there.

<691hp 198m 616mv>
Lightning flashes in the sky.

<691hp 198m 616mv> way vlladrikar
You wait to waylay vlladrikar.
You step out from your cover.
Your surprise attack === OBLITERATES === Vlladrikar!
Vlladrikar yells 'Help! I've been ambushed by Oblanaider!'
Vlladrikar is covered with bleeding wounds.

<691hp 211m 642mv> bear

Your slash DISMEMBERS Vlladrikar!
Vlladrikar deflects your chop with his shield.
Vlladrikar fades into existence.
Vlladrikar is covered with bleeding wounds.

<691hp 211m 642mv> bearc
No way! You are still fighting!
Vlladrikar is covered with bleeding wounds.

<691hp 211m 642mv> Charging like a bear, you slam into Vlladrikar and send him flying!
Your bearcharge mauls Vlladrikar.
Vlladrikar is covered with bleeding wounds.

<691hp 211m 642mv> bearc

Vlladrikar deflects your slash with his shield.
Your chop DISMEMBERS Vlladrikar!
Vlladrikar dodges your slash.
[BATTLE] a massive giant: Alas, my life has come to an end...
Vlladrikar is gushing blood.

<691hp 211m 642mv> bearc
bearc
bearc

Vlladrikar parries your slash.
Your slash DISMEMBERS Vlladrikar!
Vlladrikar is gushing blood.

<691hp 211m 642mv>
Vlladrikar leaves south.
Vlladrikar has fled!

<691hp 211m 642mv> bearc
But you aren't fighting anyone!

<691hp 211m 642mv> But you aren't fighting anyone!

<691hp 211m 642mv> But you aren't fighting anyone!

<691hp 211m 642mv> But you aren't fighting anyone!

<691hp 211m 642mv> But you aren't fighting anyone!

<691hp 211m 642mv> bearc
bearc
But you aren't fighting anyone!

<691hp 211m 642mv> But you aren't fighting anyone!

<691hp 211m 642mv> cam
You attempt to camouflage yourself.

<691hp 211m 642mv> way vlladrikar
You wait to waylay vlladrikar.

<691hp 211m 642mv> where
People near you:
Lilalain A back alley
(PK) Oblanaider The dwarf forest
Cheulther A back alley
Zeglufin Under the watchtower
(PK) Vlladrikar The darker dwarf forest
Owaddyn A back alley
Airella A back alley
Barid A back alley
Xeviat A back alley
Niyren A back alley

<691hp 211m 642mv> scan s
You scan south.

<691hp 211m 642mv> where
People near you:
Lilalain A junction in the dwarf forest
(PK) Oblanaider The dwarf forest
Qxorlarran A back alley
Cheulther Under a watchtower
Zeglufin The dwarf forest
(PK) Vlladrikar A path in some plains
Owaddyn Under a watchtower
Airella Main Street
Barid Under a watchtower
Xeviat Under a watchtower
Niyren Main Street

<691hp 211m 642mv> where
People near you:
Lilalain The dwarf forest
(PK) Oblanaider The dwarf forest
Qxorlarran A back alley
Cheulther A trail at the end of the dwarf forest
Zeglufin A junction in the dwarf forest
(PK) Vlladrikar In a dry lake bed
Owaddyn A trail at the end of the dwarf forest
Airella A junction in the dwarf forest
Barid A trail at the end of the dwarf forest
Xeviat A trail at the end of the dwarf forest
Niyren A junction in the dwarf forest

<691hp 221m 642mv>
Lilalain has arrived.
A zombie of a large guard has arrived.
A flesh golem has arrived.

<691hp 221m 642mv>
Lilalain leaves north.
A flesh golem leaves north.
A zombie of a large guard leaves north.

<691hp 221m 642mv> where
People near you:
(PK) Oblanaider The dwarf forest
Qxorlarran The Breaching of the Wall of Thalos
Cheulther A trail at the end of the dwarf forest
Zeglufin A junction in the dwarf forest
(PK) Vlladrikar In a dry lake bed
Owaddyn A trail at the end of the dwarf forest
Airella The dwarf forest
Barid A trail at the end of the dwarf forest
Xeviat A trail at the end of the dwarf forest
Niyren The dwarf forest

<691hp 221m 642mv> where

[BATTLE] Vizarsh: I must be takin my leave

<691hp 221m 642mv> People near you:
(PK) Oblanaider The dwarf forest
Cheulther A junction in the dwarf forest
(PK) Vlladrikar In a dry lake bed
Owaddyn A junction in the dwarf forest
Barid A junction in the dwarf forest
Xeviat A junction in the dwarf forest
Niyren The dwarf forest

<691hp 221m 642mv> cb Farewell
[BATTLE] Oblanaider: Farewell
[BATTLE] Ikemasuka: be well.
[BATTLE] Kaejof: Be well brother

<691hp 221m 642mv> creep s
creep s
creep s
You aren't calm enough to creep.

<691hp 221m 642mv> You aren't calm enough to creep.

<691hp 221m 642mv> You aren't calm enough to creep.

<691hp 221m 642mv>
[BATTLE] Vizarsh: Farewell brothers and sisters of battle.

<691hp 221m 642mv> aff
You are affected by:
Power: 'truesight' modifies none by 0 for 6 hours.
Power: 'truesight' modifies none by 0 for 6 hours.
Power: 'spellbane' modifies save vs spell by -14 for 6 hours.
Skill: 'protection heat cold' modifies none by 0 for 17 hours.
Power: 'resistance' modifies none by 0 for 0 hours.
Skill: 'snare' modifies none by 0 for 15 hours.
Skill: 'warcry' modifies save vs spell by -10 for 34 hours.
Skill: 'warcry' modifies hit roll by 5 for 34 hours.
Skill: 'acute vision' modifies none by 0 for 28 hours.
Skill: 'bark skin' modifies armor class by -64 for 20 hours.
Skill: 'dark vision' modifies none by 0 for 22 hours.

<691hp 221m 642mv> where
People near you:
(PK) Oblanaider The dwarf forest
Qxorlarran A back alley
Holbock Fresh, Green Fields
Cheulther A junction in the dwarf forest
(PK) Vlladrikar In a dry lake bed
Owaddyn A junction in the dwarf forest
Xeviat A junction in the dwarf forest
Niyren The dwarf forest

<691hp 221m 642mv> creep s
creep s
You aren't calm enough to creep.

<691hp 221m 642mv> You aren't calm enough to creep.

<691hp 221m 642mv> creep s
creep s
You aren't calm enough to creep.

<691hp 221m 642mv> You aren't calm enough to creep.

<691hp 221m 642mv>
[BATTLE] the Destructor: Vizarsh has left the fray of battle.

<691hp 221m 642mv> where
People near you:
(PK) Oblanaider The dwarf forest
Qxorlarran A back alley
Holbock Fresh, Green Fields
Cheulther An open path in the dwarf forest
(PK) Vlladrikar In a dry lake bed
Owaddyn An open path in the dwarf forest
Xeviat An open path in the dwarf forest
Niyren The dwarf forest

<691hp 221m 642mv> creep s
creep s

Kilnoa has arrived.
You aren't calm enough to creep.

<691hp 221m 642mv> You aren't calm enough to creep.

<691hp 221m 642mv>
The lightning has stopped.

<691hp 221m 642mv>
Kilnoa leaves south.

<691hp 221m 642mv> whois kil
[ Storm ] Kilnoa the Baron of Meteors

<691hp 221m 642mv> creep s
creep s
creep s

You feel less tough.
=== RESIST DOWN ===

<691hp 236m 642mv> You begin creeping in that direction.
The dwarf forest

[Exits: north south]
(Invis) (Charmed) A mercenary from Hamsah Mu'tazz stands here, dagger in hand.
(Invis) (Charmed) A skeletal warrior stands here awaiting its master's commands.
(Invis) Niyren is here.

<691hp 236m 640mv> You begin creeping in that direction.
The dwarf forest

[Exits: north south]

<691hp 236m 638mv> You begin creeping in that direction.
The dwarf forest

[Exits: north south]

<691hp 236m 636mv> call resist
You feel tough!

<691hp 186m 636mv> creep s
creep s
You begin creeping in that direction.
The dwarf forest

[Exits: north south]

<691hp 186m 634mv> You begin creeping in that direction.
A junction in the dwarf forest

[Exits: north east south west]
Qxorlarran is here.

<691hp 186m 632mv> where
People near you:
Kilnoa A well trampled path in the dwarf forest
(PK) Oblanaider A junction in the dwarf forest
Qxorlarran A junction in the dwarf forest
(PK) Holbock Main Street
Cheulther In a dry lake bed
Owaddyn In a dry lake bed
Niyren The dwarf forest

<691hp 186m 632mv> creep e
You begin creeping in that direction.
The dwarf forest

[Exits: east west]

<691hp 186m 630mv> creep w
You begin creeping in that direction.
A junction in the dwarf forest

[Exits: north east south west]
Qxorlarran is here.

<691hp 186m 628mv> whois hol
[ Dwarf ] (PK) [BATTLE] Holbock the Baron of Meteors

<691hp 186m 628mv> l qxorlarran
You do not see that here.

<691hp 186m 628mv>
The rain stopped.

<691hp 186m 628mv> where
People near you:
(PK) Oblanaider A junction in the dwarf forest
Qxorlarran The darker dwarf forest
Cheulther In a dry lake bed
Owaddyn In a dry lake bed

<691hp 202m 642mv> where
People near you:
(PK) Oblanaider A junction in the dwarf forest
Qxorlarran The darker dwarf forest
Cheulther In a dry lake bed
Owaddyn In a dry lake bed

<691hp 202m 642mv> aff
You are affected by:
Power: 'resistance' modifies none by 0 for 6 hours.
Power: 'truesight' modifies none by 0 for 4 hours.
Power: 'truesight' modifies none by 0 for 4 hours.
Power: 'spellbane' modifies save vs spell by -14 for 4 hours.
Skill: 'protection heat cold' modifies none by 0 for 15 hours.
Skill: 'snare' modifies none by 0 for 13 hours.
Skill: 'warcry' modifies save vs spell by -10 for 32 hours.
Skill: 'warcry' modifies hit roll by 5 for 32 hours.
Skill: 'acute vision' modifies none by 0 for 26 hours.
Skill: 'bark skin' modifies armor class by -64 for 18 hours.
Skill: 'dark vision' modifies none by 0 for 20 hours.

<691hp 202m 642mv> creep n
creep n
creep n
creep n
creep n
You begin creeping in that direction.
The dwarf forest

[Exits: north south]

<691hp 202m 641mv> You begin creeping in that direction.
The dwarf forest

[Exits: north south]

<691hp 202m 640mv> You begin creeping in that direction.
The dwarf forest

[Exits: north south]

<691hp 202m 639mv> You begin creeping in that direction.
The dwarf forest

[Exits: north south]

<691hp 202m 638mv> creep n
You begin creeping in that direction.
The dwarf forest

[Exits: north south]

<691hp 202m 637mv> creep n
There is no cover there.

<691hp 202m 637mv> There is no cover there.

<691hp 202m 637mv> where
People near you:
(PK) Oblanaider The dwarf forest
Cheulther In a dry lake bed
Owaddyn In a dry lake bed

<691hp 202m 637mv> creep s
You begin creeping in that direction.
The dwarf forest

[Exits: north south]

<691hp 215m 641mv> where
People near you:
(PK) Oblanaider The dwarf forest
(PK) Holbock Fresh, Green Fields
Cheulther In a dry lake bed
Owaddyn In a dry lake bed

<691hp 215m 641mv> where
People near you:
(PK) Oblanaider The dwarf forest
Qxorlarran The dwarf forest
Cheulther In a dry lake bed
Owaddyn In a dry lake bed

<691hp 231m 642mv> aff
You are affected by:
Power: 'resistance' modifies none by 0 for 4 hours.
Power: 'truesight' modifies none by 0 for 2 hours.
Power: 'truesight' modifies none by 0 for 2 hours.
Power: 'spellbane' modifies save vs spell by -14 for 2 hours.
Skill: 'protection heat cold' modifies none by 0 for 13 hours.
Skill: 'snare' modifies none by 0 for 11 hours.
Skill: 'warcry' modifies save vs spell by -10 for 30 hours.
Skill: 'warcry' modifies hit roll by 5 for 30 hours.
Skill: 'acute vision' modifies none by 0 for 24 hours.
Skill: 'bark skin' modifies armor class by -64 for 16 hours.
Skill: 'dark vision' modifies none by 0 for 18 hours.

<691hp 231m 642mv> creep s
creep s
creep s
You begin creeping in that direction.
The dwarf forest

[Exits: north south]

<691hp 231m 641mv> You begin creeping in that direction.
The dwarf forest

[Exits: north south]

<691hp 231m 640mv> You begin creeping in that direction.
The dwarf forest

[Exits: north south]
Qxorlarran is here.

<691hp 231m 639mv> l qxorlarran
You do not see that here.

<691hp 231m 639mv> where
People near you:
(PK) Oblanaider The dwarf forest

<691hp 231m 639mv> aff
You are affected by:
Power: 'resistance' modifies none by 0 for 4 hours.
Power: 'truesight' modifies none by 0 for 2 hours.
Power: 'truesight' modifies none by 0 for 2 hours.
Power: 'spellbane' modifies save vs spell by -14 for 2 hours.
Skill: 'protection heat cold' modifies none by 0 for 13 hours.
Skill: 'snare' modifies none by 0 for 11 hours.
Skill: 'warcry' modifies save vs spell by -10 for 30 hours.
Skill: 'warcry' modifies hit roll by 5 for 30 hours.
Skill: 'acute vision' modifies none by 0 for 24 hours.
Skill: 'bark skin' modifies armor class by -64 for 16 hours.
Skill: 'dark vision' modifies none by 0 for 18 hours.

<691hp 231m 639mv> where
People near you:
(PK) Oblanaider The dwarf forest

<691hp 231m 639mv> where
People near you:
(PK) Oblanaider The dwarf forest

<691hp 231m 639mv> who pk
[ Cloud ] (PK) Santus the Master of Brass
[ Gnome ] (PK) Nafalin the Master of Form
[ Arial ] (PK) Arvam Raenau, Festival Director of the Eternal Star
[ H-Elf ] (PK) Kardazan the Master of Form
[ H-Elf ] (PK) Abre the Master of Song
* Human * (PK) [BATTLE] Oblanaider the Ranger Prince
[ Human ] (PK) Thoekor the Master of Euphony
[ Human ] (PK) Telsri the Hero of Alteration
[ Dwarf ] (PK) [BATTLE] Holbock the Baron of Meteors
[ Svirf ] (PK) [BATTLE] (WANTED) Ikemasuka the Knight Hero
[ Duerg ] (PK) Vilkokin the Master of Silence, Reborn of the Phoenix, Anathema to the Empire
[ Human ] (PK) Vlladrikar the Master of Verse
[ Elf ] (PK) Narlock the Exorcist of Manifestations, Leader of Master
[ Cloud ] (PK) [BATTLE] (WANTED) Pintose the Captain
[ Svirf ] (PK) Ankla the Baroness of Lightning
[ Human ] (PK) [BATTLE] (WANTED) Tastagro the Elder Thief
[ Arial ] (PK) [BATTLE] (WANTED) Kaejof the Master of War

Players found: 17

<691hp 231m 639mv> where
People near you:
(PK) Oblanaider The dwarf forest

<691hp 248m 642mv> n
You step out from your cover.
The dwarf forest

[Exits: north south]

<691hp 248m 641mv> n
n
The dwarf forest

[Exits: north south]

<691hp 248m 640mv> The dwarf forest

[Exits: north south]

<691hp 248m 639mv> where
People near you:
(PK) Oblanaider The dwarf forest

<691hp 248m 639mv> n
where
The dwarf forest

[Exits: north south]

<691hp 248m 638mv> People near you:
(PK) Oblanaider The dwarf forest

<691hp 248m 638mv> n
where
The dwarf forest

[Exits: north south]

<691hp 248m 637mv> People near you:
(PK) Oblanaider The dwarf forest

<691hp 248m 637mv> n
The dwarf forest

[Exits: north south]

<691hp 248m 635mv> where
People near you:
(PK) Oblanaider The dwarf forest

<691hp 248m 635mv> n
n
The large crossroads

[Exits: north east south west]
Qxorlarran is here.

<691hp 248m 634mv> where
The Lane

[Exits: north south]
A novice of the White Tower is here running between lessons.

<691hp 248m 634mv> People near you:
(PK) Oblanaider The Lane

<691hp 248m 634mv> s
where
The large crossroads

[Exits: north east south west]
Qxorlarran is here.

<691hp 248m 634mv> People near you:
(PK) Oblanaider The large crossroads
Qxorlarran The large crossroads
Lortaen Along the Eastern Road

<691hp 248m 634mv> e
e
e
e
e
Approaching a large crossroads

[Exits: east west]

<691hp 248m 634mv> e
e
e
Along the Eastern Road

[Exits: east west]

<691hp 248m 634mv> Along the Eastern Road

[Exits: east west]

<691hp 248m 634mv> Along the Eastern Road

[Exits: east west]

<691hp 248m 634mv> Along the Eastern Road

[Exits: east west]

<691hp 248m 634mv> Along the Eastern Road

[Exits: east west]

<691hp 248m 634mv> e
Along the Eastern Road

[Exits: north east west]

<691hp 248m 634mv> e
e
Along the Eastern Road

[Exits: east west]

<691hp 248m 634mv> Along the Eastern Road

[Exits: east west]

<691hp 248m 634mv> Along the Eastern Road

[Exits: east west]

<691hp 248m 634mv> e
Along the Eastern Road

[Exits: east west]

<691hp 248m 634mv> e
Along the Eastern Road

[Exits: north east west]
Lortaen is here.

<691hp 248m 634mv> Along the Eastern Road

[Exits: east west]

<691hp 248m 634mv> w
Along the Eastern Road

[Exits: north east west]
Lortaen is here.

<691hp 248m 634mv> n
A Woodland Trail

[Exits: north south]

<691hp 248m 633mv> cam
There is no cover here.

<691hp 248m 633mv> where
People near you:
(PK) Oblanaider A Woodland Trail

<691hp 248m 633mv> n
cam
A Woodland Trail

[Exits: north south]

<691hp 248m 632mv> You attempt to camouflage yourself.

<691hp 248m 632mv> creep n
creep n
creep n
creep n
creep n
creep n
You begin creeping in that direction.
A Woodland Trail

[Exits: north south]

<691hp 248m 631mv> You begin creeping in that direction.
A Woodland Trail

[Exits: north south]

<691hp 248m 630mv> You begin creeping in that direction.
A Woodland Trail

[Exits: north south]

<691hp 248m 629mv> You begin creeping in that direction.
A Woodland Trail

[Exits: north south]

<691hp 248m 628mv> You begin creeping in that direction.
The Traveler's Camp

[Exits: north east south]
A simple servant hurries from under the eye of his mistress.
A man in a fine coat and wrinkled pants rests here with a jar of whisky.
A woman in fine, if dusty, clothes overlooks the clearing with a cold eye.
A tired old dog rests here.
A happy go lucky little dog bounds around the clearing.

<691hp 248m 627mv> There is no cover there.

<691hp 265m 642mv> creep n
creep n
There is no cover there.

<691hp 265m 642mv> There is no cover there.

<691hp 265m 642mv> creep e
creep e
You begin creeping in that direction.
The Grove

[Exits: north east south west]
A hickory nut lies here on the ground.
The druidic initiate stands alert watching the forest intently.
(Charmed) A large treant is here serving his initiate.
A raccoon sits on a branch peering at you through his black mask.
(Camouflaged) A small brown squirrel scurries about, probably looking for nuts.

<691hp 265m 641mv> You begin creeping in that direction.
The Altar to Water

[Exits: north east south west]
(Glowing) The Altar to Water pulses with inner power.
A virile little satyr plays his pipes with abandon.

<691hp 265m 640mv> creep n
You begin creeping in that direction.
Before the Circle of Stones

[Exits: north east south west]
(White Aura) A large treant is here guarding the Inner Circle.

<691hp 265m 639mv> creep e
A treant says 'You aren't allowed in there!'
You can't try to creep in that direction.

<691hp 265m 639mv> creep n
You begin creeping in that direction.
Before the Circle of Stones

[Exits: north east south west]
A walnut lies here on the ground.
A lovely sparrow flies among the branches of the forest.
(White Aura) A large treant is here guarding the Inner Circle.

<691hp 265m 638mv> creep e
A treant says 'You aren't allowed in there!'
You can't try to creep in that direction.

<691hp 265m 638mv> creep n
You begin creeping in that direction.
The Altar to Fire

[Exits: north east south west]
(Glowing) The Altar to Fire pulses with inner power.

<691hp 265m 637mv> creep e
You begin creeping in that direction.
Before the Circle of Stones

[Exits: north east south west]
A gray squirrel sits on the trunk of a tree chattering like a Tar Valon gossip.
(White Aura) A large treant is here guarding the Inner Circle.

<691hp 265m 636mv> creep n
ex
You begin creeping in that direction.
The Great Maple Tree

[Exits: north east south west]
(Charmed) A small newly grown treant is here learning to serve its acolyte.
A druidic acolyte silently meditates under the Great Tree.

<691hp 265m 635mv> Obvious exits:
North - The Herbary
East - The Great Oak Tree
South - Before the Circle of Stones
West - The Gathering Place

<691hp 265m 635mv> creep n
where
There is no cover there.

<691hp 265m 635mv> People near you:
(PK) Oblanaider The Great Maple Tree

<691hp 265m 635mv> n
You step out from your cover.
The Herbary

[Exits: east south west]
A quiet druid tends to the drying herbs all around her.
(Charmed) A large treant is here serving his druid.

<691hp 265m 634mv> open d
d
You open the plank.

<691hp 265m 634mv> A Secret Tunnel

[Exits: north up]

<691hp 265m 633mv> n
u
A Secret Tunnel

[Exits: south up]
A gray squirrel sits on the trunk of a tree chattering like a Tar Valon gossip.
A virile little satyr plays his pipes with abandon.

<691hp 265m 633mv> cam
A clearing in the woods

[Exits: north down]
A lovely sparrow flies among the branches of the forest.

<691hp 265m 632mv> where
You attempt to camouflage yourself.

<691hp 265m 632mv> People near you:
(PK) Oblanaider A clearing in the woods

<691hp 265m 632mv> creep n
ex
You begin creeping in that direction.
The Void

[Exits: north south west up down]
One miserable gold coin.
A little white rabbit hops quickly by.

<691hp 265m 631mv> Obvious exits:
North - The Void
South - The Void
West - The Void
Up - A clearing in the woods
Down - The Void

<691hp 265m 631mv> get gold
You get a gold coin.

<691hp 265m 631mv>
The sun slowly disappears in the west.

<691hp 265m 631mv> creep w
ex
You begin creeping in that direction.
The Void

[Exits: north east south west down]
A sad looking man plods through the village.

<691hp 265m 630mv> Obvious exits:
North - Too dark to tell
East - Too dark to tell
South - Too dark to tell
West - Too dark to tell
Down - Too dark to tell

<691hp 265m 630mv> l n
l e
You see stars.

<691hp 265m 630mv> You see a fuzzy portal of some sort and a little green.

<691hp 265m 630mv>
Your eyes see less truly.
=== TRUESIGHT DOWN ===
You feel less resistant to magic.
==== SPELLBANE DOWN ====

<691hp 275m 642mv> creep e
You begin creeping in that direction.
A clearing in the woods

[Exits: north south west]

<691hp 275m 641mv> where
People near you:
(PK) Oblanaider A clearing in the woods

<691hp 275m 641mv> call true
You look around sharply!

<691hp 265m 641mv> where
call spell
People near you:
(PK) Oblanaider A clearing in the woods

<691hp 265m 641mv> Your hatred of magic surrounds you.

<691hp 215m 641mv> l
where
A clearing in the woods
You are standing in a clearing in the light woods. Somehow, this place
seems powerfully DIFFERENT from the rest of the forest, as if something is
severely strained in the fabric of reality here.

[Exits: north south west]

<691hp 215m 641mv> People near you:
(PK) Oblanaider A clearing in the woods

<691hp 215m 641mv> creep s
You begin creeping in that direction.
The holy grove

[Exits: north south west]
A water skin made of tooled leather and steel lies here.
A werewolf cookie looks yummy.
A cherry pie lies here.
A deer stares back at you.

<691hp 215m 640mv> creep w
creep w
You begin creeping in that direction.
The sacred glade

[Exits: north east south west]
A small snake slithers between the grass.
A doe munches on grass.

<691hp 215m 639mv> You begin creeping in that direction.
The holy grove

[Exits: north east south west]

<691hp 215m 638mv> creep w
creep w
There is no cover there.

<691hp 215m 638mv> There is no cover there.

<691hp 215m 638mv> w
You step out from your cover.
The Cross Roads

[Exits: north east south west]
A water skin made of tooled leather and steel lies here.
(White Aura) An imperial cityguard is here, keeping the peace of Thalos.
(White Aura) An imperial cityguard is here, keeping the peace of Thalos.

<691hp 215m 637mv> s
s
cm
The dwarf forest

[Exits: north south]
(White Aura) An imperial cityguard is here, keeping the peace of Thalos.

<691hp 215m 636mv> The dwarf forest

[Exits: north south]

<691hp 215m 635mv> Huh?

<691hp 215m 635mv> cam
You attempt to camouflage yourself.

<691hp 215m 635mv> creep s
creep s
creep s
creep s
You begin creeping in that direction.
The dwarf forest

[Exits: north south]

<691hp 215m 634mv> creep s
You begin creeping in that direction.
The dwarf forest

[Exits: north west]

<691hp 215m 633mv> Alas, you cannot go that way.
You can't try to creep in that direction.

<691hp 215m 633mv> Alas, you cannot go that way.
You can't try to creep in that direction.

<691hp 215m 633mv> Alas, you cannot go that way.
You can't try to creep in that direction.

<691hp 215m 633mv> creep w
creep w
creep w
creep w
You begin creeping in that direction.
A trail at the end of the dwarf forest

[Exits: east west]

<691hp 215m 632mv>
The night has begun.

<691hp 215m 632mv> You begin creeping in that direction.
A trail at the end of the dwarf forest

[Exits: east west]

<691hp 215m 631mv> There is no cover there.

<691hp 215m 631mv> There is no cover there.

<691hp 215m 631mv> where
People near you:
(PK) Oblanaider A trail at the end of the dwarf forest

<691hp 215m 631mv> w
w
You step out from your cover.
The Grand Gate of Thalos

[Exits: east west]
A pet lamia stands here waiting for her next command.
(White Aura) An imperial cityguard guards the Grand Gate.
(White Aura) An imperial cityguard guards the Grand Gate.

<691hp 227m 642mv> Main Street

[Exits: north east south west]
A citizen of Thalos is here, conversing with everyone.

<691hp 227m 642mv> s
s
A back alley

[Exits: north south west]

<691hp 227m 642mv> A back alley

[Exits: north south west]

<691hp 227m 642mv> open w
w
The door is already opened.

<691hp 227m 642mv> where
A Small, Dark House

[Exits: none]

<691hp 227m 642mv> People near you:
(PK) Oblanaider A Small, Dark House

<691hp 227m 642mv> e
n
Alas, you cannot go that way.

<691hp 227m 642mv> n
Alas, you cannot go that way.

<691hp 227m 642mv> e
Alas, you cannot go that way.

<691hp 227m 642mv> e
cam
Alas, you cannot go that way.

<691hp 227m 642mv> Alas, you cannot go that way.

<691hp 227m 642mv> There is no cover here.

<691hp 227m 642mv> open e
e
You open the door.

<691hp 227m 642mv> n
A back alley

[Exits: north south west]

<691hp 227m 642mv> n

[BATTLE] Kaejof: I'll keep my mind with you

<691hp 227m 642mv> e
e
A back alley

[Exits: north south west]

<691hp 227m 642mv> cam
Main Street

[Exits: north east south west]
A citizen of Thalos is here, conversing with everyone.
Vlladrikar tells you 'odd'

<691hp 227m 642mv> The Grand Gate of Thalos

[Exits: east west]
A pet lamia stands here waiting for her next command.
(White Aura) An imperial cityguard guards the Grand Gate.
(White Aura) An imperial cityguard guards the Grand Gate.

<691hp 227m 642mv> where
A trail at the end of the dwarf forest

[Exits: east west]

<691hp 227m 641mv> You attempt to camouflage yourself.

<691hp 227m 641mv> People near you:
(PK) Oblanaider A trail at the end of the dwarf forest

<691hp 227m 641mv> reply What is?
You tell Vlladrikar 'What is?'

<691hp 227m 641mv> creep e
creep e
creep e
You begin creeping in that direction.
A trail at the end of the dwarf forest

[Exits: east west]

<691hp 227m 640mv> You begin creeping in that direction.
The dwarf forest

[Exits: north west]

<691hp 227m 639mv> Alas, you cannot go that way.
You can't try to creep in that direction.

<691hp 227m 639mv> creep n
creep n
creep n
You begin creeping in that direction.
The dwarf forest

[Exits: north south]

<691hp 227m 638mv> You begin creeping in that direction.
The dwarf forest

[Exits: north south]

<691hp 227m 637mv> You begin creeping in that direction.
The dwarf forest

[Exits: north south]
(White Aura) An imperial cityguard is here, keeping the peace of Thalos.

<691hp 227m 636mv>
Vlladrikar tells you 'That I have never met you and yet you attack me'

<691hp 227m 636mv>
It starts to rain.

<691hp 227m 636mv>
You feel less tough.
=== RESIST DOWN ===

<691hp 242m 642mv> call reisst

Vlladrikar tells you 'Do you make a habit of this rager?'

<691hp 242m 642mv> You don't know any cabal powers of that name.
You cannot call upon your cabal powers to help you with that.

<691hp 242m 642mv> call resist
You feel tough!

<691hp 192m 642mv>
[BATTLE] Kaejof: Woo!

<691hp 192m 642mv>
[BATTLE] Pintose: bah

<691hp 192m 642mv> reply Indeed, if you are going to trespass my forests whilst being invisible what do you expect?
You tell Vlladrikar 'Indeed, if you are going to trespass my forests whilst being invisible what do you expect?'

<691hp 192m 642mv>
Owaddyn has arrived.
Cheulther has arrived.
A mummy has arrived.
A flesh golem has arrived.
A zombie of the disgusting trolloc has arrived.
Vlladrikar has arrived.

<691hp 192m 642mv> where
People near you:
(PK) Oblanaider The dwarf forest
Cheulther The dwarf forest
(PK) Vlladrikar The dwarf forest
Owaddyn The dwarf forest

<691hp 192m 642mv>
Owaddyn leaves south.
Vlladrikar leaves south.
A zombie of the disgusting trolloc leaves south.
A flesh golem leaves south.
A mummy leaves south.
Cheulther leaves south.

<691hp 192m 642mv> where
People near you:
(PK) Oblanaider The dwarf forest
Cheulther Main Street
(PK) Vlladrikar Main Street
Owaddyn Main Street

<691hp 203m 642mv> where
People near you:
(PK) Oblanaider The dwarf forest
Cheulther South wing of the city hall
(PK) Vlladrikar South wing of the city hall
Owaddyn South wing of the city hall

<691hp 203m 642mv> aff
You are affected by:
Power: 'resistance' modifies none by 0 for 6 hours.
Power: 'spellbane' modifies save vs spell by -14 for 7 hours.
Power: 'truesight' modifies none by 0 for 7 hours.
Power: 'truesight' modifies none by 0 for 7 hours.
Skill: 'protection heat cold' modifies none by 0 for 7 hours.
Skill: 'snare' modifies none by 0 for 5 hours.
Skill: 'warcry' modifies save vs spell by -10 for 24 hours.
Skill: 'warcry' modifies hit roll by 5 for 24 hours.
Skill: 'acute vision' modifies none by 0 for 18 hours.
Skill: 'bark skin' modifies armor class by -64 for 10 hours.
Skill: 'dark vision' modifies none by 0 for 12 hours.

<691hp 203m 642mv> where
People near you:
(PK) Oblanaider The dwarf forest
Cheulther South wing of the city hall
(PK) Vlladrikar South wing of the city hall
Owaddyn South wing of the city hall

<691hp 203m 642mv> cam
You attempt to camouflage yourself.

<691hp 203m 642mv> creep s
where
You begin creeping in that direction.
The dwarf forest

[Exits: north south]

<691hp 203m 640mv> People near you:
(PK) Oblanaider The dwarf forest
Cheulther South wing of the city hall
(PK) Vlladrikar South wing of the city hall
Owaddyn South wing of the city hall

<691hp 203m 640mv>
Vlladrikar tells you 'I expect you to speak with decency and try to persuade me otherwise'

<691hp 203m 640mv>
Vlladrikar tells you 'I had no idea I was invisible'

<691hp 203m 640mv>
[BATTLE] Ikemasuka: Congatz Kaejof you made it.

<691hp 221m 642mv>
Vlladrikar tells you 'Though I will make it my personal quest to bring this to your battle gods attentions'

<691hp 236m 642mv>
[BATTLE] Kaejof: Aye thank you!

<691hp 236m 642mv>
Vlladrikar tells you 'and we shall see how long you reside in teh village.'

<691hp 236m 642mv>
Chaidan has arrived.
Phindar has arrived.
Pekah has arrived.

<691hp 248m 642mv>
Chaidan leaves.
Pekah leaves south.
Phindar leaves south.

<691hp 248m 642mv> reply I am under no obligation to persuade you, though I would have done if you been younger.
You tell Vlladrikar 'I am under no obligation to persuade you, though I would have done if you been younger.'

<691hp 248m 642mv>
Vlladrikar tells you 'Regardless, you have no reason to strike me either.'

<691hp 248m 642mv>
Vlladrikar tells you 'when never having met me and laying snares to waylay anyone who walks the forest.'

<691hp 248m 642mv>
Vlladrikar tells you 'your powers are given to you to slay mages, '

<691hp 248m 642mv>
The rain stopped.

<691hp 248m 642mv> reply Feel free to let my gods know.. and I have many reasons to strike you
You tell Vlladrikar 'Feel free to let my gods know.. and I have many reasons to strike you'

<691hp 248m 642mv>
Vlladrikar tells you 'don't use them like an idiot'

<691hp 248m 642mv>
Vlladrikar tells you 'name them.'

<691hp 263m 642mv> reply And that snare was set as we were being raided.
You tell Vlladrikar 'And that snare was set as we were being raided.'

<691hp 263m 642mv> where
People near you:
(PK) Oblanaider The dwarf forest

<691hp 263m 642mv>
Vlladrikar tells you 'name your reason O' gracious one, I have seen two villagers thrown you buy Barsimmon for the very act you just comitted.'

<691hp 283m 642mv> reply Firstly you travel with the magi, you try to hide under its cloak
You tell Vlladrikar 'Firstly you travel with the magi, you try to hide under its cloak'

<691hp 283m 642mv>
Chaidan has arrived.
Phindar has arrived.
Pekah has arrived.

<691hp 283m 642mv>
Vlladrikar tells you 'Do I travel with them?'

<691hp 283m 642mv>
Chaidan leaves.
Pekah leaves north.
Phindar leaves north.

<691hp 283m 642mv>
Vlladrikar tells you 'Was I with them?'

<691hp 283m 642mv> tell vlladrikar I am through with this argument. If I see you again I will attack you again.
You tell Vlladrikar 'I am through with this argument. If I see you again I will attack you again.'

<691hp 283m 642mv>
Vlladrikar tells you 'find another excuse more worthwhile'

<691hp 283m 642mv> reply I am not a diplomat, I am a warrior
You tell Vlladrikar 'I am not a diplomat, I am a warrior'

<691hp 283m 642mv> where
People near you:
(PK) Oblanaider The dwarf forest

<691hp 283m 642mv>
You feel ready to set another snare.

<691hp 295m 642mv>
Vlladrikar tells you 'yes, I will make it my quest to see you thrown out'

<691hp 295m 642mv>
Vlladrikar tells you 'no, but you use your powers for ill will'

<691hp 295m 642mv>
Vlladrikar tells you 'that's your mistake fool.'

<691hp 295m 642mv> reply You have no idea.
You tell Vlladrikar 'You have no idea.'

<691hp 295m 642mv> creep s
creep s
You begin creeping in that direction.
The dwarf forest

[Exits: north south]

<691hp 295m 641mv> where
You begin creeping in that direction.
The dwarf forest

[Exits: north west]

<691hp 295m 640mv> People near you:
(PK) Oblanaider The dwarf forest

<691hp 295m 640mv>
Vlladrikar tells you 'Oh, I have quite an idea'

<691hp 295m 640mv>
Vlladrikar tells you 'far more then you will ever have'

<691hp 295m 640mv>
The day has begun.

<691hp 295m 640mv>
You feel less tough.
=== RESIST DOWN ===

<691hp 311m 642mv> cb This Vlladrikar is making it his personal quest to see me thrown from the village it seems.
[BATTLE] Oblanaider: This Vlladrikar is making it his personal quest to see me thrown from the village it seems.

<691hp 311m 642mv> call resist
You feel tough!

<691hp 261m 642mv> where
People near you:
(PK) Oblanaider The dwarf forest

<691hp 261m 642mv> aff
You are affected by:
Power: 'resistance' modifies none by 0 for 7 hours.
Power: 'spellbane' modifies save vs spell by -14 for 0 hours.
Power: 'truesight' modifies none by 0 for 0 hours.
Power: 'truesight' modifies none by 0 for 0 hours.
Skill: 'protection heat cold' modifies none by 0 for 0 hours.
Skill: 'warcry' modifies save vs spell by -10 for 17 hours.
Skill: 'warcry' modifies hit roll by 5 for 17 hours.
Skill: 'acute vision' modifies none by 0 for 11 hours.
Skill: 'bark skin' modifies armor class by -64 for 3 hours.
Skill: 'dark vision' modifies none by 0 for 5 hours.

<691hp 261m 642mv>
The sun rises in the east.

<691hp 261m 642mv>
You feel less resistant to magic.
==== SPELLBANE DOWN ====
Your eyes see less truly.
=== TRUESIGHT DOWN ===
You feel less protected from the elements.
=== PROTECTION DOWN ===

<691hp 276m 642mv>
[BATTLE] Kaejof: How so?

<691hp 276m 642mv>
[BATTLE] Holbock: I ken harm him, if'n ye know where he is

<691hp 276m 642mv> call spell
Your hatred of magic surrounds you.

<691hp 226m 642mv> call true
prot
You look around sharply!

<691hp 216m 642mv>
[BATTLE] Ikemasuka: zeglufin is in underdark for those that care.

<691hp 216m 642mv> snare
You are protected from the elements.

<691hp 201m 642mv> A snare has been set to catch intruders.

<691hp 151m 642mv> creep s
cam
way vlladrikar
Alas, you cannot go that way.
You can't try to creep in that direction.

<691hp 151m 642mv> You attempt to camouflage yourself.

<691hp 151m 642mv> You wait to waylay vlladrikar.

<691hp 151m 642mv> cb Apparently that I caught him whilst he was invisible was not enough reason to attack him
[BATTLE] Oblanaider: Apparently that I caught him whilst he was invisible was not enough reason to attack him

<691hp 164m 642mv> where
People near you:
Lilalain The Void
(PK) Oblanaider The dwarf forest

<691hp 164m 642mv>
It starts to rain.

<691hp 164m 642mv>
Lilalain has arrived.
A zombie of a large guard has arrived.
A flesh golem has arrived.

<691hp 182m 642mv>
Lilalain leaves west.
A flesh golem leaves west.
A zombie of a large guard leaves west.

<691hp 182m 642mv> cb Then I see him moments later in the company of more magi, and feels I am being unjust to him
[BATTLE] Oblanaider: Then I see him moments later in the company of more magi, and feels I am being unjust to him

<691hp 182m 642mv> where
People near you:
(PK) Oblanaider The dwarf forest

<691hp 182m 642mv>
The bark on your skin flakes off.
=== BARKSKIN DOWN ===

<691hp 193m 642mv> bark
Your skin becomes covered in bark.

<691hp 153m 642mv> where
People near you:
(PK) Oblanaider The dwarf forest

<691hp 153m 642mv> creep s
creep s
Alas, you cannot go that way.
You can't try to creep in that direction.

<691hp 153m 642mv> Alas, you cannot go that way.
You can't try to creep in that direction.

<691hp 153m 642mv> creep w
creep w
creep w
You begin creeping in that direction.
A trail at the end of the dwarf forest

[Exits: east west]

<691hp 153m 640mv> You begin creeping in that direction.
A trail at the end of the dwarf forest

[Exits: east west]

<691hp 153m 638mv> There is no cover there.

<691hp 153m 638mv> where
People near you:
(PK) Oblanaider A trail at the end of the dwarf forest

<691hp 153m 638mv> where
People near you:
(PK) Oblanaider A trail at the end of the dwarf forest

<691hp 153m 638mv> w
w
You step out from your cover.
The Grand Gate of Thalos

[Exits: east west]
A pet lamia stands here waiting for her next command.
A pet lamia stands here waiting for her next command.
(White Aura) An imperial cityguard guards the Grand Gate.
(White Aura) An imperial cityguard guards the Grand Gate.

<691hp 153m 637mv> Main Street

[Exits: north east south west]

<691hp 153m 636mv> s
s
A back alley

[Exits: north south west]

<691hp 153m 635mv> open w
A back alley

[Exits: north south west]
A citizen of Thalos is here, conversing with everyone.

<691hp 153m 634mv> The door is already opened.

<691hp 153m 634mv> w
where
A Small, Dark House

[Exits: east down]

<691hp 153m 634mv> e
People near you:
Lilalain Outside the Western Wall
(PK) Oblanaider A Small, Dark House
Cheulther Outside the Western Wall
(PK) Vlladrikar Outside the Western Wall
Owaddyn Outside the Western Wall

<691hp 153m 634mv> A back alley

[Exits: north south west]
A citizen of Thalos is here, conversing with everyone.

<691hp 153m 634mv>
The rain stopped.

<691hp 153m 634mv> w
d
w
A Small, Dark House

[Exits: east down]

<691hp 153m 634mv> w
w
w
A Damp Tunnel

[Exits: west up]

<691hp 153m 634mv> u
A Damp Tunnel

[Exits: east west]
A guide stands here ready to raise an alarm at the first sign of invaders.

<691hp 167m 642mv> cam
way vlladrikar
A Damp Tunnel

[Exits: east west]

<691hp 167m 642mv> A Damp Tunnel

[Exits: east west]
Wayland the giant hero scans the horizon for the next potential corpse.

<691hp 167m 642mv> A Damp Tunnel

[Exits: east up]
A house wife from Thalos screams at you and swings her pot madly.

<691hp 167m 642mv> Outside the Western Wall

[Exits: north south down]
An Adventurous Thalos cityguard steps forward to take his place in history.
A feared swordsman has come to show his strength against the army of giants.

<691hp 167m 642mv> You attempt to camouflage yourself.

<691hp 167m 642mv> You wait to waylay vlladrikar.

<691hp 167m 642mv>
[BATTLE] Kaejof: We dont have the orb do we?

<691hp 167m 642mv> where
People near you:
Lilalain Outside the Western Wall
(PK) Oblanaider Outside the Western Wall
Cheulther Outside the Western Wall
(PK) Vlladrikar Outside the Western Wall
Owaddyn Outside the Western Wall

<691hp 167m 642mv> scan n
scan s
You scan north.
***** Range 1 *****
(Invis) (Charmed) A flesh golem stands here.
(Invis) (Charmed) A zombie of a large guard is here.
(Charmed) A zombie of a large guard is here.
(Invis) Lilalain is here.
(White Aura) Vlladrikar is here, fighting a large guard.
Cheulther is here.
Owaddyn is here, fighting a large guard.
(Pink Aura) A large well armored guard protects his leaders life.

***** Range 2 *****
A large well armored guard protects his leaders life.
A giant foot soldier slowly walks towards his assigned target.

***** Range 3 *****
A giant foot soldier slowly walks towards his assigned target.
A large well armored guard protects his leaders life.


<691hp 167m 642mv> You scan south.
***** Range 1 *****
Rig the bearded brute is here shaking the archers out of their guard tower.

***** Range 2 *****
(White Aura) Paton, the leader of the defenders, weighs his options carefully.


<691hp 167m 642mv> creep n
cam
way vlladrikar
You begin creeping in that direction.
Outside the Western Wall

[Exits: north south west]
(Charmed) (Purple Aura) A flesh golem stands here.
(Charmed) (Purple Aura) A zombie of a large guard is here.
(Charmed) A zombie of a large guard is here.
(Purple Aura) Lilalain is here.
(White Aura) Vlladrikar is here, fighting a large guard.
Cheulther is here.
Owaddyn is here, fighting a large guard.
(Pink Aura) A large well armored guard protects his leaders life.
Cheulther conjures a cloud of purple smoke.
A flesh golem is revealed!
A zombie of a large guard is revealed!
A zombie of a large guard is revealed!
A zombie of a large guard is covered with glowing purple dust.

<691hp 167m 641mv> You attempt to camouflage yourself.

<691hp 167m 641mv> You wait to waylay vlladrikar.
You step out from your cover.
Your surprise attack MANGLES Vlladrikar!
Vlladrikar yells 'Help! I've been ambushed by Oblanaider!'
Vlladrikar has some small but disgusting cuts.

<691hp 167m 641mv>
Vlladrikar coughs violently.
Owaddyn coughs violently.
Vlladrikar has some small but disgusting cuts.

<691hp 167m 641mv>
Vlladrikar parries your slash.
Your chop injures Vlladrikar.
Vlladrikar parries your slash.
Vlladrikar is covered with bleeding wounds.

<691hp 167m 641mv> bearc
Charging like a bear, you slam into Vlladrikar and send him flying!
Your bearcharge hits Vlladrikar.
Vlladrikar is covered with bleeding wounds.

<691hp 167m 641mv> bearc

Your slash mauls Vlladrikar.
Vlladrikar parries your chop.
Owaddyn's whip devastates a large guard!
Vlladrikar is covered with bleeding wounds.

<691hp 167m 641mv> bearc
bearc

Cheulther closes his eyes for a moment and nods at Vlladrikar.
Vlladrikar is covered with bleeding wounds.

<691hp 167m 641mv>
Vlladrikar deflects your slash with his shield.
Vlladrikar parries your chop.
Vlladrikar parries your chop.
Vlladrikar's acidic bite maims a large guard!
Vlladrikar's acidic bite devastates a large guard!
Vlladrikar is covered with bleeding wounds.

<691hp 167m 641mv>
Cheulther closes his eyes for a moment and nods at Vlladrikar.
Vlladrikar has some small but disgusting cuts.

<691hp 167m 641mv> Charging like a bear, you slam into Vlladrikar and send him flying!
Your bearcharge injures Vlladrikar.
[BATTLE] Holbock: Nay
Vlladrikar has some small but disgusting cuts.

<691hp 167m 641mv>
Vlladrikar parries your slash.
Vlladrikar parries your chop.
Your chop injures Vlladrikar.
Your slash wounds Vlladrikar.
Vlladrikar has some small but disgusting cuts.

<691hp 167m 641mv> bearc
bearc

A large guard shivers and suffers.
A large guard's poison wounds him.
Your sight dulls in the night.
=== DARK VISION DOWN ===
Vlladrikar has some small but disgusting cuts.

<691hp 178m 642mv>
Vlladrikar parries your slash.
Your chop injures Vlladrikar.
Vlladrikar parries your chop.
Vlladrikar's acidic bite decimates a large guard!
Owaddyn's whip devastates a large guard!
Vlladrikar has some small but disgusting cuts.

<691hp 178m 642mv>
Lilalain utters the words, 'yazfuz yao'.
Lilalain conjures a cloud of purple smoke.
Owaddyn is revealed!
Owaddyn is covered with glowing purple dust.
A large guard is revealed!
A large guard is covered with glowing purple dust.
Vlladrikar has some small but disgusting cuts.

<691hp 178m 642mv>
Vlladrikar leaves north.
Vlladrikar has fled!

<691hp 178m 642mv> But you aren't fighting anyone!

<691hp 178m 642mv> But you aren't fighting anyone!

<691hp 178m 642mv> But you aren't fighting anyone!

<691hp 178m 642mv> But you aren't fighting anyone!

<691hp 178m 642mv> cam
way vlladrikar
You attempt to camouflage yourself.

<691hp 178m 642mv> You wait to waylay vlladrikar.

<691hp 178m 642mv>
A large guard's pound MUTILATES Owaddyn!
A large guard's pound misses Owaddyn.

<691hp 178m 642mv>
Vlladrikar has arrived.
You step out from your cover.
Your surprise attack MASSACRES Vlladrikar!
Vlladrikar yells 'Help! I've been ambushed by Oblanaider!'
Vlladrikar is covered with bleeding wounds.

<691hp 178m 642mv>
Owaddyn utters the words, 'zawsufuq hajqp'.
Owaddyn's deathly touch devastates a large guard!
Vlladrikar is covered with bleeding wounds.

<691hp 178m 642mv>
Vlladrikar leaves south.
Vlladrikar has fled!

<691hp 178m 642mv>
A large guard's pound maims Owaddyn!

<691hp 178m 642mv> cam
way vlladrikar

Vlladrikar has arrived.

<691hp 178m 642mv> You attempt to camouflage yourself.

<691hp 178m 642mv> You wait to waylay vlladrikar.
Lilalain coughs violently.
Lilalain scratches a group of bumps on her right arm leaving them oozing.
You step out from your cover.
Your surprise attack MASSACRES Vlladrikar!
Vlladrikar yells 'Help! I've been ambushed by Oblanaider!'
Vlladrikar is covered with bleeding wounds.

<691hp 178m 642mv>
Vlladrikar leaves south.
Vlladrikar has fled!
A large guard's pound wounds Owaddyn.

<691hp 178m 642mv> cam
way vlladrikar

Vlladrikar has arrived.
Owaddyn utters the words, 'xafe ay candusqarr'.
Vlladrikar disappears.

<691hp 178m 642mv> You attempt to camouflage yourself.

<691hp 178m 642mv> You wait to waylay vlladrikar.

<691hp 178m 642mv>
A large guard's pound misses Owaddyn.
A large guard's pound mauls Owaddyn.

<691hp 178m 642mv> creep s
You aren't calm enough to creep.
Owaddyn utters the words, 'zawsufuq hajqp'.
Owaddyn's deathly touch MASSACRES a large guard!
A large guard's pound maims Owaddyn!
Owaddyn's whip mauls a large guard.

<691hp 178m 642mv>
A large guard's pound misses Owaddyn.
A large guard's pound devastates Owaddyn!

<691hp 178m 642mv> where

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