It does provide a way of keeping rangers/thieves wary. For every skill/spell there is a counter to be aware of. N/T:

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Posted by being agreeable is all on November 2, 2000 at 17:50:36:

In Reply to: Leave charge set the way it is. posted by (: Kingsley :) on November 2, 2000 at 13:50:00:

> Let's put aside all this realism stuff. I can go on and give examples of all the things in CF that arn't realistic but the bottom line is that some skills/spells/whatever have to work this way to insure game balance and playability. I think charge set is fine the way it is. So rangers can't ambush, thieves can't bs/bj/knife, assassin's can't assasinate, do something else to start the fight. If you don't like it, don't fight a polearm spec, simple. Charge set should be a deterrent of some kind. It should be powerful enough to do that.
>
> -Kingsley


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