The luck of an Imperial:

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Posted by The Cyclone on November 19, 2000 at 22:15:02:

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Your cleave MASSACRES a cloaked ranger!
Your cleave DISMEMBERS a cloaked ranger!
You keep a cloaked ranger at bay with your polearm.
You keep a cloaked ranger at bay with your polearm.
A cloaked ranger is convulsing on the ground.

<441hp 370m 576mv>
Your cleave MANGLES a cloaked ranger!
A cloaked ranger is DEAD!!
You receive 0 experience points.
A cloaked ranger's head is shattered, and its brains splash all over you.
The gods give you 50 gold coins for your sacrifice.

<441hp 370m 576mv> save
Saving...Character saved. Remember, CF does autosaving.

<441hp 370m 576mv> i
You are carrying:
(Glowing) a potion of return
a metal canteen insulated in a wolf's pelt
(Glowing) a heron-marked blade
a barbed cat-o-nine-tails
a Frostbrand sword
(Glowing) the Amulet of Clarity

<441hp 370m 576mv> save
Saving...Character saved. Remember, CF does autosaving.

<441hp 370m 576mv> i
You are carrying:
(Glowing) a potion of return
a metal canteen insulated in a wolf's pelt
(Glowing) a heron-marked blade
a barbed cat-o-nine-tails
a Frostbrand sword
(Glowing) the Amulet of Clarity

<441hp 370m 576mv> aff
You are affected by:
Spell: 'stone skin' modifies armor class by -40 for 7 hours.
Skill: 'berserk' modifies armor class by 18 for 2 hours.
Skill: 'berserk' modifies damage roll by 7 for 2 hours.
Skill: 'berserk' modifies hit roll by 7 for 2 hours.
Skill: 'detect invis' modifies none by 0 for -1 hours.
Skill: 'infravision' modifies none by 0 for -1 hours.
Power: 'centurions' modifies none by 0 for 28 hours.

<441hp 370m 576mv> nn
Your pulse races as you are filled with unholy might!

<441hp 320m 576mv> save
Saving...Character saved. Remember, CF does autosaving.

<441hp 320m 576mv> n
A cloaked ranger moves to block your path.

<441hp 320m 576mv> l
A Woodland Trail Leading Through a Valley
The mountains give way to an obscure dirt trail, overgrown with grasses
and weeds that seem to sway at your approach, as a result of the winds you
would guess. The sides of the valley are steeply sloped by rocks and
crevices, making exploration of them treacherous, yet to your north you
see the beginnings of a dense woodland grove covering the valley floor.

[Exits: north south]
The splattered brains of a cloaked ranger are lying here.
A cloaked ranger stands before you, listening carefully for any danger.




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