Look at my weapon.:

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Posted by One dumb ass orc on December 21, 2000 at 17:55:00:

Kalabash has arrived.

<100%hp 100%m 81%mv>
Raevel has arrived.

<100%hp 100%m 81%mv> You trip Aradhiel and he goes down!
Your trip grazes Aradhiel.
Aradhiel yells 'Help! Shurzzuk just tripped me!'
Aradhiel has a few scratches.

<100%hp 100%m 81%mv>
You can't see a thing!
Someone's kicked dirt grazes you.
You yell 'Someone just kicked dirt in my eyes!'
Someone has a few scratches.

<98%hp 100%m 81%mv>
Someone yells 'You scared of orcs! You no worthy to be dinner me make you slave'
Someone has a few scratches.

<98%hp 100%m 81%mv>
Someone deflects your slash with its shield.
You parry someone's slice.
You parry someone's slice.
Someone's slash devastates you!
Someone has a few scratches.

<91%hp 100%m 81%mv>
Someone deflects your slash with its shield.
Someone dodges your slash.
Someone's cleave MUTILATES someone!
You parry someone's slice.
Someone's slash wounds you.
You parry someone's slash.
Someone's slash misses you.
Someone has some small but disgusting cuts.

<86%hp 100%m 81%mv>
DISARMS YOU
Someone has some small but disgusting cuts.

<86%hp 100%m 81%mv> Someone is blinded by the dirt in its eyes!
Your kicked dirt grazes someone.
Someone is covered with bleeding wounds.

<86%hp 100%m 81%mv>
Someone is blinded by the dirt in its eyes!
Someone's kicked dirt grazes someone.
Someone yells 'Someone just kicked dirt in my eyes!'
Someone is covered with bleeding wounds.

<86%hp 100%m 81%mv>
Someone's kick devastates someone!
Someone is covered with bleeding wounds.

<86%hp 100%m 81%mv>
Someone parries your punch.
Someone deflects your punch with its shield.
Someone's cleave misses someone.
Someone's cleave misses someone.
Someone's slice EVISCERATES you!
Someone's slash maims you!
Someone's slice maims you!
You dodge someone's slash.
Someone is covered with bleeding wounds.

<58%hp 100%m 81%mv> fl

Someone deflects your punch with its shield.
Someone's slice MUTILATES you!
You can't see a thing!
You flee from combat!

<47%hp 100%m 80%mv> I see no 1. here.

<47%hp 100%m 80%mv> QYou hold a potion of return in your hands.

<47%hp 100%m 80%mv> QQ
You aren't fighting anyone.

<47%hp 100%m 80%mv> I see no sack here.

<47%hp 100%m 80%mv> You do not have that potion.

<47%hp 100%m 80%mv> Alas, you cannot go that way.

<47%hp 100%m 80%mv> Alas, you cannot go that way.

<47%hp 100%m 80%mv> Alas, you cannot go that way.

<47%hp 100%m 80%mv> Alas, you cannot go that way.

<47%hp 100%m 80%mv> You can't see a thing!
Someone's cleave misses someone.
Someone parries your punch.
Someone parries your punch.
Someone's slash decimates someone!
Someone's slice decimates someone!
Someone's slash wounds someone.
Someone's slash mauls someone.
Someone is covered with bleeding wounds.

<47%hp 100%m 80%mv>
Someone sends someone sprawling with a powerful bash.
Someone's bash hits someone.
Someone is covered with bleeding wounds.

<47%hp 100%m 80%mv> No way! You are still fighting!
Someone is covered with bleeding wounds.

<47%hp 100%m 80%mv> No way! You are still fighting!
Someone is covered with bleeding wounds.

<47%hp 100%m 80%mv> fl
You can't see a thing!
You flee from combat!

<47%hp 100%m 80%mv> You can't see a thing!
You rub the dirt out of your eyes.
Kalabash WIPES THE DIRT from his eyes.
Aradhiel WIPES THE DIRT from his eyes.

<49%hp 100%m 84%mv> Osenrein Road
The road curves here through the little village of Osenrein, a farming
community with little to offer those that are passing through to Tar Valon
or heading out of the city. A quaint tavern sits to the north, a sign
bearing a crude painting of a tree stump hanging out front. To the south
an auction block sits in a field of low cut grass.

[Exits: north east south west]

<49%hp 100%m 84%mv> Osenrein Road
The road curves here through the little village of Osenrein, a farming
community with little to offer those that are passing through to Tar Valon
or heading out of the city. To the north a small stables sits beside a
roadside bar. To the east a row of poplar trees obscures your view of the
farmers' market. The road winds south through the outskirts of the village
and west towards the looming white walls of Tar Valon.

[Exits: north south west]

<49%hp 100%m 84%mv> Alas, you cannot go that way.

<49%hp 100%m 84%mv> Alas, you cannot go that way.

<49%hp 100%m 84%mv> Alas, you cannot go that way.

<49%hp 100%m 84%mv> Osenrein Road
The road curves here through the little village of Osenrein, a farming
community with little to offer those that are passing through to Tar Valon
or heading out of the city. To the north a small stables sits beside a
roadside bar. To the east a row of poplar trees obscures your view of the
farmers' market. The road winds south through the outskirts of the village
and west towards the looming white walls of Tar Valon.

[Exits: north south west]

<49%gethp 100%m 84%mv> Alas, you cannot go that way.

<49%hp 100%m 84%mv> Osenrein Road
The road winds through the edge of the village here, bending north
towards the tavern and stables and east past the farmer's market. The
stones of the road are well-kept here, and free of ruts or holes. West
of here sits a worn auction block, its paint peeling and its boards
bending.

[Exits: north east south west]

<49%hp 100%m 83%mv> reThe edge of the Osendrelle Fields
Here the village of Osenrein ends and the Osendrelle Fields begin --
vast rolling grass lands that slope down the river valley from the mountains
to the east to the river to the west. A paved road to the north runs along
the edge of town. To the southwest the tilled fields of the local farmers
blanket the slopes.

[Exits: north east south west]

<49%hp 100%m 83%mv> turn girdle
You get a potion of return from the girdle of endless space.

<49%hp 100%m 83%mv> QQQ
I see no sack here.

<49%hp 100%m 83%mv> You quaff a potion of return.
The dark altar
Through a dark haze you note a large pit which occupies the middle of the
cold stone floor here. This room is vast and spans two stories in height.
Against the southern face is a large cluttered altar, it stretches nearly
to the ceiling and resembles a gigantic, grinning dragon skull. Large
bronze braziers light the room in a hazy orange and yellow glow. You sense
that this place was built with reverence, a strange feeling directed to the
orcish race. Before this altar you are overcome with awe which fills you and
beckons to you toward it. Small stairs set in the floor lead down towards
the entrance of a small academy, leading you away from this mystical altar.

[Exits: north]
A dark altar is centered here, illuminated by the braziers.

<49%hp 100%m 41%mv> gtA dark altar contains:
a pair of greenish-brown armguards
a padded vest
a pair of greenish-brown leggings
a double-headed spiked hammer
a mithril shield emblazoned with a golden anvil
a club
a practice dagger
a shining bugle
a fancy rapier
a fancy main-gauche
a map of Galadon
a map of eastern Thera
a map of western Thera
a map of northern Galadon
a practice axe

<49%hp 100%m 41%mv> that was bad
grYou tell your group 'that was bad'

<49%hp 100%m 41%mv>
Shurzzuk's group:
[13 Ber] Shurzzuk 49% hp 100% mana 41% mv 43269 xp
[16 Ber] Kalabash 25% hp 59% mana 77% mv 59287 xp

<49%hp 100%m 41%mv> eq
You are using:
a pitch-black ring
a pitch-black ring
a large green tunic
a cloak of Nightwing
a black breastplate
spider-masked helm
some leggings from the snow worm
(Glowing) the cobbler's shoes
a pair of spiked gauntlets
a pair of armguards from the snow worm
the red dragon shield
(Glowing) fiery-red runed robe
a wide bronze belt
(Glowing) a wide copper bracelet
a charred leather bracer
(Glowing) a potion of return

<49%hp 100%m 41%mv> rem potion
You stop using a potion of return.

<49%hp 100%m 41%mv>
Your warcry has worn off.

<51%hp 100%m 46%mv> wear sword
You wield a guardian sword.
You feel quite confident with a guardian sword.

<51%hp 100%m 46%mv>
Aradhiel tells you 'more like in the stories?'

<51%hp 100%m 46%mv> #New word Aradhiel the Swashbuckler added to tab completion list.
> [13 Elf War] (PK) Aradhiel the Swashbuckler

<51%hp 100%m 46%mv>

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