A Becoming Log...(edited, little killing):

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Posted by Draktha on January 8, 2000 at 21:16:47:

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Draktha looks you over slowly.

You fade back into existence.

The evil elven cleric says 'And you are whom? Priestess of the Temple of Mu?'


The evil elven cleric says 'Come to steal my secrets again.'

You say 'I wish to steal nothing of yours, cleric.'

The evil elven cleric says 'Your lands lay in ruin!'

The evil elven cleric drags a claw across his chin.

The evil elven cleric says 'Oh?'

The evil elven cleric leans back.


The evil elven cleric says 'Envoy of the Brothel Guild?'

You say 'Only to answer the howl within me.'

Draktha snickers softly.

You say 'At one time, perhaps.'

You say 'But not now.'

The evil elven cleric walks from behind the altar.

You say 'I have brought the reagents your deathlore named.'

The evil elven cleric regards your flesh and bones with a certain amount of disgust... and hunger.

The crimson eyes of the cleric flare!

The evil elven cleric says 'Ah, you have returned!'

Draktha steps back slightly.

The evil elven cleric sits down and thinks deeply.

The evil elven cleric says 'You...'

The evil elven cleric waves a skeletal finger in your direction.

The evil elven cleric says 'You owe me...'

Draktha frowns slightly.

The evil elven cleric says 'Ah... yessss...'

The evil elven cleric begins to slowly circle the altar.

You whisper 'I had hoped your memory was not that astute.'

The evil elven cleric says 'A spectacle.'

The evil elven cleric rubs his hands together in greedy anticipation.

You whisper 'So it would seem.'

The evil elven cleric says 'Give me the reagents.'

The evil elven cleric holds out a skeletal hand.

You give [random elixir reagent #1] to the evil elven cleric.

You say '[random elixir reagent #1]...'

You give [random elixir reagent #2] to the evil elven cleric.

You say '[random elixir reagent #2]...'

You give [random elixir reagent #3] to the evil elven cleric.

You say '[random elixir reagent #3]...'

You get [random elixir reagent #4] from a leather backpack.
You burn your hands trying to pick this up.
You trample around loudly again.
Your burning hands devastates you!

Draktha blows lightly upon her hands.

You give [random elixir reagent #4] to the evil elven cleric.

You say 'And [random elixir reagent #4].'

You say 'All as you named them.'

A zombie of the Ancient White Dragon stops following you.

The evil elven cleric turns the reagents over in his hands and places them in a satchel.

The evil elven cleric says 'Very well...'

Draktha's group:
[55 Mob] A zombie of an elite storm giant soldier 100% hp 100% mana 100% mv 0 xp
[47 Mob] A ghoul 100% hp 100% mana 100% mv 0 xp
[47 Nec] Draktha 100% hp 100% mana 100% mv 321200 xp

a zombie of an elite storm giant soldier The Graveyard of Arboria

The evil elven cleric says 'Now, for the entertainment.'

Draktha glances warily at the altar.

A ghoul stops following you.

The evil elven cleric says 'I believe I am to name your spectacle.'

People near you:
(PK) a grizzled ram End of Craftman's Way
(PK) Draktha The Altar

You say 'Here is a ram, if you wish it.'

People near you:
(PK) a grizzled ram The Graveyard of Arboria
(PK) Draktha The Altar

People near you:
(PK) a grizzled ram Armorsmith
(PK) Draktha The Altar

The evil elven cleric says 'Very well. Offer me the ram in sacrifice.'

Draktha's group:
[55 Mob] A zombie of an elite storm giant soldier 78% hp 100% mana 100% mv 0 xp
[47 Nec] Draktha 100% hp 100% mana 100% mv 321200 xp

Draktha nods slightly.

You are affected by:
Spell: 'detect invis' modifies none by 0 for 25 hours.

You lurch as your body becomes insubstantial.

You feel someone protecting you.

People near you:
(PK) a grizzled ram End of Craftman's Way
(PK) Draktha The Altar


You are surrounded by a force shield.

The evil elven cleric scans north.

Church Hallway

[Exits: north]
Aziz the Mad stumbles along here, ranting about sin and salvation.

Development Chamber

[Exits: east]

You are affected by:
Spell: 'shield' modifies armor class by -30 for 12 hours.
Spell: 'armor' modifies armor class by -20 for 24 hours.
Spell: 'wraithform' modifies none by 0 for 5 hours.
Spell: 'wraithform' modifies none by 0 for 5 hours.
Spell: 'detect invis' modifies none by 0 for 25 hours.


A mystical barrier forms around you.

People near you:
(PK) a grizzled ram Beginning of Craftsman's Way
(PK) Draktha Development Chamber


You wear the shield of darkness as a shield.
You feel protected from the darkness.

A shaggy ram arrives suddenly.

A shaggy ram goes to sleep.

People near you:
(PK) a grizzled ram Weaponsmith
(PK) Draktha Development Chamber

You snort.

The evil elven cleric has arrived.

You snort.

The evil elven cleric utters the words, 'saxzf xafe turr'.
The evil elven cleric points to a shaggy ram and says 'Die'.
A shaggy ram gets a horrible expression on his face and dies!
You hear a shaggy ram's death cry.

You say 'I shall assume you do not wish this one.'

People near you:
(PK) a grizzled ram Weaponsmith
(PK) Draktha Development Chamber

People near you:
(PK) a grizzled ram Beginning of Craftsman's Way
(PK) Draktha Development Chamber

You failed.

People near you:
(PK) a grizzled ram Weaponsmith
(PK) Draktha Development Chamber

People near you:
(PK) a grizzled ram Beginning of Craftsman's Way
(PK) Draktha Development Chamber

You failed.

People near you:
(PK) a grizzled ram Weaponsmith
(PK) Draktha Development Chamber

You say 'Bah. I suppose I shall walk.'

People near you:
(PK) a grizzled ram Beginning of Craftsman's Way
(PK) Draktha Development Chamber

Development Chamber
This is where the Evil Priest sends his creations to complete their
development.
Along the wall, lying on the floor, these creations lie in
half-finished stages.
This room is filled with the skeletons and shades of the dead. Some wander
about the room, lost and confused as to their new role as an undead. You can
return to the hallway through the east exit.

[Exits: east]
The corpse of a shaggy ram is lying here.
(Ghostly) (White Aura) An evil elven cleric reacts poorly to your intrusion.
A zombie of an elite storm giant soldier stops following you.

Church Hallway

[Exits: north]
Aziz the Mad stumbles along here, ranting about sin and salvation.

You are affected by:
Spell: 'barrier' modifies armor class by -80 for 5 hours.
Spell: 'shield' modifies armor class by -30 for 9 hours.
Spell: 'armor' modifies armor class by -20 for 21 hours.
Spell: 'wraithform' modifies none by 0 for 2 hours.
Spell: 'wraithform' modifies none by 0 for 2 hours.
Spell: 'detect invis' modifies none by 0 for 22 hours.

Church Hallway

[Exits: north south]

Entrance to the Church of Arboria

[Exits: north south]
(White Aura) A half-developed lich explodes in fury at your intrusion.
A half-developed zombie gurgling strange noises is here.
A zombie rises slowly from his grave.
(White Aura) A wight screams at your intrusion.

People near you:
(PK) a grizzled ram Wand Dealer's Store
(PK) Draktha Entrance to the Church of Arboria

A Grave

[Exits: north east south west]
A pile of gold coins.
(White Aura) A half-developed lich explodes in fury at your intrusion.
(White Aura) A lich explodes in fury at your intrusion.

A Grave

[Exits: north east south west]

A Grave

[Exits: north east south west]
(White Aura) A wight screams at your intrusion.

A Grave

[Exits: north east south west]
One miserable gold coin.
A zombie rises slowly from his grave.
A small pixie stands here laughing cheerfully.

Obvious exits:
North - Too dark to tell
East - Too dark to tell
South - Too dark to tell
West - Too dark to tell

Nothing special there.

The Graveyard of Arboria

[Exits: north]
A small pixie stands here laughing cheerfully.
A zombie rises slowly from his grave.

End of Craftman's Way

[Exits: north east south west]
The corpse of a ghoul is lying here.
The splattered brains of a ghoul are lying here.
The corpse of a zombie of the Ancient White Dragon is lying here.
(White Aura) A lich explodes in fury at your intrusion.

They aren't here.


The undead citizen has arrived.

Beginning of Craftsman's Way

[Exits: north east south west]
A large ram snorts at your presence and goes back to ignoring you.
An undead beastly fido is here.

A grizzled ram leaves north.


Arboria town square

[Exits: north east south west]
A smoldering corpse lies here, charred beyond all recognition.
A large ram snorts at your presence and goes back to ignoring you.
A zombie guard stands here silently awaiting intruders.

The bellowing of a ram startles you.
A grizzled ram goes to sleep.

The bellowing of a ram startles you.
You failed to blind a grizzled ram.

People near you:
(PK) a grizzled ram Arboria town square
(PK) Draktha Arboria town square

People near you:
(PK) a grizzled ram Arboria town square
(PK) Draktha Arboria town square

The bellowing of a ram startles you.
A grizzled ram appears to be blinded.

The bellowing of a ram startles you.
Your curse failed to take effect.

The bellowing of a ram startles you.
A grizzled ram looks very uncomfortable.

The edges of a grizzled ram's being stretch and twist and she returns to normal.

On whom or what?

Arboria town square
You see black clouds rolling about in the sky, and there is no sun to view.
A shiver races down your spine as you recognize alot of the buildings. This
place looks very familiar, but somehow you never noticed the feeling of evil in
Galadon.
A statue of an Elven warrior graces the square.
Guild row is north, Craftrow is south, Mainstreet continues east and west.

[Exits: north east south west]
A smoldering corpse lies here, charred beyond all recognition.
Astimideus is sleeping here.
A zombie guard stands here silently awaiting intruders.

On whom or what?

Astimideus yells 'Help someone is attacking me!'
Astimideus turns slightly green, but it passes.

Astimideus yells 'Help someone is attacking me!'
Astimideus can no longer find the strength to wield the Black King's sceptre.
Astimideus looks very ill.

People near you:
(PK) Astimideus Arboria town square
(PK) Draktha Arboria town square

You scan west.
***** Range 1 *****
(White Aura) An undead citizen is here.
A zombie guard stands here silently awaiting intruders.
A zombie guard stands here silently awaiting intruders.

***** Range 2 *****
An undead beastly fido is here.


Astimideus shivers and suffers.
Astimideus's poison devastates her!
You are hungry.

You see a man standing barely 3 foot tall of stocky build standing here.
His brown hair is the color and consistancy of honey wheat.
His deep blue eyes seem to hold your reflection in them like the deepest of waters.
His skin, tough and weathered, seems to have been worked hard through the years.
He wears a tunic of earth-toned brown and pants the color of wild grass.
Astimideus has a few scratches.

Astimideus is using:
a pitch-black ring
a pitch-black ring
(Glowing) a braided circlet of dusty red crystal
(Glowing) a braided circlet of dusty red crystal
an earthen vest
(Glowing) a black mitre
some leggings from the snow worm
(Glowing) journey boots
spiked combat gloves
a pair of armguards from the snow worm
a shield from the hide of a snow worm
(Invis) (Glowing) the cloak of the Istari

A zombie guard leaves south.

People near you:
(PK) Astimideus Arboria town square
(PK) Draktha Arboria town square

The evil elven cleric has arrived.

You get some barbecued spareribs from a small Bag of Holding.

You eat some barbecued spareribs.
You are full.

Astimideus yells 'Help someone is attacking me!'
Astimideus howls as the pores of her skin start to bleed profusely.


The evil elven cleric rubs his hands together in greedy anticipation.

People near you:
(PK) Astimideus Arboria town square
(PK) Draktha Arboria town square

Arboria town square
You see black clouds rolling about in the sky, and there is no sun to view.
A shiver races down your spine as you recognize alot of the buildings. This
place looks very familiar, but somehow you never noticed the feeling of evil in
Galadon.
A statue of an Elven warrior graces the square.
Guild row is north, Craftrow is south, Mainstreet continues east and west.

[Exits: north east south west]
A smoldering corpse lies here, charred beyond all recognition.
(Ghostly) (White Aura) An evil elven cleric reacts poorly to your intrusion.
Astimideus is sleeping here.

You tap your cheek, lost in thought.

You scan east.
***** Range 1 *****
A zombie guard stands here silently awaiting intruders.

***** Range 2 *****
An undead beastly fido is here.


Beginning of Craftsman's Way

[Exits: north east south west]
A zombie guard stands here silently awaiting intruders.
An undead beastly fido is here.

People near you:
(PK) Astimideus Arboria town square
(PK) Draktha Beginning of Craftsman's Way

End of Craftman's Way

[Exits: north east south west]
(White Aura) An undead citizen is here.
(White Aura) A lich explodes in fury at your intrusion.

You scan west.
***** Range 1 *****
An armorsmith.


You scan east.
***** Range 1 *****
A fruit seller.


Armorsmith

[Exits: east]
An armorsmith.

The burden of corporeality staggers you.

You lurch as your body becomes insubstantial.

Astimideus arrives suddenly.

End of Craftman's Way

[Exits: north east south west]
(White Aura) An undead citizen is here.
(White Aura) A lich explodes in fury at your intrusion.

You rest.

The evil elven cleric has arrived.

The evil elven cleric becomes corporeal again.

People near you:
(PK) Astimideus Armorsmith
(PK) Draktha End of Craftman's Way

The evil elven cleric leaves north.

You stand up.

Armorsmith

[Exits: east]
Astimideus is sleeping here.
An armorsmith.

Astimideus yells 'Help someone is attacking me!'
Your magic failed to weaken Astimideus.

People near you:
(PK) Astimideus Armorsmith
(PK) Draktha Armorsmith

You are affected by:
Spell: 'wraithform' modifies none by 0 for 4 hours.
Spell: 'wraithform' modifies none by 0 for 4 hours.
Spell: 'barrier' modifies armor class by -80 for 1 hours.
Spell: 'shield' modifies armor class by -30 for 5 hours.
Spell: 'armor' modifies armor class by -20 for 17 hours.
Spell: 'detect invis' modifies none by 0 for 18 hours.

Astimideus howls in pain as blood flows through the pores of her skin.
Astimideus's burning, weeping sores MUTILATES her!
Astimideus shivers and suffers.
Astimideus's poison devastates her!

Oops.
Astimideus yells 'Keep your hands out of there, Someone!'

Oops.
Astimideus yells 'Keep your hands out of there, Someone!'


Astimideus yells 'Help someone is attacking me!'

Astimideus yells 'Help someone is attacking me!'

The evil elven cleric yells 'All of this without minions... a bold endeavor.'

Astimideus yells 'Help someone is attacking me!'


Astimideus howls in pain as blood flows through the pores of her skin.
Astimideus's burning, weeping sores MUTILATES her!
Astimideus shivers and suffers.
Astimideus's poison devastates her!
The barrier protecting you flickers and fades away.

Astimideus yells 'Help someone is attacking me!'
You lost your concentration.

Astimideus yells 'Help someone is attacking me!'
Astimideus gets a blank look in her eyes.

End of Craftman's Way

[Exits: north east south west]
(White Aura) A lich explodes in fury at your intrusion.

People near you:
(PK) Astimideus Armorsmith
(PK) Draktha End of Craftman's Way

You go to sleep.


You wake and stand up.

Armorsmith

[Exits: east]
Astimideus is sleeping here.
An armorsmith.

End of Craftman's Way

[Exits: north east south west]
(White Aura) A lich explodes in fury at your intrusion.

Armorsmith

[Exits: east]
Astimideus is sleeping here.
An armorsmith.

Astimideus yells 'Help someone is attacking me!'
You point to Astimideus and say 'Die'.
Your word of death *** DEVASTATES *** Astimideus!
Astimideus is gushing blood.

Astimideus howls in pain as blood flows through the pores of her skin.
Astimideus's burning, weeping sores MUTILATES her!
Astimideus shivers and suffers.
Astimideus's poison devastates her!
Astimideus is writhing in agony.

You parry Astimideus's punch.
Your chop misses Astimideus.
Your chop devastates Astimideus!
Astimideus is writhing in agony.


Astimideus leaves east.
Astimideus has fled!

End of Craftman's Way

[Exits: north east south west]
(White Aura) A lich explodes in fury at your intrusion.

People near you:
(PK) Astimideus The Graveyard of Arboria
(PK) Draktha End of Craftman's Way

Armorsmith

[Exits: east]
An armorsmith.

They aren't here.

You failed.

People near you:
(PK) Astimideus North gate of Arboria
(PK) Draktha Armorsmith

End of Craftman's Way

[Exits: north east south west]
(White Aura) A lich explodes in fury at your intrusion.

The Graveyard of Arboria

[Exits: north]
(White Aura) An undead citizen is here.
A zombie rises slowly from his grave.
A small pixie stands here laughing cheerfully.
A zombie rises slowly from his grave.

Astimideus arrives suddenly.

End of Craftman's Way

[Exits: north east south west]
(White Aura) A lich explodes in fury at your intrusion.

The Graveyard of Arboria

[Exits: north]
Astimideus is here.
(White Aura) An undead citizen is here.
A zombie rises slowly from his grave.
A small pixie stands here laughing cheerfully.
A zombie rises slowly from his grave.

Astimideus yells 'Help someone is attacking me!'
Astimideus goes to sleep.

You rest.

You stand up.

End of Craftman's Way

[Exits: north east south west]
(White Aura) A lich explodes in fury at your intrusion.

You rest.

People near you:
(PK) Astimideus The Graveyard of Arboria
(PK) Draktha End of Craftman's Way

You stand up.

The Graveyard of Arboria

[Exits: north]
Astimideus is sleeping here.
(White Aura) An undead citizen is here.
A zombie rises slowly from his grave.
A small pixie stands here laughing cheerfully.
A zombie rises slowly from his grave.

You rest.

People near you:
(PK) Astimideus The Graveyard of Arboria
(PK) Draktha The Graveyard of Arboria

Astimideus howls in pain as blood flows through the pores of her skin.
Astimideus's burning, weeping sores MUTILATES her!
Astimideus shivers and suffers.
Astimideus's poison devastates her!
The burden of corporeality staggers you.

You stand up.

You failed.

Astimideus leaves north.

They aren't here.

End of Craftman's Way

[Exits: north east south west]
(White Aura) A lich explodes in fury at your intrusion.

They aren't here.

The Graveyard of Arboria

[Exits: north]
(White Aura) An undead citizen is here.
A zombie rises slowly from his grave.
A small pixie stands here laughing cheerfully.
A zombie rises slowly from his grave.

End of Craftman's Way

[Exits: north east south west]
(White Aura) A lich explodes in fury at your intrusion.

Armorsmith

[Exits: east]
Astimideus is here.
An armorsmith.

Astimideus leaves east.

People near you:
(PK) Astimideus West Main Street
(PK) Draktha Armorsmith

You failed.

Your force shield shimmers then fades away.

End of Craftman's Way

[Exits: north east south west]
(White Aura) A lich explodes in fury at your intrusion.

(PK) Astimideus The Two-Tone Road
(PK) Draktha End of Craftman's Way

Beginning of Craftsman's Way

[Exits: north east south west]
An undead beastly fido is here.

People near you:
(PK) Astimideus The Two-Tone Road
(PK) Draktha Beginning of Craftsman's Way

You scan north.
***** Range 1 *****
(White Aura) An evil elven cleric reacts poorly to your intrusion.


Arboria town square

[Exits: north east south west]
A smoldering corpse lies here, charred beyond all recognition.
(White Aura) An evil elven cleric reacts poorly to your intrusion.

You scan north.

People near you:
(PK) Astimideus The Two-Tone Road
(PK) Draktha Arboria town square

West Main Street

[Exits: east west]
(White Aura) An undead citizen is here.
A zombie guard stands here silently awaiting intruders.
A zombie guard stands here silently awaiting intruders.

West Gate

[Exits: north east]
An undead beastly fido is here.

Alas, you cannot go that way.

The Two-Tone Road

[Exits: north south]
Astimideus is lying here stunned.

Astimideus yells 'Help someone is attacking me!'

You point to Astimideus and say 'Die'.
Your word of death *** DEVASTATES *** Astimideus!
Astimideus is DEAD!!
You hear Astimideus's death cry.

You yell 'The ram is slain.'

***TO BE CONTINUED***


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