Posted by Mortanor on February 2, 2000 at 14:18:53:
In Reply to: Blah. Anyone else hate this? n/t posted by Khuur on February 2, 2000 at 13:13:36:
> Kerisha's kicked dirt misses you. > <593hp 512m 497mv> > <593hp 512m 497mv> wher pk > <593hp 512m 497mv> m > <593hp 512m 497mv> > <593hp 512m 497mv> > <593hp 512m 498mv> > > <593hp 512m 498mv> > <513hp 512m 498mv> > You dodge Kerisha's pierce. > <513hp 512m 498mv> m > <513hp 512m 498mv> With a powerful leap, you execute a rising crescent kick on Kerisha! > <513hp 512m 498mv> > > <513hp 512m 498mv> > > <491hp 512m 498mv> > > <430hp 512m 498mv> Kerisha is covered with bleeding wounds. > <430hp 512m 498mv> > <366hp 512m 498mv> > m > <366hp 512m 498mv> > <281hp 512m 498mv> > > <213hp 512m 498mv> > losing his eyes, Kerisha draws his hands to his chest. Painfully bright > <61hp 512m 497mv> s > <61hp 512m 496mv> > <16hp 512m 496mv> > <16hp 512m 495mv> > <16hp 512m 495mv> Trade Road > <16hp 512m 493mv> s > Vensharik yells 'Help someone is attacking me!' > <16hp 512m 493mv> > <16hp 512m 492mv> > <16hp 512m 492mv> > <16hp 512m 491mv> quaff return > ** You can go down to get to the Academy. (below leveheal hl 5) > <16hp 512m 245mv> heal heal > You collapse in pain, as the silvery-white flames of the phoenix leap from your mouth and eyes, with > You turn into an invincible ghost for a few minutes.
> You yell 'Die, Kerisha! You dirty fool!'
> Kerisha is in perfect health.
> Dojo
> The room here is filled with several students and a few teachers
> practicing their art. Practice weapons of every sort line the walls,
> their use waiting to be taught. The air is filled with the smell of hard
> work mixed with exotic incense. Shinan Pereira stands here keeping a
> watchful eye on his students. The bar lies to the west.
>
> [Exits: west down]
> Kerisha the arial is here, fighting YOU!
> The assassin bows before you.
> Kerisha is in perfect health.
> People near you:
> (PK) Kerisha Dojo
> (PK) Muldav Anti-paladin's Bar
> (PK) Kennan Inner Chamber
> (PK) Khuur Dojo
> Kerisha is in perfect health.
> You step out of the shadows.
> With a powerful leap, you execute a rising crescent kick on Kerisha!
> You trample around loudly again.
> Your mountain storm kick MANGLES Kerisha!
> Kerisha has some small but disgusting cuts.
> You parry Kerisha's pierce.
> You dodge Kerisha's pierce.
> Kerisha parries your cleave.
> Your cleave DISMEMBERS Kerisha!
> Kerisha dodges your cleave.
> Kerisha is covered with bleeding wounds.
> t
> {target}={kerisha}
> >
> You can stalk again.
> Kerisha is covered with bleeding wounds.
> You dodge Kerisha's pierce.
> You parry Kerisha's pierce.
> Kerisha dodges your cleave.
> Kerisha dodges your cleave.
> Kerisha dodges your cleave.
> Kerisha is covered with bleeding wounds.
> Kerisha painfully hyperextends your shoulder!
> Kerisha's kansetsuwaza MASSACRES you!
> Kerisha is covered with bleeding wounds.
> You parry Kerisha's pierce.
> Kerisha parries your cleave.
> Kerisha dodges your cleave.
> Kerisha dodges your cleave.
> Kerisha parries your cleave.
> Kerisha dodges your cleave.
> Kerisha is covered with bleeding wounds.
> Kerisha is covered with bleeding wounds.
> Your mountain storm kick EVISCERATES Kerisha!
> Kerisha is covered with bleeding wounds.
> You dodge Kerisha's pierce.
> You dodge Kerisha's pierce.
> Kerisha dodges your cleave.
> Kerisha parries your cleave.
> Kerisha parries your cleave.
> Kerisha is covered with bleeding wounds.
> Kerisha's pierce mauls you.
> You parry Kerisha's pierce.
> Kerisha dodges your cleave.
> Kerisha parries your cleave.
> Kerisha dodges your cleave.
> Kerisha is covered with bleeding wounds.
> Kerisha grabs hold of your wrist and twists it violently!
> You can no longer find the strength to wield a heron-marked blade.
> Kerisha's kotegaeshi DISMEMBERS you!
> Kerisha is covered with bleeding wounds.
> Kerisha's pierce devastates you!
> You dodge Kerisha's pierce.
> Kerisha steps inside your punch with a quick backfist.
> Kerisha's punch wounds you.
> Kerisha steps inside your punch with a quick backfist.
> Kerisha's punch wounds you.
> Kerisha parries your punch.
> Kerisha dodges your punch.
> Kerisha is covered with bleeding wounds.
> Kerisha is covered with bleeding wounds.
> With a powerful leap, you execute a rising crescent kick on Kerisha!
> Your mountain storm kick MASSACRES Kerisha!
> Kerisha is gushing blood.
> Kerisha's pierce maims you!
> Kerisha's pierce EVISCERATES you!
> You dodge Kerisha's pierce.
> Kerisha dodges your punch.
> Kerisha is gushing blood.
> Kerisha's pierce MUTILATES you!
> Kerisha's pierce devastates you!
> Kerisha parries your punch.
> Kerisha parries your punch.
> Kerisha dodges your punch.
> Kerisha parries your punch.
> Kerisha is gushing blood.
> flee
> silvery-white flames begin to swirl around Kerisha. Opening her eyes and
> glaring at you, the silvery-white flames begin to form a sphere in her
> hands. With a piercing battle-cry, that reminds you of a hunting phoenix
> Kerisha hurls the flaming sphere at you. As it strikes you, pain of
> unbelievable magnitude wracks every inch of your being.
> Kerisha's phoenix fire *** DEVASTATES *** you!
> That really did HURT!
> You sure are BLEEDING!
> Assassin's Bar
> The bar here is filled with ceremonial statues and banners. Exotic teas
> and ouzo can be purchased here before entering the main hall of practice.
> The furniture is plain, yet displays good craftmanship.
>
> [Exits: east south]
> Tarsus the arial is here.
> The bartender moves with a dangerous fluidity.
> You flee from combat!
> Entrance to the Assassin's Guild
> You are standing in the entrance of a plain, but well-made building.
> There is little decoration save for some small letterings over the door
> into the Guild. A guard stands here to make sure you are worthy of
> entering.
>
> [Exits: north west]
> Muldav the fire giant is here.
> An assassin stands here guarding the entrance to his Guildhall.
> You collapse in pain, as the silvery-white flames of the phoenix leap from your mouth and eyes, with
> a sickening popping and sizzling they curl around your body, burning you with holy fire.!
> Your phoenix fire EVISCERATES you!
> You sure are BLEEDING!
> w
> <16hp 512m 496mv>
> Dark Alley
> The alley forces its way between the Warrior's Guildhall and the trading
> outpost. A small door behind the building to the east has a strange symbol
> painted on it. The alley meets with the Market Road to the south and
> continues to the north.
>
> [Exits: north east south west]
> A small puppy is here, crying for attention.
> s
> You stand on the main thoroughfare of Galadon. This road connects the east
> and west gates and holds all the traffic coming from the western forests as
> well as the traffic coming from New Thalos to the east. A dark alleyway
> branches to the north here. A large, festive inn lies to the south. The
> road continues to the east and west.
>
> [Exits: north east south west]
> Entrance Hall
> The fine, wood panelled walls have many hooks to hang hats and coats. The
> carpet underfoot shows the passage of many feet by the faded blue and gold
> design. Oil lamps line the walls, casting a warm, golden glow. The main
> room opens up into raucous laughter and music to the south. The Trade Road
> runs by to the north.
>
> [Exits: north south]
> A drunk is wandering through here giggling.
> s
> You get a potion of return from a leather backpack.
> Northwest Corner of the Common Room
> Several people are standing here, waiting for their eyes to adjust to the
> dim light cast by the oil lamps lining this large room. In the opposite
> corner of the room, a musician is trying to entertain the crowd with the
> help of a juggler. The bar is near by, which is probably the real reason
> the crowds are over in that corner. A large fireplace takes up the corner
> far to the east, and away to the south is the hall leading to the private
> dining rooms and the upstairs rooms.
>
> [Exits:quaff re north east south]
> A drunk is wandering through here, randomly hitting things.
> You quaff a potion of return.
> Inside the Temple
> Huge marble pillars rise on either side of you and grab hold of the ceiling.
> Between each of these, fine softstone frescoes have been carved depicting
> scenes from the religous history of New Thalos. Rows of pews face forward
> giving their full attention to the pulpit rising high above the ground. The
> deep red carpeting underfoot shows not a speck of wear or dirt. It's obvious
> that New Thalonians take religion seriously.
>
> [Exits: north east south west]
> The corpse of Gandra is lying here.
> The severed head of Gandra is lying here.
> A pit for sacrifices is in front of the altar.
> A small grey-haired man walks around spouting gospel.
> (White Aura) A healer is here selling his spells.
> a sickening popping and sizzling they curl around your body, burning you with holy fire.!
> Your phoenix fire EVISCERATES you!
> You have been KILLED!!
> As long as you don't attack anything.
> You feel some of your vitality drain out of you with this death.
> You stare in horror at your own corpse as it collapses to the ground, dead.