someone you wont want to run into on a dark night:

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Posted by adsilver on February 6, 2000 at 12:01:13:

The dark forest

[Exits: north east south west]

<363hp 234m 477mv> e
Before an overgrown building in the dark forest

[Exits: north south west]
A huge black wolf searches for his next meal.

<363hp 234m 472mv> s
Within an overgrown stone building

[Exits: north east]
(Ghostly) A bony visage hovers here in the darkness.
The Lich Xoltrindar says 'Only the brave or foolish dare disturb my sanctum,
which do you think you are?'
The wooden door creaks loudly as the Lich Xoltrindar closes it.
The Lich Xoltrindar says 'I wonder what wonderous secrets I shall learn from your
corpse'
The Lich Xoltrindar locks the wooden door.
The Lich Xoltrindar whispers an ancient passage from a dark tome.
You are blinded!
You feel unclean.
Someone's acid blast === OBLITERATES === you!
That really did HURT!
You sure are BLEEDING!
You can't see a thing!
You flee from combat!

<129hp 234m 467mv> fle
fle
You aren't fighting anyone.

<129hp 234m 467mv> You aren't fighting anyone.

<129hp 234m 467mv> l
You can't see a thing!

<129hp 234m 467mv> af
You are affected by:
Spell: 'curse' modifies save vs spell by 12 for 24 hours.
Spell: 'curse' modifies hit roll by -6 for 24 hours.
Spell: 'blindness' modifies hit roll by -4 for 11 hours.
Skill: 'berserk' modifies armor class by 17 for 2 hours.
Skill: 'berserk' modifies damage roll by 7 for 2 hours.
Skill: 'berserk' modifies hit roll by 7 for 2 hours.
Skill: 'warcry' modifies save vs spell by -8 for 28 hours.
Skill: 'warcry' modifies hit roll by 4 for 28 hours.
Spell: 'protection' modifies none by 0 for 5 hours.

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