Huh? Conjurers are the most unique class on CF. And nightgaunts are hardly "global summon". Sheesh. (n/t):

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Posted by Proud Blade on January 28, 2000 at 13:14:52:

In Reply to: Conjurers and the Balance posted by Hajime on January 28, 2000 at 11:35:04:

> I realize this isn't exactly the kind of response you were shooting for, but I saw 'An open discussion on Cojurers' and couldn't resist. If this has already been covered in an earlier discussion feel free to disregard all of this.

> My main problem with conjurers (and believe me, there are several) is that not only are their abilities stolen directly from the other classes, the only thing they add to the mud is global summon. One of the things that used to make healers and shamans intriguing was that you could rest assured that you were one of the only classes that uses sanctuary. Or perhaps you've rolled an invoker, worked it up to hero, and finally gained the more powerful damage spells. With conjurers these spells you have worked so hard to gain are no longer as useful. Dispite all the work you've put into the character a conjurer could be considered as useful, if not more useful than your invoker. Admittedly, conjurers obviously can't have all the benefits of the most powerful angels and the most powerful demons at the same time, but the fact that it is within their power to 'dip in' to the higher level spells of the other classes makes them more damaging than helpful. Make no mistake: This post isn't a complaint that conjurers are overpowered. All I'm trying to say is that they take away from the enjoyability of the other classes.

> ~SH


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