If you have some concrete suggestions, please post them. I've tried to think of stuff like this, and it's harder than it seems. (n/t):

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Posted by Proud Blade on February 9, 2000 at 13:03:47:

In Reply to: They could hardcode some things to make cheating not worthwhile. In other words if you make equipment swapping not worthwhile then you don't have to watch people for it. A similar thing could be said for ICQ gangbangs which are harder to catch. n/t posted by Someone on February 9, 2000 at 11:49:50:

> > > Immortals are always saying that they put heaps of time into the mud whether it be coding, writing areas or IC stuff....This is obviously quite true.

> > > Ok, its fine to recieve credit for this work, but sometimes i feel like they think they are working for the mud, losing their time for the mud.

> > > The thing is its a game and they wouldnt be playing it unless they were having as much fun as everyone else. Making areas/coding is similiar to the enjoyment an artist or a designer might get. To produce something of your work and creative thoughts, then seeing other people enjoy it would be very satisfying.

> > > Not to mention how fun it would be to be god IC always being worshipped etc.

> > > I have a friend who used to code and write areas 10 hours a day. WHy? because he loved it, he loved how a whole player base got to see so much of his work.

> > > Are immortals putting in as much time, well that depends, some of us players spend more time on cf, time seems ilrelevant.
> > >
> > > Do the players thank the imms, of course, do we owe them though.?...They having as much fun as us (perhaps more).


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