Posted by Pendragon_Surtr on February 10, 2000 at 23:40:05:
Cityguards I know this has been brought up before but I thought I would make my suggestions here. I think it is an injustice that they will attack a chaotic good person who is assaulted by a lawful evil person. The guards should not be overly concerned with whether chaotic joe has broken the laws before but with what they are witnessing with their own eyes. They see lawful bob break the laws in front of their face and not only do they ignore the infraction but they help him, making lawful bob a lawful criminal, albeit one that isn't flagged, and not only that, making the cityguards criminals for aiding said unflagged criminal. Whew, glad I got that off my chest. Can't wait until this lawful neutral warrior is done rolling so I can stand at the west gate of new thalos and spam bash killing all in my range with the help of the guards.
To me this is a joke that has gone on for too long, especially when the code to change it has already been written and implemented in the inn of eternal star. Just change it from "There will be no fighting in the Bar!" to "There will be no fighting within the city limits!" If you do keep the guards the way they are currently, then I have a suggestion for the new arbiter cabal, take away the wanted power, hard code it so that all chaotics are permanently criminals and just have them hunt chaotics, at least this way the cityguards and the arbiters would be on the same wavelength. As it is now, the guards are more concerned with killing chaotics than upholding the laws of the city, where the old arbiters were more concerned with upholding the laws and less concerned with eradicating chaotics.