Posted by Uli on February 28, 2000 at 03:22:03:
I hope I have some right to ask a question and
receive serious answer.
There already was a problem with old age dying
once, several months ago. Now it is back again.
24 hours old, one of my chars dies from old age.
There are 2 things I'd like to know:
1. What were you implementing so that you introduced
such a horrible thing that damn breaks all
the fun? I am a programmer myself (though two last
years I mostly write in Java - don't spit!), and I
can't understand how any new features you implement
may interact with old age dying.
2. You already knew about this problem, as it already
arised once, so why didn't you prevent it from
appearing again?
Hell, I have a fire giant who perfected some skills
recently... With restoring I will lose all my damn
hard work. *sigh*. Don't take it as I am trying to
offend you, but... you have time to invent new stupid
rules about permagroups, you have time for banning
people with bad names (at the same time allowing people
with much worse names to exist), but you don't have time
to fix danm bugs!!! I would say this old age problem is
a sort of showstopper, if you can understand what I mean.
Thanks.