APs a popular theme - my thoughts please flame -general ramble:

[ Follow Ups ] [ Post Followup ] [ Dioxide's CForum ]

Posted by Niblaznaker on March 2, 2000 at 17:14:13:

In Reply to: re: Just a simple question for all of you.... posted by Triple-Lip Pigpoot on March 2, 2000 at 13:15:18:

Since Im bored and there was alot of talk about
drow aps etc sucking and aps sucking in general -
here are my thoughts.

I always thought that an ap would be more of a warrior
with some funky mage spells thrown in - which is not
quite the case - I think conjurers tank almost as well.

What would be cool - scrap some spells - add some more
warrior type skills.

One of the comments was - play an anti-pal more like a mage
than a warrior - I dont think you should have to (but from
experience you kind of have to).

You basically have at the moment two main fighter classes -
warriors of course and assassins - this is because, they can
both tank and hit fairly well. The other classes tend to be
lent heavily to support(trannies till high ranks and healers)
or hittting hard (invokers/conjurers).

Paladins also fall into this category cos they dont tank very
well either. Id be happy if some of the supps got removed and
some warrior skills got added - I mean you have how many healing
communes? Some are redundant fairly quickly anyways.

Well whaddya think?


Follow Ups:

Post a Followup

Name:
E-mail:
Subject:
Comments:


[ Follow Ups ] [ Post Followup ] [ Dioxide's CForum ]