Posted by polreker on March 7, 2000 at 05:18:02:
In Reply to: Idea for Weapon & Shield Spec. posted by Bad Ivan on March 6, 2000 at 20:32:00:
> I have been playing the game for a few years now and have always wondered why there was not a specializaton for a warrior that would lean heavily on the use of a shiled. After pondering if such a spec deserved a place in the game I decided that it did and jotted down a basic version of what the skills involved could be. Please understand this is a rough version, and I am posting it in hopes of getting some feedback. Tell me if this is an idea that you would like to see implemented and what changes ya think should be made. I welcome the feedback from anyone but would really like to get some feedback from Proud Blade, Pendragon_Surtr, Ghraham, Rome, and The Arcane, all who seem to give constructive critism.
>
> Here Goes....Skill names will need work I am sure.
>
> Rank 20 - Shield Mastery.
>
> Descripition - A warrior with this skill has been trained beyond basic shield block. He knows how to better direct his shield to block incoming attacks in the heat of battle.
> Game Effect - Same basic effect flourintine has for a sword spec would be granted to a weapon and shield spec. He would shield block better.
>
> Rank 22 - Shield Punch
>
> Description - Using the wieght of the shield the warrior attempts to land a solid and unexpected punch on his opponent.
> Game Effect - The punch would have a very short delay and a possibilty of stunning his opponent for a round, although the damage would be minor(devastate-MUTILATE range for an equipped warrior).
>
> Rank 25 - Bash Deflection
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> Description - A warrior trained in this ability has learned how to deflect the weight and momentum of an oncomming bash. Instead of standing ground and taking the bash he uses his shield to redirect the bash and keep his footing.
> Game Effect - Chance to avoid a bash based on your bash skill, bash deflect skill, and size vs. opponents bash skill and size.
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> Rank 28 - Shield Sweep
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> Description - By unexpectedly using his shield to sweep his opponents weapons out of alignment he opens up a chance to attack unabated.
> Game Effect - A successful shield sweep would prevent the next series of attacks placed by the warrior from being parried. The attacks could still be dodged, shield blocked or simply miss.
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> Rank 31 - Soften Blow
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> Description - The warrior has learned how to interdict his shield between himself and incoming non-melee caused damage. He knows that by rasing his shield and/or crouching he may soften the blast of a fireball or deflect a lighting bolt somewhat.
> Game Effect - Any non-melee damage would be treated as if resistance was in place (25% reduction in damage). Any attack that would =OBLIT= or better would have a chance to damage or destroy the shield.
>
> My Thoughts
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> Shield Mastery - Only seems right thing to do for a defensive spec.
> Shield Punch - Not great but a small warrior such as a gnome or svirf would do better with it on a giant than a normal bash.
> Bash Deflect - It seems to make sense that it would be harder to knock someone down who knew how to stick a shield in the way.
> Shield Sweep - Wouldn't affect a warrior-warrior battle that much but would play hell when used against a AP or Mage who dosn't get dodge.
> Soften Blow - So many heroic stories abound where the warrior uses his shield to partially avoid a Dragon's breath weapon or a magi's invoked lighting bolts that I had to include it.
>
> Overall Notes
> Well the skill names could use some work and I hope to hear perhaps some better skills in general but I thought this was a good start. I have no idea how to work this spec with the other weapon specs that are out there (eg. could a weapon shield / axe spec gain benefits of weapon shield spec and whirl with his axe? - Who Knows?). This spec wouldn't end up in the hands of a serious PKer of course, and perhaps thats a good thing. This would take an awful lot of coding but I think something like this belongs so I hope the Immortals take a good look. Ok let he hear what ya think....