new idea for assassin (hope imms would look into it):

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Posted by Sierothe on March 20, 2000 at 19:09:41:

The assassin class will be replaced by the class called fighters.

the fighters class will evolve into 3 different classes, thus choosing the path you wish to follow. (like transmuters) after a certain rank.

the 3 different classes will be
1 assassin
2 martial artists
3 ninjas

changes will mainly apply to 2 and 3 while assassins remain the same as now.

martial artists will get to specialize in hand to hand or kicks skills and a major plus a minor, defense/offense
the skills will be different from warrior hand to hand and assassin kicks if possible.

martial artists will be retain the ability to sneak, but lose the ability to hide and bind wounds.

spec skills.
you can adapt a defensive/offensive stand.
the techniques are called wind, earth, water, fire stand.
fire is a major offense and wind is a mimor
while water is major defense and earth minor defense.
and depending on whether you pick fists or kicks technique, skills will be different.

some new skills.
pre-empitive strike.
(like conceal and reposite)
reading your enemy's moves, you move in for a deadly blow.

ninjas
they will be able to blend into there surroundings. faerie fog are useless and the bard reveal song, but they are vulnearable to area spells such as fire ball, and other bard songs.

they also can take the form of others, like entropy

they will have more magical illusion type skills/spells. (like old school assassin, was it hell fire?)
they will lose the assassinate.
but they will have a skill that can kill in one hit if lucky (like backstab or cleave)
ZzzzZzz too tire,
feel free to give some constructive input
i took a break from CF
cause i got bored plus i am working... :(



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