Posted by WALSH on March 21, 2000 at 23:12:14:
In Reply to: My corrections... posted by Proud Blade on March 20, 2000 at 17:45:23:
I would just like to say that You can be in any cabal you want with any class you want. All you have to do is prove you are up to it..They has been Imperial rangers, Rager a-ps (non magic using), Neria was a drow trouper, I am not sure how it went but someone was working on a paladin citizen. IF you can roleplay it well Imms on cf will alter the rules for you...I have seen and excersized this on many occations.
**Disclaimer**
SHoot for this if you think you are not only good enough to say..get empowered but go above and beyond that because its NOT easy.
> > Dawn - No aps, necros
>
> Good only, more generally. I doubt they would take a typical druid.
>
> > Empire - No Druids, Rangers
>
> Yep. Bards are allowed in, but have no sect.
>
> > Masters - Only AP, Necro, Conjie, Invoker, Tranny
>
> Kanipe was the last AP they took. Around the time their powers changed, APs were refused further entry.
>
> > Battle - Only Asn, Bard, Ranger, AP, Warrior, Thief
>
> An AP in Battle? Not in a long time.
>
> > Sylvan - No conjie, necro, ap
>
> Warriors, shamans, thieves, and assassins will all have great difficulty, and must prove truly exceptional. Non-lawful, non-evil is a rule, so Paladins are also out.
>
> > Troupe - No aps, necro (I think)
>
> I'm not sure they explicitly forbid anyone- but you do need to have a role that fits within the Inn, which these classes rarely do.
>
> > Scarab - Gotta be evil
>
> Nope. Just gotta know the philosophy inside and out. The Elders and gods there like to grind away at applicants. The philosophy is "evil-friendly", but not all Scarabs must be evil.
>
> > Entropy - More the merrier. Rules? Who needs some stinking rules.
>
> Chaos only, so no Paladins.
>
> > Arbiter - Not sure, perhaps ranger and druid... really not sure
>
> No rangers, no druids.