Posted by Umguy on March 31, 2000 at 12:22:55:
In Reply to: Codewise posted by Dev on March 31, 2000 at 12:15:33:
> Uh, actually I programmed zombie saving into a mud with about a half hour and 30 lines of code. It's not difficult, it's just a matter of balance, I suppose.
Not my point. Those 30 lines of code write to a file, yes? So it's another hard-drive operation, which causes a slowdown (however insignificant) to the system resources. Now imagine you have 100 people logged in, and have to be writing all of those pfiles every 5-10 minutes for the autosaves, plus you have to store zombie info (# zombies, level, hp, damroll, etc, so storing it into a pfile doesn't seem like a good idea, especially if your pfiles have descriptions and roles and such in them). Now add in doing the same thing for every sort of pet/servitor type thing (centurions, etc) and you'll really increase your lag, wouldn't you?