My limited take:

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Posted by Grallon on April 20, 2000 at 09:55:09:

In Reply to: Hometown populations / informal poll posted by SphereMaker(IMM) on April 20, 2000 at 09:20:38:

> (1) It's newbie-friendly.
> (2) Low-level ranking areas are nearby.
> (3) It's central in location.
> (4) It has each of the guilds.
> (5) Arbiters patrol it fairly often.
> (6) There are several ways of entering/leaving the city (which can aid in escaping, etc).

While these pretty much sum up the basic reasons...some of the reasons are a bit more involved.

While the boots can make this moot...alot of the other home town are so far away from anything usefull to low ranks(group/clothes/ranking/practicing) that it takes such a time to walk it as to quickly reach the point of diminishing returns.

Why do people now choose other home towns?
1) Pit safety.
2) Cabal affiliation.
3) Religious affiliation.
4) recall safety


With all of these tho, the benefits only happen later in life...after the period where you can hardly walk anywhere without resting up.

Non-ragers will pick galadon/new thalos because they are two hubs and both offer many escapes from regular pk's as well as an escape from alot of the airforms.

Ragers will pick galadon/new thalos/Tar valon/black claw for the proximity to the village.

I know many choose galadon solely because of ranks 6-20. While ranking, if it becomes necessary to recall, being far away from Galadon is just asking to lose your group, and if you die, and come back to far away to rejoin your group, there is a large chance they will drop you...The recent ghost changes fixed this quite a bit.

I have always (unless for rp reasons) just figured galadon has advantages no other hometown has...and population is a large one...and it is never very hard to purchase your way to a different hometown when the needs and uses of a hometown change later in life.


forgive the rambling

FTA

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