Posted by Unnamed on May 4, 2000 at 19:58:30:
Dioxide's Log Formatter
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Grunix tells you 'its makes me weak and clumsy'
An archer is gushing blood.
<100%hp 81%m 100%mv> Your opponent is not wielding a weapon.
An archer is gushing blood.
<100%hp 81%m 100%mv>
Your stab mauls an archer.
You parry an archer's pierce.
An archer is writhing in agony.
<100%hp 81%m 100%mv> throw
You throw an archer to the ground with stunning force.
Your throw devastates an archer!
An archer is writhing in agony.
<100%hp 81%m 100%mv>
Your stab devastates an archer!
Your stab decimates an archer!
An archer dodges your stab.
You parry an archer's pierce.
An archer is convulsing on the ground.
<100%hp 81%m 100%mv>
Your stab devastates an archer!
An archer is DEAD!!
You receive 51 experience points.
An archer's leg is sliced from her dead body.
The gods give you 34 gold coins for your sacrifice.
<100%hp 81%m 100%mv> reply I will help you, where are you dear childe?
l
You tell Grunix 'I will help you, where are you dear childe?'
<100%hp 81%m 100%mv> Top of Southeast Tower
You stand high above the city of Galadon in one of the four towers gracing
the four corners of the city wall. Gazing to the east, you see a long road
extending off into the Sands of Sorrow and a large river which runs down to
the southern sea. Turning to the south, you see the Silverwood, where the
goblins roam at night, waylaying unwary travellers from the city. The city
of Galadon is laid down below you like a chess board. You can go down the
stairs to the base of the tower or out one of the windows, if you can fly...
[Exits: north west down]
The sliced-off leg of an archer is lying here.
( 2) A blue vest lies here, marked by a white circle.
The severed ear of a battlement guard lies here.
( 2) A plain steel sword lies here.
The severed eye of a battlement guard lies here.
A long bow has carelessly been left here.
<100%hp 81%m 100%mv> sneak
hide
You attempt to move silently.
<100%hp 81%m 100%mv> You attempt to hide.
<100%hp 81%m 100%mv> where grunix
Grunix Temple Square
<100%hp 81%m 100%mv> d
Grunix tells you 'what do i need to do'
<100%hp 81%m 100%mv> Southeast Tower
[Exits: north west up]
A long bow has carelessly been left here.
<100%hp 81%m 99%mv> w
w
w
On the Southern Battlements
[Exits: east west]
A plain steel sword lies here.
<100%hp 81%m 99%mv> On the Southern Battlements
[Exits: east west]
An archer is here, watching the forests for any movement.
A cityguard is here on the battlements.
A cityguard is here on the battlements.
<100%hp 81%m 98%mv> On the Southern Battlements
[Exits: east west down]
An archer is here, watching the forests for any movement.
A cityguard is here on the battlements.
A cityguard is here on the battlements.
<100%hp 81%m 98%mv> d
s
s
s
Inside the South Gate
[Exits: north south up]
A traveler wanders through here, admiring the city.
A guard is here, watching the gate.
A guard is here, watching the gate.
<100%hp 81%m 97%mv> s
Outside the South Gate
[Exits: north south]
<100%hp 81%m 96%mv> The Southern Crossroads
[Exits: north east south west]
<100%hp 81%m 96%mv> You step out of the shadows.
Silverwood
[Exits: north east south west]
<100%hp 81%m 96%mv> Silverwood
[Exits: north east south west]
<100%hp 81%m 95%mv> n
n
n
Silverwood
[Exits: north east south west]
<100%hp 81%m 95%mv> n
n
The Southern Crossroads
[Exits: north east south west]
<100%hp 81%m 94%mv> Outside the South Gate
[Exits: north south]
<100%hp 81%m 94%mv>
Grunix tells you 'temple squar'
<100%hp 81%m 94%mv> Inside the South Gate
[Exits: north south up]
A traveler wanders through here, admiring the city.
A guard is here, watching the gate.
A guard is here, watching the gate.
<100%hp 81%m 93%mv> High Road
[Exits: north east south]
<100%hp 81%m 93%mv> sneak
hide
n
You attempt to move silently.
<100%hp 81%m 93%mv> You attempt to hide.
<100%hp 81%m 93%mv> n
High Road
[Exits: north east south]
A cityguard is strolling through here, keeping the peace.
<100%hp 81%m 92%mv> On the Bridge
[Exits: north south]
A cityguard is strolling through here, keeping the peace.
<100%hp 81%m 92%mv> n
Large Intersection
[Exits: north east south west down]
<100%hp 81%m 91%mv> n
High Road
[Exits: north east south west]
<100%hp 81%m 90%mv> e
Temple Square
[Exits: east south west]
A fountain is here, gushing blood.
Grunix is here.
<100%hp 81%m 90%mv> l grunix
i am 4'4" tall black hair a black beard and a green cloak
Grunix, a male duergar, is in perfect health.
Grunix is using:
<100%hp 83%m 96%mv> nod
You nod.
<100%hp 83%m 96%mv>
Grunix nods.
<100%hp 83%m 96%mv> say I have seen this before.
You step out of the shadows.
You say 'I have seen this before.'
<100%hp 83%m 96%mv>
Grunix looks at you.
<100%hp 83%m 96%mv> Eq
You are using:
<100%hp 83%m 96%mv> say I must ask for a thousand gold pieces, for the items needed for such a strong spell are rare and expensive.
You say 'I must ask for a thousand gold pieces, for the items needed for such a strong spell are rare and expensive.'
<100%hp 85%m 100%mv>
Xyxzhithius has arrived.
<100%hp 85%m 100%mv>
Xyxzhithius leaves west.
<100%hp 85%m 100%mv>
Nmhdoeib tells you 'care to travel?'
<100%hp 85%m 100%mv> whois xyx
[ Arial ] Xyxzhithius the Fencer
<100%hp 85%m 100%mv> whois nmh
[ Arial ] (PK) Nmhdoeib the Cut-Throat
<100%hp 85%m 100%mv>
You feel less aware of your surroundings.
Your senses seem duller.
<100%hp 88%m 100%mv>
Grunix tells you 'i will give you a stone batoin'
<100%hp 88%m 100%mv> tell Nmhdoeib I must practice, I apologize.
They aren't here.
<100%hp 88%m 100%mv>
Deagloto has arrived.
<100%hp 88%m 100%mv>
Deagloto leaves west.
<100%hp 88%m 100%mv> tell grunix My dear son, what use does a healer have for weapons?
You tell Grunix 'My dear son, what use does a healer have for weapons?'
<100%hp 88%m 100%mv> detec
detec
Your awareness improves.
<100%hp 87%m 100%mv> You are already as alert as you can be.
<100%hp 87%m 100%mv> tell Nmhdoeib I must practice, I apologize.
You tell Nmhdoeib 'I must practice, I apologize.'
<100%hp 87%m 100%mv> heighten
You feel more aware of your surroundings.
<100%hp 83%m 100%mv>
Nmhdoeib tells you 'I understand'
<100%hp 85%m 100%mv>
Grunix tells you 'you use a dagger'
<100%hp 85%m 100%mv> tell grunix *sighing* No, you do not understand. I do not fight , so I have no use for weapons.
You tell Grunix '*sighing* No, you do not understand. I do not fight , so I have no use for weapons.'
<100%hp 85%m 100%mv> l
Temple Square
This large courtyard is devoid of plant life. Evil-looking gargoyles leer
down on you from every wall. Be wary of the small traps hiding underneath
the various flagstones. A pile of corpses is stacked along one wall, the
sacrifices from today waiting to be burned. The temple looms over you to
the east. You can escape this evil place to the High Road to the west or
the River Road to the south. Down is the entrance to the Academy.
[Exits: east south west]
A fountain is here, gushing blood.
Grunix is here.
<100%hp 85%m 100%mv>
Grunix tells you 'how do i give you gold'
<100%hp 85%m 100%mv> reply Why don't you try to 'give 1000 gold' to me?
You tell Grunix 'Why don't you try to 'give 1000 gold' to me?'
<100%hp 87%m 100%mv>
It starts to rain.
<100%hp 87%m 100%mv>
You are hungry.
<100%hp 92%m 100%mv> emote nervously awaits, hoping you do not detioriate like the others.
l
Azherin nervously awaits, hoping you do not detioriate like the others.
<100%hp 92%m 100%mv> Temple Square
This large courtyard is devoid of plant life. Evil-looking gargoyles leer
down on you from every wall. Be wary of the small traps hiding underneath
the various flagstones. A pile of corpses is stacked along one wall, the
sacrifices from today waiting to be burned. The temple looms over you to
the east. You can escape this evil place to the High Road to the west or
the River Road to the south. Down is the entrance to the Academy.
[Exits: east south west]
A fountain is here, gushing blood.
Grunix is here.
<100%hp 92%m 100%mv> get pie knapsack
eat pie
You get a berry pie from a ranger's knapsack.
<100%hp 92%m 100%mv> You eat a berry pie.
You are full.
<100%hp 92%m 100%mv>
Grunix tells you 'i will try dy but it keeps saying that i don't have that item'
<100%hp 92%m 100%mv>
Secarii has arrived.
<100%hp 92%m 100%mv> give 1 gold self
You give Azherin 1 gold.
<100%hp 92%m 100%mv>
Secarii leaves east.
<100%hp 92%m 100%mv>
The cityguard yells 'Seabrind! Now you die!'
The cityguard yells 'Seabrind! Now you die!'
<100%hp 95%m 100%mv> tell grunix Well then try to 'give 1000 gold Azherin'.
You tell Grunix 'Well then try to 'give 1000 gold Azherin'.'
<100%hp 95%m 100%mv>
Lightning flashes in the sky.
The snow begins to fall.
<100%hp 95%m 100%mv> aff
You are affected by:
Skill: 'heightened awareness' modifies none by 0 for 15 hours.
Skill: 'detect hidden' modifies none by 0 for 15 hours.
Skill: 'sneak' modifies none by 0 for 12 hours.
<100%hp 95%m 100%mv> where
People near you:
Sanjhiv Thieves' Bar
Brummel The Conjurer's Lecture Hall
Wran Warrior's Bar
Gullerus On the Northern Battlements
Seabrind The Training Room
Zuldice Top of Northeast Tower
(PK) Nmhdoeib Thieves' Bar
Flageleur Warrior's Bar
(PK) Danko The Conjurer's Lecture Hall
Silcae Market Square
(PK) Azherin Temple Square
Devlel Market Square
(PK) Tijasendo On the Northern Battlements
Xolthul Vast Cellar
Beijah Western Battlements
Secarii By the Temple Altar
Grunix Temple Square
<100%hp 95%m 100%mv>
The cityguard yells 'Seabrind! Now you die!'
<100%hp 97%m 100%mv>
The cityguard yells 'Seabrind! Now you die!'
<100%hp 97%m 100%mv> endure
You prepare yourself for magical encounters.
<100%hp 97%m 100%mv> whois seab
[ Storm ] (WANTED) Seabrind the Demon Killer
<100%hp 97%m 100%mv> worth
You have 9551 gold, and 98420 experience (22530 exp to level).
<100%hp 97%m 100%mv> l
Temple Square
This large courtyard is devoid of plant life. Evil-looking gargoyles leer
down on you from every wall. Be wary of the small traps hiding underneath
the various flagstones. A pile of corpses is stacked along one wall, the
sacrifices from today waiting to be burned. The temple looms over you to
the east. You can escape this evil place to the High Road to the west or
the River Road to the south. Down is the entrance to the Academy.
[Exits: east south west]
A fountain is here, gushing blood.
Grunix is here.
<100%hp 97%m 100%mv>
Grunix gives you 500 gold.
<100%hp 100%m 100%mv>
Grunix gives you 500 gold.
<100%hp 100%m 100%mv> worth
You have 10551 gold, and 98420 experience (22530 exp to level).
<100%hp 100%m 100%mv> nod
You nod.
<100%hp 100%m 100%mv> say Aye, now then, follow me.
You say 'Aye, now then, follow me.'
<100%hp 100%m 100%mv>
Grunix tells you '100 was too big a number i guess'
<100%hp 100%m 100%mv>
Secarii has arrived.
<100%hp 100%m 100%mv>
Secarii leaves south.
<100%hp 100%m 100%mv> look
Temple Square
This large courtyard is devoid of plant life. Evil-looking gargoyles leer
down on you from every wall. Be wary of the small traps hiding underneath
the various flagstones. A pile of corpses is stacked along one wall, the
sacrifices from today waiting to be burned. The temple looms over you to
the east. You can escape this evil place to the High Road to the west or
the River Road to the south. Down is the entrance to the Academy.
[Exits: east south west]
A fountain is here, gushing blood.
Grunix is here.
<100%hp 100%m 100%mv>
The sun slowly disappears in the west.
<100%hp 100%m 100%mv>
Grunix now follows you.
<100%hp 100%m 100%mv> w
High Road
[Exits: north east south west]
An adventurer is here, trying to get a party together to brave the Haon Dor.
Grunix has arrived.
<100%hp 100%m 99%mv> n
n
High Road
[Exits: north east south west]
Grunix has arrived.
<100%hp 100%m 98%mv> Market Square
[Exits: north east south west]
An important looking merchant is riding through here in a shiny carriage.
Grunix has arrived.
<100%hp 100%m 97%mv> w
A dockworker yells 'Secarii! Now you die!'
<100%hp 100%m 100%mv> Trade Road
[Exits: north east south west]
Grunix has arrived.
<100%hp 100%m 99%mv> w
w
Trade Road
[Exits: north east south west]
A cityguard is here on the battlements.
Grunix has arrived.
<100%hp 100%m 98%mv> Trade Road
[Exits: north east south west]
Grunix has arrived.
<100%hp 100%m 97%mv> s
Apothecary
[Exits: north up]
Grunix has arrived.
<100%hp 100%m 96%mv> u
Grunix tells you '1000 i mean'
<100%hp 100%m 96%mv> Small Room
[Exits: up down]
(White Aura) The apothecary is here, brewing a potion.
Grunix has arrived.
<100%hp 100%m 96%mv> wake apothecary
You wake her.
<100%hp 100%m 96%mv> say My dear madam! Trouble arises!
You say 'My dear madam! Trouble arises!'
<100%hp 100%m 96%mv> say This poor soul seeks the following items:
You say 'This poor soul seeks the following items:'
<100%hp 100%m 96%mv> emote whispers quietly with the apothecary in a corner.
Azherin whispers quietly with the apothecary in a corner.
<100%hp 100%m 96%mv> nod
You nod.
<100%hp 100%m 96%mv> emote whispers quietly with the apothecary in a corner.
Azherin whispers quietly with the apothecary in a corner.
<100%hp 100%m 96%mv> nod
You nod.
<100%hp 100%m 100%mv> say Aye, I understand, one moment.
You say 'Aye, I understand, one moment.'
<100%hp 100%m 100%mv>
Grunix stops following you.
<100%hp 100%m 100%mv>
Grunix tells you 'well'
<100%hp 100%m 100%mv> emote turning to you, Azherin says 'The apothecary responds that due to recent robberies, she must raise the price'
Azherin turning to you, Azherin says 'The apothecary responds that due to recent robberies, she must raise the price'
<100%hp 100%m 100%mv>
Grunix tells you 'to how much'
<100%hp 100%m 100%mv> say The price is raised by another thousand gold pieces.
You say 'The price is raised by another thousand gold pieces.'
<100%hp 100%m 100%mv> look
Small Room
This is the small room where the apothecarist sleeps when he's not busy
brewing potions or selling them. The cot doesn't look like it gets used
much. The shop lies back down the ladder.
[Exits: up down]
Grunix is here.
(White Aura) The apothecary is here, brewing a potion.
<100%hp 100%m 100%mv>
You feel susceptible to magic again.
<100%hp 100%m 100%mv> who
[ Human ] Oacos the Sharper
[ Fire ] Vargus the Master of Bronze, Hunter of Citizens
[ Arial ] Sanjhiv the Master of Guile
[ Svirf ] Brummel the Scholar of Magic
[ Arial ] Erauj the Overlord
[ Human ] Deagloto the Ruffian
[ Human ] Fleetwood the Swordpupil
[ Felar ] Wran the Baron of Tornadoes
[ Duerg ] Gullerus the Champion
[ Arial ] (PK) Brakdhur the Master of Ukemi
[ Svirf ] (WANTED) Taizlin the Greater Crime Lord
[ Storm ] (WANTED) Seabrind the Demon Killer
[ D-Elf ] Zarna the 3rd Brown
[ Arial ] Trinthereid the Communer of Famine
[ Arial ] (PK) Rhuikian the Empi
[ D-Elf ] Austa the Student of Form
[ Arial ] Zuldice the Swashbuckler
[ Arial ] Xyxzhithius the Fencer
[ Duerg ] (PK) Nehekhara the Complete Bitch
[ Arial ] Tokanawa the Footpad
[ Arial ] (PK) Nmhdoeib the Cut-Throat
[ Arial ] Yilake the Master of Taisabaki
[Hit Return to continue]
[ Arial ] Flageleur the Mercenary
[ Human ] Zeruel the Adept of the Astral
[ Human ] Durgalath the Advanced Spell Student
[ Human ] Akivasha the Malefic
[ Gnome ] (PK) Danko the Sorcerer
[ Arial ] Melorson the 2nd Brown
[ Duerg ] Silcae the Master of Taste
[ Arial ] (PK) Kagordar the Grand Spy
[ Human ] Barret the Thief
[ Dwarf ] Halion the Sentry
[ Svirf ] Nuam the Magician
[ Human ] Mesarutun the Mercenary
[ Arial ] Gradan the Lieutenant
[ W-Elf ] (WANTED) Arlian the Chanter of the Battlesong
[ Duerg ] (PK) Barczak the Quick-Blade
* Arial * (PK) Azherin the Kasokutei
[ Human ] (PK) Peroleth the Breaker of Bindings
[ H-Elf ] Iefiuek the Master of Kamae
[ Arial ] Devlel the Master of Kyusho
[ Arial ] (PK) Tijasendo the Grand Spy
[ D-Elf ] Kalisten the Student of Lightning
[Hit Return to continue]
[ Cloud ] Boraeus the Combatant
[ Cloud ] (WANTED) Bulrakhur the Ranger Hero
[ Arial ] Xolthul the Student Theurgist
[ Elf ] Iracundur the Planewalker, Apostle of the Dawn
[ Storm ] Grdrek the Demon Slayer
[ Human ] Sashaddin the Assassin Hero
[ H-Elf ] (PK) Caleisn the Student of Wind, Servant of the Dawn
[ Human ] Sulfan the Lord of the Forest
[ Felar ] Beijah the Woodsman
[ Gnome ] Rosil the Wizard
[ D-Elf ] Malconus the Uke
[ Elf ] Asbury the Sword Bearer
[ Human ] (PK) Ehoviu the Student of Light
[ Gnome ] Secarii the Advanced Spell Student
[ Duerg ] Grunix the Warrior
[ Fire ] Alehail the Lady of the Apocalypse
[ Human ] Arafke the Fiddler
[ Fire ] (PK) Wanievre the Champion
[ Storm ] Bazarat the Cleanser of Maledictions
[ Human ] Merious the Shapeshifter
[ Dwarf ] Darot the Overlord
[ Human ] (PK) Tenlorn the Dragon Slayer
Grunix tells you 'i have only 600 left'
[Hit Return to continue]
[ Gnome ] Tralbrax the Advanced Spell Student
[ Human ] Berzabinax the Acolyte
[ H-Elf ] Shenara the Heroine of Alteration
Players found: 68
<100%hp 100%m 100%mv> nod
You nod.
<100%hp 100%m 100%mv> say Then give me what you have, and I will attempt to gather more.
You say 'Then give me what you have, and I will attempt to gather more.'
<100%hp 100%m 100%mv>
Grunix tells you '789 actually,sorry'
<100%hp 100%m 100%mv>
A battlement guard yells 'Gullerus! Now you die!'
<100%hp 100%m 100%mv>
Grunix gives you 789 gold.
<100%hp 100%m 100%mv> tell iracundur Oh most worthy and noble elf. I have decieved Grunix of his money, but he still has a problem. I am afraid you must assist him or hang his fate on your conscience.
You tell Iracundur 'Oh most worthy and noble elf. I have decieved Grunix of his money, but he still has a problem. I am afraid you must assist him or hang his fate on your conscience.'
<100%hp 100%m 100%mv> nod
You nod.
<100%hp 100%m 100%mv> list
[Lv Price] Item
[ 0 4000] a potion of refresh.
[ 0 10000] a potion of invisibility.
[ 0 1000] a potion of flying.
[ 0 5000] a potion of negation.
[ 0 2500] a potion of armor.
[ 5 15000] a vial of holy water.
[ 0 1000] a potion of cure blindness.
[ 0 1500] a bottle of antidote.
[ 8 5000] a potion of cure critical wounds.
[ 5 1500] a potion of cure serious wounds.
[ 0 500] a potion of cure light wounds.
[20 95000] a potion of divine protection.
[15 20000] a potion of healing.
Grunix tells you 'i can get the other 211 very quickly'
<100%hp 100%m 100%mv> reply No, this is enough.
You tell Grunix 'No, this is enough.'
<100%hp 100%m 100%mv> emote speaks quietly to the apothecary.
Azherin speaks quietly to the apothecary.
<100%hp 100%m 100%mv>
Iracundur tells you 'Pardon?'
<100%hp 100%m 100%mv>
A finch yells 'Xyxzhithius! Now you die!'
<100%hp 100%m 100%mv>
A finch yells 'Xyxzhithius! Now you die!'
A warbler yells 'Xyxzhithius! Now you die!'
<100%hp 100%m 100%mv>
A finch yells 'Xyxzhithius! Now you die!'
<100%hp 100%m 100%mv>
A warbler yells 'Xyxzhithius! Now you die!'
<100%hp 100%m 100%mv> tell iracundur Grunix is plagued with a cursed item. I duped him of his money, but my heart hurts to see another as dark as me to suffer.
You tell Iracundur 'Grunix is plagued with a cursed item. I duped him of his money, but my heart hurts to see another as dark as me to suffer.'
<100%hp 100%m 100%mv>
A warbler yells 'Xyxzhithius! Now you die!'
<100%hp 100%m 100%mv> nod
You nod.
<100%hp 100%m 100%mv> say Alright, we are to travel to the Dark Temple.
You say 'Alright, we are to travel to the Dark Temple.'
<100%hp 100%m 100%mv> d
Apothecary
[Exits: north up]
<100%hp 100%m 99%mv> u
Small Room
[Exits: up down]
Grunix is here.
(White Aura) The apothecary is here, brewing a potion.
<100%hp 100%m 99%mv> beckon grunix
You beckon for Grunix to follow -- sure hope they do!
<100%hp 100%m 99%mv>
Grunix now follows you.
<100%hp 100%m 99%mv> d
n
Apothecary
[Exits: north up]
Grunix has arrived.
<100%hp 100%m 99%mv> Trade Road
[Exits: north east south west]
Grunix has arrived.
<100%hp 100%m 98%mv> tell iracundur You will help him, aye oh most virtuous Apostle?
You tell Iracundur 'You will help him, aye oh most virtuous Apostle?'
<100%hp 100%m 100%mv> e
e
Trade Road
[Exits: north east south west]
Secarii is here.
Grunix has arrived.
<100%hp 100%m 99%mv>
Secarii leaves west.
<100%hp 100%m 99%mv> Trade Road
[Exits: north east south west]
An important looking merchant is riding through here in a shiny carriage.
Grunix has arrived.
<100%hp 100%m 98%mv> e
Market Square
[Exits: north east south west]
Grunix has arrived.
<100%hp 100%m 97%mv> s
High Road
[Exits: north east south west]
Grunix has arrived.
<100%hp 100%m 96%mv> s
High Road
[Exits: north east south west]
Grunix has arrived.
<100%hp 100%m 95%mv> e
Temple Square
[Exits: east south west]
A fountain is here, gushing blood.
Grunix has arrived.
<100%hp 100%m 94%mv> e
n
The Dark Temple
[Exits: north west]
Grunix has arrived.
<100%hp 100%m 94%mv> By the Temple Altar
[Exits: north east south west]
A pit for sacrifices is in front of the altar.
Fanha is here.
(White Aura) The healer is here, passing out heals and death.
Grunix has arrived.
<100%hp 100%m 93%mv>
The healer closes his eyes for a moment and nods at Grunix.
<100%hp 100%m 93%mv>
The healer closes his eyes for a moment and nods at Fanha.
<100%hp 100%m 93%mv> whois fanha
[ H-Elf ] Fanha the Brigand
<100%hp 100%m 93%mv> exit
Obvious exits:
North - Torture Room
East - Priest's Chambers
South - Too dark to tell
West - Too dark to tell
<100%hp 100%m 93%mv> e
Priest's Chambers
[Exits: west]
The acolyte is sharpening her knife, waiting for the day she can help.
Grunix has arrived.
<100%hp 100%m 93%mv> l acolyte
This woman has an evil glint in her eye as she casually glances at you.
Perhaps she is wondering if you will be the next sacrifice?
The acolyte is in perfect health.
the acolyte is using:
<100%hp 100%m 93%mv> nod acolyte
You nod at the acolyte.
The acolyte nods at you in agreement.
<100%hp 100%m 93%mv> nofol
nofol
You no longer accept followers.
Grunix stops following you.
<100%hp 100%m 99%mv> You now accept followers.
<100%hp 100%m 99%mv> say Alright, here is what to do.
You say 'Alright, here is what to do.'
<100%hp 100%m 99%mv> l grunix
i am 4'4" tall black hair a black beard and a green cloak
Grunix, a male duergar, is in perfect health.
Grunix is using:
<100%hp 100%m 99%mv>
Grunix tells you 'what'
<100%hp 100%m 99%mv> say First, you must slap yourself.
You say 'First, you must slap yourself.'
<100%hp 100%m 99%mv>
You no longer feel stealthy.
<100%hp 100%m 100%mv> sneak
You attempt to move silently.
<100%hp 100%m 100%mv> where
People near you:
(PK) Danko The Conjurer's Lecture Hall
Fanha Temple Square
(PK) Jiijjustan Assassin's Bar
Oacos On the Northern Battlements
Gullerus Upstairs Room
(PK) Brakdhur Top of Northeast Tower
(PK) Nmhdoeib Top of Northeast Tower
Flageleur On the Southern Battlements
(PK) Kagordar Top of Northeast Tower
Mesarutun Warrior's Bar
Isiah Warrior's Bar
(PK) Azherin Priest's Chambers
Xolthul Vast Cellar
Grunix Priest's Chambers
<100%hp 100%m 100%mv> whois ira
[ Elf ] Iracundur the Planewalker, Apostle of the Dawn
<100%hp 100%m 100%mv>
Grunix slaps himself, really strange ...
<100%hp 100%m 100%mv> tell iracundur *chuckling* Do you turn your back on one in need.
nod
You tell Iracundur '*chuckling* Do you turn your back on one in need.'
<100%hp 100%m 100%mv> You nod.
<100%hp 100%m 100%mv> say Now, do you know why you slapped yourself?
You say 'Now, do you know why you slapped yourself?'
<100%hp 100%m 100%mv>
Iracundur tells you 'Nay sorry, am occupied.'
<100%hp 100%m 100%mv>
Grunix tells you 'no'
<100%hp 100%m 100%mv> tell iracundur Ah, well then may his life guilt you.
You tell Iracundur 'Ah, well then may his life guilt you.'
<100%hp 100%m 100%mv> say I will tell you why.
You say 'I will tell you why.'
<100%hp 100%m 100%mv> say You are new to this city, correct?
You say 'You are new to this city, correct?'
<100%hp 100%m 100%mv>
Grunix tells you 'well, actually because you told me to'
<100%hp 100%m 100%mv>
Iracundur tells you 'Aye, I will help him.'
<100%hp 100%m 100%mv> tell iracundur He is in the Dark Temple of Galadon, amusing me.
You tell Iracundur 'He is in the Dark Temple of Galadon, amusing me.'
<100%hp 100%m 100%mv>
Your senses seem duller.
You feel less aware of your surroundings.
<100%hp 100%m 100%mv> detec
You peer intently at the shadows, but they are unrevealing.
<100%hp 99%m 100%mv> detec
detec
Your awareness improves.
<100%hp 98%m 100%mv> You are already as alert as you can be.
<100%hp 98%m 100%mv>
Grunix tells you 'yes i am a newbie all together'
<100%hp 98%m 100%mv> heighten
You feel more aware of your surroundings.
<100%hp 94%m 100%mv> say Aye, a new person to this town I am sure. Well then, let me explain.
You say 'Aye, a new person to this town I am sure. Well then, let me explain.'
<100%hp 94%m 100%mv>
Grunix tells you '11 totzal hours'
<100%hp 94%m 100%mv> say I am not a healer. I am not a good person, and I do so enjoy toying with others.
You say 'I am not a healer. I am not a good person, and I do so enjoy toying with others.'
<100%hp 96%m 100%mv> say I thank you for providing me with some form of entertainment to amuse me between practicing.
You say 'I thank you for providing me with some form of entertainment to amuse me between practicing.'
<100%hp 100%m 100%mv> l
Priest's Chambers
This dark room is adorned with several whips and pincers on the walls, the
priest's private collection. The furniture is very elaborate, but is all in
dark shades and black. There are no windows, only a smoky torch burning in
a wall bracket. The altar lies to the west.
[Exits: west]
Grunix is here.
The acolyte is sharpening her knife, waiting for the day she can help.
<100%hp 100%m 100%mv> say Farewell, and remain here. A real "assistant" will be here shortly, well, so I think.
You say 'Farewell, and remain here. A real "assistant" will be here shortly, well, so I think.'
<100%hp 100%m 100%mv> sneak
hide
You attempt to move silently.
<100%hp 100%m 100%mv> You attempt to hide.
<100%hp 100%m 100%mv> l
Priest's Chambers
This dark room is adorned with several whips and pincers on the walls, the
priest's private collection. The furniture is very elaborate, but is all in
dark shades and black. There are no windows, only a smoky torch burning in
a wall bracket. The altar lies to the west.
[Exits: west]
Grunix is here.
The acolyte is sharpening her knife, waiting for the day she can help.
<100%hp 100%m 100%mv> w
By the Temple Altar
[Exits: north east south west]
A pit for sacrifices is in front of the altar.
Fanha is resting here.
Deagloto is sleeping here.
(White Aura) The healer is here, passing out heals and death.
<100%hp 100%m 99%mv> s
The Dark Temple
[Exits: north west]
<100%hp 100%m 99%mv> cackle
You cackle gleefully.
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