Posted by Saerkal on May 9, 2000 at 22:10:01:
In Reply to: farewell posted by Takashimi on May 9, 2000 at 20:49:01:
You were a great rager and would hope that
you do make the village pillar because you
were one of the few that would not be scared
about a battle and one of the few that I could
actually count on no matter what. I can relate
to the dealing with Zorszaul as well. Also, I admired
the fact that you were able to realize that you
didn't have the time/desire to be a leader and step
down and still kept showing up. I was however glad
when you were made leader.
You will be missed and good luck with your next
character.
> Well, Takashimi sure was a lot of fun.
>
> I started him last year, almost to the day. I had a previous felar
> assassin that I had grown bored of (dawn-wannabe). I applied
> to the village right before Athrakagar deleted, and waited nearly a
> month before Thror had a chance to talk to me. This is probably one
> of the reasons I had little patience for people who complained of not
> seeing me. Truth be told, they usually wanted to see me to complain
> about the quest I had given them to prove their knowledge of oft-used
> hiding areas.
>
> Neglecting big Z, the only person I ever had problems with was Azaera.
> For some reason, that gnomish invoker had no trouble sending me packing
> regardless of what I tried. I didn't have any problems with that person's
> master conjurer (the name escapes me, but I remember seeing a post revealing
> who they were along with a character list). Granted, most of our fights were
> when we were both in the high 30s, even as I neared hero he had no trouble with me.
>
> My only guilt was that I was not present when Maclochlan needed someone
> to watch his back. He must have burned through 10 con in one weekend...
> I couldn't believe it when he showed up on the graveyard.
>
> Otherwise, I am happy with the example I tried to set. I rarely grouped,
> and hunted with others only against much superior odds. I had very strong
> surge about a month ago, killing something like 17 people in 4 days.
> As hard as it is to believe, I was selective in who I attacked, and even
> passed on the prime assassin killing ranks of 15-30 (I think I was 10 and 4 when
> I was inducted at level 28). I never expected to live this long, so I did
> not save any trains. Old age left me with a natural strength of 14 which
> was extremely hard to deal with. I also didn't have any time to sit
> in the 35-40 range, else I would have surely perfected assassinate.
>
> I was the first rager (by minutes) to wear the Devil's Mark, and I wish that
> I had had more life with which to play out the new opportunities. Prior to
> that, I had Moloch's tattoo, albeit briefly. With the Sphere of Death, I
> considered myself a follower of Vilhazarog, though he never answered my
> prayers...in retrospect, that was probably for the best.
>
> I could devote a couple of pages to Zorszaul, but to be brief, he was the most
> complex character I came across. I was never afraid to fight him, and even
> gave him a scare once or twice (or maybe it was in my mind). He's the reason
> I'm con-dead rather than old-age. I considered it more important that I stand
> up to him rather than keep my equipment or health protected (though to be fair,
> he returned my gear most of the time). The only thing I did not like about him
> were the lackeys who would follow him around. Not mentioning any names, but it
> would be the only time those people would fight me. He sure was great for clearing
> out my PK range, though...too bad a lot of villagers quit as well.
>
> Like Dhaevor, I was booted out for ignoring the ideals of the Tablet at young
> age, and I think it made me a better player. Thanks to Holtzendorff for setting
> up the challenge for Felyx and me (though it was easy to stand out against that
> idiot). Thanks to Thror for inducting me. A huge anti-thankyou to Nesam for
> choosing me as leader. Naked except for practice weapons, of course an
> Assassin is going to stomp everyone in the rights. Gelkof would have been
> a more popular choice, and it might have made him not so quick to quit against
> Zorszaul.
>
> Here's a rundown of my character. Check the log board for the obligatory assassinate
> list.
>
> Your description is:
> Black and tan fur lightly covers the skin of this stocky felar. Just
> over five-and-a-half feet tall, his small size is easily overlooked
> due to his muscular frame. Finely honed arms and legs move with an
> easy grace that seems to reveal a readiness for action. You do not
> notice any weapons about his person, perhaps hidden away...or
> perhaps unneeded...for you catch a glimpse of the razor sharp claws
> the felar race is known for.
>
> He is dressed rather plainly, in loose black clothing made of a thin
> material that rustles only slightly. Around his head, a simple black
> band has been tied to keep the hair from his eyes.
>
>
> You are Takashimi the Assassin Hero, Veteran of Battle, level 51, 84 years old (522 hours).
> You are old.
> Race: felar Sex: male Class: assassin Hometown: Galadon
> You have 1013/1013 hit, 618/618 mana, 728/728 movement.
> You have 5 practices and 0 training sessions.
> You are carrying 23/36 items.
> Your items weigh 219 pounds and 0 ounces (maximum of 307 pounds).
> Str: 14(17) Int: 17(17) Wis: 20(17) Dex: 21(23) Con: 4(9) Chr: 12(12)
> You have scored 606934 exp, and have 455202 gold coins.
> Wimpy set to 225 hit points.
> You are standing.
> Armor: pierce: -263 bash: -255 slash: -267 magic: -204
> You are divinely armored against piercing.
> You are divinely armored against bashing.
> You are divinely armored against slashing.
> You are divinely armored against magic.
> Hitroll: 36 Damroll: 51.
> You are evil. You have a neutral ethos.
> You have chosen the sphere of Death.
> You are affected by:
> Skill: 'sneak' modifies none by 0 for 50 hours.
> Power: 'resistance' modifies none by 0 for 5 hours.
> Power: 'spellbane' modifies save vs spell by -17 for 0 hours.
> Commune: 'bless' modifies save vs spell by -14 for 36 hours.
> Commune: 'bless' modifies hit roll by 7 for 36 hours.
> Skill: 'heightened awareness' modifies none by 0 for 14 hours.
> Skill: 'detect hidden' modifies none by 0 for 14 hours.
> Skill: 'trophy' modifies none by 0 for 84 hours.
>
> <1013hp 618m 728mv> eq
> You are using:
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
> I inserted my leader weapon here.
>
> Level 1: dagger 95% spear 91%
> sword 100% staff 90%
> dodge 100% hand to hand 100%
> recall 100% wheel kick 92%
> Level 3: dirt kicking 100%
> Level 4: hide 100% sneak 100%
> Level 5: dark vision 76%
> Level 6: sweep kick 91%
> Level 7: heightened awareness 99%
> Level 8: trip 79%
> Level 9: fast healing 100% bind wounds 100%
> Level 10: detect hidden 97% second attack 100%
> endure 100% dual wield 100%
> mark of the prey 100%
> Level 11: parry 100% side kick 95%
> Level 12: shield block 100%
> Level 13: disarm 86% caltraps 99%
> Level 14: pick lock 70%
> Level 15: enhanced damage 100% meditation 100%
> throw 100% unarmed defense 100%
> Level 16: third attack 100% vanish 100%
> scissor kick 93%
> Level 17: haggle 1%
> Level 18: blindness dust 100%
> Level 19: lore 75%
> Level 20: poison smoke 94% nerve 88%
> strangle 100% deathblow 100%
> pen 1% locate mark 75%
> Level 21: mule kick 91%
> Level 22: kotegaeshi 100%
> Level 23: trophy 80%
> Level 24: ground control 100%
> Level 25: pugil 1% poison dagger 1%
> Level 26: crescent kick 100%
> Level 27: tiger claw 100%
> Level 28: kansetsuwaza 100%
> Level 30: backfist 100%
> Level 31: axe kick 100%
> Level 35: assassinate 93% stalk 98%
> poison darts 75%
> Level 36: mountain storm kick 100%
> Level 40: owaza 86%
> Level 41: double spin kick 100%
> Level 46: rising phoenix kick 100%
>
>
> bloodthirst 100% spellbane 100%
> resistance 100% deathblow 100%
> trophy 80% truesight 74%