Posted by NewPaladin on May 22, 2000 at 14:29:15:
In Reply to: Paladin flame (just out of principle) posted by The Seether on May 22, 2000 at 14:21:19:
> All I have been hearing for along time is that the Imms have too much to do: Code, listen to whiners, watch for cheating, etc. There is already a widely admitted problem with empowerment because Imms come on at certain (unposted) times and, like some of us, have lives. So they revamp a class that takes even *more* immortal interaction to play. Do you not care that someone who roleplays, and has a well thoughtout character, can now have to wait for days and days at rank 30 instead of 10 (basic empowerment), which is before you have 100+ hours in a char. And, Nepenthe, of course you would roll one if you had the time. If you try to tell me that you don't know exactly when your chosen immortal is on and when he's not, I'll never believe another word you say. I've noticed since Necro's were revamped, that many many changes have gone into place that require an immortal player to hand you a power. They require me (a mortal char) to go before you (the guy playing an immortal) and ask for it. You guys keep giving yourselves more and more work and then complain that you have too much to do. Examples: Spheres/tattoos, liching,empowerment,questforms,questpowers,paladins, etc. How 'bout writting code that lessens your burden, so we don't have people praying at all hours to no one.
>
> Flame off
> The Seether