Posted by Drifter on June 6, 2000 at 20:08:19:
In Reply to: Ok, just for the sake of argument..... posted by Drifter on June 6, 2000 at 19:29:50:
> How about implementing a system where only four characters may attack a single target at a time? One for each cardinal direction, maybe 5 if one is flying or swimming. This proverbial group of 10 spamming bash could not be sure which of their attacks would land, perhaps leading to a non optimal tanking situation. or would this make it to difficult to kill certain quest area mobs?
I should add that while I realise that this can be circumvented by having only the four best tanks spamming, it still requires such large groups to branch out and match up with multiple targets.