Amen, can I get a WITness! nt:

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Posted by Imbrogno on July 8, 2000 at 15:24:36:

In Reply to: back that assumption train up, there chief... posted by Shokai(IMM) on July 8, 2000 at 15:20:29:

> > Okay This is my two cents worth.
> > First of all some little tid bit side notes.
> > - This mud has changed alot in the last couple years.****** BUT ******* It is not compulsary 100% to rp to ones best ability.

> You're correct in only one thing here, that being that the immortals can not force people to roleplay...or roleplay well. However, if you're not roleplaying...don't expect to get any good attention from the immstaff. CF is a rp/pk mud...both are important, and if you don't want to rp...go somewhere else. Every been in a group while you're rp'ing your ass off and the guy next to you keeps talking about the phone call he's making, or asking your other groupmate if they want to hit the movies? You can't follow through the rp with that...and it ends up making your character look bad. So be considerate, roleplay.

> A couple years ago cf was quiet relaxed and people would talk about the superbowl or olympics over Cb, they would talk about a nice party they went to or what ever. The players then didnt care if they rped or not.

> I remember those days, I also remember how tightly the immortals cracked down on cabal channels...I know because I was one of them, and you underexaggerate about how long ago it was...it wasn't a couple...try 5-6. I'll also argue that I think a lot of players were put off by it...see my example above.

> > Some of the newer players have come to the assumption that you have to be a Good Rper to play at cf. That is total fucking bullshit. You can rp if you want and the Immortals might grant you a benifit for doing so. Titles are often granted for small well preformed roleplaying.

> What part of roleplaying is mandatory did you misunderstand?

> > - Imbrogno, I've read some of your replies and i think your a prime example of a what not to do-be person. You discriminate against those who dont roleplay well. It shouldnt make a difference if they roleplay or not.

> Imbrogno...please continue to discriminate, and I encourage everyone else to do the same....if someone is trying to rp help them out, but if they're not even trying...*shrug* fuck 'em.

> > For somone to call you a muther fucking cocksucker after you pk them Isnt ooc. Being a arbiter is as arolin says Merely a cabal. You are no higher than any other player in the game.

> I don't think any Arbiter feels that way ooc, perhaps ic they do...but oh look! Roleplay...eeek!!!

> > - Arbiters of old used to fight and capture criminals without haveing nasty guards with them, without haveing manacles. I know because i was a arbiter during one of the roughest periods for arbiters for the last five years that i've played.

> Yes...and warriors used to have no weapon specs, mages used to have charm person and anti magic shell...the game changes...get used to it. Saying 'back in my day we didn't have...' just makes you sound like you'd prefer CF to go static.

> > - The laws have become more and more refined in time and some have changed. But Do rember you are there to enforce the laws, not to judge them. Many arbiters I see manipulate the laws , bend them to do their bidding.

> Define 'many'

> > The prime example is flagging anyone who attacks you whilst you have guards outside of town. If your not fighting the wanted criminal with your guards, or at least right on his tail - You are fair game to be pked just like anyone else. It is far from unfair cause you have two buff as fuck guards with you.

> Don't want a flag? Don't break the law with an arbiter around...or don't get caught...and if I'm correct the only time an Arbiter leaves town with thier guards is when they are chasing a criminal, if you attack them outside of town with thier guards...well, damn man...you saw what you were getting into, what did you expect? It's like the guy who claimed a Knight was dishonorable because he attacked the Knight's group...and all 3 people beat the snot out of him. Basic premise here...if the arbiter has guards, it's probably not a good time to attack, eh?

> > - You are supposed to set examples to the lawless of your order and laws you enforce. Makeing assumptions and flagging people without even discussing the crime is extremly poor. Many a time i've recieved the tell of: Your wanted cause you attacked someone in town. Once even I was speak to a immortal for almost 2 hours in the realm of the dead, and got flaged before him.

> People lie, both to arbiters and as arbiters...the point is people play the characters, mistakes will happen. They're are routes within the game to remove flags and the flags effects.
>

> > Anyway enough of my bitching, here are some simple, really simple solutions to the problem at hand.

> > make guards area only, thereforce they cannot be taken outside of town.
> > You dont need them to raid, cabals where a criminal might be in.

> Right, so you want an arbiter mage to go toe to toe with a wanted berserker warrior, with no extra help? Think about that for a second, hmm?

> > change manacles so that it isnt so harsh on mages. Perhaps reduce spells and skills % working by 35%, therefor a warrior who is manacled isnt as dangerous as he was when he wasnt. And mages wouldnt be totaly useless when manacled.

> Don't want to be manacled? Don't break the law. Have to break the law? Don't get caught. Get caught? Learn where to hide out. Hid and still were found? Flee, and learn to hide better. Still got caught and manacled? Flee.

>
> > Make manacles pk only. Even better make guards as well pk only.

> > PS:
> > Greedy arbiters, You all know who you are.
> > The policy of returning some equipment is so bent it isnt funny, You all take what you need and return the rest, I got a flag for pking in town, my first flag was a level 48. I decided to hand myself in. The arbiter said as my punishment I would recieve nothing in return. I later found out that he had just died. (personaly i would have killed myself, but it was against my rp and my set tho nice wasnt elite.)
> > - Perhaps make it so guards cannot loot corpses.
> > - Make all mob associated wanted kills like old Nt, you dont actually die , you end up in a cell - nakid. Eq dested. 24 ticks.
> > - Have a place where you can hand yourself in, where you end up in a cell with no eq for 24 ticks.

>
> You my friend sound like someone who quite often finds themselves wanted...try playing a role where you don't break the law, or get better at not being caught. Arbiters are fine the way they are IMHO.



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