Doesn't seem that hard to me. (text!):

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Posted by Someone on July 20, 2000 at 16:32:17:

In Reply to: That would be fair but absolutely would not take 10 minutes to code. (n/t) posted by A coder on July 20, 2000 at 15:31:06:

Add a new boolean flag for each character,
set it to true when you enter the game.
Set it to false right before you do the save
after do_quit is called.
In the save code in the part where each affect
is saved, if flag!=TRUE || (affect!=ZOMBIELAG &&
affect!=CONJURERLAG && ETC) write the affect
to the character file.

I bet you could do it in 10 minutes.

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