Posted by Disgruntled on July 30, 2000 at 03:36:19:
these are the overpowered things about carrionfields. ive been playing this mud for many years and now it is at the most overpowere part ever, EVER!!!!11 2) dawnies and their cabal powers. GOLDEN AURA for christ's sake is bless AND protection evil! And they even have a word of recall but better power and altruism, which is hands down more powerful than any lich! arcanes supposedly have the best powers in any sect in the empire. They have evoke, volley and orderly mind. evoke is pointless, why don't you just zap or brandish or quaff or eat or what?!? orderly mind, fine, just wait another tick, big deal. volley, just stupid. very unfair and dumb shame on you. dawnies suppose to be honorable like paladins. they dont even have CABAL ITEM to be taken, so they have these special powers forever!!!! 3) the chiken pocks are overpowered to because they make you lose moves and things and you sit there coughing and scratching oozzy brown bumps and nasty stuff and you could even get PKED while sitting there! they should make it so you cant get PKED, it is overpowered. ( I think the IMMORTELS ,make the chiken pocks so they can give it to you then log on their mortel character and PK you and loot!!! but thats another story ) 4) paladin deadiations are overpowered because ( only the sword ones ) they hurt neutrals too much and goodies too and they shouldn do that. they even get things that does THREE hits in conbat and it does big daamge and lags the other guy!!! 6) mercenarys are overpowered to because my mom told me to not bite of more then i can chew, so i dont thnk you should not be able to pick up more then you can loot. the ones in the new new thalos place that scarbeus made is overpowered too.( i think he made that city so that everyone else would get lost so his mortel characters could run arund and PK them all in the city, so he would have the advantage and see where everyone is when tey dont even know where are they!!! then he would LOOT!!!11 but thats another story again. ) 7) last but not least, the arckmage is overpowered because i had a felar assassin friend raidw ith me and he was only in there for a few rounds and he was novaed and he didnt even get to spellbane it and he died after three novas. i think an IMMORTEL was controlling the arckmage and thats why he did the novas, because i talked with the felar later who shall stay anomyous and he sad that the IMMORTELS didnt like him and was out to get him. IMMORTELS, please change this things, it makes it unfair and not fun for the normal player that is not friends with all the IMMORTELS. i may have to leave if it does not get better soon nad i regret for that to happen thank you,
1) elf dagger spec ragers. deathblow stabs and even concealed! freaking not right! and they don't yell in town!! no fair!
thomas