Darsylon guards don't attack criminals - I know I am one. *grin* n/t:

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Posted by Astillian on August 8, 2000 at 21:31:29:

In Reply to: Couple questions on law, cities, paladins, interpretations, etc... posted by Smirk on August 8, 2000 at 20:56:58:

> Let's take the basics for this:
> 7. Be fair of speech and actions.
> 8. Never lie; be true to your word.
> 9. Respect the laws of the land and those who seek to enforce them.
> 12. Respect the guild, and the other Paladins that belong to it.
> And Imbrogno reminded me of this:
> 3. Think and control your actions before bloodshed. Patience and diligence will guide your actions.

> To then throw this: (From the paladin banner in the academy!!! Yes, Imbrogno, this does exists in the game!)

> The Paladin's greatest foe is by all counts the Anti-paladin. Fire
> giants, dark-elves, duergar, and necromancers, are all certainly your foes
> as well, and you should stop at nothing to destroy them and all their
> works. The Anti-paladin, however, undermines everything that you, as a
> Paladin, stand for, and seeks to destroy all that is pure and
> good to appease their twisted souls. Your greatest concern as a warrior
> should be to hunt down and destroy any Anti-paladin that crosses your
> path.
Fire giants, dark-elves, duergar, necromancers, and all others who
> walk in the Shadow should also be shunned and a paladin should slay them
> unless they learn the error of their evil. The vile guild of Anti-paladins,
> however, should be culled from the face of Thera. To do less would
> dishonor the Paladin, their god, and their guild.

>
> Could anyone care to explain what's wrong with this picture? I see a "stop at nothing" and then I see "respect the laws", I see a "to do less would disonor your guild" and "respect your guild" to then "Think and control your actions". Afterall, attack the ap guild or not???
> Another thing, Darsylon law states no drows and the guards there attack any drow in sight, as well as other criminals flagged by arbies. If a lawful paladin comes from Darsylon (hometown) so he should attack any drows in sight, no matter where they are?

>
> And the last one:
> 11. Do not associate with the taint of evil, in any way.
> No arbies paladins? We all know that arbiter cabal accept and can even (sometimes must) have evil lords. The law isn't subject of alignment, it's not good or evil. Would, and why, the gods accept paladins working with evils to maintain the law?


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