Thanks both for the in-deept desc. of the graphic muds. I've been looking for such angle from MUD'ers. (N/T):

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Posted by Soren(VIP) on August 23, 2000 at 05:39:33:

In Reply to: I hear ya... posted by Narev on August 22, 2000 at 15:53:17:

> I played UO for a while as well, (A while being about 4 days). I chopped branches off trees, and I made bows. Then I sold them. Repeat, repeat. I tried buying armor with my hard earned cash, but I couldn't wear it. I bought a sword, and even little birds kicked my ass... Oh yes, and with one stray click I became "Dishonorable." People wouldn't sell to me, guards attacked on sight. My UO disc becomes stylish fantasy drink coaster.

> At the urging of Chris Warren, I then tried Everquest. Eq I actually enjoyed for a while... Pretty graphics, structered classes... But what that game boils down to is tedious levelling. camping the respawn point of a mob that gives you exp is the norm past about level 25. EQ claims to be designed to encourage grouping. I'm sorry, but the fact that you and your group split up the earned exp instead of each getting your own encouraged me to level alone. If I'm gonna level alone, I might as well play Final Fantasy. Oh yes, and when you die, (and you will) you lose a positively disgusting amount of exp! And if you lose too much exp, you start to lose levels!

> I also tried Asheron's Call, but only because I won a contest on Intel's website and I got a free copy. I liked the death system much better, but talk about a lonely game! There's no real reason to group, so I never found anyone who wanted to. The vassal system, I have to admit is a cool idea. I liked a couple of things about this game...

> Basically, folks, if you read this far, I thank you for listening to my ramblings. I saw a line in a computer games magazine the other day that began "Just as massively multiplayer RPGs have replaced the MUDs of the past..." None of these games with their huge budget and "professional designers" can even come close to this free text game run by a bunch of kindhearted folks who do this as a hobby. And they have put together a wonderful game that's 100 times more enjoyable than the offerings from Origin, Sony, and Microsoft.

> Thanks, Imms, for making CF the best online RPG there is!

> -Narev



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