Posted by Rome on August 26, 2000 at 15:36:40:
In Reply to: Your listening, but your not hearing me..... posted by *ORB* on August 26, 2000 at 15:16:40:
> MAGIC CONTROL: So what you're saying is having sneak for a skill is worthless because you can just wear a tattered cloak instead? So why do elves have a 500 exp penalty again? While we're talking about it.. man, svirf's are sure crap with their sucky detect invis.. hell, anyone can get detect invis, it's not even worth mentioning. Personally I think there's a great advantage at ALL levels with the conjurer magic control.. you take less time to rest in between conjurings (don't have to put as much mana in), you get bigger besties sooner (just how much +mana gear can you really get at rank 23?), and you don't have to run around with a pile of +mana gear in your pants. > As for Necromancer's it's no extra power over other Necros it's a quick army. When is the best time to kill a necro? After he's died, or just logged on. This dramatically narrows the window when they're vulnerable. It's like saying someone with an 'outfit' command that suits them up with some decent equipment every time they're naked has no advantage over those without it. > As for Transmuters you just have to cast more. Right, you have to worry about haste running out, stone skin dropping in the middle of combat.. and so on. What do you do when you're shape-shifted and cant flee when you're stone skin and haste drops? Never mind when you're trying to spell up 5-6 people for a raiding party, and their spells keep dropping as fast as you can put 'em up. (I'd wager hold and halt last longer also) While I don't believe that they are nothing more than time savers.. time savers alone can make or break a person in a pinch (ever heard of macro's?) > As for Transform it's a five or six round Lag, most people would eat you for breakfast even with that first damage. And the damage you do on PC's is less then to MOBS. I don't think I've ever unspeaked a person. I've heard flurry has a 4 round lag attached to it... does that make it worthless also? > SO let me reiterate one last time, new master powers are basically just Time Savers. Which to me doesn't donate the World's most powerfull mages. Masters are supposed to be the worlds most knowledgable mages, not the worlds most deadly. I'd think scarab's or shokai's mages should fall into that catagory. ....Rome....
> As for COnjurer's it's called wear mana gear and you get the same affect as Magic Control.
> ALL OF THESE ARE TIME SAVERS, which is what I said I think three times. Yes it's better then being Uncabaled, but it does nothing to make you more powerfull, unlike other Cabals.