Speculation on Fiends, Part Deux:

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Posted by Ingvar(VIP) on August 31, 2000 at 17:00:26:

In Reply to: Frightful Fiend posted by Ekirhal on August 31, 2000 at 16:47:50:

1) If you fiend someone, the fiend will start hitting them. After that, it works much like any mob- if you jump in, they will continue to tank the fiend. Anyone who tries to fight the fiend without getting away from you should be easy prey. (Most people will word/teleport immediately. If they don't, your aggro songs will not anger the fiend, so blast away, or just trip them if they're not doing well.)

2) You can master FF like any other song. *hint* Certain things seemed to help me. Mastering FF made a big difference in its effectiveness.

3) Perfected FF on a fully maledicted foe (remember that you can use scrolls/staves also) is a near auto-kill against a foe of low INT/WIS who doesn't fight it in a smart way. Their best hope is to never let you fiend them, which can be done if they know you are coming and not distracted. High INT/WIS foes (elves, etc.) are much harder to nail with just fiend and maledictions. Again, scrolls and staves.

4) Zepachu will respond to almost anything.

> If I fiend you and then attack you, will you hit me or my fiend (until it's dead) or both of us? So far it's nothing more than a party trick (*wink* Arvam and Kelron) but I'm hoping I can make into a formidable weapon. Also, anyone (Ingvar perhaps) know a good way to practice fiend?

> Thanks *wiggle*



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