Posted by Someone.. on September 18, 2000 at 17:49:49:
In Reply to: [IDEA]: Longsword(2 handed) spec (PLS. Read) posted by the Bastard Sword on September 18, 2000 at 15:41:52:
> Ok, here is my set of proposed skills for a 2 handed sword spec: > 20 Bay- Using the length of the longsword, the warrior is able to fend off opponents > 28 Flat- Using the flat of the blade, the warrior attempts to knock his opponent senseless > 31 Open Wound- After a piecing blow, the warrior attempts to keep the wound open with a sharp twist. can cause Bleeding. (When did you start stabbing with a long sword dumb ass? I could swear its commonly slashed with) > 34 Belly Arc- Gathering momentum, the warrior lays down a flat arc aimed at the mid sections of those attacking him. May cause significant loss of strength. > I spent some time on this, so I welcome constructive criticism/suggestions. Try to keep the flame action to a minimun :)
(I did not know that longswords were that extremely long, I would rather see this called Claymore, Two-handed Sword, or Sword Breaker)
> 23 Handstrike- Due to the leverage created bay the longsword, the warrior can attempt to disjoin the grip from the blade. LIke weaponbreaker* can cause minor damage and possible loss of dex
(I think this should be on normal sword spec, replace something thats not as useful... And something like it called hilt strike on dagger spec)
(This is just like the axe spec skill, no originatlity)
> *This skill would give more purpose to the weaponsmith/repair shops throughout Thera. Adventurers could pay for a new grip on their weapon.