Re: idea : slight scout change:

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Posted by Magtograme/Oblanaider on September 19, 2000 at 13:56:38:

In Reply to: idea : slight scout change posted by Swist on September 19, 2000 at 13:06:03:

> I am refering to Oblanaider farewell note.
> ../char/messages/2455.html

> What about making
> a) critical hit - automatic
> b) spell evasion - work vs mobs.

both of which I bought up I think as frrthistz (battle assassin scout).

if critical hit is made auto - obviously it needs to happen alot less than deathblow. Spell evasion is awesome when it works and if it worked against mobs then at least you could practice it (its one of the extremelly few skills I didnt have perfected as Ob) so it would work more often in combat - especially since your typical scout has an exp penalty for class ie ranger, assassin.. possibly bard - and the mage classes have no penalty (which Ive always found a little strange) which basically means your trying to avoid spells from higher ranked mages 80%+ of the time

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