That's weak. Figure it out yourself, it's not that hard. (N/T):

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Posted by The Pumpkin King on September 20, 2000 at 10:52:06:

In Reply to: A quest idea/ way to make herbal forage a little more user friendly. posted by Happy Druid, having lots o' fun on September 20, 2000 at 09:00:56:


> All one needs to do is forum search "herbal forage," and they can view a wealth of human frustration. I had had a druid in the past, but it was a loooong time ago, so I decided to roll and role one up. I got to level fifteen, and got my herbal forage skill. I was anxious to see what all the fuss was about.

> For those of you that don't know, herbal forage is a druid skill that always modifies none by 0. I'm told that every forest areas herbs are diferent, and thusly affect you in a diferent way. This is really confusing, because you never hold the herbs, so you can't ID them. They don't show up on your AFFECTS, so at least to me they area a total mystery. Judging by past posts, it would appear I am not the only one.

> I'm not the type of player that wants anything handed to them. I think this would be a fun solution:

> Make a quest, that starts somewhere obvious... like the Galadon druid's guild, or the one in holy grove. The quest starts when you look at the guildmaster, maybe he tells you to deliver a message to another druids guild or something. Maybe you could ask your guildmaster to tell you about the herbs of Thera. (Obviously you have to say some questy sentence to him.) Anyways, for whatever reason you get sent to the next guild and the next and the next, in your search for this information. Until finally you end up at the hardest druids guild to get to. (I'm not saying where it is, but if you've played a while you know where I'm talking about.) At this point you've been to every druids guild in the land, and here you are given a peek at a a 'druids library' where you see some, if not all, of the info on herbs. (IE herbal forage)

> You could do things along the way to make the quest more difficult, such as have each guildmaster give you another mini-quest before referring you to the next master.

> Naturally this post is just a rough outline, but what do you think?


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