its hard to do this because... and some thoughts:

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Posted by Magtograme on September 21, 2000 at 17:02:27:

In Reply to: A poll : Much about the class, most powerful, hardest to play and other things (see inside) posted by The Wanderer on September 21, 2000 at 12:13:01:

Its hard to rate them, because a powerful class generally requires a skilled player to get them to hero ranks (which in nearly all cases is where they are the most powerful - well at least by the looks of the way you ranked them).

> A) The most powerful class to the weakest.
> 8- Necromancer (depending on cabal... entropy -doppel is an awesome addition for a lich)
> 1- Anti-Paladin (but getting to hero is another issue)
> 3- Bard (I got bored playing my bard so cant comment)
> 4- Conjurer (the fact that you can rank relatively easily by yourself once you have archons and you dont need to practice, makes these guys the most overpowerd class imho...)
> 11- Shaman
> 7- Invoker (at hero ranks.. and being a master helps and a sylvan invoker hero must be deadly)
> 9- Paladin (I think wrath spam sucks and does need changing)
> 13- Transmuter (a master trannie for those extra hps makes a massive difference over another trannie)
> 5- Druid
> 2- Assassin (duergar wearing axes.. or assassin stepping into the forest)
> 10- Ranger (very powerful in forests, must generally have alot of patience)
> 6- Healer
> 12- Thief (at rank 30 thieves kick arse against practically any race/class cept possibly duergar polearm specs and axe specs to a lesser extent).
> 13- Warrior depends entirely on cabal and his support..

> B) The most hard class to play to the easiest (pk,rp,etc.)

> 7- Invoker
> 9- Paladin
> 8- Necromancer
> 4- Conjurer
> 3- Bard
> 11- Shaman
> 13- Transmuter
> 5- Druid
> 2- Assassin
> 1- Anti-Paladin
> 6- Healer
> 10- Ranger
> 13- Warrior
> 12- Thief

> C) The power or speciality that make them what they are.

> 1- Anti-Paladin Unholy Blessing
> 2- Assassin Rising Phoenix Kick - assassinate
> 3- Bard When You Don't See Me -cold be sleep
> 4- Conjurer Clairvoyance
> 5- Druid Sunray
> 6- Healer Gate
> 7- Invoker Geyser -whatever you have a vuln for - or quicksand/the cold storm thing
> 8- Necromancer Sleep -pwk running second
> 9- Paladin Wrath
> 10- Ranger Camouflage -with ambush
> 11- Shaman Wither
> 12- Thief Backstab -steal
> 13- Transmuter Form/hold -haste/slow
> 13- Warrior Spec(depend)

> D) Which class need most revamp.

> Thief - only for some utility non pk enhancing things.
paladin - wrath toned down a little (it was too weak prior to changes to class now its too strong).
conjies - tone them down - true they have tons of draw backs but its the only class that dosent need to practice and can rank by themselves at high ranks. The recent change to familiars was a good start.
trannies - make practicing shapeshift easier


its amazing how much you can waffle when youre bored.

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