Healers:

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Posted by The First Apostle on September 22, 2000 at 08:52:40:

In Reply to: A poll : Much about the class, most powerful, hardest to play and other things (see inside) posted by The Wanderer on September 21, 2000 at 12:13:01:

> A) The most powerful class to the weakest.
> 8- Necromancer
> 1- Anti-Paladin
> 3- Bard
> 4- Conjurer
> 11- Shaman
> 7- Invoker
> 9- Paladin
> 13- Transmuter
> 5- Druid
> 2- Assassin
> 10- Ranger
> 6- Healer
> 12- Thief
> 13- Warrior

This is a little strange. It really depends on what sort of
power you are talking about. In the realm of pure offensive
power, healers are certainly the weakest. But in overall
usefullness, healers are quite powerful. Currently playing
one, I can atest to the fact that they are difficult to kill.
Only two real powers/supps/spells really negate a healer.

> B) The most hard class to play to the easiest (pk,rp,etc.)

> 7- Invoker
> 9- Paladin
> 8- Necromancer
> 4- Conjurer
> 3- Bard
> 11- Shaman
> 13- Transmuter
> 5- Druid
> 2- Assassin
> 1- Anti-Paladin
> 6- Healer
> 10- Ranger
> 13- Warrior
> 12- Thief

Again I think I'm bothered by the language. Healers aren't an easy
class to play unless you are an anti social healer who tends to travel
with no one. I find being a healer quite challenging when traveling
with a group to pk or group for exp. A healer can make the difference.

> C) The power or speciality that make them what they are.

> 6- Healer Gate

Not gate.. rejuvenate. Gate is a really nice supplication,
but it can be an annoying one.

> D) Which class need most revamp.

> Thief

Healers greatest power lies in what they can do for others.
As a class on their own, they can be fairly dull, but when
preparing for a large fight in a group of people... it's exciting.


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