Posted by Thinnie's skimpily-clad cheerleaders on September 23, 2000 at 07:18:57:
In Reply to: Great ideas. posted by Thinhallen on September 22, 2000 at 17:08:31:
> I think conceptually conjurers were a great idea, but realistically there isn't much to them beyond the prep work. Even shapeshifting transmuters have more options then conjurers. Pumpkin King took the words out of my mouth though. I'd like to see more class introduced to CF and more classes revamped, but I think the one thing that should be kept in mind is how much is there to do to separate the skilled and unskilled player. Keep in mind, skilled and knowledgeable are two separate things. Assassins to me are the perfect class; they have countless ways to begin fights and countless things to do during combat. Anyways, I thought on the same line as you with conjurers. Give them more control over their archons and elementals. If they truly have them bound then they should be able to control them; maybe even similar to how they control their familiars. They just need to be a bit more challenging. Also, archons really don't need the offensive type spells that they have; there's really no motivation for people to use devils when they see what people get from archons. Plus us ragers would like to see archons barrier instead of sanctuary, but that's just a wish that probably won't come true =). Not sure why I care considering I only play ragers, but I think people aren't getting the true CF adrenaline rush if they do play conjurers. Anyways, off my teenie weenie soap box. > -thinnie