Posted by Skrintus on September 28, 2000 at 14:09:59:
In Reply to: Why I'd be surprised: posted by Proud Blade(VIP) on September 28, 2000 at 13:24:43:
I think it would work both ways- some would use it to If game-play issues might arise, there are always I'd be surprised if such numbers don't already exist.
make their "lives" easier, and others would use it to
enhance creative roles. *Knowing* your race/class
combo was rare or not could be enlightening.
ways to limit that. Maybe displaying percentages of
population rather than "raw" numbers? Making them
"off" by a factor, ala 'lore' or something.
After all, don't IMMs keep tabs on item counts and
such? This would be similar. It's the type of thing
I'd expect to be able to code up in half an hour with
Perl (sed? awk? ugh!) but I won't pretend I know enough
about how the system really works to say for sure.