You can lose a key in a number of ways... but the price (if any) for immortal intervention would probably be small, anyway(n/t):

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Posted by Poetry on October 21, 2000 at 06:10:25:

In Reply to: Well posted by hrmm on October 21, 2000 at 05:58:04:

> I'm not a newbie. I have read those helpfiles a few times in the past five years.

> The difference between trap rooms, no-exit rooms, and getting stuck in a place because of a crash is more than just a trifle in my opinion.

> In trap/noexit rooms, it is my own fault if I get stuck there.

> In the case where I had the key, and it crashed and I nolonger had the key, it is the MUDs fault I am stuck there.

> I just do not think there should be in char penalties for ooc things such as crashes.

> Just an opinion tho.


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