Posted by [Boogy] on October 23, 2000 at 17:57:57:
In Reply to: Thought this would be cool... posted by Pslottic on October 23, 2000 at 16:19:59:
What I would like to see for thieves is a skill (almost like mark but different) that allows a thief to cut, but not attack if successful, someones arm or leg or something. If successful, the person could not enter places (like guilds, the inn, etc) until it wore off. This would promote the idea of stealing and prevent people from hiding from thieves in easy places like guilds and such. It would also promote the idea of finding better places to go when you were trying to hide from someone and in a way promote exploration. Thoughts, comments? Boogs.