Re: I strongly disagree.:

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Posted by Starfyre on October 23, 2000 at 19:07:33:

In Reply to: I strongly disagree. posted by Proud Blade(VIP) on October 23, 2000 at 17:16:26:

> If/when changes do come to the thief class, there are two things I would love to see:

> 1) Depth. Right now, thieves have very few options (only 11 unique skills, and fewer total skills than any other class), but several of them (blackjack, cheap shot, double BS) are very powerful. Thieves don't need more power, but they do need diversification. If you are going to suggest adding powerful skills (stackable -5 str as a skill? Bring on the RBWs!), they should either have drawbacks, or suggest other areas where thieves can be toned down. Right now, thieves are viable at all levels, though they peak at level 30 for obvious reasons.

(Agreed)

> 2) (More important) Style. Here's where I disagree with you, Starfyre and "thief": If you are going to revamp thieves.... don't move them even further towards being warriors who can hide. Right now, the percentage of skills in a thief's repertoire that actually deal with being stealthy and thiefish is distressingly small. If you want to be an expert knife fighter... play a dagger spec. Fighting is what warriors do best. I'd love to see thieves be able to to some of the things suggested in the past on the Forum...
set traps *** I agree, that would be awesome...
make counterfeits *** Not bad...I wouldn't find terribly use.
hide items *** That would be awesome..You could keep a stash somewhere away from everyone else.
plant things on victims *** Decent use for baron
make use of poisons *** This should be done.
danger sense (like a mongoose) *** Would work well
fence items in cities *** Not understanding, clarify
bribe guards to ignore them *** That and a bribe arbiter skill :)
improved lore (like contact other planes vs. identify) *** That would be nice.
lift a weapon or held item from a sleeping or unconscious victim *** Unconscious only, and yes that is so BADLY needed.

I personally would like to see a skill similar to stab or the sort, not a damage dealer, but something better then kick. Maybe 2 round lag for a quick slice, no negatives and would define the thief more?


~~~Starfyre

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