Re: Err, add the line "Make the whole thing random at character creation" to the beginning of this post... (n/t):

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Posted by Harlequin on October 30, 2000 at 12:11:38:

In Reply to: Re: I like the idea as well but... posted by Harlequin on October 30, 2000 at 12:09:48:

> I think the whole process should be a sort of discovery for the player. In real life, you don't know you are allergic to something until you come into contact with it. It is feasible that your character has not yet ran into a situation involving their allergen until they are a teen/young adult. This would add an entirely new facet to the character.

> I would also like to see some rare materials as allergens. Bone or ivory for instance. Yes, this has the potential of creating a powerhouse with a vulnerability that is hard to exploit but again, this adds an entirely new facet to the game. Discovering a character's vulnerability would become something of a challenge for both the character and her enemies. It means you don't have cookie cutter paladins running around with a wrath sword and a mithril sword, spamming wrath at every evil creature they run across. It makes life more interesting.

> Other than that, I like the original suggestions and Imbrogno's as well.

> Harlequin


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