What kind of rambling crap is this?:

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Posted by curious on November 3, 2000 at 09:44:37:

In Reply to: CF and imm stuff posted by Rooqweaz on November 3, 2000 at 09:08:07:

Besides getting a spellchecker, why don't you get a dictionary and read the definition of 'roleplaying'. Your solution for everything below is for their to be a time-out after every major event and have someone spoonfeed you exactly what happened. Just admit that you don't know how cricket is played and go buy a book on the subject.

Some of us like to roleplay and want to figure things out on our own.

> the key to many problems with CF is called "TRUTH"

> Many players leave CF becase the are disgusted with all this lie.
> It is well known that newbies have wild-open eyes and enjoy the game
> but old players still may enjoy the game, they eventually open
> new and new sides of the game/interations/whatever.
> But the LIE is very harmful and may destroy things and
> whole addiction.

> Now it reminds a bunch of politics.
> New say a truth, never say "I was wrong"
> Maye when you play "a god" you feel it is necessary to keep GOD's ego
> but it is not very hard to say "I did a mistake here"
> People are people, they DO mistakes.
> If somebody tell "no I don't" while he does actually
> other would not trust him anymore.
> Maybe immortals must stay gods in real life, so they will not harm
> newbie/child imagination but such behaviour may ruin the game
> for mature players.

> If you make rites
> just say, we make rites for fun
> but we choose the leader from other criterias
> (good if the chosen would win the rites, if not, well,
> so be it, he will be the leader, because we think he should be)
> not all players are complete morons, they UNDESTAND
> that making the winner of rites a leader is risky.
> the rites are good for RP/gameplaying as they are
> use them to fill veteran positions/whatever
> that is not a great problem if you say, we feel X should be a leader.
> just don't lie

> If you made conjurers overpowered when they were implemented
> just say
> "yes, they were, we did not realize it before, we are working to balance them"
> "yes, they were, we knew it, we wanted to make them owerpowered,
> we are not going to fix it"
> just say THE TRUTH.
> Don't feed us with blasted Nepenthe's 54 ways to kill conjurers
> or with Scarabaeus's "class is under debugging, it is all alright, just has some bugs"

> IF you throw some imperial for "not defending"
> don't lie to him
> say him a truth, if you don't want to let it go through cb
> transfer him and EXPLAIN him the real reason
> something like: "1) you did this 2) you did that 3) you don't gasp
> this point of empire 4) whatever else and 5) at least this time
> you did not defend so...." let him to FIGURE out what he did wrong
> else he would be just frustruated from Agath-bitch who kicks him
> out "for nothing".

> There are so many similar examples, it is not necessary
> to bring them all here, you guess you've got the point.

> Maybe Arcanes, Arolins, Graathes are slightly wild-headed
> but the most of their dissapointent comes from the LIE.
> they catch you lying and point to it,
> you turn your face into pumnkin shape and say "we never lie" and call them
> morons, paranoics, etc.
> OF course, THEY would be just pissed more, as MANY people will INCLUDING you
> in a such situation

> As immortals you put efforts into the game (some more, some less)
> do not ruin your own building with the lie,
> nothing hurts more than the lie.
> If you fear to say the truth "because lamers would not understand it"
> your player base would filled with them.
> Rely on the fact that not all mortals are worse than any of immortal
> there a lot of reasons why some people become immortals and other don't
> it is not a question of attitude. You don't like when somebody
> lies to you, don't lie to other then.



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