Re: Changes over the years:

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Posted by Hastur on November 28, 2000 at 18:22:16:

In Reply to: Changes over the years posted by Xanthraillles on November 28, 2000 at 16:49:36:

best changes:

revamp on paladins (very well done, only a few grey areas - two hand ded weapons)
revamp on assassins (nicely done, what a assassin should be)
revamp on rangers (very nice, only sorry to see bears go)
revamp on warriors (well done except 1 weird angle, drum size based ?)
Construction of Hell (kickarse hero challenge)
Addition of Lichs (kewl addition adds that scary factor)
Construction of Non 10 big hero party Areas. (feels good to be able to explore a are with a group of three heros, and not needing ten)

Worse changes:
added vulns for cloud giants. (sever overkill)
detect hidden on duergars. (evil alin unbalance)
Site banneing for explorable areas. (unfair bias to players)
spellbane not affective against communers. (magic is magic)
area spell bane for thirsting ragers (No need for this change, tho only on the assumption that the resists were removed)
deathblow ripostes. (just scary.)
deathblow removed (or % severly lowered) from ambush and charge. (dunno why)
poor implementation of Conjurers (still sickly overpowered)
introduction of Resists (barrier aura shield - why be a warrior tank when mages tank better with resists)


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