My vote:

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Posted by Joshu on November 29, 2000 at 10:49:27:

In Reply to: Changes over the years posted by Xanthraillles on November 28, 2000 at 16:49:36:

(off the top of my head)


Worst:

Loss of Knights and Shadow. The eternal fight between good and evil has never been the same.


Empire sect guardians, asking the same questions over and over to let you in.


Familiars losing "where"


Introducing Luck and similar hidden factors, like Neo-rangers degrading depending on how much time they spend in the cities. (and before you say, "it's in the helpfile!", explain to me how exactly to decide between a good and a bad room. Some say camoflage, other say it's if you can camp)


New druids - Herbal forage?? bleh!


Making practicing on mobs that are non-affected, and other practice shortcuts. (Countless tricks on Invokers being removed)


Splitting transmuters into shapeshifters and arcanes.


Balgrimnr's tattoo.


Best:

Being able to turn back from centurions. Those things were movable deathtraps before.


New-style Assassins


Removing the spam-requirement on masters


Removing honorable gangbang (blooded knights).


Paladin revamps



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