Well thanks,50 % of chance.. not that great.. bahhh n/t:

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Posted by new polearm guy on December 2, 2000 at 17:40:35:

In Reply to: Re: what makes legswept better then trip or bash, can it be used against flying foes? posted by Not An Imm(VIP) on December 2, 2000 at 17:13:09:

> > Thanks

> This is going to be a terrible simplification, but its a good general rule to follow. (These are also from my experience, not necessarily from knowing the code or anything)

> Bash - If you are larger, you do more damage bashing things that are smaller. You do less damage bashing something larger than yourself. Things too much smaller (2 sizes) cannot be bashed. How much weight you are carrying makes you do more damage. Random number of rounds (minumum 2) that it lags you, and different amount of lag for target (also a minimum of 2). If you miss a bash, you fall on the ground, opening yourself up to additional damage and lagging yourself 3+ rounds. Cannot be used against anything with protective shield (s), or against anything immune to blunt attacks.

> Trip. Dex based. Your dex needs to be better than your target's for best results. Minimal damage, unless used by thieves with cheap shot. If you miss, no real penalty. Very fast to use, lags you and your target right around 2 rounds, where they get a chance to get one command in before you can trip again. Cannot be used against fliers.

> lash/cranial. Pretty much skill based. You get a percentage (maybe 40% for non-whip specs on lash, maybe 60% for cranial, if those skills are 100%). Lag against you and your target is close to trip, No bad effects for missing. Ignores fly and protective shields.

> Legsweep, also skill based. Maybe 50% chance of success if you master it. Otherwise, damage is slightly above trip. Only usable against non-flying targets. A good skill to use against high-dex targets, and great in combination with cutoff/parting blow for dominating opponents in one-on-one fights.


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